Wed, 22 May 2019 22:22:15 +0200 |
Jan Mulder |
cleanup: factor out unused stopwatch code
cleanup-4
|
Wed, 22 May 2019 14:39:04 +0200 |
Jan Mulder |
bugfix, cleanup: do not clip depth to 0
cleanup-4
|
Tue, 21 May 2019 11:11:05 +0200 |
Jan Mulder |
bugfix, consistency: show deco/NDL really after 1 minute divetime
cleanup-4
|
Mon, 20 May 2019 13:06:02 +0200 |
Jan Mulder |
bugfix, simulator: fix the 1 sec difference between stopwatch and divetime
cleanup-4
|
Mon, 20 May 2019 12:57:31 +0200 |
Jan Mulder |
bugfix, cleanup: simplify stopwatch logic and fix fallout
cleanup-4
|
Mon, 20 May 2019 10:13:44 +0200 |
Jan Mulder |
bugfix, cleanup: keep both is_ambient_pressure_close_to_surface in sync
cleanup-4
|
Mon, 20 May 2019 10:05:27 +0200 |
Jan Mulder |
cleanup, RTE: factor out scheduleCheck_pressure_reached_dive_mode_level
cleanup-4
|