Mercurial > public > ostc4
view ostc4pack/create_full_update_bin.sh @ 303:90e65971f15d cleanup-4
bugfix, cleanup: simplify stopwatch logic and fix fallout
The previous 2 commits (making the depth switch between surface
and diving consistent) increased the time difference (in the
simulator) to about 4 seconds. This commit fixes this again, and
we are back at 1 sec. difference between the 2 timers (notice:
in the simulator). Still not the wanted 0 sec. difference, but
the old stopwatch logic logic was rather convoluted. Resetting to
1 second (instead of 0), and second-1 logic. Basically, this feels
like a bug fixed with a second bug on top to mask it. The code
is now much more logic and consistent (despite the fact that the
real reason for the 1 sec. difference is not yet found).
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Mon, 20 May 2019 12:57:31 +0200 |
parents | 9c77cfe8c2b2 |
children | f4b553da620a |
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#!/bin/bash # # path and file name settings # # the build products are here BUILD_PATH="$HOME/OSTC4workspace" # Debug or Release build BUILD_TYPE="Release" # build project names CPU1_DISCOVERY="CPU1-Discovery" CPU1_FONTPACK="CPU1-FontPack" CPU2_RTE="CPU2-RTE" # # End of path and file name settings # # # Copy the bin files to pack. Build them seperately # cp $BUILD_PATH/$CPU1_DISCOVERY/$BUILD_TYPE/$CPU1_DISCOVERY.bin . cp $BUILD_PATH/$CPU1_FONTPACK/$BUILD_TYPE/$CPU1_FONTPACK.bin . cp $BUILD_PATH/$CPU2_RTE/$BUILD_TYPE/$CPU2_RTE.bin . # # OSTC4pack_V4 all # ./src/OSTC4pack_V4 1 $CPU1_DISCOVERY.bin ./src/OSTC4pack_V4 2 $CPU1_FONTPACK.bin ./src/OSTC4pack_V4 0 $CPU2_RTE.bin # # Final pack # ./src/checksum_final_add_fletcher ${CPU1_DISCOVERY}_upload.bin \ ${CPU1_FONTPACK}_upload.bin \ ${CPU2_RTE}_upload.bin