Mercurial > public > ostc4
view Discovery/Src/timer.c @ 322:31e471d60797 O2_SensorSync
Added start of frame detection for HUD data
In the previous impmenentation the reception and evaluation of 15 byte were used without start detection. As a result sensor data could be stuck in case the frame sequence does not match the structure (e.g. cause by an framing error).
To resolve this in case of an invalid checksumme in combination with a data lost detection a byte based reception is startet to detect the start of a frame using the break between two transmissions.
In addition a babbling idiot protecting has been added because a faulty hardware could have an impact on the OSTC operation (high interrupt load)
author | ideenmodellierer |
---|---|
date | Sun, 30 Jun 2019 21:25:58 +0200 |
parents | ddbe8bed5096 |
children | 2c49561c8062 |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Src/timer.c /// \brief Contains timer related functionality like stopwatch and security stop /// \author Peter Ryser & heinrichs weikamp gmbh /// \date 5. Feb.2015 (maybe) /// /// \details /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// #include "data_central.h" static _Bool bStopWatch = false; static float stopWatchAverageDepth_Meter = 0.0f; static long safetyStopCountDown_Second = 0; static long stopWatchOffset = 0; void timer_init(void) { stopWatchAverageDepth_Meter = 0.0f; bStopWatch = true; safetyStopCountDown_Second = 0; stopWatchOffset = 0; } void timer_UpdateSecond(_Bool checkOncePerSecond) { static int last_second = -1; static _Bool bSafetyStop = false; static float last_depth_meter = 0; long stopWatchTime_Second = 0; if(checkOncePerSecond) { int now = current_second(); if( last_second == now) return; last_second = now; } /** Stopwatch **/ stopWatchTime_Second = stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset; if(bStopWatch && !is_ambient_pressure_close_to_surface(&stateUsedWrite->lifeData)) { if(stopWatchTime_Second == 0) stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter; else stopWatchAverageDepth_Meter = (stopWatchAverageDepth_Meter * stopWatchTime_Second + stateUsed->lifeData.depth_meter)/ (stopWatchTime_Second + 1); } /** SafetyStop **/ float depthToStopSafetyStopCount; if(settingsGetPointer()->safetystopDuration && (stateUsed->lifeData.max_depth_meter > 10.0f) && (stateUsed->lifeData.dive_time_seconds > 60)) { //No deco when 10 meters are crossed from below => Activate SecurityStop if( last_depth_meter > 10.0f && stateUsed->lifeData.depth_meter <= 10.0f) { if(stateUsed->diveSettings.deco_type.ub.standard == GF_MODE) { if(stateUsed->decolistBuehlmann.output_ndl_seconds > 0) bSafetyStop = true; } else { if(stateUsed->decolistVPM.output_ndl_seconds > 0) bSafetyStop = true; } } //Countdown starts at 5 meters if(bSafetyStop && (stateUsed->lifeData.depth_meter - 0.0001f <= (settingsGetPointer()->safetystopDepth) )) { if(safetyStopCountDown_Second == 0) { safetyStopCountDown_Second = (settingsGetPointer()->safetystopDuration) * 60; } else safetyStopCountDown_Second--; } // after safetystopDuration minutes or below 3 (2) meter safetyStop is disabled if(settingsGetPointer()->safetystopDepth == 3) depthToStopSafetyStopCount = 1.999f; // instead of 2 else depthToStopSafetyStopCount = 2.999f;// instead of 3 if((safetyStopCountDown_Second == 1) || (stateUsed->lifeData.depth_meter <= depthToStopSafetyStopCount)) { bSafetyStop = false; safetyStopCountDown_Second = 0; } } else { bSafetyStop = false; safetyStopCountDown_Second = 0; } last_depth_meter = stateUsed->lifeData.depth_meter; } void timer_Stopwatch_Restart(void) { stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter; bStopWatch = true; stopWatchOffset = stateUsed->lifeData.dive_time_seconds_without_surface_time; } void timer_Stopwatch_Stop(void) { bStopWatch = false; } long timer_Stopwatch_GetTime(void) { return stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset; } float timer_Stopwatch_GetAvarageDepth_Meter(void) { return stopWatchAverageDepth_Meter; } long timer_Safetystop_GetCountDown(void) { return safetyStopCountDown_Second; } uint8_t timer_Safetystop_GetDepthUpperLimit(void) { if(settingsGetPointer()->safetystopDepth == 3) return 2; else return 3; }