Mercurial > public > ostc4
annotate Discovery/Inc/gfx_engine.h @ 788:4abfb8a2a435
Define explicit setpoints for low / high / deco. Add an option to delay the switch to SPlow until all decompression has been cleared. (mikeller)
author | heinrichsweikamp |
---|---|
date | Tue, 04 Jul 2023 14:39:06 +0200 |
parents | 028d8f3a9410 |
children | bc6c90e20d9e |
rev | line source |
---|---|
38 | 1 /////////////////////////////////////////////////////////////////////////////// |
2 /// -*- coding: UTF-8 -*- | |
3 /// | |
4 /// \file Discovery/Inc/gfx_engine.h | |
5 /// \brief DATA INPUT POSITION structure definition | |
6 /// \author heinrichs weikamp gmbh | |
7 /// \date 07-April-2014 | |
8 /// | |
9 /// $Id$ | |
10 /////////////////////////////////////////////////////////////////////////////// | |
11 /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh | |
12 /// | |
13 /// This program is free software: you can redistribute it and/or modify | |
14 /// it under the terms of the GNU General Public License as published by | |
15 /// the Free Software Foundation, either version 3 of the License, or | |
16 /// (at your option) any later version. | |
17 /// | |
18 /// This program is distributed in the hope that it will be useful, | |
19 /// but WITHOUT ANY WARRANTY; without even the implied warranty of | |
20 /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
21 /// GNU General Public License for more details. | |
22 /// | |
23 /// You should have received a copy of the GNU General Public License | |
24 /// along with this program. If not, see <http://www.gnu.org/licenses/>. | |
25 ////////////////////////////////////////////////////////////////////////////// | |
26 | |
27 /* Define to prevent recursive inclusion -------------------------------------*/ | |
28 #ifndef GFX_ENGINE_H | |
29 #define GFX_ENGINE_H | |
30 | |
31 /* Includes ------------------------------------------------------------------*/ | |
32 #include "stm32f4xx_hal.h" | |
33 #include "gfx.h" | |
34 | |
35 /* Exported types ------------------------------------------------------------*/ | |
36 | |
37 /** | |
38 * @brief DATA INPUT POSITION structure definition | |
39 */ | |
40 | |
41 typedef struct | |
42 { | |
43 uint32_t FBStartAdress; /*!< Configures the color frame buffer address */ | |
44 uint16_t ImageWidth; /*!< Configures the color frame buffer line length. | |
45 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0x1FFF. */ | |
46 uint16_t ImageHeight; /*!< Specifies the number of line in frame buffer. | |
47 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0x7FF. */ | |
48 uint8_t LayerIndex; | |
49 } GFX_DrawCfgScreen; | |
50 | |
51 | |
52 typedef struct | |
53 { | |
54 uint16_t WindowX0; /*!< Configures the Window vertical Start Position. | |
55 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */ | |
56 uint16_t WindowX1; /*!< Configures the Window vertical Stop Position. | |
57 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */ | |
58 uint16_t WindowY0; /*!< Configures the Window Horizontal Start Position. | |
59 This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */ | |
60 uint16_t WindowY1; /*!< Configures the Window Horizontal Stop Position. | |
61 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ | |
62 | |
63 uint16_t WindowTab; /*!< Configures the Window Horizontal Absolute Tab Position. | |
64 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ | |
65 | |
66 uint16_t WindowNumberOfTextLines; /*!< Configures the Number of Text Lines. | |
67 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ | |
68 | |
69 uint16_t WindowLineSpacing; /*!< Configures the Number of Text Lines. | |
70 This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ | |
71 GFX_DrawCfgScreen *Image; | |
72 } GFX_DrawCfgWindow; | |
73 | |
74 typedef struct | |
75 { | |
76 int left; | |
77 int right; | |
78 int top; | |
79 int bottom; | |
80 } SWindowGimpStyle; | |
81 | |
82 /* Exported variables --------------------------------------------------------*/ | |
83 | |
84 /** | |
85 * \001 center | |
86 * \002 right | |
87 * \003 doubleSize | |
88 * \004 NOP | |
89 * \005 checkbox checked | |
90 * \006 checkbox unchecked | |
91 * \007 invert \a | |
92 * \010 use color \b | |
93 * \011 tab \t | |
94 * \012 line feed \n | |
95 * \014 top align \f | |
96 * \015 carriage return \r | |
97 * \016 O:o O.o style | |
98 * \017 back to O font | |
99 * \020 color 0 | |
100 * ... | |
101 * \027 color 8 | |
102 * \026 color 11 | |
103 * \033 UNUSED \c ESC | |
104 * \034 monospaced space large size mode | |
105 * \035 standard space size mode | |
106 * \040 space == begin of text | |
107 * ... | |
108 * \x7F = \177 del = space with size of next char | |
109 * \x7F\x7F = \177\177 del del = space with size of next byte | |
110 * \x80 begin of TXT_Substring with Language support | |
111 */ | |
112 | |
113 /* Exported functions --------------------------------------------------------*/ | |
114 | |
115 void GFX_init(uint32_t * pDestinationOut); | |
116 | |
117 void GFX_helper_font_memory_list(const tFont *Font); | |
118 | |
119 void GFX_start_VSYNC_IRQ(void); | |
120 void GFX_change_LTDC(void); | |
121 | |
122 void GFX_SetFrameTop(uint32_t pDestination); | |
123 void GFX_SetFrameBottom(uint32_t pDestination, uint32_t x0, uint32_t y0, uint32_t width, uint32_t height); | |
