Mercurial > public > ostc4
view Discovery/Src/timer.c @ 425:86fcac4cc43a ImprovmentNVM_2
Added function to analyse the sampel ringbuffer:
The function will show 0 for used sectors, 4 for the sector currently in use and 5 for empty sectors. This allows identification of log sample index position and identification of a buffer corruption (more than 2 sectors have state 4)
The repair function writes dummy bytes to the end of the active buffer with the lower sector number. This decision is based on the fact that corruption results typically in a reset of index to buffer start address. After repair the writing will be continued using the hugher buffer marked as used.
author | ideenmodellierer |
---|---|
date | Sat, 15 Feb 2020 20:50:20 +0100 |
parents | ddbe8bed5096 |
children | 2c49561c8062 |
line wrap: on
line source
/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Src/timer.c /// \brief Contains timer related functionality like stopwatch and security stop /// \author Peter Ryser & heinrichs weikamp gmbh /// \date 5. Feb.2015 (maybe) /// /// \details /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// #include "data_central.h" static _Bool bStopWatch = false; static float stopWatchAverageDepth_Meter = 0.0f; static long safetyStopCountDown_Second = 0; static long stopWatchOffset = 0; void timer_init(void) { stopWatchAverageDepth_Meter = 0.0f; bStopWatch = true; safetyStopCountDown_Second = 0; stopWatchOffset = 0; } void timer_UpdateSecond(_Bool checkOncePerSecond) { static int last_second = -1; static _Bool bSafetyStop = false; static float last_depth_meter = 0; long stopWatchTime_Second = 0; if(checkOncePerSecond) { int now = current_second(); if( last_second == now) return; last_second = now; } /** Stopwatch **/ stopWatchTime_Second = stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset; if(bStopWatch && !is_ambient_pressure_close_to_surface(&stateUsedWrite->lifeData)) { if(stopWatchTime_Second == 0) stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter; else stopWatchAverageDepth_Meter = (stopWatchAverageDepth_Meter * stopWatchTime_Second + stateUsed->lifeData.depth_meter)/ (stopWatchTime_Second + 1); } /** SafetyStop **/ float depthToStopSafetyStopCount; if(settingsGetPointer()->safetystopDuration && (stateUsed->lifeData.max_depth_meter > 10.0f) && (stateUsed->lifeData.dive_time_seconds > 60)) { //No deco when 10 meters are crossed from below => Activate SecurityStop if( last_depth_meter > 10.0f && stateUsed->lifeData.depth_meter <= 10.0f) { if(stateUsed->diveSettings.deco_type.ub.standard == GF_MODE) { if(stateUsed->decolistBuehlmann.output_ndl_seconds > 0) bSafetyStop = true; } else { if(stateUsed->decolistVPM.output_ndl_seconds > 0) bSafetyStop = true; } } //Countdown starts at 5 meters if(bSafetyStop && (stateUsed->lifeData.depth_meter - 0.0001f <= (settingsGetPointer()->safetystopDepth) )) { if(safetyStopCountDown_Second == 0) { safetyStopCountDown_Second = (settingsGetPointer()->safetystopDuration) * 60; } else safetyStopCountDown_Second--; } // after safetystopDuration minutes or below 3 (2) meter safetyStop is disabled if(settingsGetPointer()->safetystopDepth == 3) depthToStopSafetyStopCount = 1.999f; // instead of 2 else depthToStopSafetyStopCount = 2.999f;// instead of 3 if((safetyStopCountDown_Second == 1) || (stateUsed->lifeData.depth_meter <= depthToStopSafetyStopCount)) { bSafetyStop = false; safetyStopCountDown_Second = 0; } } else { bSafetyStop = false; safetyStopCountDown_Second = 0; } last_depth_meter = stateUsed->lifeData.depth_meter; } void timer_Stopwatch_Restart(void) { stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter; bStopWatch = true; stopWatchOffset = stateUsed->lifeData.dive_time_seconds_without_surface_time; } void timer_Stopwatch_Stop(void) { bStopWatch = false; } long timer_Stopwatch_GetTime(void) { return stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset; } float timer_Stopwatch_GetAvarageDepth_Meter(void) { return stopWatchAverageDepth_Meter; } long timer_Safetystop_GetCountDown(void) { return safetyStopCountDown_Second; } uint8_t timer_Safetystop_GetDepthUpperLimit(void) { if(settingsGetPointer()->safetystopDepth == 3) return 2; else return 3; }