Mercurial > public > ostc4
view Discovery/Src/gfx_engine.c @ 250:822416168585 bm-2
Buelmann: new implementation for ceiling
Since my first functional fix in the ceiling computation in
commit ceecabfddb57, I noticed that the computation used a
linear search, that became rather computational expensive after
that commit. The simple question is: why not a binary search?
So, this commit implements the binary search. But there is a long
story attached to this. Comparing ceiling results from hwOS and this
OSTC4 code were very different. Basically, the original OSTC4
algorithm computed the ceiling using the same GFlow to GFhigh
slope, in such a way, that the ceiling was in sync with the
presented deco stops, where the hwOS code presents a GFhigh
based ceiling.
This said, it is more logical when the OSTC4 and hwOS code give
similar results. This new recursive algorithm gives very similar
results for the ceiling compared to hwOS.
To be complete here, the Buelmann ceiling is the depth to which
you can ascend, so that the leading tissue reaches GFhigh. This
also explains why the deepest deco stop is normally deeper than
the ceiling (unless one dives with GF like 80/80).
The code implemented here is rather straightforward recursion.
Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author | Jan Mulder <jlmulder@xs4all.nl> |
---|---|
date | Thu, 11 Apr 2019 17:48:48 +0200 |
parents | 0d97971b771b |
children | 87f83879cecb |
line wrap: on
line source
/** ****************************************************************************** * @file gfx_engine.c * @author heinrichs weikamp gmbh * @version V0.0.2 * @date 30-April-2014 * @brief Main source file of GFX Graphic Engine * This file provides firmware functions to manage the following * functions to draw on the screen: * + write string to display * ****************************************************************************** * @attention * * <h2><center>© COPYRIGHT(c) 2014 heinrichs weikamp</center></h2> * ****************************************************************************** */ /* Includes ------------------------------------------------------------------*/ #include <stdlib.h> #include <stdint.h> #include "stm32f4xx_hal.h" #include "gfx.h" #include "gfx_engine.h" #include "gfx_fonts.h" #include "gfx_colors.h" #include "ostc.h" #include "settings.h" #include "text_multilanguage.h" /* Exported variables --------------------------------------------------------*/ /* Private types -------------------------------------------------------------*/ typedef struct { uint32_t Xdelta; uint32_t Ydelta; uint8_t invert; uint8_t color; uint8_t dualFont; uint8_t resize; uint32_t font; uint8_t spaceMode; uint8_t singleSpaceWithSizeOfNextChar; uint8_t useTinyFont; uint32_t TinyFont; int8_t TinyFontExtraYdelta; tFont *actualFont; uint8_t doubleSize; } GFX_CfgWriteString; typedef struct { uint32_t pBuffer; uint32_t height; uint32_t width; uint32_t leftStart; uint32_t bottomStart; } GFX_layerSingle; /* typedef struct { GFX_layerSingle top; GFX_layerSingle bottom; } GFX_layersTopBottom; */ typedef struct { uint32_t pActualTopBuffer; uint32_t pNextTopBuffer[2]; GFX_layerSingle actualBottom; GFX_layerSingle nextBottom[2]; uint8_t boolNextTop; uint8_t boolNextBottom; } GFX_layerControl; typedef struct { uint32_t StartAddress; int8_t status; uint8_t caller; } SFrameList; enum FRAMESTATE { CLEAR = 0, BLOCKED, RELEASED }; enum LOGOSTATE { LOGOOFF = 0, LOGOSTART = 1, LOGOSTOP = 255 }; // should be 43 #define MAXFRAMES 39 #define SDRAM_BANK_ADDR ((uint32_t)0xD0000000) #define