Mercurial > public > ostc4
annotate Discovery/Inc/motion.h @ 540:ffd01ead2c80
Bugfix return from submenu in t3 view:
In case of beeing in a sub menu (e.g. set bearing) in t3 view and pressing back button, visualization changed to t7 view without reset of the menu state => OSTC assumes still beeing in a sub menu while user sees main screen. Solution: evaluate menu state and take action according to it.
author | Ideenmodellierer |
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date | Sat, 10 Oct 2020 18:30:13 +0200 |
parents | 49a02dea8ae3 |
children | e3237f580ae9 |
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1 /* |
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2 * motion.h |
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3 * |
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4 * Created on: 20.05.2019 |
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5 * Author: Thorsten Sonntag |
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6 */ |
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7 |
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8 #ifndef INC_MOTION_H_ |
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9 #define INC_MOTION_H_ |
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10 |
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11 |
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12 /* exported data types */ |
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13 #define CUSTOMER_DEFINED_VIEWS (100u) /* value will cause the function to detect the number of selected views */ |
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14 #define CUSTOMER_KEEP_LAST_SECTORS (200u) /* do not update number of sectors, just define the new center position */ |
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15 |
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16 typedef enum |
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17 { |
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18 MOTION_DETECT_OFF = 0, |
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19 MOTION_DETECT_SECTOR, |
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20 MOTION_DETECT_MOVE, |
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21 MOTION_DETECT_SCROLL, |
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22 MOTION_DETECT_END |
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23 } MotionDetectMethod_t; |
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24 |
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25 typedef enum |
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26 { |
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27 DETECT_START = 0, |
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28 DETECT_POS_MOVE, |
363 | 29 DETECT_MAXIMA, |
30 DETECT_FALLBACK, | |
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31 DETECT_POS_PITCH, |
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32 DETECT_NEG_MOVE, |
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33 DETECT_MINIMA, |
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34 DETECT_RISEBACK, |
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35 DETECT_NEG_PITCH, |
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36 DETECT_NOTHING |
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37 } detectionState_t; |
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38 |
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39 typedef struct |
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40 { |
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41 float upperborder; /* current sector is changed if pitch exceeds these borders */ |
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42 float lowerborder; |
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43 |
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44 uint8_t current; /* number of the current visible sector */ |
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45 uint8_t target; /* used for sector switch => number of the sector which shall be finnaly displayed */ |
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46 |
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47 float offset; /* offset to adjust minimum pitch value used for detection to zero */ |
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48 float size; /* delta of upper and lower boarder defining the sector in degree */ |
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49 float window; /* defines which range of pitch values are used for detection */ |
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50 float center; /* defines the offset from pitch to middle of active sector (avoid center position is close to the calculated borders) */ |
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51 uint8_t count; /* number of sectors used for detection */ |
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52 } SSector; |
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53 |
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54 |
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55 |
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56 |
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57 void InitMotionDetection(void); |
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58 void DefinePitchSectors(float centerAngle, uint8_t numOfSectors); |
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59 detectionState_t detectPitch(float currentPitch); |
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60 detectionState_t detectSectorButtonEvent(float curPitch); |
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61 detectionState_t detectScrollButtonEvent(float curPitch); |
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62 |
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63 #endif /* INC_MOTION_H_ */ |