Mercurial > public > ostc4
view Small_CPU/Inc/vpm.h @ 539:d784f281833a
Added inertia simulation for compass heading:
In previous version calculated compass values were directly used for visualization of the compass. This causes a fast changing (jumping) of values. With the inertia introduction the compass behalfs more like an analog compass. The final value is reached slowly and the displayed values are more stable.
For configuration a new menu item has been added to the compass menu allowing to switch inertia off (default), small and large inertia simulation
author | Ideenmodellierer |
---|---|
date | Sat, 10 Oct 2020 16:59:18 +0200 |
parents | 5f11787b4f42 |
children |
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/* * vpm.h * * Created: 23.04.2013 11:38:19 * Author: produktion04 */ #ifndef VPM_H #define VPM_H #include "data_central.h" extern long vpm_time_calc_begin; enum DECOLIST{DECOSTOPS,FUTURESTOPS,BAILOUTSTOPS,NULLZEIT,OFF = -1}; // order is important!! enum VPM_CALC_STATUS{CALC_END, CALC_BEGIN, CALC_CRITICAL, CALC_FINAL_DECO, CALC_NULLZEIT }; //int calc_crushing_pressure(float *starting_depth, float *ending_depth, float *rate); //void vpm_check_calc(unsigned short* stoplist); //void vpm_init(void); //_Bool vpm_crush(void); void vpm_reset_variables(void); _Bool vpm_build_variables_from_file(unsigned long in_sdram_start); int vpm_store_variables_in_sdram_for_transfer(unsigned long in_sdram_start); void vpm_calc_crushing_pressure(float starting_ambient_pressure, float ending_ambient_pressure, float rate); void vpm_deco_plan(unsigned short divetime,unsigned short * divetime_first_stop, float* first_stop_depth); float schreiner_equation__2(float *initial_inspired_gas_pressure,float *rate_change_insp_gas_pressure,float *interval_time_minutes, const float *gas_time_constant,float *initial_gas_pressure); int vpm_calc(SLifeData* pINPUT, SVpm* pVPM, SDecoinfo* pDECOINFO); void vpm_saturation_after_ascent(SLifeData* input); extern const float helium_time_constant[16]; extern const float nitrogen_time_constant[16]; #endif /* VPM_H */