view Discovery/Src/gfx_engine.c @ 842:c3dd461ca3f9 Evo_2_23

Migrated Sentinel protocol to new UART structure: The Sentinel protocol had not been migrated to the new UART structure which was introduced with the introduction of the UART MUX. The Sentinel is now supported by autodetection again (development version only)
author Ideenmodellierer
date Mon, 15 Jan 2024 21:44:18 +0100
parents b7e43b28bee1
children bc6c90e20d9e f7318457df4d
line wrap: on
line source

/**
  ******************************************************************************
  * @file    gfx_engine.c
  * @author  heinrichs weikamp gmbh
  * @version V0.0.2
  * @date    30-April-2014
  * @brief   Main source file of GFX Graphic Engine
  *          This file provides firmware functions to manage the following
  *          functions to draw on the screen:
  *           + write string to display
  *
  ******************************************************************************
  * @attention
  *
  * <h2><center>&copy; COPYRIGHT(c) 2014 heinrichs weikamp</center></h2>
  *
  ******************************************************************************
  */

/* Includes ------------------------------------------------------------------*/

#include <stdlib.h>
#include <stdint.h>

#include "stm32f4xx_hal.h"

#include "gfx.h"
#include "gfx_engine.h"
#include "gfx_fonts.h"
#include "gfx_colors.h"
#include "ostc.h"
#include "settings.h"
#include "text_multilanguage.h"

/* Exported variables --------------------------------------------------------*/

/* Private types -------------------------------------------------------------*/

#define RING_BUF_SIZE	(5u)

typedef struct
{
	uint32_t Xdelta;
	uint32_t Ydelta;
	uint8_t	 invert;
	uint8_t  color;
	uint8_t  dualFont;
	uint8_t  resize;
	uint32_t font;
	uint8_t  spaceMode;
	uint8_t  singleSpaceWithSizeOfNextChar;
	uint8_t	useTinyFont;
	uint32_t TinyFont;
	int8_t TinyFontExtraYdelta;
	tFont *actualFont;
	uint8_t doubleSize;
} GFX_CfgWriteString;

typedef struct
{
	uint32_t  pBuffer;
	uint32_t  height;
	uint32_t  width;
	uint32_t 	leftStart;
	uint32_t 	bottomStart;
} GFX_layerSingle;
/*
typedef struct
{
	GFX_layerSingle top;
	GFX_layerSingle bottom;
} GFX_layersTopBottom;
*/
typedef struct
{
	uint32_t pActualTopBuffer;
	uint32_t pNextTopBuffer[RING_BUF_SIZE];
	GFX_layerSingle actualBottom;
	GFX_layerSingle nextBottom[RING_BUF_SIZE];
	uint8_t NextTopWrite;
	uint8_t NextBottomWrite;
	uint8_t NextTopRead;
	uint8_t NextBottomRead;
} GFX_layerControl;

typedef struct
{
	uint32_t 	StartAddress;
	int8_t 		status;
	uint8_t		caller;
} SFrameList;

enum FRAMESTATE
{
	CLEAR = 0,
	BLOCKED,
	RELEASED
};

enum LOGOSTATE
{
	LOGOOFF = 0,
	LOGOSTART = 1,
	LOGOSTOP = 255
};

// should be 43
#define MAXFRAMES 39

#define SDRAM_BANK_ADDR    	((uint32_t)0xD0000000)
#define	FBGlobalStart				SDRAM_BANK_ADDR
#define	FBOffsetEachIndex		(800*480*2)

#define SDRAM_DOUBLE_BUFFER_ONE ((uint32_t)(FBGlobalStart + (MAXFRAMES * FBOffsetEachIndex)))
#define SDRAM_DOUBLE_BUFFER_TWO ((uint32_t)(SDRAM_DOUBLE_BUFFER_ONE + (2 * FBOffsetEachIndex)))
#define SDRAM_DOUBLE_BUFFER_END ((uint32_t)(SDRAM_DOUBLE_BUFFER_TWO + (2 * FBOffsetEachIndex)))

/* Semi Private variables ---------------------------------------------------------*/

DMA2D_HandleTypeDef	Dma2dHandle;
static LTDC_HandleTypeDef	LtdcHandle;

/* Private variables ---------------------------------------------------------*/

static uint8_t DMA2D_at_work = 0;

static GFX_layerControl FrameHandler = { 0 };

static uint32_t pInvisibleFrame = 0;
static uint32_t pLogoFrame = 0;
static uint8_t logoStatus;
static uint32_t pBackgroundHwFrame = 0;
static uint8_t backgroundHwStatus;

static SFrameList frame[MAXFRAMES];

static void GFX_clear_frame_immediately(uint32_t pDestination);
static void GFX_draw_image_color(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image);
/* ITM Trace-----------------------------------------------------------------*/

#include "stdio.h"

#define ITM_Port8(n)    (*((volatile unsigned char *)(0xE0000000+4*n)))
#define ITM_Port16(n)   (*((volatile unsigned short*)(0xE0000000+4*n)))
#define ITM_Port32(n)   (*((volatile unsigned long *)(0xE0000000+4*n)))

#define DEMCR           (*((volatile unsigned long *)(0xE000EDFC)))
#define TRCENA          0x01000000

struct __FILE { int handle; /* Add whatever needed */ };
FILE __stdout;
FILE __stdin;

int fputc(int ch, FILE *f) {
  if (DEMCR & TRCENA) {
    while (ITM_Port32(0) == 0);
    ITM_Port8(0) = ch;
  }
  return(ch);
}

uint32_t MinU32GFX(uint32_t a, uint32_t b)
{
	return ((a<b)?a:b);
}


uint32_t MaxU32GFX(uint32_t a, uint32_t b)
{
	return((a>b)?a:b);
}

/* Private function prototypes -----------------------------------------------*/

static uint32_t GFX_write_char(GFX_DrawCfgWindow* hgfx, GFX_CfgWriteString* cfg, uint8_t character, tFont *Font);
static uint32_t GFX_write_substring(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, uint8_t textId, int8_t nextCharFor2Byte);
static uint32_t GFX_write__Modify_Xdelta__Centered(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pText);
static uint32_t GFX_write__Modify_Xdelta__RightAlign(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pTextInput);
static void GFX_Error_Handler(void);
static void GFX_Dma2d_TransferComplete(DMA2D_HandleTypeDef* Dma2dHandle);
static void GFX_Dma2d_TransferError(DMA2D_HandleTypeDef* Dma2dHandle);
static void  GFX_clear_frame_dma2d(uint8_t frameId);

static uint32_t GFX_doubleBufferOne(void);
static uint32_t GFX_doubleBufferTwo(void);


/* Exported functions --------------------------------------------------------*/

uint8_t GFX_logoStatus(void)
{
	return logoStatus;
}

void GFX_SetWindowLayer0(uint32_t pDestination, int16_t XleftGimpStyle, int16_t XrightGimpStyle, int16_t YtopGimpStyle, int16_t YbottomGimpStyle)
{
	int16_t XSize, YSize, X0, Y0;

	if(XleftGimpStyle 	< 0) 		XleftGimpStyle = 0;
	if(XrightGimpStyle 	< 0) 		XrightGimpStyle = 0;
	if(XleftGimpStyle 	> 799)	XleftGimpStyle = 800;
	if(XrightGimpStyle 	> 799)	XrightGimpStyle = 800;

	if(YtopGimpStyle 		< 0) 		YtopGimpStyle = 0;
	if(YbottomGimpStyle < 0) 		YbottomGimpStyle = 0;
	if(YtopGimpStyle 		> 479)	YtopGimpStyle = 480;
	if(YbottomGimpStyle > 479)	YbottomGimpStyle = 480;

/*
	XSize = YbottomGimpStyle 	- YtopGimpStyle;
	YSize = XrightGimpStyle		- XleftGimpStyle;
	if((XSize <= 0) || (YSize <= 0))
		return;
	X0 = 479 - YbottomGimpStyle;
	Y0 = XleftGimpStyle;
	while((LTDC->CPSR & LTDC_CPSR_CYPOS) <= (uint32_t)800);
	HAL_LTDC_SetWindowSize(&LtdcHandle, XSize, YSize, LayerIdx);
	HAL_LTDC_SetWindowPosition(&LtdcHandle, X0, Y0,LayerIdx);
	HAL_LTDC_SetAddress(&LtdcHandle, pDestination, LayerIdx);
*/

	XSize = XrightGimpStyle		- XleftGimpStyle;
	YSize = YbottomGimpStyle 	- YtopGimpStyle;
	if((XSize <= 0) || (YSize <= 0))
		return;
	Y0 = 479 - YbottomGimpStyle;
	X0 = XleftGimpStyle;

	GFX_SetFrameBottom(pDestination, X0, Y0, XSize, YSize);
}


void GFX_logoAutoOff(void)
{
	if(logoStatus == LOGOOFF)
		logoStatus = LOGOSTART;
}


void GFX_hwBackgroundOn(void)
{
	backgroundHwStatus = LOGOSTART;
}


void GFX_hwBackgroundOff(void)
{
	backgroundHwStatus = LOGOSTOP;
}


void GFX_build_hw_background_frame(void)
{
	GFX_DrawCfgScreen	tLogoTemp;
	SWindowGimpStyle windowGimp;
	
	pBackgroundHwFrame = getFrame(1);
	backgroundHwStatus = 0;

	tLogoTemp.FBStartAdress = pBackgroundHwFrame;
	tLogoTemp.ImageHeight = 480;
	tLogoTemp.ImageWidth = 800;
	tLogoTemp.LayerIndex = 1;

	windowGimp.left = (800 - 400) / 2;
	windowGimp.top =  0;//(480 -  46) / 2;
	
	GFX_draw_image_color(&tLogoTemp, windowGimp, &ImgHWcolor);
/*	
	char localtext[256];
	uint8_t ptr = 0;
	
	localtext[ptr++] = ' ';
	localtext[ptr++] = ' ';
	localtext[ptr++] = 'O';
	localtext[ptr++] = 'S';
	localtext[ptr++] = ' ';
	ptr += GFX_printf_firmware(&localtext[ptr]);
	localtext[ptr] = 0;

	write_content_simple(&tLogoTemp, 0, 800, 240-24, &FontT24,localtext,CLUT_Font020);
*/	
}


void GFX_build_logo_frame(void)
{
	GFX_DrawCfgScreen	tLogoTemp;
	SWindowGimpStyle windowGimp;
	
	pLogoFrame = getFrame(1);
	logoStatus = LOGOOFF;

	tLogoTemp.FBStartAdress = pLogoFrame;
	tLogoTemp.ImageHeight = 480;
	tLogoTemp.ImageWidth = 800;
	tLogoTemp.LayerIndex = 1;

	windowGimp.left = (800 - 400) / 2;
	windowGimp.top =  (480 -  46) / 2;
	
	GFX_draw_image_color(&tLogoTemp, windowGimp, &ImgHWcolor);
/*	
	char localtext[256];
	uint8_t ptr = 0;
	
	localtext[ptr++] = ' ';
	localtext[ptr++] = ' ';
	localtext[ptr++] = 'O';
	localtext[ptr++] = 'S';
	localtext[ptr++] = ' ';
	ptr += GFX_printf_firmware(&localtext[ptr]);
	localtext[ptr] = 0;

	write_content_simple(&tLogoTemp, 0, 800, 240-24, &FontT24,localtext,CLUT_Font020);
*/	
}


void GFX_init(uint32_t  * pDestinationOut)
{
	frame[0].StartAddress = FBGlobalStart;
	GFX_clear_frame_immediately(frame[0].StartAddress);
	frame[0].status = CLEAR;
	frame[0].caller = 0;

	for(int i=1;i<MAXFRAMES;i++)
	{
		frame[i].StartAddress = frame[i-1].StartAddress + FBOffsetEachIndex;
		GFX_clear_frame_immediately(frame[i].StartAddress);
		frame[i].status = CLEAR;
		frame[i].caller = 0;
	}

	pInvisibleFrame = getFrame(2);
	*pDestinationOut = pInvisibleFrame;

	GFX_build_logo_frame();
	GFX_build_hw_background_frame();
	
  /* Register to memory mode with ARGB8888 as color Mode */
  Dma2dHandle.Init.Mode         = DMA2D_R2M;
  Dma2dHandle.Init.ColorMode    = DMA2D_ARGB4444;//to fake AL88,  before: DMA2D_ARGB8888;
  Dma2dHandle.Init.OutputOffset = 0;

  /* DMA2D Callbacks Configuration */
  Dma2dHandle.XferCpltCallback  = GFX_Dma2d_TransferComplete;
  Dma2dHandle.XferErrorCallback = GFX_Dma2d_TransferError;

  Dma2dHandle.Instance  = DMA2D;

  /* DMA2D Initialisation */
	if(HAL_DMA2D_Init(&Dma2dHandle) != HAL_OK)
		GFX_Error_Handler();

  if(HAL_DMA2D_ConfigLayer(&Dma2dHandle, 1) != HAL_OK)
		GFX_Error_Handler();

	DMA2D_at_work = 255;
}


void GFX_SetFrameTop(uint32_t pDestination)
{
	uint8_t NextTopWork = FrameHandler.NextTopWrite + 1;

	if(NextTopWork == RING_BUF_SIZE)
	{
		NextTopWork = 0;
	}

	if(pDestination == 0)
		pDestination = pInvisibleFrame;

	FrameHandler.pNextTopBuffer[NextTopWork] = pDestination;
	FrameHandler.NextTopWrite = NextTopWork;
}


void GFX_SetFrameBottom(uint32_t pDestination, uint32_t x0, uint32_t y0, uint32_t width, uint32_t height)
{
	uint8_t NextBottomWork = FrameHandler.NextBottomWrite + 1;

	if(NextBottomWork == RING_BUF_SIZE)
	{
		NextBottomWork = 0;
	}

	if(pDestination == 0)
		pDestination = pInvisibleFrame;

	FrameHandler.nextBottom[NextBottomWork].pBuffer = pDestination;
	FrameHandler.nextBottom[NextBottomWork].height = height;
	FrameHandler.nextBottom[NextBottomWork].width = width;
	FrameHandler.nextBottom[NextBottomWork].leftStart = x0;
	FrameHandler.nextBottom[NextBottomWork].bottomStart = y0;
	FrameHandler.NextBottomWrite = NextBottomWork;
}


void GFX_SetFramesTopBottom(uint32_t pTop, uint32_t pBottom, uint32_t heightBottom)
{
	GFX_SetFrameTop(pTop);
	GFX_SetFrameBottom(pBottom, 0, 0, 800, heightBottom);
}


static uint32_t GFX_get_pActualFrameTop(void)
{
	return FrameHandler.pActualTopBuffer;
}


static uint32_t GFX_get_pActualFrameBottom(void)
{
	return FrameHandler.actualBottom.pBuffer;
}


void GFX_start_VSYNC_IRQ(void)
{
  GPIO_InitTypeDef   GPIO_InitStructure;

