Mercurial > public > ostc4
view Discovery/Src/simulation.c @ 361:b111fc4250e9 MotionDetection
Pass action to customer vie update function.
By intoducing shakes the reason for calling an update may not only be the middle button. To be able to handle positiv and negativ shake events the action is now provided to the update function
author | Ideenmodellierer |
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date | Tue, 11 Jun 2019 05:30:09 +0200 |
parents | 9f0efc4df01e |
children | 5ca177d2df5d |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Src/simulation.c /// \brief Contains dive simulation functionality /// \author Heinrichs Weikamp gmbh /// \date 13-Oct-2014 /// /// \details /// The simulation uses "extern SDiveState stateSim" defined in dataCentral.h" /// /// simulation_start(void) sets stateUsed to stateSim and initializes simulation /// simulation_UpdateLifeData should be called at least once per second /// simulation_end() sets stateUsed back to stateReal /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// #include <string.h> #include "simulation.h" #include "decom.h" #include "calc_crush.h" #include "data_exchange.h" #include "timer.h" #include "check_warning.h" #include "vpm.h" #include "buehlmann.h" #include "logbook_miniLive.h" //Private state variables static float sim_aim_depth_meter; static _Bool sim_heed_decostops = 1; static const float sim_descent_rate_meter_per_min = 20; //Private functions static float sim_get_ambiant_pressure(SDiveState * pDiveState); static void sim_reduce_deco_time_one_second(SDiveState* pDiveState); static void simulation_set_aim_depth(int depth_meter); /** ****************************************************************************** * @brief sets heed_decostops_while_ascending ****************************************************************************** * @param heed_decostops_while_ascending : true -> deco_stops are considered while ascending * @return void */ void simulation_set_heed_decostops(_Bool heed_decostops_while_ascending) { sim_heed_decostops = heed_decostops_while_ascending; } /** ****************************************************************************** * @brief start of simulation ****************************************************************************** * @return void */ void simulation_start(int aim_depth) { copyDiveSettingsToSim(); copyVpmRepetetiveDataToSim(); //vpm_init(&stateSimGetPointerWrite()->vpm, stateSimGetPointerWrite()->diveSettings.vpm_conservatism, 0, 0); stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = 0; stateSimGetPointerWrite()->mode = MODE_DIVE; if(aim_depth <= 0) aim_depth = 20; simulation_set_aim_depth(aim_depth); timer_init(); set_stateUsedToSim(); stateSim.lifeData.boolResetAverageDepth = 1; decoLock = DECO_CALC_init_as_is_start_of_dive; stateSim.lifeData.apnea_total_max_depth_meter = 0; } /** ****************************************************************************** * @brief end of simulation ****************************************************************************** * * @return void */ void simulation_exit(void) { timer_Stopwatch_Stop(); set_stateUsedToReal(); } /** ****************************************************************************** * @brief simulates change of Lifedata (saturation, depth change, etc.) within one second ****************************************************************************** * * @param checkOncePerSecond : true -> simulation in real time (function is evaluated only once per second) * and copy of parts of LifeData from SmallCPU with each call from HAL_TIM_PeriodElapsedCallback() * : false -> fast simulation (many simulation cycles per second are possible) * @return void */ void simulation_UpdateLifeData( _Bool checkOncePerSecond) { SDiveState * pDiveState = &stateSim; static