view Discovery/Inc/timer.h @ 623:ba83a8ef9bad

Improvment frame Handling: In previous version, especially during fast menu operations, from time to time a flicker (in case of cyclic updated views) or corrupted menus appeared. Possible root cause is a interferance in the chain: refresh display (~100ms) => release frame (in parallel to) provide frame (~45ms) => clear frame (~45ms). to improve the behaviour the clear frame loop is not iterated until all bufferes are cleared (before one buffer every~45ms). getFrame() does now iterate through all frame buffers instead reusing the first possible (to avoid ghoust views and to provide more time to housekeeping function for cleanup)
author Ideenmodellierer
date Sun, 07 Feb 2021 22:04:43 +0100
parents 5f11787b4f42
children aa6006975e76
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/timer.h
/// \brief  Contains timer related functionality like stopwatch and security stop
/// \author Peter Ryser
/// \date
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef TIMER_H
#define TIMER_H

void timer_init(void);
void timer_UpdateSecond(_Bool checkOncePerSecond);
void timer_Stopwatch_Restart(void);
void timer_Stopwatch_Stop(void);
long timer_Stopwatch_GetTime(void);
float timer_Stopwatch_GetAvarageDepth_Meter(void);
long timer_Safetystop_GetCountDown(void);
uint8_t timer_Safetystop_GetDepthUpperLimit(void);

#endif // TIMER_H