view Discovery/Inc/timer.h @ 422:b67327177159 ImprovmentNVM_2

Moved Timeout handling out of 100ms callback: Handling of the timeout is not timecritical and may be done in the main loop. This was needed because writing of flash data shall be done before going to sleep. Having this function in the timer callback would raise the risk of flash inconsitencies due to parallel calls out of the main loop => Created a separate function containing the old timeout detection functionality
author ideenmodellierer
date Mon, 10 Feb 2020 19:29:12 +0100
parents 5f11787b4f42
children aa6006975e76
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/timer.h
/// \brief  Contains timer related functionality like stopwatch and security stop
/// \author Peter Ryser
/// \date
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef TIMER_H
#define TIMER_H

void timer_init(void);
void timer_UpdateSecond(_Bool checkOncePerSecond);
void timer_Stopwatch_Restart(void);
void timer_Stopwatch_Stop(void);
long timer_Stopwatch_GetTime(void);
float timer_Stopwatch_GetAvarageDepth_Meter(void);
long timer_Safetystop_GetCountDown(void);
uint8_t timer_Safetystop_GetDepthUpperLimit(void);

#endif // TIMER_H