view Discovery/Src/tMenuCustom.c @ 619:8fa2de4414a8

Added t3 quick menu for marker synchronisation: By selecting the "Check" optin of the quickmenu available in the T3_Profile view only, the live profile data may be syncronised with the marker data stored in the log profile. The implementation does not mentain a history storage. In case all markes have been checked the next check will cause the live data to be shown. another check will then map the profile again to the first marker. To support this functionality menu infra structures have been added to the menu handling functions.
author Ideenmodellierer
date Wed, 27 Jan 2021 22:10:11 +0100
parents fb5bb04ad914
children b9d4baa4f6fa
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/tMenuCustom.c
/// \brief  Menu Custom - Provide access to custom view options
/// \author heinrichs weikamp gmbh
/// \date   25-Aug-2020
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2020 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Includes ------------------------------------------------------------------*/
#include <stdio.h>
#include <string.h>
#include "tMenu.h"
#include "tHome.h"
#include "tStructure.h"
#include "tMenuCustom.h"
#include "text_multilanguage.h"
#include "data_central.h"
#include "motion.h"
#include "gfx_fonts.h"
#include "tInfo.h"
#include "motion.h"


/* Exported functions --------------------------------------------------------*/

uint32_t tMCustom_refresh(uint8_t line, char *text, uint16_t *tab, char *subtext)
{
    uint8_t textPointer;

    textPointer = 0;
    *tab = 550;
    *subtext = 0;

    if((line == 0) || (line == 1))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_Customviews;
    }
    text[textPointer++] = '\n';
    text[textPointer++] = '\r';
    text[textPointer] = 0;

    if((line == 0) || (line == 2))
    {
       text[textPointer++] = TXT_2BYTE;
       text[textPointer++] = TXT2BYTE_ExtraDisplay;
       text[textPointer++] = ' ';
       text[textPointer++] = ' ';
       text[textPointer++] = TXT_2BYTE;

       switch(settingsGetPointer()->extraDisplay)
       {
		   /* BigFont */
		   case EXTRADISPLAY_BIGFONT:
			   text[textPointer++] = TXT2BYTE_ExtraBigFont;
			   break;
		   /* DecoGame */
		   case EXTRADISPLAY_DECOGAME:
			   text[textPointer++] = TXT2BYTE_ExtraDecoGame;
			   break;
		   /* none */
		   case EXTRADISPLAY_none:
			   text[textPointer++] = TXT2BYTE_ExtraNone;
			   break;

		   default:
			   snprintf(&text[textPointer++],2,"%u",settingsGetPointer()->extraDisplay);
       break;
       }
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 3))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectCustomviews;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 4))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectBigFont;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

#ifdef ENABLE_MOTION_CONTROL
    if((line == 0) || (line == 5))
    {
    /* MotionCtrl */
		text[textPointer++] = TXT_2BYTE;
		text[textPointer++] = TXT2BYTE_MotionCtrl;
    }

	strcpy(&text[textPointer],"\n\r");
	textPointer += 2;
#endif
    return StMCustom;
}