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view Discovery/Inc/Utils.h @ 868:db92692c014f Evo_2_23
Introduce speed dependend coloring of depth:
The depth value in the will now be colored based on the current ascent speed. The color code matches the one of the bar graph which was already used for visualization of the ascent speed. To keep color code consistent the existing color selection functions have been merged to one common Gfx function (T3/T7 - bar graph and color text)
author | Ideenmodellierer |
---|---|
date | Mon, 12 Aug 2024 15:14:19 +0200 |
parents | 5f11787b4f42 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/Utils.h /// \brief Various Utilities... /// \author Heinrichs Weikamp /// \date 2018 /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// #ifndef UTILS_H #define UTILS_H #include <stdint.h> #include <stdbool.h> #include <math.h> #ifdef FloatToFixed #undef FloatToFixed #undef IntToFixed #undef FixedToFloat #undef FixedToInt #endif // // 20.12 fixed-point operations // #define Fix(val) ((val)*4096) #define F(val) Fix(val) #define FixSqrt2 5793 #define FixInvSqrt2 2896 #define FixSinPiDiv4 FixInvSqrt2 #define FixCosPiDiv4 FixInvSqrt2 #define FixSinPiDiv8 1567 #define FixCosPiDiv8 3784 static inline int32_t FloatToFixed(float val) { return val*4096.0f; } static inline int32_t IntToFixed(int val) { return val<<12; } static inline int32_t IntToFixedPlusHalf(int val) { return (val<<12)+0x800; } static inline float FixedToFloat(int32_t val) { return (float)val/4096.0f; } static inline int32_t FixedToInt(int32_t val) { return val>>12; } static inline int32_t FixedToRoundedInt(int32_t val) { return (val+0x800)>>12; } //static inline int32_t FixedMul(int32_t a,int32_t b) { return ((int64_t)a*(int64_t)b)>>16; } static inline int32_t imin(int32_t a,int32_t b) { return a<b?a:b; } static inline int32_t imax(int32_t a,int32_t b) { return a>b?a:b; } static inline int32_t iabs(int32_t a) { return a<0?-a:a; } static inline int32_t isign(int32_t a) { return a>0?1:a<0?-1:0; } static inline int64_t imul64(int64_t a, int64_t b) { return (a*b)>>12; } static inline int32_t imul(int32_t a, int32_t b) { return (int32_t)imul64(a,b); } static inline int64_t idiv64(int64_t num,int64_t den) { return (num<<12)/den; } static inline int32_t idiv(int32_t num,int32_t den) { return (int32_t)idiv64(num,den); } static inline int64_t isq64(int64_t val) { return imul64(val,val); } static inline int32_t isq(int32_t val) { return imul(val,val); } static uint32_t sqrti(uint32_t n) { uint32_t s,t; #define sqrtBit(k) \ t = s+(1UL<<(k-1)); t <<= k+1; if (n >= t) { n -= t; s |= 1UL<<k; } s=0; if(n>=1<<30) { n-=1<<30; s=1<<15; } sqrtBit(14); sqrtBit(13); sqrtBit(12); sqrtBit(11); sqrtBit(10); sqrtBit(9); sqrtBit(8); sqrtBit(7); sqrtBit(6); sqrtBit(5); sqrtBit(4); sqrtBit(3); sqrtBit(2); sqrtBit(1); if(n>s<<1) s|=1; #undef sqrtBit return s; } static inline int64_t isqrt64(int64_t val) { return sqrti((uint64_t)val<<12); } static inline int32_t isqrt(int32_t val) { return sqrti((uint64_t)val<<12); } static inline int64_t inorm64(int64_t a,int64_t b) { return sqrt((double)a*(double)a+(double)b*(double)b); } static inline int32_t inorm(int32_t a,int32_t b) { return sqrt((double)a*(double)a+(double)b*(double)b); } static inline int32_t ifloor(int a) { return a&~0xfff; } static inline int32_t ifrac(int a) { return a&0xfff; } int32_t isin(int a); static inline int32_t icos(int a) { return isin(a+1024); } static inline int32_t itan(int a) { return idiv(isin(a),icos(a)); } // TODO: use a table static inline int32_t idegrees(int degrees) { return degrees*4096.0f/360.0f; } static inline int32_t iradians(float radians) { return radians*4096.0f/2/3.1415926535897932f; } static inline int32_t ilerp(int32_t a,int32_t b,int32_t t) { return a+imul(b-a,t); } /*static inline int32_t islerp(int32_t a,int32_t b,int32_t t) { return a; }*/ // // Bitwise operations // static inline int CountBits32(uint32_t val) { val=(val&0x55555555)+((val&0xaaaaaaaa)>>1); val=(val&0x33333333)+((val&0xcccccccc)>>2); val=(val&0x0f0f0f0f)+((val&0xf0f0f0f0)>>4); val=(val&0x00ff00ff)+((val&0xff00ff00)>>8); val=(val&0x0000ffff)+((val&0xffff0000)>>16); return val; } static inline int CountBits16(uint16_t val) { val=(val&0x5555)+((val&0xaaaa)>>1); val=(val&0x3333)+((val&0xcccc)>>2); val=(val&0x0f0f)+((val&0xf0f0)>>4); val=(val&0x00ff)+((val&0xff00)>>8); return val; } static inline int CountBits8(uint8_t val) { val=(val&0x55)+((val&0xaa)>>1); val=(val&0x33)+((val&0xcc)>>2); val=(val&0x0f)+((val&0xf0)>>4); return val; } static inline uint32_t ReverseBits32(uint32_t val) { val=((val>>1)&0x55555555)|((val<<1)&0xaaaaaaaa); val=((val>>2)&0x33333333)|((val<<2)&0xcccccccc); val=((val>>4)&0x0f0f0f0f)|((val<<4)&0xf0f0f0f0); val=((val>>8)&0x00ff00ff)|((val<<8)&0xff00ff00); val=((val>>16)&0x0000ffff)|((val<<16)&0xffff0000); return val; } static inline uint16_t ReverseBits16(uint16_t val) { val=((val>>1)&0x5555)|((val<<1)&0xaaaa); val=((val>>2)&0x3333)|((val<<2)&0xcccc); val=((val>>4)&0x0f0f)|((val<<4)&0xf0f0); val=((val>>8)&0x00ff)|((val<<8)&0xff00); return val; } static inline uint8_t ReverseBits8(uint8_t val) { val=((val>>1)&0x55)|((val<<1)&0xaa); val=((val>>2)&0x33)|((val<<2)&0xcc); val=((val>>4)&0x0f)|((val<<4)&0xf0); return val; } static int LowestBitSet32(uint32_t val) { if(val==0) return -1; return CountBits32(val^val-1)-1; } static int LowestBitSet16(uint16_t val) { if(val==0) return -1; return CountBits16(val^val-1)-1; } static int LowestBitSet8(uint8_t val) { if(val==0) return -1; return CountBits8(val^val-1)-1; } #endif // UTILS_H