Mercurial > public > ostc4
view Discovery/Inc/gfx.h @ 311:ddbe8bed5096 cleanup-4
bugfix: make stopwatch and divetime run in sync
And this shows the fundamental issue in the difference between dive time and
stopwatch time. The dive time is constructed on the RTE, and rather
independently, the stopwatch time is constructed on CPU1.
This works rather well, but not perfect. This commit fixes things in
a relatively straightforward way. Instead of incrementing the stopwatch
locally on CPU1, simply use the same time data that is coming from the
RTE. Some logic was added to make this stopwatch resettable again.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Wed, 29 May 2019 14:02:27 +0200 |
parents | 5f11787b4f42 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/gfx.h /// \brief Header file for common GFX files /// \author heinrichs weikamp gmbh /// \date 07-April-2014 /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// /* Define to prevent recursive inclusion -------------------------------------*/ #ifndef GFX_H #define GFX_H /* Includes ------------------------------------------------------------------*/ #include <stdint.h> /* Exported types ------------------------------------------------------------*/ typedef struct { const uint8_t *data; uint16_t width; uint16_t height; } tImage; typedef struct { long int code; const tImage *image; } tChar; typedef struct { uint32_t length; const tChar *chars; uint8_t spacesize; uint8_t spacesize2Monospaced; uint8_t height; } tFont; typedef struct { uint32_t x; uint32_t y; } point_t; typedef struct { int16_t x; int16_t y; } int16_Point_t; typedef union { uint32_t i[6]; point_t p[3]; } bezier_t; typedef struct { const bezier_t* data; uint8_t datalen; } path_t; #endif // GFX_H