FBGlobalStart SDRAM_BANK_ADDR #define FBOffsetEachIndex (800*480*2) #define SDRAM_DOUBLE_BUFFER_ONE ((uint32_t)(FBGlobalStart + (MAXFRAMES * FBOffsetEachIndex))) #define SDRAM_DOUBLE_BUFFER_TWO ((uint32_t)(SDRAM_DOUBLE_BUFFER_ONE + (2 * FBOffsetEachIndex))) #define SDRAM_DOUBLE_BUFFER_END ((uint32_t)(SDRAM_DOUBLE_BUFFER_TWO + (2 * FBOffsetEachIndex))) /* Semi Private variables ---------------------------------------------------------*/ DMA2D_HandleTypeDef Dma2dHandle; LTDC_HandleTypeDef LtdcHandle; /* Private variables ---------------------------------------------------------*/ uint8_t DMA2D_at_work = 0; GFX_layerControl FrameHandler = { 0 }; uint32_t pInvisibleFrame = 0; uint32_t pLogoFrame = 0; uint8_t logoStatus; uint32_t pBackgroundHwFrame = 0; uint8_t backgroundHwStatus; SFrameList frame[MAXFRAMES]; #define MAXFRAMECOUNTER (28) uint8_t frameCounter[MAXFRAMECOUNTER] = { 0 }; _Bool lock_changeLTDC = 0; /* ITM Trace-----------------------------------------------------------------*/ #include "stdio.h" #define ITM_Port8(n) (*((volatile unsigned char *)(0xE0000000+4*n))) #define ITM_Port16(n) (*((volatile unsigned short*)(0xE0000000+4*n))) #define ITM_Port32(n) (*((volatile unsigned long *)(0xE0000000+4*n))) #define DEMCR (*((volatile unsigned long *)(0xE000EDFC))) #define TRCENA 0x01000000 struct __FILE { int handle; /* Add whatever needed */ }; FILE __stdout; FILE __stdin; int fputc(int ch, FILE *f) { if (DEMCR & TRCENA) { while (ITM_Port32(0) == 0); ITM_Port8(0) = ch; } return(ch); } uint32_t MinU32GFX(uint32_t a, uint32_t b) { return ((a<b)?a:b); } uint32_t MaxU32GFX(uint32_t a, uint32_t b) { return((a>b)?a:b); } /* Private function prototypes -----------------------------------------------*/ static uint32_t GFX_write_char(GFX_DrawCfgWindow* hgfx, GFX_CfgWriteString* cfg, uint8_t character, tFont *Font); static uint32_t GFX_write_substring(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, uint8_t textId, int8_t nextCharFor2Byte); uint32_t GFX_write__Modify_Xdelta__Centered(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pText); uint32_t GFX_write__Modify_Xdelta__RightAlign(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pTextInput); static void GFX_Error_Handler(void); static void GFX_Dma2d_TransferComplete(DMA2D_HandleTypeDef* Dma2dHandle); static void GFX_Dma2d_TransferError(DMA2D_HandleTypeDef* Dma2dHandle); void GFX_clear_frame_dma2d(uint8_t frameId); uint32_t GFX_doubleBufferOne(void); uint32_t GFX_doubleBufferTwo(void); /* Exported functions --------------------------------------------------------*/ uint8_t GFX_logoStatus(void) { return logoStatus; } void GFX_helper_font_memory_list(const tFont *Font) { int i; uint8_t character; // ----------------------------- for(character = 0x20; character < 0xFF; character++) { for(i=0;i<Font->length;i++) { if(Font->chars[i].code == character) { printf("%02x: 0x%0lx 0x%0lx\n\r",(uint8_t)character, (uint32_t)(Font->chars[i].image->data),((uint32_t)(Font->chars[i+1].image->data)-(uint32_t)(Font->chars[i].image->data))); break; } } } } void GFX_SetWindowLayer0(uint32_t pDestination, int16_t XleftGimpStyle, int16_t XrightGimpStyle, int16_t YtopGimpStyle, int16_t YbottomGimpStyle) { int16_t XSize, YSize, X0, Y0; if(XleftGimpStyle < 0) XleftGimpStyle = 0; if(XrightGimpStyle < 0) XrightGimpStyle = 0; if(XleftGimpStyle > 799) XleftGimpStyle = 800; if(XrightGimpStyle > 799) XrightGimpStyle = 800; if(YtopGimpStyle < 0) YtopGimpStyle = 0; if(YbottomGimpStyle < 0) YbottomGimpStyle = 0; if(YtopGimpStyle > 479) YtopGimpStyle = 480; if(YbottomGimpStyle > 