Mercurial > public > ostc4
changeset 627:189f945ae4ba
Improve in / out of focus transitions:
Added a function which detects if the yaw value changed significant while in focus state. This event is typically pointing to a arm movment => diver is no longer focussing at the OSTC.
Improve custom view mapping:
Added a direction indicator to the focus distance value (now +/- values instead of absolut values before). With this modification custom view sectors may have the double size and are threrfore easier to be controlled.
author | Ideenmodellierer |
---|---|
date | Fri, 12 Feb 2021 21:43:27 +0100 |
parents | 3e1a0e267f38 |
children | db2bcd2f6778 |
files | Discovery/Src/motion.c |
diffstat | 1 files changed, 71 insertions(+), 19 deletions(-) [+] |
line wrap: on
line diff
--- a/Discovery/Src/motion.c Fri Feb 12 21:37:50 2021 +0100 +++ b/Discovery/Src/motion.c Fri Feb 12 21:43:27 2021 +0100 @@ -23,17 +23,28 @@ #define SECTOR_SCROLL 7 /* number of sectors used for scroll detection */ #define SECTOR_MAX_CNT 5 /* max number of views used for sector control */ -#define MOTION_DELTA_STABLE 0 -#define MOTION_DELTA_JITTER 1 -#define MOTION_DELTA_RAISE 2 -#define MOTION_DELTA_FALL 3 + +typedef enum +{ + MOTION_DELTA_STABLE = 0, + MOTION_DELTA_JITTER, + MOTION_DELTA_RAISE, + MOTION_DELTA_RAISE_FAST, + MOTION_DELTA_FALL, + MOTION_DELTA_FALL_FAST +} MotionDeltaState_t; #define MOTION_DELTA_JITTER_LEVEL 2.0 /* lower values are considered as stable */ #define MOTION_DELTA_RAISE_LEVEL 4.0 /* Movement causing a significant change detected */ #define MOTION_DELTA_FALL_LEVEL -4.0 /* Movement causing a significant change detected */ +#define MOTION_DELTA_FAST_LEVEL 6.0 /* Movement causing a fast change detected */ #define MOTION_DELTA_HISTORY_SIZE 20 /* Number of history data sets */ +#define MOTION_FOCUS_LIMIT 0.5 /* +/- value which defines the border of the focus area */ +#define MOTION_FOCUS_USE_SECTOR 0.4 /* +/- value for the focus area used to map secors to views */ +#define MOTION_FOCUS_SCROLL_IDLE 0.3 /* +/- value for starting generation of scroll events */ + detectionState_t detectionState = DETECT_NOTHING; SSector sectorDetection; @@ -99,6 +110,12 @@ { motionDeltaHistory[axis][nextIndex] = MOTION_DELTA_FALL; } + + if(fabsf(curValue - lastValue[axis]) > MOTION_DELTA_FAST_LEVEL) + { + motionDeltaHistory[axis][nextIndex]++; + } + lastValue[axis] = curValue; } motionDeltaHistoryIdx = nextIndex; @@ -111,8 +128,7 @@ SDeltaHistory result = {0,0,0}; - stepback++; /* motionDeltaHistoryIdx is pointing to future entry => step back one to get the latest */ - loop = stepback; + loop = stepback + 1; /* motionDeltaHistoryIdx is pointing to future entry => step back one more to get the latest */ if(stepback < MOTION_DELTA_HISTORY_SIZE) { while(loop != 0) /* find requested entry */ @@ -134,9 +150,9 @@ uint8_t GetSectorForFocus(float focusOffset) { uint8_t sector = 0; - float compare = 0.1; + float compare = -1.0 * MOTION_FOCUS_USE_SECTOR + sectorDetection.size ; /* start with first sector upper limit */ - while(compare <= 0.5) + while(compare <= MOTION_FOCUS_USE_SECTOR) { if(focusOffset > compare) { @@ -146,11 +162,11 @@ { break; } - compare += 0.1; + compare += sectorDetection.size; } - if(sector > sectorDetection.count) + if(sector >= sectorDetection.count) { - sector = sectorDetection.count; + sector = sectorDetection.count - 1; } return sector; } @@ -177,6 +193,7 @@ { sectorDetection.count = numOfSectors; } + sectorDetection.size = MOTION_FOCUS_USE_SECTOR * 2.0 / sectorDetection.count; } @@ -195,8 +212,12 @@ void MapCVToSector() { uint8_t ViewIndex = 0; + memset(sectorMap, 0, sizeof(sectorMap)); - memset(sectorMap, 0, sizeof(sectorMap)); + while(ViewIndex < (sectorDetection.count / 2)) /* define center sector */ + { + ViewIndex++; + } if(settingsGetPointer()->design == 3) /* Big font view ? */ { @@ -211,7 +232,7 @@ } ViewIndex++; - while(ViewIndex < sectorDetection.count) + while(sectorMap[ViewIndex] == 0) { if(settingsGetPointer()->design == 3) /* Big font view ? */ { @@ -222,6 +243,10 @@ sectorMap[ViewIndex] = t7_change_customview(ACTION_BUTTON_ENTER); } ViewIndex++; + if(ViewIndex == sectorDetection.count) + { + ViewIndex = 0; + } } } @@ -277,11 +302,16 @@ if(delayscroll == 0) { - if(focusOffset > 0.3) + if(focusOffset > MOTION_FOCUS_SCROLL_IDLE) { PitchEvent = DETECT_POS_PITCH; delayscroll = 7; } + if(focusOffset < (-1.0 * MOTION_FOCUS_SCROLL_IDLE)) + { + PitchEvent = DETECT_NEG_PITCH; + delayscroll = 7; + } } else { @@ -345,12 +375,12 @@ } duration = 0; break; - case DETECT_NEG_MOVE: if((test.pitch <= MOTION_DELTA_JITTER) || (test.pitch == MOTION_DELTA_RAISE)) + case DETECT_NEG_MOVE: if((test.pitch <= MOTION_DELTA_JITTER) || (test.pitch == MOTION_DELTA_RAISE) || (test.pitch == MOTION_DELTA_RAISE_FAST)) { detectionState++; } break; - case DETECT_POS_MOVE: if((test.pitch <= MOTION_DELTA_JITTER) || (test.pitch == MOTION_DELTA_FALL)) + case DETECT_POS_MOVE: if((test.pitch <= MOTION_DELTA_JITTER) || (test.pitch == MOTION_DELTA_FALL) || (test.pitch == MOTION_DELTA_FALL_FAST)) { detectionState++; } @@ -489,7 +519,8 @@ float distance = 0; float _a, _b; SCoord u,v,n; - float r; + float r = 0.0; + float focusLimit = 0; SCoord refVec; SCoord axis_1; @@ -497,6 +528,8 @@ SCoord curVec; SCoord resultVec; + SDeltaHistory movementDelta; + SSettings* pSettings = settingsGetPointer(); roll += 180; @@ -644,7 +677,18 @@ } } - if(distance < 0.5) /* handle focus counter to avoid fast in/out focus changes */ + movementDelta = GetDeltaHistory(0); + + if(inFocus == 0) /* consider option to use smaller spot to detect focus state */ + { + focusLimit = MOTION_FOCUS_LIMIT - (((pSettings->viewPortMode >> 5) & 0x03) / 10.0); + } + else + { + focusLimit = MOTION_FOCUS_LIMIT; /* use standard spot to detect diver interactions */ + } + + if((distance <= focusLimit) && (movementDelta.yaw != MOTION_DELTA_RAISE_FAST) && (movementDelta.yaw != MOTION_DELTA_FALL_FAST)) /* handle focus counter to avoid fast in/out focus changes */ { if(focusCnt < 10) { @@ -661,6 +705,10 @@ } else { + if((movementDelta.yaw > MOTION_DELTA_JITTER ) && (focusCnt >= 5)) + { + focusCnt--; + } if(focusCnt >= 5) /* Reset focus faster then setting focus */ { focusCnt--; @@ -671,6 +719,10 @@ inFocus = 0; } } + if ((r<1) && (retval == 0)) /* add direction information to distance */ + { + distance *= -1.0; + } return distance; } uint8_t viewInFocus(void) @@ -715,7 +767,7 @@ break; case MOTION_DETECT_SECTOR: pitchstate = detectSectorButtonEvent(focusOffset); break; - case MOTION_DETECT_SCROLL: pitchstate = detectScrollButtonEvent(focusOffset); + case MOTION_DETECT_SCROLL: pitchstate = detectScrollButtonEvent(fabs(focusOffset)); break; default: pitchstate = DETECT_NOTHING;