view Discovery/Inc/tDebug.h @ 303:90e65971f15d cleanup-4

bugfix, cleanup: simplify stopwatch logic and fix fallout The previous 2 commits (making the depth switch between surface and diving consistent) increased the time difference (in the simulator) to about 4 seconds. This commit fixes this again, and we are back at 1 sec. difference between the 2 timers (notice: in the simulator). Still not the wanted 0 sec. difference, but the old stopwatch logic logic was rather convoluted. Resetting to 1 second (instead of 0), and second-1 logic. Basically, this feels like a bug fixed with a second bug on top to mask it. The code is now much more logic and consistent (despite the fact that the real reason for the 1 sec. difference is not yet found). Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Mon, 20 May 2019 12:57:31 +0200
parents 5f11787b4f42
children
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/tDebug.h
/// \brief  Screen with Terminal Out
/// \author heinrichs weikamp gmbh
/// \date   06-April-2016
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef TDEBUG_H
#define TDEBUG_H

/* Includes ------------------------------------------------------------------*/

#include <stdint.h>

/* Exported functions --------------------------------------------------------*/
uint8_t inDebugMode(void);
void setDebugMode(void);
void exitDebugMode(void);

void tDebug_start(void);
void tDebug_refresh(void);
void tDebugControl(uint8_t sendAction);
void tDebug_action(void);
void tDebug_exit(void);

#endif /* TDEBUG_H */