479) YbottomGimpStyle = 480; /* XSize = YbottomGimpStyle - YtopGimpStyle; YSize = XrightGimpStyle - XleftGimpStyle; if((XSize <= 0) || (YSize <= 0)) return; X0 = 479 - YbottomGimpStyle; Y0 = XleftGimpStyle; while((LTDC->CPSR & LTDC_CPSR_CYPOS) <= (uint32_t)800); HAL_LTDC_SetWindowSize(&LtdcHandle, XSize, YSize, LayerIdx); HAL_LTDC_SetWindowPosition(&LtdcHandle, X0, Y0,LayerIdx); HAL_LTDC_SetAddress(&LtdcHandle, pDestination, LayerIdx); */ XSize = XrightGimpStyle - XleftGimpStyle; YSize = YbottomGimpStyle - YtopGimpStyle; if((XSize <= 0) || (YSize <= 0)) return; Y0 = 479 - YbottomGimpStyle; X0 = XleftGimpStyle; GFX_SetFrameBottom(pDestination, X0, Y0, XSize, YSize); } void GFX_logoAutoOff(void) { if(logoStatus == LOGOOFF) logoStatus = LOGOSTART; } /* uint8_t GFX_printf_firmware(char *text) { uint8_t zahl, ptr; ptr = 0; zahl = settingsGetPointer()->firmwareVersion16to32bit.ub.first; if(zahl >= 10) { text[ptr++] = '0' + (zahl / 10); zahl = zahl - ((zahl / 10 ) * 10); } text[ptr++] = '0' + zahl; text[ptr++] = '.'; zahl = settingsGetPointer()->firmwareVersion16to32bit.ub.second; if(zahl >= 10) { text[ptr++] = '0' + (zahl / 10); zahl = zahl - ((zahl / 10 ) * 10); } text[ptr++] = '0' + zahl; text[ptr++] = '.'; zahl = settingsGetPointer()->firmwareVersion16to32bit.ub.third; if(zahl >= 10) { text[ptr++] = '0' + (zahl / 10); zahl = zahl - ((zahl / 10 ) * 10); } text[ptr++] = '0' + zahl; if(settingsGetPointer()->firmwareVersion16to32bit.ub.betaFlag) { text[ptr++] = ' '; text[ptr++] = 'b'; text[ptr++] = 'e'; text[ptr++] = 't'; text[ptr++] = 'a'; } text[ptr] = 0; return ptr; } */ void GFX_hwBackgroundOn(void) { backgroundHwStatus = LOGOSTART; } void GFX_hwBackgroundOff(void) { backgroundHwStatus = LOGOSTOP; } void GFX_build_hw_background_frame(void) { GFX_DrawCfgScreen tLogoTemp; SWindowGimpStyle windowGimp; pBackgroundHwFrame = getFrame(1); backgroundHwStatus = 0; tLogoTemp.FBStartAdress = pBackgroundHwFrame; tLogoTemp.ImageHeight = 480; tLogoTemp.ImageWidth = 800; tLogoTemp.LayerIndex = 1; windowGimp.left = (800 - 400) / 2; windowGimp.top = 0;//(480 - 46) / 2; GFX_draw_image_color(&tLogoTemp, windowGimp, &ImgHWcolor); /* char localtext[256]; uint8_t ptr = 0; localtext[ptr++] = ' '; localtext[ptr++] = ' '; localtext[ptr++] = 'O'; localtext[ptr++] = 'S'; localtext[ptr++] = ' '; ptr += GFX_printf_firmware(&localtext[ptr]); localtext[ptr] = 0; write_content_simple(&tLogoTemp, 0, 800, 240-24, &FontT24,localtext,CLUT_Font020); */ } void GFX_build_logo_frame(void) { GFX_DrawCfgScreen tLogoTemp; SWindowGimpStyle windowGimp; pLogoFrame = getFrame(1); logoStatus = LOGOOFF; tLogoTemp.FBStartAdress = pLogoFrame; tLogoTemp.ImageHeight = 480; tLogoTemp.ImageWidth = 800; tLogoTemp.LayerIndex = 1; windowGimp.left = (800 - 400) / 2; windowGimp.top = (480 - 46) / 2; GFX_draw_image_color(&tLogoTemp, windowGimp, &ImgHWcolor); /* char localtext[256]; uint8_t ptr = 0; localtext[ptr++] = ' '; localtext[ptr++] = ' '; localtext[ptr++] = 'O'; localtext[ptr++] = 'S'; localtext[ptr++] = ' '; ptr += GFX_printf_firmware(&localtext[ptr]); localtext[ptr] = 0; write_content_simple(&tLogoTemp, 0, 800, 240-24, &FontT24,localtext,CLUT_Font020); */ } void GFX_init(uint32_t * pDestinationOut) { frame[0].StartAddress = FBGlobalStart; GFX_clear_frame_immediately(frame[0].StartAddress); frame[0].status = CLEAR; frame[0].caller = 0; for(int i=1;i<MAXFRAMES;i++) { frame[i].StartAddress = frame[i-1].StartAddress + FBOffsetEachIndex; GFX_clear_frame_immediately(frame[i].StartAddress); frame[i].status = CLEAR; frame[i].caller = 0; } for(int