  GPIO_InitStructure.Mode = GPIO_MODE_IT_FALLING;
  GPIO_InitStructure.Pull = GPIO_NOPULL;
	GPIO_InitStructure.Speed = GPIO_SPEED_LOW;
  GPIO_InitStructure.Pin = VSYNC_IRQ_PIN;
  HAL_GPIO_Init(VSYNC_IRQ_GPIO_PORT, &GPIO_InitStructure);

  HAL_NVIC_SetPriority(VSYNC_IRQ_EXTI_IRQn, 1, 0);
  HAL_NVIC_EnableIRQ(VSYNC_IRQ_EXTI_IRQn);
}


void GFX_change_LTDC(void)
{
	uint32_t pTop = 0;
	uint32_t pBot = 0;
	uint32_t heightBot = 0;
	uint32_t widthBot = 0;
	uint32_t leftStartBot = 0;
	uint32_t bottomStartBot = 0;
	uint8_t change_position = 0;
	uint8_t change_size = 0;
	uint8_t nextBottomBackup = FrameHandler.NextBottomRead;		/* Restore entry value in case off logo handling */

	// Top Frame
	if(FrameHandler.NextTopRead != FrameHandler.NextTopWrite)
	{
		FrameHandler.NextTopRead++;
		if(FrameHandler.NextTopRead == RING_BUF_SIZE)
		{
			FrameHandler.NextTopRead = 0;
		}
	}
	pTop = FrameHandler.pNextTopBuffer[FrameHandler.NextTopRead];

	if(FrameHandler.pActualTopBuffer != pTop)
	{
		HAL_LTDC_SetAddress(&LtdcHandle, pTop, 1);
		FrameHandler.pActualTopBuffer = pTop;
	}	
	
	// Bottom Frame
	if(FrameHandler.NextBottomRead != FrameHandler.NextBottomWrite)
	{
		FrameHandler.NextBottomRead++;
		if(FrameHandler.NextBottomRead == RING_BUF_SIZE)
		{
			FrameHandler.NextBottomRead = 0;
		}
	}
	if(logoStatus != LOGOOFF)
	{
		switch(logoStatus)
			{
			case LOGOSTART:
				HAL_LTDC_SetAlpha(&LtdcHandle, 0, 1);
				HAL_LTDC_SetAlpha(&LtdcHandle, 34, 0);
				HAL_LTDC_ConfigCLUT(&LtdcHandle, (uint32_t *)indexHWcolor, indexHWcolorSIZE, 0);
				HAL_LTDC_SetAddress(&LtdcHandle, pLogoFrame, 0);
				HAL_LTDC_SetWindowSize(&LtdcHandle, 480, 800, 0);
				HAL_LTDC_SetWindowPosition(&LtdcHandle, 0, 0, 0);
				logoStatus = 2;
				FrameHandler.NextBottomRead = nextBottomBackup;
				break;

			case LOGOSTOP:
				HAL_LTDC_SetAlpha(&LtdcHandle, 255, 1);
				HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 0);

				pBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].pBuffer;
				heightBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].height;
				widthBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].width;
				leftStartBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].leftStart;
				bottomStartBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].bottomStart;
				HAL_LTDC_SetWindowSize(&LtdcHandle, heightBot, widthBot, 0);
				HAL_LTDC_SetWindowPosition(&LtdcHandle, bottomStartBot, leftStartBot, 0);
				HAL_LTDC_SetAddress(&LtdcHandle, pBot, 0);
				HAL_LTDC_SetAlpha(&LtdcHandle, 255, 0);
				FrameHandler.actualBottom.height = heightBot;
				FrameHandler.actualBottom.width = widthBot;
				FrameHandler.actualBottom.leftStart = leftStartBot;
				FrameHandler.actualBottom.bottomStart = bottomStartBot;
				FrameHandler.actualBottom.pBuffer = pBot;

				logoStatus = LOGOOFF;
				if(backgroundHwStatus == 2)
				{
					backgroundHwStatus = LOGOSTART;
				}
				break;
			default:
				if(logoStatus < 35)
				{
					logoStatus++;
					if(logoStatus <= 15)
						HAL_LTDC_SetAlpha(&LtdcHandle, 17*logoStatus, 0);
				}
				else
				{
					logoStatus +=20;
					HAL_LTDC_SetAlpha(&LtdcHandle, logoStatus-55, 1);
					HAL_LTDC_SetAlpha(&LtdcHandle, 255+55-logoStatus, 0);
				}
				FrameHandler.NextBottomRead = nextBottomBackup;
				break;
			}
		return;
	}
	else if (backgroundHwStatus != LOGOOFF)
	{
		switch(backgroundHwStatus)
			{
			case LOGOSTART:
				HAL_LTDC_ConfigCLUT(&LtdcHandle, (uint32_t *)indexHWcolor, indexHWcolorSIZE, 0);
				HAL_LTDC_SetAddress(&LtdcHandle, pBackgroundHwFrame, 0);
				HAL_LTDC_SetWindowSize(&LtdcHandle, 480, 800, 0);
				HAL_LTDC_SetWindowPosition(&LtdcHandle, 0, 0, 0);
				backgroundHwStatus = 2;
				FrameHandler.NextBottomRead = nextBottomBackup;
				break;

			case LOGOSTOP:
				HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 0);
				pBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].pBuffer;
				heightBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].height;
				widthBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].width;
				leftStartBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].leftStart;
				bottomStartBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].bottomStart;
				HAL_LTDC_SetWindowSize(&LtdcHandle, heightBot, widthBot, 0);
				HAL_LTDC_SetWindowPosition(&LtdcHandle, bottomStartBot, leftStartBot, 0);
				HAL_LTDC_SetAddress(&LtdcHandle, pBot, 0);
				HAL_LTDC_SetAlpha(&LtdcHandle, 255, 0);
				FrameHandler.actualBottom.height = heightBot;
				FrameHandler.actualBottom.width = widthBot;
				FrameHandler.actualBottom.leftStart = leftStartBot;
				FrameHandler.actualBottom.bottomStart = bottomStartBot;
				FrameHandler.actualBottom.pBuffer = pBot;
				backgroundHwStatus = LOGOOFF;
				break;

			default:
				FrameHandler.NextBottomRead = nextBottomBackup;
				break;
			}
		return;
	}
	else
	{
		pBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].pBuffer;
		heightBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].height;
		widthBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].width;
		leftStartBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].leftStart;
		bottomStartBot = FrameHandler.nextBottom[FrameHandler.NextBottomRead].bottomStart;

		if(FrameHandler.actualBottom.pBuffer == pBot)
			pBot = 0;
		
		if((FrameHandler.actualBottom.height != heightBot) || (FrameHandler.actualBottom.width != widthBot))
			change_size = 1;

		if((FrameHandler.actualBottom.leftStart != leftStartBot) || (FrameHandler.actualBottom.bottomStart != bottomStartBot))
			change_position = 1;

		if(pBot || change_size || change_position)
		{
			if(heightBot && widthBot)
				HAL_LTDC_SetWindowSize(&LtdcHandle, heightBot, widthBot, 0);

			if(change_position || leftStartBot || bottomStartBot)
				HAL_LTDC_SetWindowPosition(&LtdcHandle, bottomStartBot, leftStartBot, 0);

			if(pBot)
				HAL_LTDC_SetAddress(&LtdcHandle, pBot, 0);

			if(change_size)
			{
				FrameHandler.actualBottom.height = heightBot;
				FrameHandler.actualBottom.width = widthBot;
			}
			if(change_position)
			{
				FrameHandler.actualBottom.leftStart = leftStartBot;
				FrameHandler.actualBottom.bottomStart = bottomStartBot;
			}
			if(pBot)
				FrameHandler.actualBottom.pBuffer = pBot;
		}		
	}
}

uint8_t GFX_is_colorschemeDiveStandard(void)
{
	return (ColorLUT[CLUT_Font027] == 0x00FFFFFF);
}


void change_CLUT_entry(uint8_t entryToChange, uint8_t entryUsedForChange)
{
/* bug fix
	static uint8_t counter = 0;
	
	if(entryToChange == 0x1C)
		counter++;
*/	
	ColorLUT[entryToChange] = ColorLUT[entryUsedForChange];
	HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 1);
	if(logoStatus == LOGOOFF)
		HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 0);
}


void GFX_use_colorscheme(uint8_t colorscheme)
{
	uint8_t ColorSchemeStart;

	if(colorscheme > 3)
		colorscheme = 0;

	ColorSchemeStart = CLUT_Colorscheme0 + (8 * colorscheme);
	for(int i=1; i<8; i++)
	{
		ColorLUT[CLUT_Font027 + i] = ColorLUT[ColorSchemeStart + i];
	}
	change_CLUT_entry(CLUT_Font027, ColorSchemeStart);
}


void GFX_VGA_transform(uint32_t pSource, uint32_t pDestination)
{
	int h, v;
	uint32_t offsetSource, offsetSourceStartOfLine;

	offsetSourceStartOfLine = 480 + 480 - 2;
	for(v=0;v<480;v++)
	{
		offsetSource = offsetSourceStartOfLine;
		for(h=0;h<640;h++)
		{
			*(__IO uint8_t*)pDestination = *(uint8_t*)(pSource + offsetSource);
			pDestination++;
			offsetSource += 1;
			*(__IO uint8_t*)pDestination = *(uint8_t*)(pSource + offsetSource);
			pDestination++;
			offsetSource += 480 + 479;
		}
		offsetSourceStartOfLine -= 2;
	}
}


static void GFX_clear_frame_immediately(uint32_t pDestination)
{
	uint32_t i;
	uint32_t* pfill = (uint32_t*) pDestination;


	for(i = 200*480; i > 0; i--)
	{
		*pfill++ = 0;
		*pfill++ = 0;
	}
}


void GFX_clear_window_immediately(GFX_DrawCfgWindow* hgfx)
{
	uint32_t pDestination, i, j;
	uint16_t left, width, bottom, height, nextlineStep;

	pDestination = (uint32_t)hgfx->Image->FBStartAdress;

	left 		= hgfx->WindowX0;
	width 	= 1 + hgfx->WindowX1 - left;
	bottom 	= hgfx->WindowY0;
	height 	= 1 + hgfx->WindowY1 - bottom;
	nextlineStep = hgfx->Image->ImageHeight - height;
	nextlineStep *= 2;

	pDestination += 2 * bottom;
	pDestination += 2 * hgfx->Image->ImageHeight * left;

	for(j = width; j > 0; j--)
	{
		for(i = height; i > 0; i--)
		{
			*(__IO uint16_t*)pDestination = 0;
			pDestination += 2;
		}
		pDestination += nextlineStep;
	}
}


static void  GFX_clear_frame_dma2d(uint8_t frameId)
{
	if(frameId >= MAXFRAMES)
		return;

	DMA2D_at_work = frameId;

	if (HAL_DMA2D_Start_IT(&Dma2dHandle, 0x0000000000, frame[frameId].StartAddress, 480, 800) != HAL_OK)
		GFX_Error_Handler();
}


void GFX_fill_buffer(uint32_t pDestination, uint8_t alpha, uint8_t color)
{

	union al88_u
	{
		uint8_t al8[2];
		uint16_t al88;
	};
	union al88_u colorcombination;
	uint32_t i;
	uint32_t* pfill = (uint32_t*) pDestination;
	uint32_t fillpattern;

	colorcombination.al8[0] = color;
	colorcombination.al8[1] = alpha;

	fillpattern = (colorcombination.al88 << 16) | colorcombination.al88;
	for(i = 800*480/2; i > 0; i--)
	{
		*pfill++ = fillpattern;
	}
}


static void gfx_flip(point_t *p1, point_t *p2)
{
	point_t temp;
	
	temp = *p1;
	*p1 = *p2;
	*p2 = temp;
}


static inline void gfx_brush(uint8_t thickness, GFX_DrawCfgScreen *hgfx, uint16_t x0, uint16_t y0, uint8_t color)
{
	uint16_t* pDestination;
	uint8_t offset = thickness/2;
	int16_t stepdir;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	if(pSettings->FlipDisplay)
	{
		pDestination = (uint16_t*)hgfx->FBStartAdress;
		pDestination += (hgfx->ImageHeight * (hgfx->ImageWidth - x0 + offset)) + (480 - y0+offset);
		stepdir = -1;
	}
	else
	{
		pDestination = (uint16_t*)hgfx->FBStartAdress;
		pDestination += (x0 - offset)*hgfx->ImageHeight + (y0-offset);
		stepdir = 1;
	}
	for(int x=thickness;x>0;x--)
	{
		for(int y=thickness;y>0;y--)
		{
			*(__IO uint16_t*)pDestination = 0xFF00 + color;
			pDestination += stepdir;
		}
		pDestination += stepdir * (hgfx->ImageHeight - thickness);
	}
}


void GFX_draw_thick_line(uint8_t thickness, GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color)
{
	if(thickness < 2)
		GFX_draw_line(hgfx,  start,  stop,  color);
	
	int x0 = start.x;
	int y0 = start.y;
	int x1 = stop.x;
	int y1 = stop.y;
	int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
	int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; 
	int err = (dx>dy ? dx : -dy)/2, e2;

	
	if(start.x == stop.x)
	{
		if(start.y > stop.y) gfx_flip(&start,&stop);
		for (int j = stop.y - start.y; j > 0; j--)
		{
			gfx_brush(thickness,hgfx,start.x,start.y++,color);
		}
	}
	else
	if(start.y == stop.y)
	{
		if(start.x > stop.x) gfx_flip(&start,&stop);
		
		for (int j = stop.x - start.x; j > 0; j--)
		{
			gfx_brush(thickness,hgfx,start.x++,start.y,color);
		}
	}
	else // diagonal
	{
		for(;;)
		{
			gfx_brush(thickness,hgfx,x0,y0,color);
			if (x0==x1 && y0==y1) break;
			e2 = err;
			if (e2 >-dx) { err -= dy; x0 += sx; }
			if (e2 < dy) { err += dx; y0 += sy; }
		}
	}	
}


void GFX_draw_line(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color)
{
	uint16_t* pDestination;
	uint32_t j;
	int16_t stepdir;
	SSettings* pSettings;
	pSettings = settingsGetPointer();


