Mercurial > public > ostc4
view Discovery/Inc/motion.h @ 370:77cdfbdaca8c MotionDetection
Changed function names from shake to pitch and improved detection function: Shake might be confusing for people reading the code because pitch values are ased for calculation => changed name to pitch to be more transparent
author | ideenmodellierer |
---|---|
date | Tue, 13 Aug 2019 21:13:54 +0200 |
parents | bdf978d2a5d4 |
children | fca370f847f8 |
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/* * motion.h * * Created on: 20.05.2019 * Author: Thorsten Sonntag */ #ifndef INC_MOTION_H_ #define INC_MOTION_H_ /* exported data types */ typedef enum { MOTION_DETECT_OFF = 0, MOTION_DETECT_SECTOR, MOTION_DETECT_MOVE } MotionDetectMethod_t; typedef enum { DETECT_START = 0, DETECT_POS_MOVE, DETECT_MAXIMA, DETECT_FALLBACK, DETECT_POS_PITCH, DETECT_NEG_MOVE, DETECT_MINIMA, DETECT_RISEBACK, DETECT_NEG_PITCH, DETECT_NOTHING } detectionState_t; typedef struct { float upperlimit; float lowerlimit; } SSector; void InitMotionDetection(void); void DefinePitchSectors(float centerAngle); detectionState_t detectPitch(float currentPitch); detectionState_t detectSectorButtonEvent(float curPitch); #endif /* INC_MOTION_H_ */