int last_second = -1; static _Bool two_second = 0; static float lastPressure_bar = 0; if(checkOncePerSecond) { pDiveState->lifeData.temperature_celsius = stateRealGetPointer()->lifeData.temperature_celsius; pDiveState->lifeData.compass_heading = stateRealGetPointer()->lifeData.compass_heading; pDiveState->lifeData.battery_charge = stateRealGetPointer()->lifeData.battery_charge; int now = current_second(); if( last_second == now) return; last_second = now; if(!two_second) two_second = 1; else { two_second = 0; if(lastPressure_bar >= 0) { //2 seconds * 30 == 1 minute, bar * 10 = meter pDiveState->lifeData.ascent_rate_meter_per_min = (lastPressure_bar - pDiveState->lifeData.pressure_ambient_bar) * 30 * 10; } lastPressure_bar = pDiveState->lifeData.pressure_ambient_bar; } } else if(pDiveState->lifeData.depth_meter <= (float)(decom_get_actual_deco_stop(pDiveState) + 0.001)) sim_reduce_deco_time_one_second(pDiveState); pDiveState->lifeData.ppO2Sensor_bar[0] = stateRealGetPointer()->lifeData.ppO2Sensor_bar[0]; pDiveState->lifeData.ppO2Sensor_bar[1] = stateRealGetPointer()->lifeData.ppO2Sensor_bar[1]; pDiveState->lifeData.ppO2Sensor_bar[2] = stateRealGetPointer()->lifeData.ppO2Sensor_bar[2]; pDiveState->lifeData.sensorVoltage_mV[0] = stateRealGetPointer()->lifeData.sensorVoltage_mV[0]; pDiveState->lifeData.sensorVoltage_mV[1] = stateRealGetPointer()->lifeData.sensorVoltage_mV[1]; pDiveState->lifeData.sensorVoltage_mV[2] = stateRealGetPointer()->lifeData.sensorVoltage_mV[2]; pDiveState->lifeData.dive_time_seconds += 1; pDiveState->lifeData.pressure_ambient_bar = sim_get_ambiant_pressure(pDiveState); if(!is_ambient_pressure_close_to_surface(&pDiveState->lifeData) && !(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) ) { pDiveState->lifeData.dive_time_seconds_without_surface_time += 1; } if(is_ambient_pressure_close_to_surface(&pDiveState->lifeData)) // new hw 170214 { if(!(stateSimGetPointer()->lifeData.counterSecondsShallowDepth)) { if(pDiveState->diveSettings.diveMode != DIVEMODE_Apnea) pDiveState->lifeData.counterSecondsShallowDepth = settingsGetPointer()->timeoutDiveReachedZeroDepth - 15; else { pDiveState->lifeData.apnea_last_dive_time_seconds = pDiveState->lifeData.dive_time_seconds; if(pDiveState->lifeData.apnea_last_dive_time_seconds > pDiveState->lifeData.dive_time_seconds_without_surface_time) pDiveState->lifeData.apnea_last_dive_time_seconds = pDiveState->lifeData.dive_time_seconds_without_surface_time; pDiveState->lifeData.apnea_last_max_depth_meter = pDiveState->lifeData.max_depth_meter; pDiveState->lifeData.counterSecondsShallowDepth = 1; } } } else { pDiveState->lifeData.counterSecondsShallowDepth = 0; } pDiveState->lifeData.depth_meter = (pDiveState->lifeData.pressure_ambient_bar - pDiveState->lifeData.pressure_surface_bar) * 10.0f; if(pDiveState->lifeData.max_depth_meter < pDiveState->lifeData.depth_meter) pDiveState->lifeData.max_depth_meter = pDiveState->lifeData.depth_meter; /* apnoe specials */ if(pDiveState->diveSettings.diveMode == DIVEMODE_Apnea) { if(pDiveState->lifeData.max_depth_meter > pDiveState->lifeData.apnea_total_max_depth_meter) pDiveState->lifeData.apnea_total_max_depth_meter = pDiveState->lifeData.max_depth_meter; if(pDiveState->lifeData.counterSecondsShallowDepth) { pDiveState->lifeData.dive_time_seconds = 0; pDiveState->lifeData.max_depth_meter = 0; pDiveState->lifeData.boolResetAverageDepth = 1; pDiveState->lifeData.boolResetStopwatch = 1; } } /* average depth */ float *AvgDepthValue = &pDiveState->lifeData.average_depth_meter; float DepthNow = pDiveState->lifeData.depth_meter; uint32_t *AvgDepthCount = &pDiveState->lifeData.internal.average_depth_meter_Count; uint32_t *AvgDepthTimer = &pDiveState->lifeData.internal.average_depth_last_update_dive_time_seconds_without_surface_time; uint32_t