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feature: replace Relative GF by saturation, computational only
Replace Relative GF by saturation. The saturation code is derived from
the hwOS repo. This commit only contains the Buhlmann computational part. In
the simulator, the numbers does look sane. The initial ascent from the
bottom phase stops at the deepest deco stop a little over GFlow, which is
correct in my view, as we still have some time to spend on this deepest
stop, and that stop ends very close to GFlow (obviously, a deepest stop
is typically short, as in 1 or 2 minutes). The deco finally ends at the
surface with a saturation value of GFhigh.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Tue, 09 Apr 2019 15:38:31 +0200 |
parents | 6237372f76a4 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file $file /// \brief $brief /// \author Heinrichs Weikamp gmbh /// \date $date /// /// \details /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. //////////////////////////////////////////////////////////////////////////////