Mercurial > public > ostc4
view Discovery/Inc/timer.h @ 853:de6023cc0580 Evo_2_23
Potential Bugfix Selection MenuEdit lifecycle:
The "id" as well as the "evid" were used in two workflows. The setup of the menu structure and later in the handling of e.g. actual cursor position. In case of sructure updates while the menu was opened this lead to misbehavior in the menu handling. To avoid this in future the two usecased of the variables have been separated. The creation of the menus is still handles by "id" and "evid". The handling of the actual menu behavior is controlled by "actualId" and"actualevid"
author | Ideenmodellierer |
---|---|
date | Thu, 07 Mar 2024 21:51:18 +0100 |
parents | aa6006975e76 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/timer.h /// \brief Contains timer related functionality like stopwatch and security stop /// \author heinrichs weikamp gmbh /// \date /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// /* Define to prevent recursive inclusion -------------------------------------*/ #ifndef TIMER_H #define TIMER_H void timer_init(void); void timer_UpdateSecond(_Bool checkOncePerSecond); void timer_Stopwatch_Restart(void); void timer_Stopwatch_Stop(void); long timer_Stopwatch_GetTime(void); float timer_Stopwatch_GetAvarageDepth_Meter(void); long timer_Safetystop_GetCountDown(void); uint8_t timer_Safetystop_GetDepthUpperLimit(void); #endif // TIMER_H