view Discovery/Src/demo.c @ 496:9623f166b0c0

Bugfix display of disabled screen. It is possible to select a screen as default which is in parallel disabled in the selection view. To avoid this the enable / disable state is not also checked when entering dive mode. The check function was depending on an ACTION. The functionality has been changed to allow the function call without ACTION. Changed setting of compass circle position from constant position to variable This was needed to reuse the same function in several views with different compass position Added new views Navigation and Depth data Both views were basically already available but the idea behind the layout is to combine all information needed for navigation dives (compass + timer) in one view. The classic maxdepth view just showed the maxdepth with a black box on the right side. this box is now used for display of average depth (shown in classic view Stopwatch) Minor changes in compass paint function to improve code readability Use same Y offset for all views While switching across the views some number were shown ~20 pixel higher than others. This was caused by the usage of the line selection which works for some fonts but not for all => set linenumber to 0 for all views
author Ideenmodellierer
date Mon, 24 Aug 2020 19:53:27 +0200
parents 5f11787b4f42
children
line wrap: on
line source

/**
  ******************************************************************************
	* @copyright	heinrichs weikamp gmbh
  * @file    		demo.c
  * @author  		heinrichs weikamp gmbh
	* @date    		26-Nov-2015
  * @version 		0.1
  * @since	 		26-Nov-2015
  * @brief   		f�r die Messe und die Vitrine
	* @bug
	* @warning
  @verbatim
  ==============================================================================
	

	==============================================================================
  @endverbatim
  ******************************************************************************
  * @attention
  *
  * <h2><center>&copy; COPYRIGHT(c) 2015 heinrichs weikamp</center></h2>
  *
  ******************************************************************************
  */

#include "demo.h"
#include "base.h" // for BUTTON_BACK, ...
#include "data_exchange_main.h" // for time_elapsed_ms()
#include "settings.h"
#include "ostc.h"

#ifndef DEMOMODE

/* Exported functions --------------------------------------------------------*/

uint8_t demoGetCommand(void) { return 0; }
uint8_t demoModeActive(void) { return 0; }
void demoSendCommand(uint8_t action) { return; }


#else

/* Private variables with external access ------------------------------------*/

uint8_t demoModeActiveStatus = 1;
uint32_t systickDemoMode;

uint16_t demoModeActual = 0;

#define BUTTON_BACK (BUTTON_BACK_PIN | 0x80)
#define BUTTON_NEXT (BUTTON_NEXT_PIN | 0x80)
#define BUTTON_ENTER (BUTTON_ENTER_PIN | 0x80)

/* Private typedef -----------------------------------------------------------*/

#define MAXCOMMANDS 200

#ifdef SHOWCCRMODE
const uint8_t commandlist[MAXCOMMANDS][3] = 
{
/* Button, deci-seconds to wait */

	// start for both
	{0, 40},
	// start OC, activate CC
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_ENTER, 0}, // Change to CC
	{BUTTON_ENTER, 0}, // Leave Edit
	{BUTTON_BACK, 0}, 	// Cursor
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_BACK, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	// start CC @ 20, set cursor to Sim  Menu
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_BACK, 50},
	{0, 0},
	// re-loop @ 30
	{0, 3},
	// Logbook
	{BUTTON_BACK, 	0},
	{BUTTON_ENTER, 20},
	{BUTTON_NEXT, 	20},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	// surface screen
	{0, 2},
	// menu
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 30},
	{BUTTON_ENTER, 0},
	// simulator
	{0, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	// the end, repeat from start
	{255, 0}
};
#else // OC Mode Demo
const uint8_t commandlist[MAXCOMMANDS][2] = 
{
/* Button, seconds to wait */

	// start for both
	{0, 50}, // wait IS IMPORTANT
	// start CC, activate OC
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_BACK, 0},	// Leave Cursor Mode
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0}, // OC
	{BUTTON_BACK, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	// start OC @ line 20
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0}, // OC -> SIM
	{BUTTON_BACK, 0}, // Exit Menu
	{0, 0},
	{0, 0},
	{0, 0},
	// re-loop @ 30
	{0, 10},
	// Logbook
	{BUTTON_BACK, 	4},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	10},
	{BUTTON_ENTER, 20},
	{BUTTON_NEXT, 	20},
	{BUTTON_NEXT, 	20},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	5},
	{BUTTON_BACK, 	0}, // Exit Logbook Mode
	// surface screen
	{0, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},

	// menu
	// activate Configure Deco Gas
	{BUTTON_NEXT, 	0}, // Start Menu
	{BUTTON_NEXT, 	2}, // SIM -> OC
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	// Mix 30 -> 90
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 0},
	// Mix 90 -> 99
	{BUTTON_BACK, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 5},
	// First -> Deco
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 2},
	{BUTTON_ENTER, 10},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	30},
/*
	// OC -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 10},
*/
	// SYS2 Layout
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_BACK, 	2},
	{BUTTON_BACK, 	10},
	// SYS2 -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 10},
	// simulator
	{BUTTON_ENTER, 40}, // Start Simulator
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 90},
	