	/* horizontal line */
	if(start.x == stop.x)
	{
		if(start.y > stop.y) gfx_flip(&start,&stop);

		pDestination = (uint16_t*)hgfx->FBStartAdress;
		if(pSettings->FlipDisplay)
		{
			pDestination += (799 - start.x) * hgfx->ImageHeight;
			pDestination += (479 - start.y);
			stepdir = -1;
		}
		else
		{
			pDestination += start.x * hgfx->ImageHeight;
			pDestination += start.y;
			stepdir = 1;
		}
		for (j = stop.y - start.y; j > 0; j--)
		{
				*(__IO uint16_t*)pDestination = 0xFF00 + color;
				pDestination += stepdir;
		}
	}
	else /* vertical line ? */
	if(start.y == stop.y)
	{
		if(start.x > stop.x) gfx_flip(&start,&stop);
		pDestination = (uint16_t*)hgfx->FBStartAdress;

		if(pSettings->FlipDisplay)
		{
			pDestination += (799 - start.x) * hgfx->ImageHeight;
			pDestination += (479 - start.y);
			stepdir = -1;
		}
		else
		{
			pDestination += start.x * hgfx->ImageHeight;
			pDestination += start.y;
			stepdir = 1;
		}

		for (j = stop.x - start.x; j > 0; j--)
		{
			*(__IO uint16_t*)pDestination = 0xFF00 + color;
			pDestination += stepdir * hgfx->ImageHeight;
		}
	}
	else /* diagonal */
	{
		int x0 = start.x;
		int y0 = start.y;
		int x1 = stop.x;
		int y1 = stop.y;
		int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
		int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; 
		int err = (dx>dy ? dx : -dy)/2, e2;
	 
		for(;;)
		{
			pDestination = (uint16_t*)hgfx->FBStartAdress;

			if(pSettings->FlipDisplay)
			{
				pDestination += (((799 - x0) * hgfx->ImageHeight) + (479 - y0));
			}
			else
			{
				pDestination += ((x0 * hgfx->ImageHeight) + y0);
			}

			*(__IO uint16_t*)pDestination = 0xFF00 + color;
			if (x0==x1 && y0==y1) break;
			e2 = err;
			if (e2 >-dx) { err -= dy; x0 += sx; }
			if (e2 < dy) { err += dx; y0 += sy; }
		}
	}
}


void GFX_draw_image_monochrome(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image, uint8_t color)
{
	uint16_t* pDestination;
	uint32_t j;
	point_t start, stop;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	start.x = window.left;
	start.y = (hgfx->ImageHeight - image->height - window.top);
	stop.y = start.y + image->height;
	stop.x = start.x + image->width;
	j = 0;

	if(pSettings->FlipDisplay)
	{
		for(int xx = start.x; xx < stop.x; xx++)
		{
			pDestination = (uint16_t*)hgfx->FBStartAdress;
			pDestination += (hgfx->ImageHeight - start.y) + (stop.x * hgfx->ImageHeight) ;
			pDestination -= (xx - start.x) * hgfx->ImageHeight;

			for(int yy = start.y; yy < stop.y; yy++)
			{
				*(__IO uint16_t*)pDestination-- = (image->data[j++] << 8) + color;
			}
		}
	}
	else
	{
		for(int xx = start.x; xx < stop.x; xx++)
		{
			pDestination = (uint16_t*)hgfx->FBStartAdress;
			pDestination += xx * hgfx->ImageHeight;
			pDestination += start.y;
			for(int yy = start.y; yy < stop.y; yy++)
			{
				*(__IO uint16_t*)pDestination++ = (image->data[j++] << 8) + color;
			}
		}
	}
}
	

static void GFX_draw_image_color(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image)
{
	uint16_t* pDestination;

	uint32_t j;
	point_t start, stop;

	start.x = window.left;
	start.y = (hgfx->ImageHeight - image->height - window.top);
	stop.y = start.y + image->height;
	stop.x = start.x + image->width;
	j = 0;
	
	SSettings* pSettings;
	pSettings = settingsGetPointer();

	if(pSettings->FlipDisplay)
	{
		for(int xx = start.x; xx < stop.x; xx++)
		{
			pDestination = (uint16_t*)hgfx->FBStartAdress;
			pDestination += (hgfx->ImageHeight - start.y) + (stop.x * hgfx->ImageHeight);
			pDestination -= (xx - start.x) * hgfx->ImageHeight;

			for(int yy = start.y; yy < stop.y; yy++)
			{
				*(__IO uint16_t*)pDestination-- = 0xFF << 8 | image->data[j++];
			}
		}
	}
	else
	{
		for(int xx = start.x; xx < stop.x; xx++)
		{
			pDestination = (uint16_t*)hgfx->FBStartAdress;
			pDestination += xx * hgfx->ImageHeight;
			pDestination += start.y;
			for(int yy = start.y; yy < stop.y; yy++)
			{
				*(__IO uint16_t*)pDestination++ = 0xFF << 8 | image->data[j++];
			}
		}
	}
}


/* this is NOT fast nor optimized */
static void GFX_draw_pixel(GFX_DrawCfgScreen *hgfx, int16_t x, int16_t y, uint8_t color)
{
	uint16_t* pDestination;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	pDestination = (uint16_t*)hgfx->FBStartAdress;
	if(pSettings->FlipDisplay)
	{
		pDestination += (800 - x) * hgfx->ImageHeight;
		pDestination += (480 - y);
	}
	else
	{
		pDestination += x * hgfx->ImageHeight;
		pDestination += y;
	}
	*(__IO uint16_t*)pDestination = 0xFF << 8 | color;
}

/* this is NOT fast nor optimized */
void GFX_draw_circle(GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color)
{
  int x, y;
  int l;
  int r2, y2;
  int y2_new;
  int ty;

  /* cos pi/4 = 185363 / 2^18 (approx) */
  l = (radius * 185363) >> 18;

	/* hw */
	l += 1;
	
  /* At x=0, y=radius */
  y = radius;

  r2 = y2 = y * y;
  ty = (2 * y) - 1;
  y2_new = r2 + 3;

  for (x = 0; x <= l; x++) {
    y2_new -= (2 * x) - 3;

    if ((y2 - y2_new) >= ty) {
      y2 -= ty;
      y -= 1;
      ty -= 2;
    }

    GFX_draw_pixel (hgfx,  x + center.x,  y + center.y, color);
    GFX_draw_pixel (hgfx,  x + center.x, -y + center.y, color);
    GFX_draw_pixel (hgfx, -x + center.x,  y + center.y, color);
    GFX_draw_pixel (hgfx, -x + center.x, -y + center.y, color);

    GFX_draw_pixel (hgfx,  y + center.x,  x + center.y, color);
    GFX_draw_pixel (hgfx,  y + center.x, -x + center.y, color);
    GFX_draw_pixel (hgfx, -y + center.x,  x + center.y, color);
    GFX_draw_pixel (hgfx, -y + center.x, -x + center.y, color);
  }
}


void GFX_draw_colorline(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color)
{
	uint32_t pDestination;
	uint32_t j;
	uint32_t temp;

	if(start.x == stop.x)
	{
		if(stop.y < start.y)
		{
			temp = stop.y;
			stop.y = start.y;
			start.y = temp;
		}
		pDestination = (uint32_t)hgfx->FBStartAdress;
		pDestination += start.x * hgfx->ImageHeight * 2;
		pDestination += start.y * 2;
		for (j = stop.y - start.y; j > 0; j--)
		{
			*(__IO uint8_t*)pDestination = color;
			pDestination += 1;
			*(__IO uint8_t*)pDestination = 0xFF;
			pDestination += 1;
		}
	}
	else
	if(start.y == stop.y)
	{
		if(stop.x < start.x)
		{
			temp = stop.x;
			stop.x = start.x;
			start.x = temp;
		}
		pDestination = (uint32_t)hgfx->FBStartAdress;
		pDestination += start.x * hgfx->ImageHeight * 2;
		pDestination += start.y * 2;
		for (j = stop.x - start.x; j > 0; j--)
		{
			*(__IO uint8_t*)pDestination = color;
			pDestination += 1;
			*(__IO uint8_t*)pDestination = 0xFF;
			pDestination -= 1;
			pDestination += hgfx->ImageHeight * 2;
		}
	}
	else // diagonal Bresenham's_line_algorithm
	{
		int x0 = start.x;
		int y0 = start.y;
		int x1 = stop.x;
		int y1 = stop.y;
		int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1;
		int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; 
		int err = (dx>dy ? dx : -dy)/2, e2;
	 
		for(;;)
		{
			pDestination = (uint32_t)hgfx->FBStartAdress;
			pDestination += ((x0 * hgfx->ImageHeight) + y0) * 2;
			*(__IO uint8_t*)pDestination = color;
			pDestination += 1;
			*(__IO uint8_t*)pDestination = 0xFF;
			if (x0==x1 && y0==y1) break;
			e2 = err;
			if (e2 >-dx) { err -= dy; x0 += sx; }
			if (e2 < dy) { err += dx; y0 += sy; }
		}
	}
}


void GFX_draw_Grid(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, int vlines, float vdeltaline, int hlines, float hdeltalines, uint8_t color)
{
    point_t p1;
    point_t p2;
    int winthight = window.bottom - window.top;
	int winwidth = window.right - window.left;
	float deltaline = 0;

    if(vlines > 0)
    {
        deltaline = ((float)winwidth) /vlines;

        p1.y = 479 - window.top;
        p2.y = 479 - window.bottom;
		for(int i = 0; i <= vlines; i++)
		{
            p1.x = window.left + (int)(i * deltaline + 0.5f);
            p2.x = p1.x ;
            //GFX_draw_colorline(hgfx, p1,p2, color );
            GFX_draw_line(hgfx, p1,p2, color );
		}
    }
    if(vdeltaline > 0)
    {
        p1.y = 479 - window.top;
        p2.y = 479 - window.bottom;
		for(int i = 0; i < winwidth/vdeltaline; i++)
		{
            p1.x = window.left + (int)(i * vdeltaline + 0.5f);
            p2.x = p1.x ;
          //  GFX_draw_colorline(hgfx, p1,p2, color );
            GFX_draw_line(hgfx, p1,p2, color );
		}
    }
    if(hlines > 0)
    {
        deltaline = ((float)winthight)/hlines;
        p1.x = window.left;
        p2.x = window.right;
		for(int i = 0; i <= hlines; i++)
		{
            p1.y = 479 - window.top - (int)(i * deltaline + 0.5f);
            p2.y = p1.y;
           // GFX_draw_colorline(hgfx, p1,p2, color );
            GFX_draw_line(hgfx, p1,p2, color );
		}
    }
}

//  ===============================================================================
//	GFX_graph_print
/// @brief	Print all those nice curves, especially in logbook und miniLiveLogGraph
///	@version 0.0.2 hw 160519
///	
/// 151022 hw -bug fix 
/// - die aktuelle Version macht keine Linien mehr �ber die gesamte Bildschirmh�he.
/// - daf�r sind L�cher in der Kurve (z.B. Temperaturgraph Tauchgang Matthias 17.10.15 15:19)
///
/// more details about range can be found in show_logbook_logbook_show_log_page2() - temperature graph
///
///	@param 	window: top and bottom is only the range used by the data of the graph, not the entire screen / scale
/// @param 	drawVeilUntil: ist auff�llen des Bereichs unter der Kurve mit etwas hellerer Farbe
///	@param 	Xdivide: wird bisher nichr benutzt.
//  ===============================================================================


void GFX_graph_print(GFX_DrawCfgScreen *hgfx, const  SWindowGimpStyle *window, const int16_t drawVeilUntil, uint8_t Xdivide, uint16_t dataMin, uint16_t dataMax,  uint16_t *data, uint16_t datalength, uint8_t color, uint8_t *colour_data)
{
	uint16_t* pDestination_tmp;
	uint16_t* pDestination_start;
	uint16_t* pDestination_end;
	uint16_t* pDestination_zero_veil;

	SSettings* pSettings;

	uint32_t max = 0;
	int windowheight = -1;
	int windowwidth = -1;
	int i = -1;
	int w1 = -1;
	int w2 = -1;

	uint32_t h_ulong = 0;
	uint32_t h_ulong_old = 0;
	_Bool invert = 0;

	uint16_t dataDelta = 0;
	uint16_t dataDeltaHalve = 0;
	uint16_t dataTemp = 0;
	
	uint8_t colorDataTemp;
	uint8_t	colormask = 0;

	pSettings = settingsGetPointer();
	pDestination_zero_veil = 0;

	if(dataMin > dataMax)
	{
		uint16_t dataFlip;
		dataFlip = dataMin;
		dataMin = dataMax;
		dataMax = dataFlip;
		invert = 1;
	}
	else
		invert = 0;

	colormask = color;

	pSettings = settingsGetPointer();
		
	if(window->bottom > 479)
		return;
	if(window->top > 479)
		return;
	if(window->right > 799)
		return;
	if(window->left > 799)
		return;
	if(window->bottom < 0)
		return;
	if(window->top < 0)
		return;
	if(window->right < 0)
		return;
	if(window->left < 0)
		return;
	if(window->bottom <= window->top)
		return;
	if(window->right <= window->left)
		return;
	
	windowheight = window->bottom - window->top ;
	windowwidth = window->right - window->left;
	w1 = 0;
	w2 = 0;
	if(dataMax == dataMin)
		dataMax++;
	dataDelta =  (unsigned long)(dataMax - dataMin);
	dataDeltaHalve = dataDelta / 2;
	while((w1 <= windowwidth) && (w2 < datalength))
	{
		int tmp = (10 * w1 * (long)datalength)/windowwidth;
		w2 = tmp/10;
		int rest = tmp - w2*10;
		if(rest >= 5)
			w2++;

		if((datalength - 1) < w2)
			w2 = datalength-1;

		if(colour_data != NULL)
		{
			colorDataTemp = colour_data[w2];
			colormask =    color + colorDataTemp;
		}

		dataTemp = data[w2];
		if(Xdivide > 1)
		{
			w2++;
			for(i=1;i<Xdivide;i++)
			{
				if(data[w2]>dataTemp)
					dataTemp = data[w2];
				w2++;
			}
		}
		
		if(dataTemp > dataMin)
			dataTemp -= dataMin;
		else
			dataTemp = 0;

		if(invert)
		{
			if(dataTemp < dataDelta)
				dataTemp = dataDelta - dataTemp;
			else
				dataTemp = 0;
		}
		
		h_ulong = (unsigned long)dataTemp;
		h_ulong *= windowheight;
		h_ulong += dataDeltaHalve;
		h_ulong /= dataDelta;
		
		if(h_ulong > (window->bottom - window->top))
			h_ulong = (window->bottom - window->top);

		if(!pSettings->FlipDisplay)
		{
			if(drawVeilUntil > 0)
			{
					pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress;
					pDestination_zero_veil += ((479 - (drawVeilUntil - 2) ) + ((w1 + window->left) * hgfx->ImageHeight) );
			}
			else if(drawVeilUntil < 0 )
			{
					pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress;
					pDestination_zero_veil += ((479 + (drawVeilUntil)) + ((w1 + window->left) * hgfx->ImageHeight) );
			}
		}
		else
		{
			if(drawVeilUntil > 0)
			{
				pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress;
				pDestination_zero_veil += (((drawVeilUntil) ) + ( (window->right - w1) * hgfx->ImageHeight) );
							}
			else if(drawVeilUntil < 0 )
			{
				pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress;
				pDestination_zero_veil += 479 -  drawVeilUntil + ( (window->right - w1 -1) * hgfx->ImageHeight);
			}
		}
		if(h_ulong + window->top > max)
		{
			max = h_ulong + window->top;
		}

