view Discovery/Src/timer.c @ 311:ddbe8bed5096 cleanup-4

bugfix: make stopwatch and divetime run in sync And this shows the fundamental issue in the difference between dive time and stopwatch time. The dive time is constructed on the RTE, and rather independently, the stopwatch time is constructed on CPU1. This works rather well, but not perfect. This commit fixes things in a relatively straightforward way. Instead of incrementing the stopwatch locally on CPU1, simply use the same time data that is coming from the RTE. Some logic was added to make this stopwatch resettable again. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Wed, 29 May 2019 14:02:27 +0200
parents 90e65971f15d
children 2c49561c8062
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/timer.c
/// \brief  Contains timer related functionality like stopwatch and security stop
/// \author Peter Ryser & heinrichs weikamp gmbh
/// \date   5. Feb.2015 (maybe)
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

#include "data_central.h"

static _Bool bStopWatch = false;
static float stopWatchAverageDepth_Meter = 0.0f;
static long safetyStopCountDown_Second = 0;
static long stopWatchOffset = 0;

void timer_init(void)
{
  stopWatchAverageDepth_Meter = 0.0f;
  bStopWatch = true;
  safetyStopCountDown_Second = 0;
  stopWatchOffset = 0;
}

void timer_UpdateSecond(_Bool checkOncePerSecond)
{
    static int last_second = -1;
    static _Bool bSafetyStop = false;
    static float last_depth_meter = 0;
    long stopWatchTime_Second = 0;

    if(checkOncePerSecond)
    {
        int now =  current_second();
        if( last_second == now)
            return;
        last_second = now;
    }

    /** Stopwatch **/
    stopWatchTime_Second = stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset;
    if(bStopWatch && !is_ambient_pressure_close_to_surface(&stateUsedWrite->lifeData))
    {
        if(stopWatchTime_Second == 0)
            stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter;
        else
            stopWatchAverageDepth_Meter = (stopWatchAverageDepth_Meter * stopWatchTime_Second + stateUsed->lifeData.depth_meter)/ (stopWatchTime_Second + 1);
    }

    /** SafetyStop **/
    float depthToStopSafetyStopCount;
    if(settingsGetPointer()->safetystopDuration && (stateUsed->lifeData.max_depth_meter > 10.0f) && (stateUsed->lifeData.dive_time_seconds > 60))
    {

        //No deco when 10 meters are crossed from below => Activate SecurityStop
        if( last_depth_meter > 10.0f && stateUsed->lifeData.depth_meter <= 10.0f)
        {
            if(stateUsed->diveSettings.deco_type.ub.standard == GF_MODE)
            {
                if(stateUsed->decolistBuehlmann.output_ndl_seconds >  0)
                    bSafetyStop = true;
            }
            else
            {
                if(stateUsed->decolistVPM.output_ndl_seconds >  0)
                    bSafetyStop = true;
            }
        }

        //Countdown starts at 5 meters
        if(bSafetyStop && (stateUsed->lifeData.depth_meter - 0.0001f <= (settingsGetPointer()->safetystopDepth) ))
        {
            if(safetyStopCountDown_Second == 0)
            {
                safetyStopCountDown_Second = (settingsGetPointer()->safetystopDuration) * 60;
            }
            else
                safetyStopCountDown_Second--;
        }

        // after safetystopDuration minutes or below 3 (2) meter safetyStop is disabled
        if(settingsGetPointer()->safetystopDepth == 3)
            depthToStopSafetyStopCount = 1.999f; // instead of 2
        else
            depthToStopSafetyStopCount = 2.999f;// instead of 3

        if((safetyStopCountDown_Second == 1) || (stateUsed->lifeData.depth_meter <= depthToStopSafetyStopCount))
        {
            bSafetyStop = false;
            safetyStopCountDown_Second = 0;
        }
    }
    else
    {
        bSafetyStop = false;
        safetyStopCountDown_Second = 0;
    }
    last_depth_meter = stateUsed->lifeData.depth_meter;
}


void timer_Stopwatch_Restart(void)
{
  stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter;
  bStopWatch = true;
  stopWatchOffset = stateUsed->lifeData.dive_time_seconds_without_surface_time;
}

void timer_Stopwatch_Stop(void)
{
   bStopWatch = false;
}

long timer_Stopwatch_GetTime(void)
{
  return stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset;
}

float timer_Stopwatch_GetAvarageDepth_Meter(void)
{
  return stopWatchAverageDepth_Meter;
}

long timer_Safetystop_GetCountDown(void)
{
  return safetyStopCountDown_Second;
}

uint8_t timer_Safetystop_GetDepthUpperLimit(void)
{
    if(settingsGetPointer()->safetystopDepth == 3)
        return 2;
    else
        return 3;
}