view Common/Inc/calc_crush.h @ 648:ff2b393e290f

Motion detection: Enable focus after focus calibration: In previous version the focus detection was disabled while operating menus, also for the viewport calibration entry. As result when calibrating the view, it took some time till the focus was displayed (most likely causing confusion by the diver). To avoid this the suspension is now stopped when the view is calibrated => OSTC will enter focus mode using the new value
author Ideenmodellierer
date Mon, 19 Apr 2021 20:14:20 +0200
parents 5f11787b4f42
children
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Common/Inc/calc_crush.h
/// \brief  VPM Desaturation code
/// \author Heinrichs Weikamp
/// \date   2018
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

#ifndef CALC_CRUSH_H
#define CALC_CRUSH_H

#include "data_central.h"

void vpm_init(SVpm* pVpm,
							short conservatism, short repetitive_dive,
							long seconds_since_last_dive);

int calc_crushing_pressure(SLifeData* lifeData,  SVpm* vpm,
													 float * initial_helium_pressure,
													 float * initial_nitrogen_pressure,
													 float starting_ambient_pressure,
													 float rate );

#endif // CALC_CRUSH_H