view ostc4pack/README.linux @ 261:cc2406b835ff bm-3

Bugfix: do not reset saturation on surfacing Commit 822416168585 introduced a subtle bug. On surfacing, the value of saturation was reset to 0. This is prefect proof why global data is a dangerous thing, and subtle changes can introduce seemingly unrelated bugs. While it would be much better to factor out as much as possible global data, the fix here does not do that. Simply, the bug is fixed without touching the rather complex gTissue_nitrogen_bar/gTissue_helium_bar handling. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Tue, 23 Apr 2019 13:05:20 +0200
parents 9c77cfe8c2b2
children
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README.linux
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1. Compile the pack utilities

cd src
make checksum_final_add_fletcher
make OSTC4pack_V4

2. Edit create_full_update_bin.sh

Set BUILD_PATH to the location where you build the individual parts
of the firmware using the OpenSTM23 IDE. 

Set BUILD_TYPE the either Debug or Release (or any other build style you 
defined in the OpenSTM23 IDE).

Set the "build project names" as defined in the OpenSTM23 IDE.

3. Simpy run create_full_update_bin.sh

Run it in the ostc4pack folder of the repository, and a file with name
like OSTC4_<date>.bin is created containg the individual blobs.