view Discovery/Src/timer.c @ 238:a9d798e8c11f div-fixes-5

cleanup, bugfix: do not mask I2C_SystemStatus with local variable This commit is partly cleanup, and partly possible bugfix. Masking the global I2C_SystemStatus with a local variable is (very) bad practice, but more importantly, dangerous, as other code uses this I2C_SystemStatus to base decisions on. So, this is definitely non-trivial, as it can possibly change the flow of control. This said, its tested and seems to have no negative effects (but also no positive, as I sort of hoped for), so that is why I mark it cleanup as well. Constructs like this shall be heavily documented in the code, when there is a reason to do things like this. Further, remove a 2nd rather useless construct. There is no reason to & 0x03 the output of I2C_SystemStatus. This is the only location in the entire code base where this is done, so, its not only useless but also inconsistent and confusing the true intentions here. Finally, littered to code with todo's that I will take care of in next commits. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Mon, 08 Apr 2019 10:16:17 +0200
parents f11f0bf6ef2d
children 90e65971f15d
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/timer.c
/// \brief  Contains timer related functionality like stopwatch and security stop
/// \author Peter Ryser & heinrichs weikamp gmbh
/// \date   5. Feb.2015 (maybe)
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

#include "data_central.h"

static long stopWatchTime_Second = 0;
static _Bool bStopWatch = false;
static float stopWatchAverageDepth_Meter = 0.0f;
static long safetyStopCountDown_Second = 0;

void timer_init(void)
{
  stopWatchTime_Second = 0;
  stopWatchAverageDepth_Meter = 0.0f;
  bStopWatch = true;
  safetyStopCountDown_Second = 0;

}

void timer_UpdateSecond(_Bool checkOncePerSecond)
{
    static int last_second = -1;
    static _Bool bSafetyStop = false;
    static float last_depth_meter = 0;

    if(checkOncePerSecond)
    {
        int now =  current_second();
        if( last_second == now)
            return;
        last_second = now;
    }

    /** Stopwatch **/
    if(bStopWatch && stateUsed->lifeData.depth_meter > 1)
    {
        if((stopWatchTime_Second == 0) && (stateUsed->lifeData.dive_time_seconds >= 1))
        {
            stopWatchTime_Second = stateUsed->lifeData.dive_time_seconds - 1;
            stopWatchAverageDepth_Meter = stateUsed->lifeData.average_depth_meter * (stopWatchTime_Second - 1) / stopWatchTime_Second;
        }
        else
        {
            stopWatchAverageDepth_Meter = (stopWatchAverageDepth_Meter * stopWatchTime_Second + stateUsed->lifeData.depth_meter)/ (stopWatchTime_Second + 1);
            stopWatchTime_Second++;
        }
    }

    /** SafetyStop **/
    float depthToStopSafetyStopCount;
    if(settingsGetPointer()->safetystopDuration && (stateUsed->lifeData.max_depth_meter > 10.0f) && (stateUsed->lifeData.dive_time_seconds > 60))
    {

        //No deco when 10 meters are crossed from below => Activate SecurityStop
        if( last_depth_meter > 10.0f && stateUsed->lifeData.depth_meter <= 10.0f)
        {
            if(stateUsed->diveSettings.deco_type.ub.standard == GF_MODE)
            {
                if(stateUsed->decolistBuehlmann.output_ndl_seconds >  0)
                    bSafetyStop = true;
            }
            else
            {
                if(stateUsed->decolistVPM.output_ndl_seconds >  0)
                    bSafetyStop = true;
            }
        }

        //Countdown starts at 5 meters
        if(bSafetyStop && (stateUsed->lifeData.depth_meter - 0.0001f <= (settingsGetPointer()->safetystopDepth) ))
        {
            if(safetyStopCountDown_Second == 0)
            {
                safetyStopCountDown_Second = (settingsGetPointer()->safetystopDuration) * 60;
            }
            else
                safetyStopCountDown_Second--;
        }

        // after safetystopDuration minutes or below 3 (2) meter safetyStop is disabled
        if(settingsGetPointer()->safetystopDepth == 3)
            depthToStopSafetyStopCount = 1.999f; // instead of 2
        else
            depthToStopSafetyStopCount = 2.999f;// instead of 3

        if((safetyStopCountDown_Second == 1) || (stateUsed->lifeData.depth_meter <= depthToStopSafetyStopCount))
        {
            bSafetyStop = false;
            safetyStopCountDown_Second = 0;
        }
    }
    else
    {
        bSafetyStop = false;
        safetyStopCountDown_Second = 0;
    }
    last_depth_meter = stateUsed->lifeData.depth_meter;
}


void timer_Stopwatch_Restart(void)
{
  stopWatchTime_Second = 1;
  stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter;
  bStopWatch = true;
}

void timer_Stopwatch_Stop(void)
{
   bStopWatch = false;
}

long timer_Stopwatch_GetTime(void)
{
  return stopWatchTime_Second;
}

float timer_Stopwatch_GetAvarageDepth_Meter(void)
{
  return stopWatchAverageDepth_Meter;
}

long timer_Safetystop_GetCountDown(void)
{
  return safetyStopCountDown_Second;
}

uint8_t timer_Safetystop_GetDepthUpperLimit(void)
{
    if(settingsGetPointer()->safetystopDepth == 3)
        return 2;
    else
        return 3;
}