view Discovery/Inc/timer.h @ 261:cc2406b835ff bm-3

Bugfix: do not reset saturation on surfacing Commit 822416168585 introduced a subtle bug. On surfacing, the value of saturation was reset to 0. This is prefect proof why global data is a dangerous thing, and subtle changes can introduce seemingly unrelated bugs. While it would be much better to factor out as much as possible global data, the fix here does not do that. Simply, the bug is fixed without touching the rather complex gTissue_nitrogen_bar/gTissue_helium_bar handling. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Tue, 23 Apr 2019 13:05:20 +0200
parents 5f11787b4f42
children aa6006975e76
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/timer.h
/// \brief  Contains timer related functionality like stopwatch and security stop
/// \author Peter Ryser
/// \date
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef TIMER_H
#define TIMER_H

void timer_init(void);
void timer_UpdateSecond(_Bool checkOncePerSecond);
void timer_Stopwatch_Restart(void);
void timer_Stopwatch_Stop(void);
long timer_Stopwatch_GetTime(void);
float timer_Stopwatch_GetAvarageDepth_Meter(void);
long timer_Safetystop_GetCountDown(void);
uint8_t timer_Safetystop_GetDepthUpperLimit(void);

#endif // TIMER_H