124 void GFX_SetFramesTopBottom(uint32_t pTop, uint32_t pBottom, uint32_t heightBottom); | |
125 | |
126 void GFX_SetWindowLayer0(uint32_t pDestination, int16_t XleftGimpStyle, int16_t XrightGimpStyle, int16_t YtopGimpStyle, int16_t YbottomGimpStyle); | |
127 void change_CLUT_entry(uint8_t entryToChange, uint8_t entryUsedForChange); | |
128 | |
129 uint16_t GFX_return_offset(const tFont *Font, char *pText, uint8_t position); | |
130 | |
131 void GFX_VGA_transform(uint32_t pSource, uint32_t pDestination); | |
132 | |
133 HAL_StatusTypeDef GFX_SetBackgroundColor(uint32_t LayerIdx, uint8_t red, uint8_t green, uint8_t blue); | |
134 | |
135 void GFX_LTDC_LayerTESTInit(uint16_t LayerIndex, uint32_t FB_Address); | |
136 | |
137 void GFX_fill_buffer(uint32_t pDestination, uint8_t alpha, uint8_t color); | |
138 | |
139 void GFX_clear_window_immediately(GFX_DrawCfgWindow* hgfx); | |
140 | |
141 //void GFX_draw_circle_with_MEMORY(uint8_t use_memory, GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color); | |
142 void GFX_draw_circle(GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color); | |
143 void GFX_draw_colorline(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color); | |
144 void GFX_draw_thick_line(uint8_t thickness, GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color); | |
145 void GFX_draw_line(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color); | |
146 void GFX_draw_box2(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color, uint8_t roundCorners); | |
147 void GFX_draw_box(GFX_DrawCfgScreen *hgfx, point_t LeftLow, point_t WidthHeight, uint8_t Style, uint8_t color); | |
148 void GFX_draw_header(GFX_DrawCfgScreen *hgfx, uint8_t colorId); | |
149 void GFX_clean_line(GFX_DrawCfgWindow* hgfx, uint32_t line_number); | |
150 void GFX_clean_area(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, uint16_t YBottomGimpStyle); | |
151 | |
152 uint32_t GFX_write_string(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number); | |
153 uint32_t GFX_write_string_color(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number, uint8_t color); | |
154 uint32_t GFX_write_label(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint8_t color); | |
155 void Gfx_write_label_var(GFX_DrawCfgScreen *screenInput, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const uint8_t color, const char *text); | |
156 void GFX_LTDC_Init(void); | |
157 void GFX_VGA_LTDC_Init(void); | |
158 void GFX_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address); | |
159 void GFX_VGA_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address); | |
160 void GFX_LTDC_LayerMenuBackgroundInit(uint32_t FB_Address); | |
161 //void GFX_ResetLayer(uint32_t LayerIdx); | |
162 | |
163 //void GFX_fill_full_image_ARGB8888_alternating_lines(GFX_DrawCfgWindow* hgfx, uint32_t color1, uint32_t color2); | |
164 //void GFX_fill_window_ARGB8888(GFX_DrawCfgWindow* hgfx, uint32_t color); | |
165 | |
166 //void GFX_copy_full_image_ARGB8888_to_RGB888(GFX_DrawCfgWindow* hgfx, uint32_t FBdestination); | |
167 | |
168 void GFX_graph_print(GFX_DrawCfgScreen *hgfx, const SWindowGimpStyle *window, int16_t drawVeilUntil, uint8_t Xdivide, uint16_t dataMin, uint16_t dataMax, uint16_t *data, uint16_t datalength, uint8_t color, uint8_t *colour_data); | |
169 void GFX_draw_Grid(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, int vlines, float vdeltaline, int hlines, float hdeltalines, uint8_t color); | |
170 | |
171 uint32_t getFrame(uint8_t callerId); | |
172 uint32_t getFrameByNumber(uint8_t ZeroToMaxFrames); | |
173 uint8_t releaseFrame(uint8_t callerId, uint32_t frameStartAddress); | |
174 void GFX_forceReleaseFramesWithId(uint8_t callerId); | |
175 void releaseAllFramesExcept(uint8_t callerId, uint32_t frameStartAddress); | |
625
028d8f3a9410
Switch Sector / Scroll detection to vector implementation:
Ideenmodellierer
parents:
567
diff
changeset
|
176 uint8_t housekeepingFrame(void); |
38 | 177 uint16_t blockedFramesCount(void); |
178 uint8_t getFrameCount(uint8_t frameId); | |
179 | |
180 void write_content_simple(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const char *text, uint8_t color); | |
181 void gfx_write_topline_simple(GFX_DrawCfgScreen *tMscreen, const char *text, uint8_t color); | |
182 void gfx_write_page_number(GFX_DrawCfgScreen *tMscreen, uint8_t page, uint8_t total, uint8_t color); | |
183 | |
184 void GFX_draw_image_monochrome(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image, uint8_t color); | |
314 | 185 void GFX_build_logo_frame(void); |
186 void GFX_build_hw_background_frame(void); | |
187 | |
38 | 188 void GFX_logoAutoOff(void); |
189 uint8_t GFX_logoStatus(void); | |
190 void GFX_hwBackgroundOn(void); | |
191 void GFX_hwBackgroundOff(void); | |
192 | |
193 uint8_t gfx_number_to_string(uint8_t max_digits, _Bool fill, char *pText, uint32_t number); | |
194 | |
195 uint8_t GFX_is_colorschemeDiveStandard(void); | |
196 void GFX_use_colorscheme(uint8_t colorscheme); | |
197 | |
198 void GFX_screenshot(void); | |
199 | |
567 | 200 tFont* GFX_Check_Extra_Font(uint8_t character, tFont *Font); |
201 uint32_t GFX_Character_Width(uint8_t character, tFont *Font); | |
38 | 202 #endif // GFX_ENGINE_H |