// hw 160519 wof�r ist das? Damit funktioniert Temperatur 25,5�C nicht!
//		if((dataMax == 255) || (data[w2] != 255))
//		{
			//output_content[pointer] = colormask;
			//output_mask[pointer] = true;
		if(dataTemp != 0xFFFF)	/* do not draw invalid data pixels */
		{
			if(w1 > 0)
			{
				pDestination_start = (uint16_t*)hgfx->FBStartAdress;
				if(!pSettings->FlipDisplay)
				{
					pDestination_start += (((479 - (window->top)) + ((w1 + window->left) * hgfx->ImageHeight)));
				}
				else
				{
					pDestination_start += (((window->top) + ((window->right - w1) * hgfx->ImageHeight)));
				}
				pDestination_end = pDestination_start;

				if(!pSettings->FlipDisplay)
				{
					if(h_ulong >= h_ulong_old)
					{
						pDestination_start -= h_ulong_old;
						pDestination_end -= h_ulong;
					}
					else
					{
						pDestination_start -= h_ulong;
						pDestination_end -= h_ulong_old;
					}
				}
				else
				{
					if(h_ulong < h_ulong_old)
					{
						pDestination_start += h_ulong_old;
						pDestination_end += h_ulong;
					}
					else
					{
						pDestination_start += h_ulong;
						pDestination_end += h_ulong_old;
					}
				}

				
				// deco stops
				if(drawVeilUntil < 0)
				{
					if(!pSettings->FlipDisplay)
					{
						pDestination_tmp = pDestination_end;
						while(pDestination_tmp <= pDestination_zero_veil)
						{
							*(__IO uint16_t*)pDestination_tmp = (0x80 << 8) | colormask;
							pDestination_tmp++;
						}
					}
					else
					{
						pDestination_tmp = pDestination_zero_veil;
						while(pDestination_tmp <=  pDestination_end)
						{
							*(__IO uint16_t*)pDestination_tmp = (0x80 << 8) | colormask;
							pDestination_tmp++;
						}
					}
				}
				else
				{
					// regular graph with veil underneath if requested
					// von oben nach unten
					// von grossen pDestination Werten zu kleinen pDestination Werten
					{
						pDestination_tmp = pDestination_start;
						while(pDestination_tmp >= pDestination_end)
						{
							*(__IO uint16_t*)pDestination_tmp = (0xFF << 8) | colormask ;
							pDestination_tmp--;
						}
					}

					if(!pSettings->FlipDisplay)
					{
						while((drawVeilUntil > 0) && (pDestination_tmp >= pDestination_zero_veil))
						{
							*(__IO uint16_t*)pDestination_tmp = (0x20 << 8) | colormask ;
							pDestination_tmp--;
						}
					}
					else
					{
						pDestination_tmp = pDestination_start;
						while((drawVeilUntil > 0) && (pDestination_tmp <=  pDestination_zero_veil))
						{
							*(__IO uint16_t*)pDestination_tmp = (0x20 << 8) | colormask ;
							pDestination_tmp++;
						}
					}
				}
			}
			h_ulong_old = h_ulong;
		}
		w1++;
		w2++;
	}
}


void GFX_draw_header(GFX_DrawCfgScreen *hgfx, uint8_t colorId)
{
	uint32_t pDestination;
	point_t start, stop, now;
	uint8_t alpha;

	/* display coordinate system */
	start.y = 400;
	stop.y = 479;

	start.x = 0;
	stop.x = 799;

	now.y = start.y;
	now.x = start.x;

	while (now.x <= stop.x)
	{
		now.y = start.y;
		pDestination = (uint32_t)hgfx->FBStartAdress;
		pDestination += now.x * hgfx->ImageHeight * 2;
		pDestination += now.y * 2;
		now.x += 1;

		alpha = 27;
		while(alpha < 246)
		{
			alpha += 9;
			*(__IO uint8_t*)pDestination = colorId;
			pDestination += 1;
			*(__IO uint8_t*)pDestination = alpha;
			pDestination += 1;
			now.y += 1;
		}

		while(now.y <= stop.y)
		{
			*(__IO uint8_t*)pDestination = colorId;
			pDestination += 1;
			*(__IO uint8_t*)pDestination = 0xFF;
			pDestination += 1;
			now.y += 1;
		}
	}
}

void GFX_draw_box2(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color, uint8_t roundCorners)
{
	point_t point2, point4;

	if(roundCorners)
	{
		point2.x  = stop.x - start.x;
		point2.y  = stop.y - start.y;
		GFX_draw_box(hgfx,start,point2,1,color);
	}
	else
	{
		point2.x  = stop.x;
		point2.y  = start.y;

		point4.x  = start.x;
		point4.y  = stop.y;
		
		GFX_draw_line(hgfx,start,point2,color);
		GFX_draw_line(hgfx,point2,stop,color);
		GFX_draw_line(hgfx,stop,point4,color);
		GFX_draw_line(hgfx,point4,start,color);
	}
}

void GFX_draw_box(GFX_DrawCfgScreen *hgfx, point_t LeftLow, point_t WidthHeight, uint8_t Style, uint8_t color)
{
	uint16_t* pDestination;
	uint16_t* pStart;
	uint32_t j;
	uint32_t lineWidth, lineHeight;
	int x, y;
	uint8_t intensity;
	int stepdir;

	typedef struct {
			int x;
			int y;
			uint8_t intensity;
	} corner_t;
	const corner_t corner[16] = {
		{3,3,255}, // nur einmal
		{9,0,242},
		{8,0,194},
		{7,0,115},
		{6,0,36},
		{9,1,33},
		{8,1,84},
		{7,1,161},
		{6,1,255},
		{5,1,242},
		{4,1,36},
		{6,2,33},
		{5,2,84},
		{4,2,255},
		{3,2,84},
		{4,3,110}
	};

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	lineWidth = WidthHeight.x;
	lineHeight = WidthHeight.y;
	pStart = (uint16_t*)hgfx->FBStartAdress;

	if(!pSettings->FlipDisplay)
	{
		pStart += LeftLow.x * hgfx->ImageHeight;
		pStart += LeftLow.y;
		stepdir = 1;
	}
	else
	{
		pStart += (799 - LeftLow.x) * hgfx->ImageHeight;
		pStart += (479 - LeftLow.y);
		stepdir = -1;
	}

	// Untere Linie
	pDestination = pStart;
	if(Style)
	{
		pDestination += stepdir * 10 * hgfx->ImageHeight;
		lineWidth -= 18;
	}
	for (j = lineWidth; j > 0; j--)
	{

		*(__IO uint16_t*)pDestination = 0xFF00 + color;
		pDestination += stepdir * hgfx->ImageHeight;
	}

	// Obere Linie

	pDestination = pStart + stepdir * WidthHeight.y;
	if(Style)
	{
		pDestination += stepdir * 10 * hgfx->ImageHeight;
	}

	for (j = lineWidth; j > 0; j--)
	{
		*(__IO uint16_t*)pDestination = 0xFF00 + color;
		pDestination += stepdir * hgfx->ImageHeight;
	}

	// Linke Linie
	pDestination = pStart;

	if(Style)
	{
		pDestination += stepdir * 10;
		lineHeight -= 18;
	}

	for (j = lineHeight; j > 0; j--)
	{
		*(__IO uint16_t*)pDestination = 0xFF00 + color;
		pDestination += stepdir;
	}


	// Rechte Linie

	pDestination = pStart + stepdir * WidthHeight.x * hgfx->ImageHeight;
	if(Style)
	{
		pDestination += stepdir * 10;
	}

	for (j = lineHeight; j > 0; j--)
	{
		*(__IO uint16_t*)pDestination = 0xFF00 + color;
		pDestination += stepdir;
	}


	// Ecken wenn notwendig == Style
	if(Style)
	{
		// links unten
		pDestination = pStart;
		x = corner[0].x;
		y = corner[0].y;
		intensity = corner[0].intensity;

    *(__IO uint16_t*)(pDestination  + stepdir * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color;

		for(j = 15; j > 0; j--)
		{
			x = corner[j].x;
			y = corner[j].y;
			intensity = corner[j].intensity;
			*(__IO uint16_t*)(pDestination + stepdir * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color;
			*(__IO uint16_t*)(pDestination + stepdir	* (x + (y * hgfx->ImageHeight))) = (intensity << 8) + color;
		}
		// links oben
		pDestination = pStart + stepdir * WidthHeight.y;
		x = corner[0].x;
		y = corner[0].y;
		intensity = corner[0].intensity;
    *(__IO uint16_t*)(pDestination + stepdir * (-y + (x * hgfx->ImageHeight))) = (intensity << 8) + color;

		for(j = 15; j > 0; j--)
		{
			x = corner[j].x;
			y = corner[j].y;
			intensity = corner[j].intensity;
			*(__IO uint16_t*)(pDestination + stepdir * (-y + (x * hgfx->ImageHeight))) = (intensity << 8) + color;
			*(__IO uint16_t*)(pDestination + stepdir * (-x + (y * hgfx->ImageHeight))) = (intensity << 8) + color;
		}
		// rechts unten
		pDestination = pStart + stepdir * WidthHeight.x * hgfx->ImageHeight;
		x = corner[0].x;
		y = corner[0].y;
		intensity = corner[0].intensity;
    *(__IO uint16_t*)(pDestination + stepdir * (y - (x * hgfx->ImageHeight))) = (intensity << 8) + color;

		for(j = 15; j > 0; j--)
		{
			x = corner[j].x;
			y = corner[j].y;
			intensity = corner[j].intensity;
			*(__IO uint16_t*)(pDestination + stepdir * (y - (x * hgfx->ImageHeight))) = (intensity << 8) + color;
			*(__IO uint16_t*)(pDestination + stepdir * (x - (y * hgfx->ImageHeight))) = (intensity << 8) + color;
		}
		// rechts oben
		pDestination = pStart + stepdir * WidthHeight.y + stepdir * WidthHeight.x * hgfx->ImageHeight;
		x = corner[0].x;
		y = corner[0].y;
		intensity = corner[0].intensity;
    *(__IO uint16_t*)(pDestination + stepdir * -1 * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color;

		for(j = 15; j > 0; j--)
		{
			x = corner[j].x;
			y = corner[j].y;
			intensity = corner[j].intensity;
			*(__IO uint16_t*)(pDestination + stepdir * -1 * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color;
			*(__IO uint16_t*)(pDestination + stepdir * -1 * (x + (y * hgfx->ImageHeight))) = (intensity << 8) + color;
		}
	}
}


/**
  ******************************************************************************
  * @brief   GFX write label. /  Write string with defined color
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    07-July-2014
  ******************************************************************************
	*
  * @param  hgfx: 			check gfx_engine.h.
  * @param  color: 			16bit Alpha+CLUT.
  * @retval None
  */

uint32_t GFX_write_label(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint8_t color)
{
	return GFX_write_string_color(Font, hgfx, pText, 0, color);
}


/**
  ******************************************************************************
  * @brief   GFX writeGfx_write_label_varstring. /  Write string with all parameters and font color options
	heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    22-April-2014
  ******************************************************************************
	*
  * @param  XleftGimpStyle:
  * @param  XrightGimpStyle:
  * @param  YtopGimpStyle:
  * @param  color:
  * @param  tFont:
  * @param  text: 	text to be printed
  * @retval None
  */

void Gfx_write_label_var(GFX_DrawCfgScreen *screenInput, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle,  const tFont *Font, const uint8_t color, const char *text)
{

    GFX_DrawCfgWindow	hgfx;


	SSettings* pSettings;
	pSettings = settingsGetPointer();


	if(XrightGimpStyle > 799)
		XrightGimpStyle = 799;
	if(XleftGimpStyle >= XrightGimpStyle)
		XleftGimpStyle = 0;
	if(YtopGimpStyle > 479)
		YtopGimpStyle = 479;
    hgfx.Image = screenInput;
	hgfx.WindowNumberOfTextLines = 1;
	hgfx.WindowLineSpacing = 0;
	hgfx.WindowTab = 0;

	if(!pSettings->FlipDisplay)
	{
		hgfx.WindowX0 = XleftGimpStyle;
		hgfx.WindowX1 = XrightGimpStyle;
		hgfx.WindowY1 = 479 - YtopGimpStyle;
		if(hgfx.WindowY1 < Font->height)
			hgfx.WindowY0 = 0;
		else
			hgfx.WindowY0 = hgfx.WindowY1 - Font->height;
	}
	else
	{
		hgfx.WindowX0 = 800 - XrightGimpStyle;
		hgfx.WindowX1 = 800 - XleftGimpStyle;
		hgfx.WindowY0 = YtopGimpStyle;
		if(hgfx.WindowY0 + Font->height > 480)
			hgfx.WindowY1 = 480;
		else
			hgfx.WindowY1 = hgfx.WindowY0 + Font->height;
	}
	GFX_write_label(Font, &hgfx, text, color);
}

