view ostc4pack/README.linux @ 1078:082825daccb5 Icon_Integration tip

Added control views for HUD: The HUD implementation may now be activated by the compile switch ENABLE_HUD_SUPPORT. The HUD will become visible onces detected in the CvOpt overview menu. The first implementation is for testing only => The LEDs may be operated by a number field. Positiv values activate the red, negativ the green LEDs. Depending on the value blink sequences will be scheduled. At the moment no dive specific data is mapped to the LED operation (like e.g. warnings).
author Ideenmodellierer
date Mon, 02 Mar 2026 17:30:38 +0100
parents 9c77cfe8c2b2
children
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README.linux
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1. Compile the pack utilities

cd src
make checksum_final_add_fletcher
make OSTC4pack_V4

2. Edit create_full_update_bin.sh

Set BUILD_PATH to the location where you build the individual parts
of the firmware using the OpenSTM23 IDE. 

Set BUILD_TYPE the either Debug or Release (or any other build style you 
defined in the OpenSTM23 IDE).

Set the "build project names" as defined in the OpenSTM23 IDE.

3. Simpy run create_full_update_bin.sh

Run it in the ostc4pack folder of the repository, and a file with name
like OSTC4_<date>.bin is created containg the individual blobs.