Mercurial > public > ostc4
annotate Discovery/Src/t4_tetris.c @ 923:6fc0e3d230e4 Evo_2_23 tip
UART6 DMA handling:
Make sure that RX transmission uses DMA stream 2
author | Ideenmodellierer |
---|---|
date | Mon, 04 Nov 2024 20:21:02 +0100 |
parents | db92692c014f |
children |
rev | line source |
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38 | 1 /////////////////////////////////////////////////////////////////////////////// |
2 /// -*- coding: UTF-8 -*- | |
3 /// | |
4 /// \file Discovery/Src/t4_tetris.c | |
5 /// \brief Main Template file for dive mode special screen t4_tetris | |
6 /// \author Heinrichs Weikamp gmbh | |
7 /// \date 17-Feb-2016 | |
8 /// | |
9 /// \details | |
10 /// | |
11 /// $Id$ | |
12 /////////////////////////////////////////////////////////////////////////////// | |
13 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh | |
14 /// | |
15 /// This program is free software: you can redistribute it and/or modify | |
16 /// it under the terms of the GNU General Public License as published by | |
17 /// the Free Software Foundation, either version 3 of the License, or | |
18 /// (at your option) any later version. | |
19 /// | |
20 /// This program is distributed in the hope that it will be useful, | |
21 /// but WITHOUT ANY WARRANTY; without even the implied warranty of | |
22 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
23 /// GNU General Public License for more details. | |
24 /// | |
25 /// You should have received a copy of the GNU General Public License | |
26 /// along with this program. If not, see <http://www.gnu.org/licenses/>. | |
27 ////////////////////////////////////////////////////////////////////////////// | |
28 | |
29 /* Includes ------------------------------------------------------------------*/ | |
30 #include "t4_tetris.h" | |
31 | |
32 #include "data_exchange_main.h" | |
33 #include "decom.h" | |
34 #include "gfx_fonts.h" | |
35 #include "math.h" | |
36 #include "tHome.h" | |
37 #include "timer.h" | |
38 #include "unit.h" | |
868
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Ideenmodellierer
parents:
174
diff
changeset
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39 #include "gfx_engine.h" |
38 | 40 |
41 /* Exported variables --------------------------------------------------------*/ | |
42 | |
43 /* Private variables ---------------------------------------------------------*/ | |
44 GFX_DrawCfgScreen t4screen; | |
45 GFX_DrawCfgWindow t4l1; | |
46 GFX_DrawCfgWindow t4l2; | |
47 GFX_DrawCfgWindow t4l3; | |
48 | |
49 /* Private types -------------------------------------------------------------*/ | |
50 #define TEXTSIZE 16 | |
51 | |
52 const uint16_t t4SeperationLeftRight = 250; | |
53 const uint16_t t4SeperationTopMid = 315; | |
54 const uint16_t t4SeperationMidBottom = 139; | |
55 | |
56 /* Private function prototypes -----------------------------------------------*/ | |
57 void t4_refresh_divemode(void); | |
58 | |
59 /* Exported functions --------------------------------------------------------*/ | |
60 | |
61 void t4_init(void) | |
62 { | |
63 t4screen.FBStartAdress = 0; | |
64 t4screen.ImageHeight = 480; | |
65 t4screen.ImageWidth = 800; | |
66 t4screen.LayerIndex = 1; | |
67 | |
68 t4l1.Image = &t4screen; | |
69 t4l1.WindowNumberOfTextLines = 2; | |
70 t4l1.WindowLineSpacing = 19; // Abstand von Y0 | |
71 t4l1.WindowTab = 100; | |
72 t4l1.WindowX0 = 0; | |
73 t4l1.WindowX1 = t4SeperationLeftRight - 2; | |
74 t4l1.WindowY1 = 479; | |
75 t4l1.WindowY0 = t4SeperationTopMid + 3; | |
76 | |
77 t4l2.Image = t4l1.Image; | |
78 t4l2.WindowNumberOfTextLines = t4l1.WindowNumberOfTextLines; | |
79 t4l2.WindowLineSpacing = t4l1.WindowLineSpacing; | |
80 t4l2.WindowTab = t4l1.WindowTab; | |
81 t4l2.WindowX0 = t4l1.WindowX0; | |
82 t4l2.WindowX1 = t4l1.WindowX1; | |
83 t4l2.WindowY1 = t4SeperationTopMid - 2; | |
84 t4l2.WindowY0 = t4SeperationMidBottom + 3; | |
85 | |
86 t4l3.Image = t4l1.Image; | |
87 t4l3.WindowNumberOfTextLines = t4l1.WindowNumberOfTextLines; | |
