view Discovery/Src/tMenuCustom.c @ 592:f52bc70e380f

MotionCtrl - Sectorview Map sectors directly to custom views: In previous version detection of sector changes lead to a button event which triggered the change of the shown custom view. As result the views shown were depending on the angle which is present while entering focus state. The new implementation maps the primary view to the center sector and assigns the other enabled views around the center => views will always appear at the same angle value.
author Ideenmodellierer
date Sun, 03 Jan 2021 14:43:16 +0100
parents 531e7818b737
children fb5bb04ad914
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/tMenuCustom.c
/// \brief  Menu Custom - Provide access to custom view options
/// \author heinrichs weikamp gmbh
/// \date   25-Aug-2020
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2020 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Includes ------------------------------------------------------------------*/
#include <stdio.h>
#include <string.h>
#include "tMenu.h"
#include "tHome.h"
#include "tStructure.h"
#include "tMenuCustom.h"
#include "text_multilanguage.h"
#include "data_central.h"
#include "motion.h"
#include "gfx_fonts.h"
#include "tInfo.h"
#include "motion.h"


/* Exported functions --------------------------------------------------------*/

uint32_t tMCustom_refresh(uint8_t line, char *text, uint16_t *tab, char *subtext)
{
    uint8_t textPointer;

    textPointer = 0;
    *tab = 550;
    *subtext = 0;

    if((line == 0) || (line == 1))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_Customviews;
    }
    text[textPointer++] = '\n';
    text[textPointer++] = '\r';
    text[textPointer] = 0;

    if((line == 0) || (line == 2))
    {
       text[textPointer++] = TXT_2BYTE;
       text[textPointer++] = TXT2BYTE_ExtraDisplay;
       text[textPointer++] = ' ';
       text[textPointer++] = ' ';
       text[textPointer++] = TXT_2BYTE;

       switch(settingsGetPointer()->extraDisplay)
       {
		   /* BigFont */
		   case EXTRADISPLAY_BIGFONT:
			   text[textPointer++] = TXT2BYTE_ExtraBigFont;
			   break;
		   /* DecoGame */
		   case EXTRADISPLAY_DECOGAME:
			   text[textPointer++] = TXT2BYTE_ExtraDecoGame;
			   break;
		   /* none */
		   case EXTRADISPLAY_none:
			   text[textPointer++] = TXT2BYTE_ExtraNone;
			   break;

		   default:
			   snprintf(&text[textPointer++],2,"%u",settingsGetPointer()->extraDisplay);
       break;
       }
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 3))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectCustomviews;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 4))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectBigFont;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

#ifdef ENABLE_MOTION_CONTROL
    if((line == 0) || (line == 5))
    {
    /* MotionCtrl */
		text[textPointer++] = TXT_2BYTE;
		text[textPointer++] = TXT2BYTE_MotionCtrl;
		text[textPointer++] = ' ';
		text[textPointer++] = ' ';
		text[textPointer++] = TXT_2BYTE;
		switch(settingsGetPointer()->MotionDetection)
		{
			case MOTION_DETECT_OFF:
				text[textPointer++] = TXT2BYTE_MoCtrlNone;
				break;
			case MOTION_DETECT_MOVE:
				text[textPointer++] = TXT2BYTE_MoCtrlPitch;
				break;
			case MOTION_DETECT_SECTOR:
				text[textPointer++] = TXT2BYTE_MoCtrlSector;
				break;
			case MOTION_DETECT_SCROLL:
				text[textPointer++] = TXT2BYTE_MoCtrlScroll;
						break;
			default:
				snprintf(&text[4],2,"%u",settingsGetPointer()->MotionDetection);
				textPointer++;
			break;
		}
    }

	strcpy(&text[textPointer],"\n\r");
	textPointer += 2;

    if((line == 0) || (line == 6))
    {
		text[textPointer++] = TXT_2BYTE;
		text[textPointer++] = TXT2BYTE_CalibView;
		strcpy(&text[textPointer],"\n\r");
		textPointer += 2;
    }
#endif

    return StMCustom;
}