# HG changeset patch # User Jan Mulder # Date 1556559925 -7200 # Node ID 8466c994f3e6215f0f1ad203c8ea44a69a22de5b # Parent ba229a012ac7a09472db0dc2f47931e5524b5748 cleanup: remove unused code While searching for simulator vs. real dive switching I found these 2 unused functions. Trivial cleanup. Signed-off-by: Jan Mulder diff -r ba229a012ac7 -r 8466c994f3e6 Discovery/Inc/tHome.h --- a/Discovery/Inc/tHome.h Mon Apr 29 19:43:05 2019 +0200 +++ b/Discovery/Inc/tHome.h Mon Apr 29 19:45:25 2019 +0200 @@ -115,8 +115,6 @@ void tHome_refresh(void); void tHome_sleepmode_fun(void); void set_globalState_tHome(void); -void switch_to_SimData_tHome(void); -void switch_to_RealData_tHome(void); void tHome_change_field_button_pressed(void); void tHome_change_customview_button_pressed(void); diff -r ba229a012ac7 -r 8466c994f3e6 Discovery/Src/tHome.c --- a/Discovery/Src/tHome.c Mon Apr 29 19:43:05 2019 +0200 +++ b/Discovery/Src/tHome.c Mon Apr 29 19:45:25 2019 +0200 @@ -71,18 +71,6 @@ } -void switch_to_SimData_tHome(void) -{ - set_stateUsedToSim(); -} - - -void switch_to_RealData_tHome(void) -{ - set_stateUsedToReal(); -} - - void tHome_init(void) { t7_init(); // standard + surface