88 t4l3.WindowLineSpacing = t4l1.WindowLineSpacing; | |
89 t4l3.WindowTab = t4l1.WindowTab; | |
90 t4l3.WindowX0 = t4l1.WindowX0; | |
91 t4l3.WindowX1 = t4l1.WindowX1; | |
92 t4l3.WindowY1 = t4SeperationMidBottom - 2; | |
93 t4l3.WindowY0 = 0; | |
94 } | |
95 | |
96 | |
97 void t4_refresh(void) | |
98 { | |
99 SStateList status; | |
100 get_globalStateList(&status); | |
101 | |
102 if(stateUsed->mode != MODE_DIVE) | |
103 { | |
104 settingsGetPointer()->design = 7; | |
105 return; | |
106 } | |
107 | |
108 if(status.base != BaseHome) | |
109 return; | |
110 | |
111 t4screen.FBStartAdress = getFrame(25); | |
112 t4_refresh_divemode(); | |
166
255eedad4155
cleanup: get rid of some compile warnings
Jan Mulder <jlmulder@xs4all.nl>
parents:
38
diff
changeset
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113 GFX_SetFramesTopBottom(t4screen.FBStartAdress, 0,480); |
38 | 114 releaseAllFramesExcept(25,t4screen.FBStartAdress); |
115 } | |
116 | |
117 | |
118 /* Private functions ---------------------------------------------------------*/ | |
119 | |
120 void t4_refresh_divemode(void) | |
121 { | |
122 char text[512]; | |
123 // uint8_t textpointer = 0; | |
124 // uint8_t customview_warnings = 0; | |
125 | |
126 point_t start, stop; | |
127 | |
128 start.x = 0; | |
129 stop.x = t4SeperationLeftRight; | |
130 stop.y = start.y = t4SeperationTopMid; | |
131 GFX_draw_line(&t4screen, start, stop, CLUT_Font020); | |
132 | |
133 stop.y = start.y = t4SeperationMidBottom; | |
134 GFX_draw_line(&t4screen, start, stop, CLUT_Font020); | |
135 | |
136 start.y = 0; | |
137 stop.y = 479; | |
138 stop.x = start.x = t4SeperationLeftRight; | |
139 GFX_draw_line(&t4screen, start, stop, CLUT_Font020); | |
140 | |
141 | |
142 // depth | |
174
ecb71521d004
Bugfix: make max depth move with current depth (part 2)
Jan Mulder <jlmulder@xs4all.nl>
parents:
166
diff
changeset
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143 float depth = unit_depth_float(stateUsed->lifeData.depth_meter); |
38 | 144 |
145 if(depth <= 0.3f) | |
146 depth = 0; | |
147 | |
148 snprintf(text,TEXTSIZE,"\032\f%c",TXT_Depth); | |
149 GFX_write_string(&FontT24,&t4l1,text,0); | |
150 | |
151 if( depth < 100) | |
152 snprintf(text,TEXTSIZE,"\020%01.1f",depth); | |
153 else | |
154 snprintf(text,TEXTSIZE,"\020%01.0f",depth); | |
155 | |
868
db92692c014f
Introduce speed dependend coloring of depth:
Ideenmodellierer
parents:
174
diff
changeset
|
156 Gfx_colorsscheme_mod(text,0); |
38 | 157 GFX_write_string(&FontT144,&t4l1,text,1); |
158 | |
159 // divetime | |
160 SDivetime Divetime = {0,0,0, 0}; | |
161 | |
162 Divetime.Total = stateUsed->lifeData.dive_time_seconds_without_surface_time; | |
163 Divetime.Minutes = Divetime.Total / 60; | |
164 Divetime.Seconds = Divetime.Total - ( Divetime.Minutes * 60 ); | |
165 | |
166 SDivetime TimeoutTime = {0,0,0,0}; | |
167 TimeoutTime.Total = settingsGetPointer()->timeoutDiveReachedZeroDepth - stateUsed->lifeData.counterSecondsShallowDepth; | |
168 if(TimeoutTime.Total > settingsGetPointer()->timeoutDiveReachedZeroDepth) | |
169 { | |
170 TimeoutTime.Total = 0; | |
171 } | |
172 TimeoutTime.Minutes = TimeoutTime.Total / 60; | |
173 TimeoutTime.Seconds = TimeoutTime.Total - (TimeoutTime.Minutes * 60); | |
174 | |
175 if(stateUsed->lifeData.counterSecondsShallowDepth) | |
176 { | |
177 snprintf(text,TEXTSIZE,"\f\136 %u:%02u",TimeoutTime.Minutes, TimeoutTime.Seconds); | |
178 GFX_write_string(&FontT42,&t4l2,text,0); | |
179 } | |
180 else | |
181 { | |
182 snprintf(text,TEXTSIZE,"\032\f%c",TXT_Divetime); | |
183 GFX_write_string(&FontT42,&t4l2,text,0); | |
184 } | |
185 | |
186 if(Divetime.Minutes < 1000) | |
187 snprintf(text,TEXTSIZE,"\020\016%u:%02u",Divetime.Minutes, Divetime.Seconds); | |
188 else | |
189 snprintf(text,TEXTSIZE,"\020\016%u'",Divetime.Minutes); | |
868
db92692c014f
Introduce speed dependend coloring of depth:
Ideenmodellierer
parents:
174
diff
changeset
|
190 Gfx_colorsscheme_mod(text,0); |
38 | 191 GFX_write_string(&FontT105,&t4l2,text,1); |
192 } | |
193 | |
194 | |
195 | |
196 |