view Discovery/Src/tMenuCustom.c @ 682:8775d3dc6325 Betatest

Bugfix low ppO2 warning in bailout mode: the code has different sources for divesettings (real and simulated). The ppo2 calculation code used the pointer to the real structure. As result in simulation mode an error occured caused by the ppo2 calculation which was not aware that a bailout happened (because the real structure was references instead of the simulator ones). The problem has been fixed by using the "stateUsed" pointer which is refering to the structure currenty in use.
author Ideenmodellierer
date Mon, 25 Apr 2022 21:15:01 +0200
parents b9d4baa4f6fa
children 4a6bffaa38b3
line wrap: on
line source

///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/tMenuCustom.c
/// \brief  Menu Custom - Provide access to custom view options
/// \author heinrichs weikamp gmbh
/// \date   25-Aug-2020
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2020 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Includes ------------------------------------------------------------------*/
#include <stdio.h>
#include <string.h>
#include "tMenu.h"
#include "tHome.h"
#include "tStructure.h"
#include "tMenuCustom.h"
#include "text_multilanguage.h"
#include "data_central.h"
#include "motion.h"
#include "gfx_fonts.h"
#include "tInfo.h"
#include "motion.h"


/* Exported functions --------------------------------------------------------*/

uint32_t tMCustom_refresh(uint8_t line, char *text, uint16_t *tab, char *subtext)
{
    uint8_t textPointer;

    textPointer = 0;
    *tab = 550;
    *subtext = 0;

    if((line == 0) || (line == 1))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_Customviews;
    }
    text[textPointer++] = '\n';
    text[textPointer++] = '\r';
    text[textPointer] = 0;

    if((line == 0) || (line == 2))
    {
       text[textPointer++] = TXT_2BYTE;
       text[textPointer++] = TXT2BYTE_ExtraDisplay;
       text[textPointer++] = ' ';
       text[textPointer++] = ' ';
       text[textPointer++] = TXT_2BYTE;

       switch(settingsGetPointer()->extraDisplay)
       {
		   /* BigFont */
		   case EXTRADISPLAY_BIGFONT:
			   text[textPointer++] = TXT2BYTE_ExtraBigFont;
			   break;
		   /* DecoGame */
		   case EXTRADISPLAY_DECOGAME:
			   text[textPointer++] = TXT2BYTE_ExtraDecoGame;
			   break;
		   /* none */
		   case EXTRADISPLAY_none:
			   text[textPointer++] = TXT2BYTE_ExtraNone;
			   break;

		   default:
			   snprintf(&text[textPointer++],4,"%u",settingsGetPointer()->extraDisplay);
       break;
       }
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 3))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectCustomviews;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

    if((line == 0) || (line == 4))
    {
        text[textPointer++] = TXT_2BYTE;
        text[textPointer++] = TXT2BYTE_SelectBigFont;
    }
    strcpy(&text[textPointer],"\n\r");
    textPointer += 2;

#ifdef ENABLE_MOTION_CONTROL
    if((line == 0) || (line == 5))
    {
    /* MotionCtrl */
		text[textPointer++] = TXT_2BYTE;
		text[textPointer++] = TXT2BYTE_MotionCtrl;
    }

	strcpy(&text[textPointer],"\n\r");
	textPointer += 2;
#endif
    return StMCustom;
}