/**
  ******************************************************************************
  * @brief   GFX write string. /  Write string with all parameters and font options
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    22-April-2014
  ******************************************************************************
	*
  * @param  hgfx: 			check gfx_engine.h.
  * @param  color: 			32bit ARGB8888.
  * @retval None
  */

uint16_t GFX_return_offset(const tFont *Font, char *pText, uint8_t position)
{
	char character;
	uint16_t digit, i;
	uint8_t found;
	uint16_t distance;

	if(position == 0)
		return 0;

	distance = 0;
	for(digit = 0; digit < position; digit++)
	{
		character = pText[digit];
		if(character == 0)
			return 0;

		found = 0;
		for(i=0;i<Font->length;i++)
		{
			if(Font->chars[i].code == character)
			{
				found = 1;
				break;
			}
		}
		if(found)
		{
			distance += (uint16_t)(Font->chars[i].image->width);
			if(Font == &FontT144)
				distance += 3;
			else
			if(Font == &FontT105)
				distance += 2;
		}
	}
	return distance;

	/*	 FEHLT:
	if(*pText < ' ')
	if((*pText) & 0x80)

	if(((tFont *)settings.font == &FontT105) && settings.dualFont && ((*pText == '.') || (*pText == ':')))
		settings.font = (uint32_t)&FontT54;
	*/
}

void GFX_clean_line(GFX_DrawCfgWindow* hgfx, uint32_t line_number)
{
	uint16_t height;
	uint32_t pDestination, i, j;
	uint16_t left, width, bottom, nextlineStep;

	bottom = hgfx->WindowY0;

	if(hgfx->WindowNumberOfTextLines && line_number && (line_number <= hgfx->WindowNumberOfTextLines))
	{
		bottom += hgfx->WindowLineSpacing * (hgfx->WindowNumberOfTextLines - line_number);
		height = hgfx->WindowLineSpacing;
	}
	else
	{
		height 	= 1 + hgfx->WindowY1 - bottom;
	}

	pDestination = (uint32_t)hgfx->Image->FBStartAdress;

	left 		= hgfx->WindowX0;
	width 	= 1 + hgfx->WindowX1 - left;
	nextlineStep = hgfx->Image->ImageHeight - height;
	nextlineStep *= 2;
	pDestination += 2 * bottom;
	pDestination += 2 * hgfx->Image->ImageHeight * left;

	for(j = width; j > 0; j--)
	{
		for(i = height; i > 0; i--)
		{
			*(__IO uint16_t*)pDestination = 0;
			pDestination += 2;
		}
		pDestination += nextlineStep;
	}
}


void GFX_clean_area(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, uint16_t YBottomGimpStyle)
{
	uint16_t height;
	uint32_t pDestination, i, j;
	int32_t left, width, bottom, nextlineStep;

	bottom = tMscreen->ImageHeight - YBottomGimpStyle;
	height = 1 + YBottomGimpStyle - YtopGimpStyle;

	if(bottom < 0)
		bottom = 0;
	if(height > tMscreen->ImageHeight)
		height = tMscreen->ImageHeight;
	
	pDestination = tMscreen->FBStartAdress;

	left 		= XleftGimpStyle;
	width 	= 1 + XrightGimpStyle - left;
	if(width < 1)
		width = 1;

	if(width > tMscreen->ImageWidth)
		width = tMscreen->ImageWidth;

	nextlineStep = tMscreen->ImageHeight - height;
	nextlineStep *= 2;
	pDestination += 2 * bottom;
	pDestination += 2 * tMscreen->ImageHeight * left;

	for(j = width; j > 0; j--)
	{
		for(i = height; i > 0; i--)
		{
			*(__IO uint16_t*)pDestination = 0;
			pDestination += 2;
		}
		pDestination += nextlineStep;
	}
}


uint32_t GFX_write_string(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number)
{
	return GFX_write_string_color(Font, hgfx, pText, line_number, 0);
}

uint32_t GFX_write_string_color(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number, uint8_t color)
{
	if(hgfx->Image->FBStartAdress < FBGlobalStart)
		return 0;

	GFX_CfgWriteString settings;
	uint32_t newXdelta;
	uint8_t minimal = 0;
//	uint32_t try_again;

	if(hgfx->WindowNumberOfTextLines && line_number && (line_number <= hgfx->WindowNumberOfTextLines))
	{
		settings.Ydelta = hgfx->WindowLineSpacing * (hgfx->WindowNumberOfTextLines - line_number);
	}
	else
	{
		settings.Ydelta = 0;
	}
	settings.font = (uint32_t)Font;
	settings.Xdelta = 0;
	settings.color = color;
	settings.invert = 0;
	settings.resize = 0;
	settings.dualFont = 0;
	settings.spaceMode = 0;
	settings.singleSpaceWithSizeOfNextChar = 0;
	settings.useTinyFont = 0;
	settings.TinyFontExtraYdelta = 0;
	settings.TinyFont = (uint32_t)Font;
	settings.doubleSize = 0;

	if((*pText) == TXT_MINIMAL) // for customtext and anything with Sonderzeichen
		minimal = 1;
	else
		minimal = 0;

	if(Font == &FontT144)
		settings.TinyFont = (uint32_t)&FontT84;
	else
	if(Font == &FontT105)
		settings.TinyFont = (uint32_t)&FontT54;
	else
	if(Font == &FontT54)
	{
		settings.TinyFont = (uint32_t)&FontT48;
		settings.TinyFontExtraYdelta = -9;
	}
	else
	if(Font == &FontT48)
	{
		settings.TinyFont = (uint32_t)&FontT24;
		settings.TinyFontExtraYdelta = 6;
	}
	else
	if(Font == &FontT42)
	{
		settings.TinyFont = (uint32_t)&FontT24;
		settings.TinyFontExtraYdelta = 2;
	}

	settings.actualFont = (tFont *)settings.font;

	while ((*pText != 0) && (settings.Xdelta != 0x0000FFFF))// und fehlend: Abfrage window / image size
	{
//		try_again = 0;

		if((*pText == '\177') && !minimal)
		{
			if(settings.singleSpaceWithSizeOfNextChar)
			{
				settings.singleSpaceWithSizeOfNextChar = 0;
				pText++;
				settings.Xdelta += *pText;
			}
			else
				settings.singleSpaceWithSizeOfNextChar = 1;
		}
		else
		if(*pText < ' ')
		{
			/* Xdelta -inline- changes */
			if((*pText == '\t') && !minimal)
				settings.Xdelta = hgfx->WindowTab - hgfx->WindowX0;
			else
			if(*pText == '\r') // carriage return, no newline
				settings.Xdelta = 0;
			else
			if((*pText == '\001')) // center
				settings.Xdelta = GFX_write__Modify_Xdelta__Centered(&settings, hgfx, pText+1);
			else
			if((*pText == '\002')) // right
				settings.Xdelta = GFX_write__Modify_Xdelta__RightAlign(&settings, hgfx, pText+1);
			else
			if((*pText == '\003') && !minimal) // doubleSize
				settings.doubleSize = 1;
			else
			/* Xdelta -up/down changes */
			if((*pText == '\f') && !minimal) // form feed = top align
			{
					if((hgfx->WindowY1 - hgfx->WindowY0) >= ((tFont *)settings.font)->height)
					{
						settings.Ydelta = hgfx->WindowY1 - hgfx->WindowY0;
						settings.Ydelta -= ((tFont *)settings.font)->height;
					}
			}
			else
			if(*pText == '\n') // newline, no carriage return
			{
				if(hgfx->WindowNumberOfTextLines && (line_number < hgfx->WindowNumberOfTextLines))
				{
					line_number++;
					settings.Ydelta = hgfx->WindowLineSpacing * (hgfx->WindowNumberOfTextLines - line_number);
				}
			}
			else
			/* Font style changes */
			if(*pText == '\a')
				settings.invert = settings.invert ? 0 : 1;
			else
			if((*pText == '\016') && !minimal)
			{
				if(settings.dualFont == 0)
					settings.dualFont = 1;
				else
					settings.actualFont = (tFont *)settings.TinyFont;
			}
			else
			if((*pText == '\017') && !minimal)
			{
				settings.dualFont = 0;
				settings.actualFont = (tFont *)settings.font;
			}
			else
			if((*pText == '\005') && !minimal)
			{
				newXdelta = GFX_write_char(hgfx, &settings, 'a', (tFont *)&Awe48);
				settings.Xdelta = newXdelta;
			}
			else
			if((*pText == '\006') && !minimal)
			{
				newXdelta = GFX_write_char(hgfx, &settings, 'b', (tFont *)&Awe48);
				settings.Xdelta = newXdelta;
			}
			else
			if((*pText >= '\020') && (*pText <= '\032') && !minimal)
				settings.color = *pText - '\020';
			else
			if((*pText == '\034') && !minimal)
				settings.spaceMode = 1;
			else
			if((*pText == '\035') && !minimal)
				settings.spaceMode = 0;
		}
		else
		if(((*pText) == TXT_2BYTE) && !minimal)
		{
			pText++;
			settings.Xdelta = GFX_write_substring(&settings, hgfx, (uint8_t)TXT_2BYTE, (int8_t)*pText);
		}
		else
		if(((*pText) & 0x80) && !minimal)
			settings.Xdelta = GFX_write_substring(&settings, hgfx, (uint8_t)*pText, 0);
		else
		if(!settings.invert && (*pText == ' '))
		{
			if(settings.spaceMode == 0)
				settings.Xdelta += ((tFont *)settings.font)->spacesize;
			else
				settings.Xdelta += ((tFont *)settings.font)->spacesize2Monospaced;
		}
		else
		if((settings.spaceMode == 1) && (*pText == ' '))
				settings.Xdelta += ((tFont *)settings.font)->spacesize2Monospaced;
		else
		{
			if(((tFont *)settings.font == &FontT144) && ((*pText == '.') || (*pText == ':')))
					settings.actualFont = (tFont *)settings.TinyFont;
			else
			if(((tFont *)settings.font == &FontT105) && settings.dualFont && ((*pText == '.') || (*pText == ':')))
					settings.actualFont = (tFont *)settings.TinyFont;

			if(settings.actualFont == (tFont *)settings.TinyFont)
				settings.Ydelta += settings.TinyFontExtraYdelta;

			newXdelta = GFX_write_char(hgfx, &settings, *(uint8_t *)pText, settings.actualFont);
			settings.Xdelta = newXdelta;

			if(settings.actualFont == (tFont *)settings.TinyFont)
				settings.Ydelta -= settings.TinyFontExtraYdelta;
		}
		if(pText != 0) /* for TXT_2BYTE */
			pText++;
	}
	return settings.Ydelta;
}

/* Private functions ---------------------------------------------------------*/
/******************************************************************************
                            Static Function
*******************************************************************************/

/**
  ******************************************************************************
  * @brief   GFX write substring. /  Write string without parameters
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    22-April-2014
  ******************************************************************************
	*
  * @param  hgfx: 			check gfx_engine.h.
  * @param  color: 			32bit ARGB8888.
  * @retval None
  */

static uint32_t GFX_write_substring(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, uint8_t textId, int8_t nextCharFor2Byte)
{
	uint8_t i, j;
	uint32_t found;
	uint32_t pText;
	uint16_t decodeUTF8;
	uint8_t gfx_selected_language;
#ifndef BOOTLOADER_STANDALONE
	SSettings *pSettings;
	pSettings = settingsGetPointer();
	gfx_selected_language = pSettings->selected_language;
	if(gfx_selected_language >= LANGUAGE_END)
#endif		
		gfx_selected_language = 0;


// -----------------------------
 	if(textId != (uint8_t)TXT_2BYTE)
	{
		found = 0;
		j = 0;
		for(i=(uint8_t)TXT_Language;i<(uint8_t)TXT_END;i++)
		{
			if(text_array[j].code == textId)
			{
				found = 1;
				break;
			}
			j++;
		}
		if(!found)
			return cfg->Xdelta;

// -----------------------------
		pText = (uint32_t)text_array[j].text[gfx_selected_language];
		if(!pText)
			pText = (uint32_t)text_array[j].text[0];
		else
		if(*(char*)pText == 0)
			pText = (uint32_t)text_array[j].text[0];
	}
// -----------------------------
	else
	{
		if(!nextCharFor2Byte)
			return cfg->Xdelta;
		
		found = 0;
		for(j=0;j<(uint8_t)TXT2BYTE_END-(uint8_t)TXT2BYTE_START;j++)
		{
			if((uint8_t)text_array2[j].code == (uint8_t)nextCharFor2Byte)
			{
				found = 1;
				break;
			}
		}
		if(!found)
			return cfg->Xdelta;
// -----------------------------
		pText = (uint32_t)text_array2[j].text[gfx_selected_language];
		if(!pText)
			pText = (uint32_t)text_array2[j].text[0];
		else
		if(*(char*)pText == 0)
			pText = (uint32_t)text_array2[j].text[0];
	}
// -----------------------------
	
	if(cfg->actualFont == (tFont *)cfg->TinyFont)
		cfg->Ydelta += cfg->TinyFontExtraYdelta;

	while (*(char*)pText != 0)// und fehlend: Abfrage window / image size
	{
		if(*(char*)pText == '\t')
			cfg->Xdelta = hgfx->WindowTab - hgfx->WindowX0;
		else
		if((*(char*)pText == ' ') && (cfg->invert == 0))	/* bypass drawing of white space only for not inverted mode */
		{
			cfg->Xdelta += ((tFont *)cfg->actualFont)->spacesize;
		}
		else
		if((*(char*)pText) & 0x80) /* Identify a UNICODE character other than standard ASCII using the highest bit */
		{
			decodeUTF8 = ((*(char*)pText) & 0x1F) << 6; /* use 5bits of first byte for upper part of unicode */
			pText++;
			decodeUTF8 |= (*(char*)pText) & 0x3F; /* add lower 6bits as second part of the unicode */
			if (decodeUTF8 <= 0xff) /* The following function has a uint8 input parameter ==> no UNICODEs > 0xff supported */
			{
				cfg->Xdelta = GFX_write_char(hgfx, cfg, (uint8_t)decodeUTF8, (tFont *)cfg->actualFont);
			}
		}
		else
			cfg->Xdelta = GFX_write_char(hgfx, cfg, *(uint8_t *)pText, (tFont *)cfg->actualFont);

    pText++;
	}

	if(cfg->actualFont == (tFont *)cfg->TinyFont)
		cfg->Ydelta -= cfg->TinyFontExtraYdelta;

	return cfg->Xdelta;
}


/**
  ******************************************************************************
  * @brief   GFX write char. /  Write non-inverted, non-colored with entire 8 bit range
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    22-April-2014
  ******************************************************************************
	*
  * @param  hgfx: 			check gfx_engine.h.
  * @param  Ydelta: 		input
  * @param  character: 	character
  * @param  *Font:		 	pointer to font to be used for this char
	* @retval Ydelta:			0x0000FFFF if not successful or char_truncated
  */

static uint32_t GFX_write_char_doubleSize(GFX_DrawCfgWindow* hgfx, GFX_CfgWriteString* cfg, uint8_t character, tFont *Font)
{
	uint32_t i, j;
	uint32_t width, height;
	uint32_t found;
	uint16_t* pDestination;
	uint32_t pSource;
	uint32_t OffsetDestination;
	uint32_t width_left;
	uint32_t height_left;
	uint32_t char_truncated_WidthFlag;
	uint32_t char_truncated_Height;
	uint8_t fill;
	uint32_t widthFont, heightFont;
	uint32_t nextLine;
	int32_t stepdir;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	if(pSettings->FlipDisplay)
	{
		stepdir = -1;	/* decrement address while putting pixels */
	}
	else
	{
		stepdir = 1;
	}


	if(hgfx->Image->ImageWidth <= (hgfx->WindowX0 + cfg->Xdelta))
		return 0x0000FFFF;

