view Common/Inc/calc_crush.h @ 233:9f0efc4df01e div-fixes-4-1

cleanup, bugfix: do not exit simulator on 5h dive time The code cleaned up here caused me some confusion as over 5h dives where silently aborted in the simulator. Ok, not many uses will try to simulate 5h dives, but its a useless limitation. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Fri, 05 Apr 2019 09:12:04 +0200
parents 5f11787b4f42
children
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Common/Inc/calc_crush.h
/// \brief  VPM Desaturation code
/// \author Heinrichs Weikamp
/// \date   2018
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

#ifndef CALC_CRUSH_H
#define CALC_CRUSH_H

#include "data_central.h"

void vpm_init(SVpm* pVpm,
							short conservatism, short repetitive_dive,
							long seconds_since_last_dive);

int calc_crushing_pressure(SLifeData* lifeData,  SVpm* vpm,
													 float * initial_helium_pressure,
													 float * initial_nitrogen_pressure,
													 float starting_ambient_pressure,
													 float rate );

#endif // CALC_CRUSH_H