	{BUTTON_NEXT, 	5}, // Quit
	{BUTTON_NEXT, 	5},
	{BUTTON_ENTER,  5},
	{BUTTON_ENTER, 50},
	// surface screen
	{0, 10},
	// Logbook
	{BUTTON_BACK, 20},
	{BUTTON_ENTER, 20},
	{BUTTON_NEXT, 	20},
	{BUTTON_NEXT, 	20},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	5},
	{BUTTON_BACK, 	0}, // Exit Logbook Mode
	// surface screen
	{0, 10},
	// activate Configure Deco Gas, go to Gas 2
	{BUTTON_NEXT, 	0}, // Start Menu
	{BUTTON_NEXT, 	2}, // SIM -> OC
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	// Mix Decogas 99 -> EAN30 First
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 5},
	{BUTTON_ENTER, 5},
	{BUTTON_ENTER, 10}, // Now EAN 30 First
	{BUTTON_BACK, 	0}, // Exit Edit Mode
	{BUTTON_BACK, 	30}, // Exit Cursor Mode
/*
	// OC -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 10},
*/	
	// SYS2 Layout
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_BACK, 	2},
	{BUTTON_BACK, 	10},
	// SYS -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 10},
	// simulator
	{BUTTON_ENTER, 40}, // Start Simulator
	{BUTTON_ENTER, 5},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 90},
	{BUTTON_NEXT, 	5}, // Menu?
	{BUTTON_NEXT, 	5}, // Quit?
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 50},
	// the end, repeat from start
	{255, 0}
};
#endif


/* Exported functions --------------------------------------------------------*/

uint8_t demoModeActive(void)
{
	return demoModeActiveStatus;
}

uint8_t demoGetCommand(void)
{
	if(!demoModeActiveStatus)
		return 0;
	
	uint32_t milliSecondsSinceLast;
	uint32_t systick_now;


	systick_now = HAL_GetTick();
	milliSecondsSinceLast = time_elapsed_ms(systickDemoMode, systick_now);

	#ifdef SHOWCCRMODE
	if((demoModeActual == 1) && (settingsGetPointer()->dive_mode == DIVEMODE_CCR))
		demoModeActual = 20;
	#else
	if((demoModeActual == 1) && (settingsGetPointer()->dive_mode == DIVEMODE_OC))
		demoModeActual = 20;
	#endif
	
	if(demoModeActual > MAXCOMMANDS - 2)
		demoModeActual = 30;
	

	uint32_t actualDelay = ((commandlist[demoModeActual][1]) * 100) + 15;
	
	if(milliSecondsSinceLast < actualDelay)
		return 0;
	
	systickDemoMode = systick_now;
	
	if(commandlist[demoModeActual][0] == 255)
		demoModeActual = 30;
	else
		demoModeActual++;
	
	return commandlist[demoModeActual][0];
}


void demoSendCommand(uint8_t action)
{
	demoModeActiveStatus = 0;
	
}

void demoConfigureSettings(void)
{
	settingsGetPointer()->gas[1].oxygen_percentage = 21;
	settingsGetPointer()->gas[1].helium_percentage = 0;
	settingsGetPointer()->gas[1].depth_meter = 0;
	settingsGetPointer()->gas[1].note.ub.first = 0;
	settingsGetPointer()->gas[1].note.ub.active = 0;
	settingsGetPointer()->gas[1].note.ub.deco = 0;
	settingsGetPointer()->gas[1].note.ub.travel = 0;

	settingsGetPointer()->gas[2].oxygen_percentage = 30;
	settingsGetPointer()->gas[2].helium_percentage = 0;
	settingsGetPointer()->gas[2].depth_meter = 0;
	settingsGetPointer()->gas[2].note.ub.first = 1;
	settingsGetPointer()->gas[2].note.ub.active = 1;
	settingsGetPointer()->gas[2].note.ub.deco = 0;
	settingsGetPointer()->gas[2].note.ub.travel = 0;
	
	settingsGetPointer()->ButtonResponsiveness[0] = 90;
	settingsGetPointer()->ButtonResponsiveness[1] = 90;
	settingsGetPointer()->ButtonResponsiveness[2] = 90;
	settingsGetPointer()->ButtonResponsiveness[3] = 90;
}

/* Includes ------------------------------------------------------------------*/

/* Private function prototypes -----------------------------------------------*/

/* Private variables with external access ------------------------------------*/

/* Exported functions --------------------------------------------------------*/

/* Private functions ---------------------------------------------------------*/


#endif // DEMO


/************************ (C) COPYRIGHT heinrichs weikamp *****END OF FILE****/