view Discovery/Inc/timer.h @ 307:b6436edfb2c0 cleanup-4

cleanup: factor out unused stopwatch code Visually, this looks a bit of a dangerous cleanup, but its not :-) To explain this cleanup: stopwatch_seconds is never used, so assign to it is useless, and the variable can be removed. Now, stopwatch_start_at_this_dive_time_seconds is not used any more, so remove it as well. Now, look at the boolResetStopwatch code. It is used but only to reset itself. This makes the whole stopwatch block in data_exchange_main.c a useless thing. All the other cleanup is trivial. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Wed, 22 May 2019 22:22:15 +0200
parents 5f11787b4f42
children aa6006975e76
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/timer.h
/// \brief  Contains timer related functionality like stopwatch and security stop
/// \author Peter Ryser
/// \date
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef TIMER_H
#define TIMER_H

void timer_init(void);
void timer_UpdateSecond(_Bool checkOncePerSecond);
void timer_Stopwatch_Restart(void);
void timer_Stopwatch_Stop(void);
long timer_Stopwatch_GetTime(void);
float timer_Stopwatch_GetAvarageDepth_Meter(void);
long timer_Safetystop_GetCountDown(void);
uint8_t timer_Safetystop_GetDepthUpperLimit(void);

#endif // TIMER_H