AvgSecondsSinceLast; uint32_t DiveTime = pDiveState->lifeData.dive_time_seconds_without_surface_time; if(pDiveState->lifeData.boolResetAverageDepth) { *AvgDepthValue = DepthNow; *AvgDepthCount = 1; *AvgDepthTimer = DiveTime; pDiveState->lifeData.boolResetAverageDepth = 0; } else if (DiveTime > *AvgDepthTimer) { AvgSecondsSinceLast = DiveTime - *AvgDepthTimer; for(int i=0;i<AvgSecondsSinceLast;i++) { *AvgDepthValue = (*AvgDepthValue * *AvgDepthCount + DepthNow) / (*AvgDepthCount + 1); *AvgDepthCount += 1; } *AvgDepthTimer = DiveTime; } if(*AvgDepthCount == 0) *AvgDepthValue = 0; /* Exposure Tissues */ decom_tissues_exposure(1, &pDiveState->lifeData); decom_oxygen_calculate_cns_exposure(1, &pDiveState->lifeData.actualGas, pDiveState->lifeData.pressure_ambient_bar, &pDiveState->lifeData.cns); if(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth += 1; if(stateSimGetPointer()->lifeData.counterSecondsShallowDepth >= settingsGetPointer()->timeoutDiveReachedZeroDepth) simulation_exit(); } vpm_crush(pDiveState); } /** ****************************************************************************** * @brief adds extra time for fast simulation ****************************************************************************** *@param minutes * @return float : new pressure */ static void simulation_add_time(int minutes) { for(int i = 0; i < 60 * minutes; i++) { simulation_UpdateLifeData(0); updateMiniLiveLogbook(0); timer_UpdateSecond(0); } } /** ****************************************************************************** * @brief get aim_depth ****************************************************************************** * @return sim_aim_depth_meter; */ uint16_t simulation_get_aim_depth(void) { return (uint16_t)sim_aim_depth_meter; } /** ****************************************************************************** * @brief get heed decostops ****************************************************************************** * @return true if ascend follows decostops; */ _Bool simulation_get_heed_decostops(void) { return sim_heed_decostops; } /** ****************************************************************************** * @brief sets aim_depth ****************************************************************************** *@param depth_meter * @return float : new pressure */ static void simulation_set_aim_depth(int depth_meter) { sim_aim_depth_meter = depth_meter; } /** ****************************************************************************** * @brief simulates ambiant pressure depending on aim depth ****************************************************************************** * @note if aim_depth != actual depth, the depth change within one second * (depending on descent or ascent) rate is calculated * @param SDiveState* pDiveState: * @return float : new ambiant pressure */ static float sim_get_ambiant_pressure(SDiveState * pDiveState) { //Calc next depth uint8_t actual_deco_stop = decom_get_actual_deco_stop(pDiveState); float depth_meter = pDiveState->lifeData.depth_meter; float surface_pressure_bar = pDiveState->lifeData.pressure_surface_bar; if(depth_meter < sim_aim_depth_meter) { depth_meter = depth_meter + sim_descent_rate_meter_per_min / 60; if(depth_meter > sim_aim_depth_meter) depth_meter = sim_aim_depth_meter; } else if(depth_meter > sim_aim_depth_meter) { depth_meter -= pDiveState->diveSettings.ascentRate_meterperminute / 60; if(depth_meter < sim_aim_depth_meter) depth_meter = sim_aim_depth_meter; if(sim_heed_decostops && depth_meter < actual_deco_stop) { if(actual_deco_stop < (depth_meter + pDiveState->diveSettings.ascentRate_meterperminute / 60)) depth_meter = actual_deco_stop; else depth_meter += pDiveState->diveSettings.ascentRate_meterperminute / 60; } } return surface_pressure_bar + depth_meter / 