Mercurial > public > ostc4
view Discovery/Inc/display.h @ 422:b67327177159 ImprovmentNVM_2
Moved Timeout handling out of 100ms callback:
Handling of the timeout is not timecritical and may be done in the main loop. This was needed because writing of flash data shall be done before going to sleep. Having this function in the timer callback would raise the risk of flash inconsitencies due to parallel calls out of the main loop
=> Created a separate function containing the old timeout detection functionality
author | ideenmodellierer |
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date | Mon, 10 Feb 2020 19:29:12 +0100 |
parents | 5f11787b4f42 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/display.h /// \brief /// \author Heinrichs Weikamp /// \date 2018 /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// #ifndef DISPLAY_H #define DISPLAY_H void display_power_on__1_of_2__pre_RGB(void); void display_power_on__2_of_2__post_RGB(void); void display_power_off(void); void display_sleep(void); void display_sleep_release(void); #endif /* DISPLAY_H */