view Discovery/Src/gfx_fonts.c @ 303:90e65971f15d cleanup-4

bugfix, cleanup: simplify stopwatch logic and fix fallout The previous 2 commits (making the depth switch between surface and diving consistent) increased the time difference (in the simulator) to about 4 seconds. This commit fixes this again, and we are back at 1 sec. difference between the 2 timers (notice: in the simulator). Still not the wanted 0 sec. difference, but the old stopwatch logic logic was rather convoluted. Resetting to 1 second (instead of 0), and second-1 logic. Basically, this feels like a bug fixed with a second bug on top to mask it. The code is now much more logic and consistent (despite the fact that the real reason for the 1 sec. difference is not yet found). Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Mon, 20 May 2019 12:57:31 +0200
parents 5ca88855da87
children 1c95f811967c
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/**
  ******************************************************************************
  * @file    gfx_fonts.c
  * @author  heinrichs/weikamp, JD Gascuel
  * @version V1.4.0
  * @date    17-Decembre-2017
  * @brief   Font data (and images) stored in UPPER ROM.
  *
  ******************************************************************************
  * @attention
  *
  * <h2><center>&copy; COPYRIGHT(c) 2017 heinrichs weikamp</center></h2>
  *
  ******************************************************************************
  */

/* Includes ------------------------------------------------------------------*/

#include "gfx_fonts.h"

#ifdef DEBUG
# 	define INCLUDE_FONTS_BINARY
#endif

#ifdef INCLUDE_FONTS_BINARY

/* Fonts fixed in upper region */
#include "Fonts/font_awe48.h"
#include "Fonts/font_T24.h"
#include "Fonts/font_T42.h"
#include "Fonts/font_T48_plus.h"
#include "Fonts/font_T54.h"
#include "Fonts/font_T84.h"
#include "Fonts/font_T105.h"
#include "Fonts/font_T144_plus.h"

/* Images fixed in upper region */
#include "Fonts/image_battery.h"
#include "Fonts/image_heinrichs_weikamp.h"
#include "Fonts/image_ostc.h"

#endif // INCLUDE_FONTS_BINARY