10; } /** ****************************************************************************** * @brief Reduces deco time of deepest stop by one second ****************************************************************************** * @note called during fast simulation * @param SDiveState* pDiveState: * @return void */ void sim_reduce_deco_time_one_second(SDiveState* pDiveState) { SDecoinfo* pDecoinfo; if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) pDecoinfo = &pDiveState->decolistBuehlmann; else pDecoinfo = &pDiveState->decolistVPM; //Reduce deco time of deepest stop by one second for(int i = DECOINFO_STRUCT_MAX_STOPS -1 ;i >= 0; i--) { if(pDecoinfo->output_stop_length_seconds[i] > 0) { pDecoinfo->output_stop_length_seconds[i]--; break; } } } SDecoinfo* simulation_decoplaner(uint16_t depth_meter, uint16_t intervall_time_minutes, uint16_t dive_time_minutes, uint8_t *gasChangeListDepthGas20x2) { uint8_t ptrGasChangeList = 0; // new hw 160704 SDiveState * pDiveState = &stateSim; copyDiveSettingsToSim(); vpm_init(&pDiveState->vpm, pDiveState->diveSettings.vpm_conservatism, 0, 0); //buehlmann_init(); //timer_init(); memset(&pDiveState->events,0, sizeof(SEvents)); pDiveState->diveSettings.internal__pressure_first_stop_ambient_bar_as_upper_limit_for_gf_low_otherwise_zero = 0; //Calc desaturation during intervall (with Air) setActualGasAir(&pDiveState->lifeData); if(intervall_time_minutes > 0) { decom_tissues_exposure(intervall_time_minutes * 60, &pDiveState->lifeData); decom_oxygen_calculate_cns_degrade(&pDiveState->lifeData.cns, intervall_time_minutes * 60); } //Switch to first Gas setActualGasFirst(&pDiveState->lifeData); // new hw 160704 if(gasChangeListDepthGas20x2) { gasChangeListDepthGas20x2[ptrGasChangeList++] = 0; gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->lifeData.actualGas.GasIdInSettings; gasChangeListDepthGas20x2[0] =0; // depth zero } //Going down / descent simulation_set_aim_depth(depth_meter); for(int i = 0; i < 60 * dive_time_minutes; i++) { simulation_UpdateLifeData(0); check_warning2(pDiveState); if(pDiveState->warnings.betterGas) { setActualGas(&pDiveState->lifeData,actualBetterGasId(),pDiveState->lifeData.actualGas.setPoint_cbar); if(gasChangeListDepthGas20x2 && (pDiveState->diveSettings.diveMode == DIVEMODE_OC)) { gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->lifeData.depth_meter; gasChangeListDepthGas20x2[ptrGasChangeList++] = actualBetterGasId(); } } } decom_CreateGasChangeList(&pDiveState->diveSettings, &pDiveState->lifeData); // was there before and needed for buehlmann_calc_deco and vpm_calc // new hw 160704 if(gasChangeListDepthGas20x2 && (pDiveState->diveSettings.diveMode == DIVEMODE_OC)) { // change direction from better gas to deco gas gasChangeListDepthGas20x2[ptrGasChangeList++] = 255; gasChangeListDepthGas20x2[ptrGasChangeList++] = 255; // ascend (deco) gases for(int i=1; i<=5;i++) { if(pDiveState->diveSettings.decogaslist[i].change_during_ascent_depth_meter_otherwise_zero == 0) break; gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->diveSettings.decogaslist[i].change_during_ascent_depth_meter_otherwise_zero; gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->diveSettings.decogaslist[i].GasIdInSettings; } gasChangeListDepthGas20x2[0] = 0; } // deco and ascend calc if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) { /* this does modify the cns now 11.06.2015 */ buehlmann_calc_deco(&pDiveState->lifeData,&pDiveState->diveSettings,&pDiveState->decolistBuehlmann); pDiveState->lifeData.cns += buehlmann_get_gCNS(); return &pDiveState->decolistBuehlmann; } else { /* this does modify the cns now 11.06.2015 */ vpm_calc(&pDiveState->lifeData,&pDiveState->diveSettings,&pDiveState->vpm,&pDiveState->decolistVPM, DECOSTOPS); pDiveState->lifeData.cns += vpm_get_CNS(); return &pDiveState->decolistVPM; } } static float sGChelper_bar(uint16_t depth_meter) { SDiveState * pDiveState = &stateSim; float ambient, surface, density, meter; surface = pDiveState->lifeData.pressure_surface_bar; if(!depth_meter) return surface; density = ((float)( 100 + settingsGetPointer()->salinity)) / 100.0f; meter = depth_meter * (0.09807f * density); ambient = (meter + surface); return ambient; } /** ****************************************************************************** * @brief simulation_helper_change_points ****************************************************************************** * @param * @return void */ void simulation_helper_change_points(SSimDataSummary *outputSummary, uint16_t depth_meter, uint16_t dive_time_minutes, SDecoinfo *decoInfoInput, const uint8_t *gasChangeListDepthGas20x2) { uint8_t ptrDecoInfo = 0; uint16_t actualDepthPoint = 0; uint16_t nextDepthPoint = 0; uint8_t actualConsumGasId = 0; uint8_t nextGasChangeMeter = 0; uint8_t ptrChangeList = 0; float timeThis = 0; float timeSummary = 0; float sim_descent_rate_meter_per_min_local = 10; float sim_ascent_rate_meter_per_min_local = 10; SDiveState * pDiveState = &stateSim; uint8_t depthDecoNext, depthLast, depthSecond, depthInc; if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = pDiveState->diveSettings.ascentRate_meterperminute; } else { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = 10;// fix in vpm_calc_deco(); } outputSummary->descentRateMeterPerMinute = sim_descent_rate_meter_per_min_local; outputSummary->ascentRateMeterPerMinute = sim_ascent_rate_meter_per_min_local; // bottom gas ppO2 if(gasChangeListDepthGas20x2) { nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; while(actualDepthPoint < depth_meter) { if(nextGasChangeMeter && (nextGasChangeMeter < depth_meter) && (gasChangeListDepthGas20x2[ptrChangeList] != 255)) // list has 255,255 for turn from travel to deco { nextDepthPoint = nextGasChangeMeter; } else { nextDepthPoint = depth_meter; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; actualDepthPoint = nextDepthPoint; if(actualDepthPoint != depth_meter) { actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } } } else { actualConsumGasId = pDiveState->lifeData.actualGas.GasIdInSettings; nextGasChangeMeter = 0; } outputSummary->ppO2AtBottom = (sGChelper_bar(depth_meter) - WATER_VAPOUR_PRESSURE) * pDiveState->diveSettings.gas[actualConsumGasId].oxygen_percentage / 100.0f; // going down actualDepthPoint = 0; nextDepthPoint = depth_meter; timeThis = ((float)(nextDepthPoint - actualDepthPoint)) / sim_descent_rate_meter_per_min_local; timeSummary += timeThis; outputSummary->timeToBottom = (uint16_t)timeThis; // bottom time timeThis = ((float)dive_time_minutes) - timeSummary; timeSummary += timeThis; outputSummary->timeAtBottom = (uint16_t)timeSummary; // ascend to first deco stop actualDepthPoint = depth_meter; // that is where we are timeThis = 0; if(!decoInfoInput->output_stop_length_seconds[0]) // NDL dive { depthLast = 0; ptrDecoInfo = 0; depthDecoNext = 0; } else { // prepare deco stop list depthLast = (uint8_t)(stateUsed->diveSettings.last_stop_depth_bar * 10); depthSecond = (uint8_t)(stateUsed->diveSettings.input_second_to_last_stop_depth_bar * 10); depthInc = (uint8_t)(stateUsed->diveSettings.input_next_stop_increment_depth_bar * 10); for(ptrDecoInfo=DECOINFO_STRUCT_MAX_STOPS-1; ptrDecoInfo>0; ptrDecoInfo--) if(decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) break; if(ptrDecoInfo == 0) { depthDecoNext = depthLast; } else depthDecoNext = depthSecond + (( ptrDecoInfo - 1 )* depthInc); } nextDepthPoint = depthDecoNext; if(actualDepthPoint > nextDepthPoint) { // flip signs! It's going up timeThis = ((float)(actualDepthPoint - nextDepthPoint)) / sim_ascent_rate_meter_per_min_local; actualDepthPoint = nextDepthPoint; // that is where we are } timeSummary += timeThis; outputSummary->timeToFirstStop = (uint16_t)timeSummary; outputSummary->depthMeterFirstStop = actualDepthPoint; //ascent nextDepthPoint = 0; timeThis = 0; if(actualDepthPoint > nextDepthPoint) // only if deco { // ascent time timeThis = ((float)(actualDepthPoint - nextDepthPoint)) / sim_ascent_rate_meter_per_min_local; // deco stop time for(ptrDecoInfo=0;ptrDecoInfo < DECOINFO_STRUCT_MAX_STOPS; ptrDecoInfo++) { timeThis += decoInfoInput->output_stop_length_seconds[ptrDecoInfo] / 60; if(!decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) break; } } timeSummary += timeThis; outputSummary->timeToSurface = (uint16_t)timeSummary; } /** ****************************************************************************** * @brief simulation_gas_consumption ****************************************************************************** * @note called by openEdit_PlanResult() in tMenuEditPlanner.c * @note the ascend and descend time is taken from pDiveState->lifeData.ascent_rate_meter_per_min and const float sim_descent_rate_meter_per_min * @param outputConsumptionList list from 1 to 5 for gas 1 to 5 * @param depth_meter for descend * @param dive_time_minutes for descend and bottom time * @param the calculated deco list * @param gasConsumTravelInput: how many l/min for all but deco stops * @param gasConsumDecoInput: how many l/min for deco stops only * @return void */ void simulation_gas_consumption(uint16_t *outputConsumptionList, uint16_t depth_meter, uint16_t dive_time_minutes, SDecoinfo *decoInfoInput, uint8_t gasConsumTravelInput, uint8_t gasConsumDecoInput, const uint8_t *gasChangeListDepthGas20x2) { uint8_t ptrDecoInfo = 0; uint8_t ptrChangeList = 0; uint8_t actualConsumGasId = 0; uint8_t nextGasChangeMeter = 0; uint16_t actualDepthPoint = 0; uint16_t nextDepthPoint = 0; uint16_t inBetweenDepthPoint = 0; float timeThis = 0; float consumThis = 0; float timeSummary = 0; float outputConsumptionTempFloat[6]; float sim_descent_rate_meter_per_min_local = 10; float sim_ascent_rate_meter_per_min_local = 10; SDiveState * pDiveState = &stateSim; uint8_t depthDecoNext = 0; uint8_t depthLast = 0; uint8_t depthSecond = 0; uint8_t depthInc = 0; for(int i = 1; i < 6; i++) outputConsumptionTempFloat[i] = 0; if(gasChangeListDepthGas20x2) { nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } else { actualConsumGasId = pDiveState->lifeData.actualGas.GasIdInSettings; nextGasChangeMeter = 0; } if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = pDiveState->diveSettings.ascentRate_meterperminute; } else { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = 10;// fix in vpm_calc_deco(); } // while((nextGasChangeMeter < depth_meter) && (actualDepthPoint < depth_meter)) while(actualDepthPoint < depth_meter) { if(nextGasChangeMeter && (nextGasChangeMeter < depth_meter) && (gasChangeListDepthGas20x2[ptrChangeList] != 255)) // list has 255,255 for turn from travel to deco { nextDepthPoint = nextGasChangeMeter; } else { nextDepthPoint = depth_meter; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; timeThis = ((float)(nextDepthPoint - actualDepthPoint)) / sim_descent_rate_meter_per_min_local; if(actualDepthPoint) // not if on surface { consumThis = ((float)gasConsumTravelInput) * sGChelper_bar(actualDepthPoint) * timeThis; } consumThis += ((float)gasConsumTravelInput) * sGChelper_bar(nextDepthPoint -actualDepthPoint) * timeThis / 2; outputConsumptionTempFloat[actualConsumGasId] += consumThis; timeSummary += timeThis; actualDepthPoint = nextDepthPoint; if(actualDepthPoint != depth_meter) { actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } } // bottom Time timeThis = ((float)dive_time_minutes) - timeSummary; if(timeThis > 0) { consumThis = ((float)gasConsumTravelInput) * sGChelper_bar(depth_meter) * timeThis; outputConsumptionTempFloat[actualConsumGasId] += consumThis; } // ascend with deco stops prepare if(gasChangeListDepthGas20x2) { ptrChangeList++;// gasChangeListDepthGas20x2[ptrChangeList++]; // should be the 255 nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } else { nextGasChangeMeter = 0; } if(!decoInfoInput->output_stop_length_seconds[0]) // NDL dive { depthLast = 0; ptrDecoInfo = 0; } else { // prepare deco stop list depthLast = (uint8_t)(stateUsed->diveSettings.last_stop_depth_bar * 10); depthSecond = (uint8_t)(stateUsed->diveSettings.input_second_to_last_stop_depth_bar * 10); depthInc = (uint8_t)(stateUsed->diveSettings.input_next_stop_increment_depth_bar * 10); for(ptrDecoInfo=DECOINFO_STRUCT_MAX_STOPS-1; ptrDecoInfo>0; ptrDecoInfo--) if(decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) break; } actualDepthPoint = depth_meter; // that is where we are // ascend with deco stops while(actualDepthPoint) { if(ptrDecoInfo == 0) { depthDecoNext = depthLast; } else depthDecoNext = depthSecond + (( ptrDecoInfo - 1 )* depthInc); if(nextGasChangeMeter && (nextGasChangeMeter > depthDecoNext)) { nextDepthPoint = nextGasChangeMeter; } else { nextDepthPoint = depthDecoNext; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; if(actualDepthPoint > nextDepthPoint) { // flip signs! It's going up timeThis = ((float)(actualDepthPoint - nextDepthPoint)) / sim_ascent_rate_meter_per_min_local; inBetweenDepthPoint = nextDepthPoint + ((actualDepthPoint - nextDepthPoint)/2); consumThis = ((float)gasConsumDecoInput) * sGChelper_bar(inBetweenDepthPoint) * timeThis; /* if(nextDepthPoint) { consumThis = ((float)gasConsumDecoInput) * sGChelper_bar(nextDepthPoint) * timeThis; } else { consumThis = 0; } consumThis += ((float)gasConsumDecoInput) * sGChelper_bar(actualDepthPoint - nextDepthPoint) * timeThis / 2; */ outputConsumptionTempFloat[actualConsumGasId] += consumThis; } if(nextGasChangeMeter && (nextDepthPoint == nextGasChangeMeter)) { actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; if(nextDepthPoint && (nextDepthPoint == depthDecoNext)) { if(decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) { timeThis = ((float)(decoInfoInput->output_stop_length_seconds[ptrDecoInfo])) / 60.0f; consumThis = ((float)gasConsumDecoInput) * sGChelper_bar(nextDepthPoint) * timeThis; outputConsumptionTempFloat[actualConsumGasId] += consumThis; } if(ptrDecoInfo != 0) { ptrDecoInfo--; } else { depthLast = 0; } } actualDepthPoint = nextDepthPoint; } // copy and return for(int i = 1; i < 6; i++) outputConsumptionList[i] = (uint16_t)(outputConsumptionTempFloat[i]); } /** ****************************************************************************** * @brief Simulator control during simulated dive ****************************************************************************** * @note called by user via tHomeDiveMenuControl() * @param void * @return void */ void Sim_Descend (void) { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = 0; if(simulation_get_aim_depth() < 200) simulation_set_aim_depth(simulation_get_aim_depth() + 1); } void Sim_Ascend (void) { if(simulation_get_aim_depth() > 0) simulation_set_aim_depth(simulation_get_aim_depth() - 1); } void Sim_Divetime (void) { simulation_add_time(5); } void Sim_Quit (void) { if(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) { simulation_exit(); return; } if(simulation_get_aim_depth() > 0) { simulation_set_aim_depth(0); } else { stateSimGetPointerWrite()->lifeData.depth_meter = 0; if(stateSimGetPointer()->diveSettings.diveMode == DIVEMODE_Apnea) { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = 1; } else { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = settingsGetPointer()->timeoutDiveReachedZeroDepth - 15; } } }