	// -----------------------------
	found = 0;
	for(i=0;i<Font->length;i++)
	{
		if(Font->chars[i].code == character)
		{
			found = 1;
			break;
		}
	}
	if(!found)
		return cfg->Xdelta;

	pSource = ((uint32_t)Font->chars[i].image->data);
	pDestination = (uint16_t*)(hgfx->Image->FBStartAdress);

	heightFont = Font->chars[i].image->height;
	widthFont = Font->chars[i].image->width;

	height = heightFont*2;
	width = widthFont*2;


	if(pSettings->FlipDisplay)
	{
		pDestination += (uint32_t)(hgfx->WindowX1 - cfg->Xdelta) * hgfx->Image->ImageHeight; /* set pointer to delta row */
		pDestination += (hgfx->WindowY1 - cfg->Ydelta);							   /* set pointer to delta colum */
	}
	else
	{
		pDestination += (uint32_t)(hgfx->WindowX0 + cfg->Xdelta) * hgfx->Image->ImageHeight;  /* set pointer to delta row */
		pDestination += (hgfx->WindowY0 + cfg->Ydelta);							   /* set pointer to delta colum */
	}
	OffsetDestination = (hgfx->Image->ImageHeight - height);
	nextLine = hgfx->Image->ImageHeight;

// -----------------------------
	char_truncated_WidthFlag = 0;
	if(!pSettings->FlipDisplay)
	{
		width_left = hgfx->Image->ImageWidth - (hgfx->WindowX0 + cfg->Xdelta);
	}
	else
	{
		width_left = (hgfx->WindowX1 - cfg->Xdelta);
	}
	if(width_left < width)
	{
		char_truncated_WidthFlag = 1;
		width = width_left;
		widthFont = width/2;
	}
// -----------------------------

	char_truncated_Height = 0;
	height_left = hgfx->Image->ImageHeight - (hgfx->WindowY0 + cfg->Ydelta);
	if(height_left < height)
	{
		char_truncated_Height = height - height_left;
		if((char_truncated_Height & 1) != 0)
		{
			height_left -= 1;
			char_truncated_Height += 1;
		}
		height = height_left;
		heightFont = height/2;
	}

	OffsetDestination += char_truncated_Height;
// -----------------------------
	if(height == 0)
		return 0x0000FFFF;
// -----------------------------

	if(cfg->singleSpaceWithSizeOfNextChar)
	{
		cfg->singleSpaceWithSizeOfNextChar = 0;
 
		if(cfg->invert)
			fill = 0xFF;
		else
			fill = 0;

		height /= 2;
		for(i = width; i > 0; i--)
		{
			for (j = height; j > 0; j--)
			{
				*(__IO uint16_t*)pDestination =  fill << 8 | cfg->color;
				pDestination += stepdir;
				*(__IO uint16_t*)pDestination =  fill << 8 | cfg->color;
				pDestination += stepdir;
			}
			pDestination += stepdir * OffsetDestination;
		}
	}
	else
	if(cfg->invert)
	{
		if((heightFont & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */
		{
			heightFont /= 4;
			for(i = widthFont; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{
					for (j = heightFont; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;
					}
					pSource += char_truncated_Height;
				}
				else
				{
					pSource++;
					for (j = heightFont; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
					}
				}
				pDestination += (OffsetDestination + nextLine) * stepdir;
			}
		}
		else
		{
			heightFont /= 2;
			for(i = widthFont; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{
					for (j = heightFont; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  (0xFF - *(uint8_t*)pSource) << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;
					}
					pSource += char_truncated_Height;
				}
				else
				{
					pSource++;
					for (j = heightFont; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + nextLine) =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
					}
				}
				pDestination += (OffsetDestination + nextLine) * stepdir;
			}
		}
	} /* inverted */
	else
	{
		if((heightFont & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */
		{
			heightFont /= 4;
			for(i = widthFont; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{
					for (j = heightFont; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;
					}
					pSource += char_truncated_Height;
				}
				else
				{
					pSource++;
					pDestination +=  stepdir * height;
				}
				pDestination += stepdir * (OffsetDestination + nextLine);
			}
		}
		else
		{
			heightFont /= 2;
			for(i = widthFont; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{
					for (j = heightFont; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;

						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   *(uint8_t*)pSource << 8 | cfg->color;
						*(__IO uint16_t*)(pDestination + (stepdir * nextLine)) =   *(uint8_t*)pSource << 8 | cfg->color;
						pDestination += stepdir;
						pSource++;
					}
					pSource += char_truncated_Height;
				}
				else
				{
					pSource++;
					pDestination +=  stepdir * height;
				}
				pDestination += stepdir * (OffsetDestination + nextLine);
			}
		}
	}

// -----------------------------

	if(Font == &FontT144)
		width += 6;
	else
	if(Font == &FontT105)
		width += 4;

// -----------------------------

	if(char_truncated_WidthFlag)
		return 0x0000FFFF;
	else
		return cfg->Xdelta + width;
	
}


/**
  ******************************************************************************
  * @brief   GFX write char. /  Write non-inverted, non-colored with entire 8 bit range
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    22-April-2014
  ******************************************************************************
	*
  * @param  hgfx: 			check gfx_engine.h.
  * @param  Ydelta: 		input
  * @param  character: 	character
  * @param  *Font:		 	pointer to font to be used for this char
	* @retval Ydelta:			0x0000FFFF if not successful or char_truncated
  */

static uint32_t GFX_write_char(GFX_DrawCfgWindow* hgfx, GFX_CfgWriteString* cfg, uint8_t character, tFont *Font)
{
	Font = GFX_Check_Extra_Font(character, Font);
	if(cfg->doubleSize)
	{
		return GFX_write_char_doubleSize(hgfx, cfg, character, Font);
	}
	
	uint32_t i, j;
	uint32_t width, height;
	uint32_t found;
	uint16_t* pDestination;
	uint32_t pSource;
	uint32_t OffsetDestination;
	uint32_t width_left;
	uint32_t height_left;
	uint32_t char_truncated_WidthFlag;
	uint32_t char_truncated_Height;
	uint8_t fill;
	uint32_t fillpattern;
	int16_t stepdir;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	if(pSettings->FlipDisplay)
	{
		stepdir = -1;	/* decrement address while putting pixels */
	}
	else
	{
		stepdir = 1;
	}

	if(hgfx->Image->ImageWidth <= (hgfx->WindowX0 + cfg->Xdelta))
		return 0x0000FFFF;

	// -----------------------------
	found = 0;
	for(i=0;i<Font->length;i++)
	{
		if(Font->chars[i].code == character)
		{
			found = 1;
			break;
		}
	}
	if(!found)
		return cfg->Xdelta;
// -----------------------------
/*
	if(Font == &Font144)
		cfg->Xdelta += 3;
	else
	if(Font == &Font84)
		cfg->Xdelta += 2;
*/
// -----------------------------


	pSource = ((uint32_t)Font->chars[i].image->data);
	pDestination = (uint16_t*)(hgfx->Image->FBStartAdress);


	height = Font->chars[i].image->height;
	width = Font->chars[i].image->width;

	OffsetDestination = hgfx->Image->ImageHeight - height;


	/* Xyyyyy   y= height */
	/* Xyyyyy   x= width  */
	/* Xyyyyy             */

	if(pSettings->FlipDisplay)
	{
		pDestination += (hgfx->WindowX1 - cfg->Xdelta) * hgfx->Image->ImageHeight; /* set pointer to delta row */
		pDestination += (hgfx->WindowY1 - cfg->Ydelta);							   /* set pointer to delta colum */
	}
	else
	{
		pDestination += (hgfx->WindowX0 + cfg->Xdelta) * hgfx->Image->ImageHeight; /* set pointer to delta row */
		pDestination += (hgfx->WindowY0 + cfg->Ydelta);							   /* set pointer to delta colum */
	}


// -----------------------------
	char_truncated_WidthFlag = 0;
	if(!pSettings->FlipDisplay)
	{
		width_left = hgfx->Image->ImageWidth - (hgfx->WindowX0 + cfg->Xdelta);
	}
	else
	{
		width_left = (hgfx->WindowX1 - cfg->Xdelta);
	}
	if(width_left < width)
	{
		char_truncated_WidthFlag = 1;
		width = width_left;
	}
// -----------------------------
	char_truncated_Height = 0;
	if(!pSettings->FlipDisplay)
	{
		height_left = hgfx->Image->ImageHeight - (hgfx->WindowY0 + cfg->Ydelta);
	}
	else
	{
		height_left = (hgfx->WindowY1 - cfg->Ydelta);
	}
	if(height_left < height)
	{
		char_truncated_Height = height - height_left;
		if((char_truncated_Height & 1) != 0)
		{
			height_left -= 1;
			char_truncated_Height += 1;
		}
		height = height_left;
	}
	OffsetDestination += char_truncated_Height;
// -----------------------------
	if(height == 0)
		return 0x0000FFFF;
// -----------------------------
	
	if(cfg->singleSpaceWithSizeOfNextChar)
	{
		cfg->singleSpaceWithSizeOfNextChar = 0;
 
		if(cfg->invert)
			fill = 0xFF;
		else
			fill = 0;

		height /= 2;
		for(i = width; i > 0; i--)
		{
			for (j = height; j > 0; j--)
			{
				*(__IO uint16_t*)pDestination =  fill << 8 | cfg->color;
				pDestination += stepdir;
				*(__IO uint16_t*)pDestination =  fill << 8 | cfg->color;
				pDestination += stepdir;
			}
			pDestination += stepdir * OffsetDestination;
		}
	}
	else
	if(cfg->invert)
	{
		if((height & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */
		{
			height /= 4;
			for(i = width; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{

					for (j = height; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =   (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color;
						pDestination += stepdir;
					}
					pSource += char_truncated_Height;
				}
				else /* empty line => fast fill */
				{
					pSource++;
					fillpattern = (( 0xFF << 8 | cfg->color) << 16) | ( 0xFF << 8 | cfg->color);
					if(pSettings->FlipDisplay) pDestination--; /* address fill from high to low */
					for (j = height; j > 0; j--)
					{
						*(__IO uint32_t*)pDestination =  fillpattern;
						pDestination += stepdir;
						pDestination += stepdir;
						*(__IO uint32_t*)pDestination =  fillpattern;
						pDestination += stepdir;
						pDestination += stepdir;
					}
					if(pSettings->FlipDisplay) pDestination++;
				}
				pDestination += stepdir * OffsetDestination;
			}
		}
		else
		{
			height /= 2;
			for(i = width; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{
					for (j = height; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =   (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =   (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color;
						pDestination += stepdir;
					}
					pSource += char_truncated_Height;
				}
				else
				{
					pSource++;
					for (j = height; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  0xFF << 8 | cfg->color;
						pDestination += stepdir;
					}
				}
				pDestination += stepdir * OffsetDestination;
			}
		}
	}
	else  /* not inverted */
	{
		if((height & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */
		{

			height /= 4;

			for(i = width; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{
					for (j = height; j > 0; j--)
					{
							*(__IO uint16_t*)pDestination =  ( *(uint8_t*)pSource++ << 8) | (cfg->color);
							pDestination += stepdir;
							*(__IO uint16_t*)pDestination =  ( *(uint8_t*)pSource++ << 8) | (cfg->color);
							pDestination += stepdir;
							*(__IO uint16_t*)pDestination =  ( *(uint8_t*)pSource++ << 8) | (cfg->color);
							pDestination += stepdir;
							*(__IO uint16_t*)pDestination =  ( *(uint8_t*)pSource++ << 8) | (cfg->color);
							pDestination += stepdir;
					}

					pSource += char_truncated_Height;
				}
				else  /* clear line */
				{
					pSource++;
					fillpattern = (cfg->color << 16) | cfg->color;
					if(pSettings->FlipDisplay) pDestination--; /* address fill from high to low */

					for (j = height; j > 0; j--)
					{
						*(__IO uint32_t*)pDestination =  fillpattern;
						pDestination += stepdir;
						pDestination += stepdir;
						*(__IO uint32_t*)pDestination =  fillpattern;
						pDestination += stepdir;
						pDestination += stepdir;
					}
					if(pSettings->FlipDisplay) pDestination++;
				}
				pDestination += stepdir * OffsetDestination;
			}
		}
		else
		{
			height /= 2;
			for(i = width; i > 0; i--)
			{
				if(*(uint8_t*)pSource != 0x01)
				{
					for (j = height; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =  ( *(uint8_t*)pSource++ << 8) | (cfg->color);
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  ( *(uint8_t*)pSource++ << 8) | (cfg->color);
						pDestination += stepdir;
					}
					pSource += char_truncated_Height;
				}
				else /* clear line */
				{
					pSource++;
					for (j = height; j > 0; j--)
					{
						*(__IO uint16_t*)pDestination =  cfg->color;
						pDestination += stepdir;
						*(__IO uint16_t*)pDestination =  cfg->color;
						pDestination += stepdir;
					}
				}
				pDestination += stepdir * OffsetDestination;
			}
		}
	}

// -----------------------------

	if(Font == &FontT144)
		width += 3;
	else
	if(Font == &FontT105)
		width += 2;
/*
	else
	if(Font == &Font144)
		width += 3;
	else
	if(Font == &Font84)
		width += 1;
*/
// -----------------------------

	if(char_truncated_WidthFlag)
		return 0x0000FFFF;
	else
		return cfg->Xdelta + width;
}


