view Discovery/Inc/motion.h @ 595:fd0b60dee6f3

Bugfix Selection of primary view: At the begin of the dive and while switching between T7 <=> T3 view a primary view could be shown which was deactivated by the selection dialog. In case the primary view is now deactivated, the next activated view will be shown instead
author Ideenmodellierer
date Mon, 04 Jan 2021 21:32:39 +0100
parents e3237f580ae9
children 132e7e3d13a7
line wrap: on
line source

/*
 * motion.h
 *
 *  Created on: 20.05.2019
 *      Author: Thorsten Sonntag
 */

#ifndef INC_MOTION_H_
#define INC_MOTION_H_


/* exported data types */
#define CUSTOMER_DEFINED_VIEWS	(100u)	/* value will cause the function to detect the number of selected views */
#define CUSTOMER_KEEP_LAST_SECTORS	(200u)	/* do not update number of sectors, just define the new center position */

typedef enum
{
		MOTION_DETECT_OFF = 0,
		MOTION_DETECT_SECTOR,
		MOTION_DETECT_MOVE,
		MOTION_DETECT_SCROLL,
		MOTION_DETECT_END
} MotionDetectMethod_t;

typedef enum
{
		DETECT_START = 0,
		DETECT_POS_MOVE,
		DETECT_MAXIMA,
		DETECT_FALLBACK,
		DETECT_POS_PITCH,
		DETECT_NEG_MOVE,
		DETECT_MINIMA,
		DETECT_RISEBACK,
		DETECT_NEG_PITCH,
		DETECT_NOTHING
} detectionState_t;

typedef struct
{
    float upperborder;			/* current sector is changed if pitch exceeds these borders */
    float lowerborder;

    uint8_t current;			/* number of the current visible sector */
    uint8_t target;				/* used for sector switch => number of the sector which shall be finnaly displayed */

    float offset;				/* offset to adjust minimum pitch value used for detection to zero */
    float size;					/* delta of upper and lower boarder defining the sector in degree */
    float window;				/* defines which range of pitch values are used for detection */
    float center;				/* defines the offset from pitch to middle of active sector (avoid center position is close to the calculated borders) */
    uint8_t count;				/* number of sectors used for detection */
} SSector;

typedef struct
{
	float x;
	float y;
	float z;
} SCoord;

typedef enum
{
		MOTION_HISTORY_ROLL = 0,
		MOTION_HISTORY_PITCH,
		MOTION_HISTORY_YAW
} MotionHistoryEntry_t;

typedef struct
{
	uint8_t roll;
	uint8_t pitch;
	uint8_t yaw;
} SDeltaHistory;

void InitMotionDetection(void);
void resetMotionDeltaHistory();
void evaluateMotionDelta(float roll, float pitch, float yaw);
void DefinePitchSectors(float centerAngle, uint8_t numOfSectors);
detectionState_t detectPitch(float currentPitch);
detectionState_t detectSectorButtonEvent(float curPitch);
detectionState_t detectScrollButtonEvent(float curPitch);

void anglesToCoord(float roll, float pitch, float yaw, SCoord *pCoord);
void calibrateViewport(float roll, float pitch, float yaw);
float checkViewport(float roll, float pitch, float yaw);
uint8_t viewInFocus(void);
void resetFocusState(void);

#endif /* INC_MOTION_H_ */