view Discovery/Src/tMenuCustom.c @ 623:ba83a8ef9bad

Improvment frame Handling: In previous version, especially during fast menu operations, from time to time a flicker (in case of cyclic updated views) or corrupted menus appeared. Possible root cause is a interferance in the chain: refresh display (~100ms) => release frame (in parallel to) provide frame (~45ms) => clear frame (~45ms). to improve the behaviour the clear frame loop is not iterated until all bufferes are cleared (before one buffer every~45ms). getFrame() does now iterate through all frame buffers instead reusing the first possible (to avoid ghoust views and to provide more time to housekeeping function for cleanup)
author Ideenmodellierer
date Sun, 07 Feb 2021 22:04:43 +0100
parents fb5bb04ad914
children b9d4baa4f6fa
line wrap: on
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/tMenuCustom.c
/// \brief  Menu Custom - Provide access to custom view options
/// \author heinrichs weikamp gmbh
/// \date   25-Aug-2020
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2020 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Includes ------------------------------------------------------------------*/
#include <stdio.h>
#include <string.h>
#include "tMenu.h"
#include "tHome.h"
#include "tStructure.h"
#include "tMenuCustom.h"
#include "text_multilanguage.h"
#include "data_central.h"
#include "motion.h"
#include "gfx_fonts.h"
#include "tInfo.h"
#include "motion.h"


/* Exported functions --------------------------------------------------------*/

uint32_t tMCustom_refresh(uint8_t line, char *text, uint16_t *tab, char *subtext)
{
    uint8_t textPointer;

    textPointer = 0;
    *tab = 550;
    *subtext = 0;

    if((line == 0) || (line == 1))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_Customviews;
    }
    text[textPointer++] = '\n';
    text[textPointer++] = '\r';
    text[textPointer] = 0;

    if((line == 0) || (line == 2))
    {
       text[textPointer++] = TXT_2BYTE;
       text[textPointer++] = TXT2BYTE_ExtraDisplay;
       text[textPointer++] = ' ';
       text[textPointer++] = ' ';
       text[textPointer++] = TXT_2BYTE;

       switch(settingsGetPointer()->extraDisplay)
       {
		   /* BigFont */
		   case EXTRADISPLAY_BIGFONT:
			   text[textPointer++] = TXT2BYTE_ExtraBigFont;
			   break;
		   /* DecoGame */
		   case EXTRADISPLAY_DECOGAME:
			   text[textPointer++] = TXT2BYTE_ExtraDecoGame;
			   break;
		   /* none */
		   case EXTRADISPLAY_none:
			   text[textPointer++] = TXT2BYTE_ExtraNone;
			   break;

		   default:
			   snprintf(&text[textPointer++],2,"%u",settingsGetPointer()->extraDisplay);
       break;
       }
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 3))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectCustomviews;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 4))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectBigFont;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

#ifdef ENABLE_MOTION_CONTROL
    if((line == 0) || (line == 5))
    {
    /* MotionCtrl */
		text[textPointer++] = TXT_2BYTE;
		text[textPointer++] = TXT2BYTE_MotionCtrl;
    }

	strcpy(&text[textPointer],"\n\r");
	textPointer += 2;
#endif
    return StMCustom;
}