/**
  ******************************************************************************
  * @brief   GFX write Modify helper for center and right align.
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    17-March-2015
  ******************************************************************************
	*
  * @param  *cText: 			output
  * @param  *pTextInput:	input
	* @param  gfx_selected_language: 	gfx_selected_language
	* @retval counter and *cText content
  */
static int8_t GFX_write__Modify_helper(char *cText, const char *pTextInput, uint8_t gfx_selected_language)
{
	uint32_t pText, backup;
	uint8_t textId;
	int8_t counter;
	uint32_t found;
	uint32_t j;
	
	pText = (uint32_t)pTextInput;
	counter = 0;
	while((counter < 100) && (*(char*)pText != 0) && (*(char*)pText != '\r') && (*(char*)pText != '\n'))
	{
		if((*(char*)pText) == TXT_2BYTE)
		{
			backup = pText;
			
			found = 0;
			j = 0;
			textId = (int8_t)*(char*)(pText + 1);
			if(textId != 0)
			{
				for(j=0;j<(uint8_t)TXT2BYTE_END-(uint8_t)TXT2BYTE_START;j++)
				{
					if((uint8_t)text_array2[j].code == (uint8_t)textId)
					{
						found = 1;
						break;
					}
				}
				if(found)
				{
						pText = (uint32_t)text_array2[j].text[gfx_selected_language];
						if(!pText)
							pText = (uint32_t)text_array2[j].text[0];
						else
						if(*(char*)pText == 0)
							pText = (uint32_t)text_array2[j].text[0];

						while((counter < 100) && (*(char*)pText != 0))
							cText[counter++] = *(char*)pText++; 
				}	
				pText = backup + 2;
			}
			else
				pText = 0;
		}
		if(0 != pText && ((*(char*)pText) & 0x80))
		{
			backup = pText;
			
			found = 0;
			j = 0;
			textId = (uint8_t)*(char*)pText;
			for(uint8_t ii=(uint8_t)TXT_Language;ii<(uint8_t)TXT_END;ii++)
			{
				if(text_array[j].code == textId)
				{
					found = 1;
					break;
				}
				j++;
			}
			if(found)
			{
					pText = (uint32_t)text_array[j].text[gfx_selected_language];
					if(!pText)
						pText = (uint32_t)text_array[j].text[0];
					else
					if(*(char*)pText == 0)
						pText = (uint32_t)text_array[j].text[0];

					while((counter < 100) && (*(char*)pText != 0))
						cText[counter++] = *(char*)pText++; 
			}	
			pText = backup + 1;
		}
		else
		{
			cText[counter++] = *(char*)pText++; 
		}
	}
	cText[counter] = 0;
	return counter;
}


/**
  ******************************************************************************
  * @brief   GFX write Modify Ydelta for align. /  calc Ydelta for start
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    22-April-2014
  ******************************************************************************
	*
  * @param  *hgfx: 		check gfx_engine.h.
  * @param  *cfg:		 	Ydelta, Font
  * @param  *pText: 	character
	* @retval Ydelta:		0 if text has to start left ( and probably does not fit)
  */

static uint32_t GFX_write__Modify_Xdelta__Centered(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pTextInput)
{
	char cText[101];
	uint32_t result;
	uint32_t Xsum;
	uint32_t j;
	uint8_t gfx_selected_language;
	uint32_t pText;
	uint16_t decodeUTF8;
	uint8_t tinyState = 0;		/* used to identify the usage of tiny font */
	tFont* ptargetFont;

#ifndef BOOTLOADER_STANDALONE
	SSettings *pSettings;
	pSettings = settingsGetPointer();
	gfx_selected_language = pSettings->selected_language;
	if(gfx_selected_language >= LANGUAGE_END)
#endif
		gfx_selected_language = 0;
// -----------------------------

	GFX_write__Modify_helper(cText,pTextInput,gfx_selected_language);

	pText = (uint32_t)&cText[0];
	Xsum = 0;
	j = 0;
	ptargetFont = (tFont *)cfg->font;
	while (*(char*)pText != 0)// und fehlend: Abfrage window / image size
	{
		if(*(char*)pText == '\016')	/* request font change */
		{
			tinyState++;
		}
		if(*(char*)pText == '\017')	/* request font reset */
		{
			tinyState = 0;
		}

		if((ptargetFont == &FontT105) && ((*(char*)pText == '.') || (*(char*)pText == ':')))
		{
			tinyState++;
		}

		if(tinyState > 1)
		{
			ptargetFont = (tFont *)cfg->TinyFont;
		}
		else
		{
			ptargetFont = (tFont *)cfg->font;
		}

		decodeUTF8 = *(char*)pText; /* place ASCII char */
		if((*(char*)pText == '\005') || (*(char*)pText == '\006'))
		{
			Xsum += 45;
		}
		else
		{
			if((*(char*)pText) & 0x80) /* Identify a UNICODE character other than standard ASCII using the highest bit */
			{
				decodeUTF8 = ((*(char*)pText) & 0x1F) << 6; /* use 5bits of first byte for upper part of unicode */
				pText++;
				decodeUTF8 |= (*(char*)pText) & 0x3F; /* add lower 6bits as second part of the unicode */
			}
			else
			{
				decodeUTF8 = *(char*)pText; /* place ASCII char */
			}
			Xsum += GFX_Character_Width(decodeUTF8, ptargetFont);
		}

		pText++;
		j++;
		if((ptargetFont == &FontT144) && (*(char*)pText != 0))
			Xsum += 3;
		else
		if((ptargetFont == &FontT105) && (*(char*)pText != 0))
			Xsum += 2;
	}
	pText -= j;

	if(cfg->doubleSize)
		Xsum *= 2;
	
	result = hgfx->WindowX1 - hgfx->WindowX0;
	if(Xsum < result)
	{
		result -= Xsum;
		result /= 2;
	}
	else
		result = 0;
	return result;
}


static uint32_t GFX_write__Modify_Xdelta__RightAlign(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pTextInput)
{
	char cText[101];
	uint32_t result;
	uint32_t Xsum;
	uint32_t j;
	tFont *font;
	uint8_t gfx_selected_language;
	uint32_t pText;
	uint16_t decodeUTF8;
	uint8_t tinyState = 0;		/* used to identify the usage of tiny font */

#ifndef BOOTLOADER_STANDALONE
	SSettings *pSettings;
	pSettings = settingsGetPointer();
	gfx_selected_language = pSettings->selected_language;
	if(gfx_selected_language >= LANGUAGE_END)
#endif
		gfx_selected_language = 0;
// -----------------------------

	GFX_write__Modify_helper(cText,pTextInput,gfx_selected_language);
	pText = (uint32_t)&cText[0];

// -----------------------------

	font = (tFont *)cfg->font;
	Xsum = 0;
	j = 0;

	while (*(char*)pText != 0)// und fehlend: Abfrage window / image size
	{
		if(*(char*)pText == '\016')	/* request font change */
		{
			tinyState++;
		}
		if(*(char*)pText == '\017')	/* request font reset */
		{
			tinyState = 0;
		}

		if((font == &FontT144) && (*(char*)pText == '.'))
		{
			tinyState++;
		}
		if((font == &FontT105) && ((*(char*)pText == '.') || (*(char*)pText == ':')))
		{
			tinyState++;
		}

		if(tinyState > 1)
		{
			font = (tFont *)cfg->TinyFont;
		}
		else
		{
			font = (tFont *)cfg->font;
		}

		if(*(char*)pText == ' ')
		{
			Xsum += font->spacesize;
		}
		else
		if((*(char*)pText == '\005') || (*(char*)pText == '\006'))
		{
			Xsum += 45;
		}
		else
		{
			if((*(char*)pText) & 0x80) /* Identify a UNICODE character other than standard ASCII using the highest bit */
			{
				decodeUTF8 = ((*(char*)pText) & 0x1F) << 6; /* use 5bits of first byte for upper part of unicode */
				pText++;
				decodeUTF8 |= (*(char*)pText) & 0x3F; /* add lower 6bits as second part of the unicode */
			}
			else
			{
				decodeUTF8 = *(char*)pText;
			}
			Xsum += GFX_Character_Width(decodeUTF8, font);  /* lookup character and add width */
		}
		pText++;
		j++;
		if((font == &FontT144) && (*(char*)pText != 0))
			Xsum += 3;
		else
		if((font == &FontT105) && (*(char*)pText != 0))
			Xsum += 2;
	}
	pText -= j;

	if(cfg->doubleSize)
		Xsum *= 2;
	
	result = hgfx->WindowX1 - hgfx->WindowX0 - 1;
	if(Xsum < result)
		result -= Xsum;
	else
		result = 0;

	return result;
}

void GFX_LTDC_Init(void)
{
	/*
		HSYNC=10 (9+1)
		HBP=10 (19-10+1)
		ActiveW=480 (499-10-10+1)
		HFP=8 (507-480-10-10+1)

		VSYNC=2 (1+1)
		VBP=2 (3-2+1)
		ActiveH=800 (803-2-2+1)
		VFP=2 (805-800-2-2+1)
	*/

  /* Timing configuration */
  /* Horizontal synchronization width = Hsync - 1 */
  LtdcHandle.Init.HorizontalSync = 9;
  /* Vertical synchronization height = Vsync - 1 */
  LtdcHandle.Init.VerticalSync = 1;
  /* Accumulated horizontal back porch = Hsync + HBP - 1 */
  LtdcHandle.Init.AccumulatedHBP = 19;
  /* Accumulated vertical back porch = Vsync + VBP - 1 */
  LtdcHandle.Init.AccumulatedVBP = 3;
  /* Accumulated active width = Hsync + HBP + Active Width - 1 */
  LtdcHandle.Init.AccumulatedActiveW = 499;//500;//499;
  /* Accumulated active height = Vsync + VBP + Active Heigh - 1 */
  LtdcHandle.Init.AccumulatedActiveH = 803;
  /* Total width = Hsync + HBP + Active Width + HFP - 1 */
  LtdcHandle.Init.TotalWidth = 507;//508;//507;
  /* Total height = Vsync + VBP + Active Heigh + VFP - 1 */
  LtdcHandle.Init.TotalHeigh = 805;

	/* Configure R,G,B component values for LCD background color */
	LtdcHandle.Init.Backcolor.Red= 0;
	LtdcHandle.Init.Backcolor.Blue= 0;
	LtdcHandle.Init.Backcolor.Green= 0;

	/* LCD clock configuration */
	/* PLLSAI_VCO Input = HSE_VALUE/PLL_M = 1 Mhz */
	/* PLLSAI_VCO Output = PLLSAI_VCO Input * PLLSAIN = 192 Mhz */
	/* PLLLCDCLK = PLLSAI_VCO Output/PLLSAIR = 192/4 = 48 Mhz */
	/* LTDC clock frequency = PLLLCDCLK / LTDC_PLLSAI_DIVR_8 = 48/4 = 6Mhz */

/* done in main.c SystemClockConfig

	PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC;
	PeriphClkInitStruct.PLLSAI.PLLSAIN = 192;
	PeriphClkInitStruct.PLLSAI.PLLSAIR = 4;
	PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_8;
	HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct);
*/
	/* Polarity */
	LtdcHandle.Init.HSPolarity = LTDC_HSPOLARITY_AL;
	LtdcHandle.Init.VSPolarity = LTDC_VSPOLARITY_AL;
	LtdcHandle.Init.DEPolarity = LTDC_DEPOLARITY_AL;
	LtdcHandle.Init.PCPolarity = LTDC_PCPOLARITY_IIPC;//LTDC_PCPOLARITY_IPC;

	LtdcHandle.Instance = LTDC;

  /* Configure the LTDC */
  if(HAL_LTDC_Init(&LtdcHandle) != HAL_OK) // auch init der GPIO Pins
  {
    /* Initialization Error */
    GFX_Error_Handler();
  }
}

void GFX_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address)
{
  LTDC_LayerCfgTypeDef   Layercfg;

 /* Layer Init */
  Layercfg.WindowX0 = 0;
  Layercfg.WindowX1 = 480;
  Layercfg.WindowY0 = 0;
  Layercfg.WindowY1 = 800;
  Layercfg.PixelFormat = LTDC_PIXEL_FORMAT_AL88;//LTDC_PIXEL_FORMAT_ARGB8888;
  Layercfg.FBStartAdress = FB_Address;
  Layercfg.Alpha = 255;
  Layercfg.Alpha0 = 0;
  Layercfg.Backcolor.Blue = 0;
  Layercfg.Backcolor.Green = 0;
  Layercfg.Backcolor.Red = 0;
  Layercfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA;
  Layercfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA;
  Layercfg.ImageWidth = 480;
  Layercfg.ImageHeight = 800;

	HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, LayerIndex);
  HAL_LTDC_ConfigLayer(&LtdcHandle, &Layercfg, LayerIndex);
	HAL_LTDC_EnableCLUT(&LtdcHandle, LayerIndex);
}

static uint32_t GFX_doubleBufferOne(void)
{
	return SDRAM_DOUBLE_BUFFER_ONE;
}


static uint32_t GFX_doubleBufferTwo(void)
{
	return SDRAM_DOUBLE_BUFFER_TWO;
}

uint32_t getFrame(uint8_t callerId)
{
	static uint8_t lastFrameProvided = 0;
	uint8_t i;

/* first iteration: look for a clear frame */
	i = lastFrameProvided;
	do
	{
		i++;
		if(i == MAXFRAMES)
		{
			i = 0;
		}
	} while((i != lastFrameProvided) && (frame[i].status != CLEAR));

	if((i < MAXFRAMES) && (frame[i].status == CLEAR))
	{
		frame[i].status = BLOCKED;
		frame[i].caller = callerId;
		lastFrameProvided = i;
		return frame[i].StartAddress;
	}

