Mercurial > public > ostc4
view Discovery/Inc/gfx.h @ 283:04cdeff80254 ndl-in-logbook
Bugfix: write NDL in logbook correctly
This is a subtle one. Typecasting takes precedence over, for example, division.
So, we first typecasted an int to an uint8_t, loosing data in the process, and
then do a seconds to minute conversion. This, obviously, does not give the
result one expects.
And in hindsight a trivial fix for a bug that like has been there forever.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Thu, 02 May 2019 13:08:17 +0200 |
parents | 5f11787b4f42 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/gfx.h /// \brief Header file for common GFX files /// \author heinrichs weikamp gmbh /// \date 07-April-2014 /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// /* Define to prevent recursive inclusion -------------------------------------*/ #ifndef GFX_H #define GFX_H /* Includes ------------------------------------------------------------------*/ #include <stdint.h> /* Exported types ------------------------------------------------------------*/ typedef struct { const uint8_t *data; uint16_t width; uint16_t height; } tImage; typedef struct { long int code; const tImage *image; } tChar; typedef struct { uint32_t length; const tChar *chars; uint8_t spacesize; uint8_t spacesize2Monospaced; uint8_t height; } tFont; typedef struct { uint32_t x; uint32_t y; } point_t; typedef struct { int16_t x; int16_t y; } int16_Point_t; typedef union { uint32_t i[6]; point_t p[3]; } bezier_t; typedef struct { const bezier_t* data; uint8_t datalen; } path_t; #endif // GFX_H