/* second iteration: look for a frame which may be reused after clearing */
	i = lastFrameProvided;
	do
	{
		i++;
		if(i == MAXFRAMES)
		{
			i = 0;
		}
	}while((i != lastFrameProvided) && (frame[i].status != RELEASED));


	if((i < MAXFRAMES) && (frame[i].status == RELEASED))
	{
		GFX_clear_frame_immediately(frame[i].StartAddress);
		frame[i].status = BLOCKED;
		lastFrameProvided = i;
		return frame[i].StartAddress;
	}
	return 0;
}


void GFX_forceReleaseFramesWithId(uint8_t callerId)
{
	for(int i=0; i<MAXFRAMES; i++)
		if((frame[i].caller == callerId) && (frame[i].status == BLOCKED))
			frame[i].status = RELEASED;
}


void releaseAllFramesExcept(uint8_t callerId, uint32_t frameStartAddress)
{
	for(int i=0; i<MAXFRAMES; i++)
		if((frame[i].caller == callerId) && (frame[i].status == BLOCKED) && (frame[i].StartAddress != frameStartAddress))
			frame[i].status = RELEASED;
}


uint8_t releaseFrame(uint8_t callerId, uint32_t frameStartAddress)
{
	static uint8_t countErrorCalls = 0;
	
	if(frameStartAddress < FBGlobalStart)
		return 2;


	uint8_t i;

	i = 0;
	while((i < MAXFRAMES) && (frame[i].StartAddress != frameStartAddress))
		i++;

	if((i < MAXFRAMES) && (frame[i].StartAddress == frameStartAddress))
	{
		if(frame[i].caller == callerId)
		{
			frame[i].status = RELEASED;
			return 1;
		}
		else
			countErrorCalls++;
	}
	return 0;
}


uint16_t blockedFramesCount(void)
{
	uint16_t count = MAXFRAMES;
	
	for(int i = 0;i<MAXFRAMES;i++)
		if(frame[i].status == BLOCKED)
			count--;
		
	return count;
}


uint8_t housekeepingFrame(void)
{
	static uint8_t countLogClear = 0;
	uint8_t i;
	uint8_t retVal = 1;
	
	if(DMA2D_at_work == 255)
	{
		i = 0;
		/* skip frame cleaning for actual frames which have not yet been replaced by new top/bottom frames */
		while((i < MAXFRAMES) && ((frame[i].status != RELEASED) || (frame[i].StartAddress == GFX_get_pActualFrameTop()) || (frame[i].StartAddress == GFX_get_pActualFrameBottom())))
			i++;
	
		if((i < MAXFRAMES) && (frame[i].status == RELEASED))
		{
			if(frame[i].caller == 15)
				countLogClear++;
			GFX_clear_frame_dma2d(i);
		}
		else
		{
			retVal = 0;		/* no more frame to be cleaned found */
		}
	}
	return retVal;
}


static void GFX_Dma2d_TransferComplete(DMA2D_HandleTypeDef* Dma2dHandle)
{
	if(DMA2D_at_work < MAXFRAMES)
		frame[DMA2D_at_work].status = CLEAR;

	DMA2D_at_work = 255;
}


static void GFX_Dma2d_TransferError(DMA2D_HandleTypeDef* Dma2dHandle)
{

}

static void GFX_Error_Handler(void)
{
    /* Turn LED3 on */
//    BSP_LED_On(LED3);
    while(1)
    {
    }
}

void write_content_simple(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const char *text, uint8_t color)
{
	GFX_DrawCfgWindow	hgfx;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	if(!pSettings->FlipDisplay)
	{
		if(XrightGimpStyle > 799)
			XrightGimpStyle = 799;
		if(XleftGimpStyle >= XrightGimpStyle)
			XleftGimpStyle = 0;
		if(YtopGimpStyle > 479)
			YtopGimpStyle = 479;
	}
	hgfx.Image = tMscreen;
	hgfx.WindowNumberOfTextLines = 1;
	hgfx.WindowLineSpacing = 0;
	hgfx.WindowTab = 0;

	if(!pSettings->FlipDisplay)
	{
		hgfx.WindowX0 = XleftGimpStyle;
		hgfx.WindowX1 = XrightGimpStyle;
		hgfx.WindowY1 = 479 - YtopGimpStyle;
		if(hgfx.WindowY1 < Font->height)
			hgfx.WindowY0 = 0;
		else
			hgfx.WindowY0 = hgfx.WindowY1 - Font->height;
	}
	else
	{
		hgfx.WindowX0 = 800 - XrightGimpStyle;
		hgfx.WindowX1 = 800 - XleftGimpStyle;
		hgfx.WindowY0 = YtopGimpStyle;
		if(hgfx.WindowY0 + Font->height >= 479)
			hgfx.WindowY1 = 479;
		else
			hgfx.WindowY1 = hgfx.WindowY0 + Font->height;
	}
	GFX_write_string_color(Font, &hgfx, text, 0, color);
}


void gfx_write_topline_simple(GFX_DrawCfgScreen *tMscreen, const char *text, uint8_t color)
{
	GFX_DrawCfgWindow	hgfx;
	const tFont *Font = &FontT48;
	
	hgfx.Image = tMscreen;
	hgfx.WindowNumberOfTextLines = 1;
	hgfx.WindowLineSpacing = 0;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	hgfx.WindowTab = 0;
	hgfx.WindowX0 = 20;
	hgfx.WindowX1 = 779;

	if(!pSettings->FlipDisplay)
	{
		hgfx.WindowY1 = 479;
		hgfx.WindowY0 = hgfx.WindowY1 - Font->height;
	}
	else
	{
		hgfx.WindowY0 = 0;
		hgfx.WindowY1 = Font->height;
	}
	GFX_write_label(Font, &hgfx, text, color);
}


void gfx_write_page_number(GFX_DrawCfgScreen *tMscreen, uint8_t page, uint8_t total, uint8_t color)
{
	GFX_DrawCfgWindow	hgfx;
	const tFont *Font = &FontT48;
	char text[7];
	uint8_t i, secondDigitPage, secondDigitTotal;

	SSettings* pSettings;
	pSettings = settingsGetPointer();

	if(total > 8)
	{
		Font = &FontT24;
	}

	hgfx.Image = tMscreen;
	hgfx.WindowNumberOfTextLines = 1;
	hgfx.WindowLineSpacing = 0;
	hgfx.WindowTab = 0;

	if(!pSettings->FlipDisplay)
	{
		hgfx.WindowX1 = 779;
		if(Font == &FontT24)
		{
			hgfx.WindowX0 = hgfx.WindowX1 - (Font->spacesize*3);
		}
		else
		{
			hgfx.WindowX0 = hgfx.WindowX1 - (Font->spacesize2Monospaced*3);
		}
		hgfx.WindowY1 = 479;
		hgfx.WindowY0 = hgfx.WindowY1 - Font->height;
	}
	else
	{
		hgfx.WindowX1 = 25*5;
		hgfx.WindowX0 = 0;
		hgfx.WindowY1 = Font->height;;
		hgfx.WindowY0 = 0;
	}
	if(page > 99)
		page = 99;
	if(total > 99)
		total = 99;
	
	i = 0;
	text[i++] = '\002';
	
	secondDigitPage = page / 10;
	page -= secondDigitPage * 10;

	secondDigitTotal = total / 10;
	total -= secondDigitTotal * 10;
	
	if(secondDigitPage)
		text[i++] = '0' + secondDigitPage;
	text[i++] = '0' + page;

	text[i++] = '/';

	if(secondDigitTotal)
		text[i++] = '0' + secondDigitTotal;
	text[i++] = '0' + total;

	text[i] = 0;
	
	GFX_clear_window_immediately(&hgfx);
	GFX_write_label(Font, &hgfx, text, color);
}


uint8_t gfx_number_to_string(uint8_t max_digits, _Bool fill, char *pText, uint32_t input)
{
	uint8_t digits[10];
	uint32_t number, divider;
	int first;
	uint8_t out;
	
	number = input;
	first = 0;
	divider = 1000000000;
	for(int i=9;i>=0;i--)
	{
		digits[i] = (uint8_t)(number / divider);
		number -= digits[i] * divider;
		divider /= 10;
		if((first == 0) && (digits[i] != 0))
			first = i;
	}
	
	if((first + 1) > max_digits)
	{
		for(int i = 0; i<max_digits; i++)
			pText[i] = '9';
		out = max_digits;
	}
	else if(fill)
	{
		int i = 0;
		for(int k = max_digits; k>0; k--)
			pText[i++] = digits[k -1] +  '0';
		out = max_digits;
	}
	else
	{
		int i = 0;
		for(int k = first; k>=0; k--)
			pText[i++] = digits[k] +  '0';
		out = i;
	}
	
	return out;
}


	/* output is
	 * 0->
	 *    |
	 *    v
	 *
	 * input is
	 * 
	 *   -> 
	 * A
	 * |
	 * 0
	 */
void GFX_screenshot(void)
{
	uint32_t pSource = GFX_get_pActualFrameTop();
	uint32_t pSourceBottom =GFX_get_pActualFrameBottom();
	uint32_t pBottomNew = getFrame(99);
	uint32_t pDestination = GFX_doubleBufferOne();
	uint32_t sourceNow;

	
	uint32_t 	bot_leftStart = FrameHandler.actualBottom.leftStart; 			// x0 z.B. 0
	uint32_t 	bot_bottomStart = FrameHandler.actualBottom.bottomStart; 	// y0 z.B. 25
	uint32_t  bot_width = FrameHandler.actualBottom.width;							// 800
	uint32_t  bot_height = FrameHandler.actualBottom.height;						// 390

	struct split
	{
		uint8_t blue;
		uint8_t green;
		uint8_t red;
		uint8_t alpha;
	};

	union inout_u
	{
		uint32_t in;
		struct split out;
	};
	
	union inout_u value;

/* test	
 uint32_t pSourceTemp = pSource + (2*479);
	for (int j = 0xFFFF; j > 0x00FF; j -= 0x0100)
	{
		*(__IO uint16_t*)pSourceTemp = j;
		pSourceTemp += 480*2;
	}
*/
	// Top Layer
	const unsigned width = 800, height = 480;
	const uint32_t heightX2 = height*2;
	
	for(unsigned y = 0; y < height; y++)
	{
		sourceNow = pSource + 2 * ((height - 1) - y);
		for(unsigned x = 0; x < width; x++)
		{
//			sourceNow += 2 * height * x  + 2 * (height - 1 - y);
			value.in = ColorLUT[*(__IO uint8_t*)(sourceNow)];
			value.out.alpha = *(__IO uint8_t*)(sourceNow + 1);
			
			*(__IO uint8_t*)(pDestination++) = value.out.red;
			*(__IO uint8_t*)(pDestination++) = value.out.green;
			*(__IO uint8_t*)(pDestination++) = value.out.blue;
			*(__IO uint8_t*)(pDestination++) = value.out.alpha;
			sourceNow += heightX2;
		}
	}
	
	// Bottom Layer
	// build newBottom
	pSource = pSourceBottom;
	for(unsigned x = bot_leftStart; x < bot_leftStart+bot_width; x++)
	{
		for(unsigned y = bot_bottomStart; y < bot_bottomStart+bot_height; y++)
		{
				pDestination = pBottomNew + (2 * y);
				pDestination += heightX2 * x;
				*(__IO uint16_t*)(pDestination) = *(__IO uint16_t*)(pSource);
				pSource += 2;
		}
	}		
	
	// output Bottom Layer
	pSource = pBottomNew;
	pDestination = GFX_doubleBufferTwo();

	for(unsigned y = 0; y < height; y++)
	{
		sourceNow = pSource + 2 * ((height - 1) - y);
		for(unsigned x = 0; x < width; x++)
		{
//		sourceNow =  pSource + 2 * height * x  + 2 * (height - 1 - y);
			value.in = ColorLUT[*(__IO uint8_t*)(sourceNow)];
			value.out.alpha = *(__IO uint8_t*)(sourceNow + 1);
			
			*(__IO uint8_t*)(pDestination++) = value.out.red;
			*(__IO uint8_t*)(pDestination++) = value.out.green;
			*(__IO uint8_t*)(pDestination++) = value.out.blue;
			*(__IO uint8_t*)(pDestination++) = value.out.alpha;
			sourceNow += heightX2;
		}
	}
	releaseFrame(99,pBottomNew);
/*
	// das kommt dazu!
	unsigned yEnd = 480 - FrameHandler.actualBottom.bottomStart;
	unsigned yStart = yEnd - FrameHandler.actualBottom.height;
	
	if(yStart > 0)
	{
		for(unsigned y = 0; y < yStart; y++)
		for(unsigned x = 0; x < width; x++)
		{
			*(__IO uint8_t*)(pDestination++) = 0;
			*(__IO uint8_t*)(pDestination++) = 0;
			*(__IO uint8_t*)(pDestination++) = 0;
			*(__IO uint8_t*)(pDestination++) = 0;
		}
	}
	for(unsigned y = yStart; y < yEnd; y++)
	for(unsigned x = 0; x < width; x++)
	{
		sourceNow =  pSource + 2 * height * x  + 2 * (height - 1 - y);
		value.in = ColorLUT[*(__IO uint8_t*)(sourceNow)];
		value.out.alpha = *(__IO uint8_t*)(sourceNow + 1);
		
		*(__IO uint8_t*)(pDestination++) = value.out.red;
		*(__IO uint8_t*)(pDestination++) = value.out.green;
		*(__IO uint8_t*)(pDestination++) = value.out.blue;
		*(__IO uint8_t*)(pDestination++) = value.out.alpha;
	}
	if(yEnd < 480)
	{
		for(unsigned y = yEnd; y < 480; y++)
		for(unsigned x = 0; x < width; x++)
		{
			*(__IO uint8_t*)(pDestination++) = 0;
			*(__IO uint8_t*)(pDestination++) = 0;
			*(__IO uint8_t*)(pDestination++) = 0;
			*(__IO uint8_t*)(pDestination++) = 0;
		}
	}
*/	
}

tFont* GFX_Check_Extra_Font(uint8_t character, tFont *Font)
{
	uint32_t i;
	uint32_t found;

	found = 0;
	for(i=0;i<Font->length;i++)
	{
		if(Font->chars[i].code == character)
		{
			found = 1;
			break;
		}
	}
	if (!found && Font == &FontT54)
	{
		Font = (tFont *)&FontT54Extra;
	}
	else if (!found && (Font == &FontT84 || Font == &FontT84Spaced))
	{
		Font = (tFont *)&FontT84Extra;
	}
	else if (!found && Font == &FontT105)
	{
		Font = (tFont *)&FontT105Extra;
	}

	return Font;
}

uint32_t GFX_Character_Width(uint8_t character, tFont *Font)
{
	uint32_t i;
	uint32_t found;

	for(i=0;i<Font->length;i++)
	{
		if(Font->chars[i].code == character)
		{
			return Font->chars[i].image->width;
		}
	}

	found = 0;
	if (Font == &FontT54)
	{
		found = 1;
		Font = (tFont *)&FontT54Extra;
	}
	else if (Font == &FontT84 || Font == &FontT84Spaced)
	{
		found = 1;
		Font = (tFont *)&FontT84Extra;
	}
	else if (Font == &FontT105)
	{
		found = 1;
		Font = (tFont *)&FontT105Extra;
	}

	if (found)
	{
		for(i=0;i<Font->length;i++)
		{
			if(Font->chars[i].code == character)
			{
				return Font->chars[i].image->width;
			}
		}
	}

	return 0;
}