i=1;i<MAXFRAMECOUNTER;i++) { frameCounter[i] = 0; } pInvisibleFrame = getFrame(2); *pDestinationOut = pInvisibleFrame; GFX_build_logo_frame(); GFX_build_hw_background_frame(); /* Register to memory mode with ARGB8888 as color Mode */ Dma2dHandle.Init.Mode = DMA2D_R2M; Dma2dHandle.Init.ColorMode = DMA2D_ARGB4444;//to fake AL88, before: DMA2D_ARGB8888; Dma2dHandle.Init.OutputOffset = 0; /* DMA2D Callbacks Configuration */ Dma2dHandle.XferCpltCallback = GFX_Dma2d_TransferComplete; Dma2dHandle.XferErrorCallback = GFX_Dma2d_TransferError; Dma2dHandle.Instance = DMA2D; /* DMA2D Initialisation */ if(HAL_DMA2D_Init(&Dma2dHandle) != HAL_OK) GFX_Error_Handler(); if(HAL_DMA2D_ConfigLayer(&Dma2dHandle, 1) != HAL_OK) GFX_Error_Handler(); DMA2D_at_work = 255; } void GFX_init1_no_DMA(uint32_t * pDestinationOut, uint8_t blockFrames) { frame[0].StartAddress = FBGlobalStart; GFX_clear_frame_immediately(frame[0].StartAddress); frame[0].status = CLEAR; frame[0].caller = 0; for(int i=1;i<MAXFRAMES;i++) { frame[i].StartAddress = frame[i-1].StartAddress + FBOffsetEachIndex; GFX_clear_frame_immediately(frame[i].StartAddress); frame[i].status = CLEAR; frame[i].caller = 0; } for(int i=0;i<blockFrames;i++) { frame[i].status = BLOCKED; frame[i].caller = 1; } pInvisibleFrame = getFrame(2); *pDestinationOut = pInvisibleFrame; GFX_build_logo_frame(); GFX_build_hw_background_frame(); } void GFX_init2_DMA(void) { /* Register to memory mode with ARGB8888 as color Mode */ Dma2dHandle.Init.Mode = DMA2D_R2M; Dma2dHandle.Init.ColorMode = DMA2D_ARGB4444;//to fake AL88, before: DMA2D_ARGB8888; Dma2dHandle.Init.OutputOffset = 0; /* DMA2D Callbacks Configuration */ Dma2dHandle.XferCpltCallback = GFX_Dma2d_TransferComplete; Dma2dHandle.XferErrorCallback = GFX_Dma2d_TransferError; Dma2dHandle.Instance = DMA2D; /* DMA2D Initialisation */ if(HAL_DMA2D_Init(&Dma2dHandle) != HAL_OK) GFX_Error_Handler(); if(HAL_DMA2D_ConfigLayer(&Dma2dHandle, 1) != HAL_OK) GFX_Error_Handler(); DMA2D_at_work = 255; } void GFX_SetFrameTop(uint32_t pDestination) { lock_changeLTDC = 1; uint8_t boolNextTop = !FrameHandler.boolNextTop; if(pDestination == 0) pDestination = pInvisibleFrame; FrameHandler.pNextTopBuffer[boolNextTop] = pDestination; FrameHandler.boolNextTop = boolNextTop; lock_changeLTDC = 0; } void GFX_SetFrameBottom(uint32_t pDestination, uint32_t x0, uint32_t y0, uint32_t width, uint32_t height) { lock_changeLTDC = 1; uint8_t boolNextBottom = !FrameHandler.boolNextBottom; if(pDestination == 0) pDestination = pInvisibleFrame; FrameHandler.nextBottom[boolNextBottom].pBuffer = pDestination; FrameHandler.nextBottom[boolNextBottom].height = height; FrameHandler.nextBottom[boolNextBottom].width = width; FrameHandler.nextBottom[boolNextBottom].leftStart = x0; FrameHandler.nextBottom[boolNextBottom].bottomStart = y0; FrameHandler.boolNextBottom = boolNextBottom; lock_changeLTDC = 0; } void GFX_SetFramesTopBottom(uint32_t pTop, uint32_t pBottom, uint32_t heightBottom) { GFX_SetFrameTop(pTop); GFX_SetFrameBottom(pBottom, 0, 0, 800, heightBottom); } uint32_t GFX_get_pActualFrameTop(void) { return FrameHandler.pActualTopBuffer; } uint32_t GFX_get_pActualFrameBottom(void) { return FrameHandler.actualBottom.pBuffer; } void GFX_start_VSYNC_IRQ(void) { GPIO_InitTypeDef GPIO_InitStructure; GPIO_InitStructure.Mode = GPIO_MODE_IT_FALLING; GPIO_InitStructure.Pull = GPIO_NOPULL; GPIO_InitStructure.Speed = GPIO_SPEED_LOW; GPIO_InitStructure.Pin = VSYNC_IRQ_PIN; HAL_GPIO_Init(VSYNC_IRQ_GPIO_PORT, &GPIO_InitStructure); HAL_NVIC_SetPriority(VSYNC_IRQ_EXTI_IRQn, 1, 0); HAL_NVIC_EnableIRQ(VSYNC_IRQ_EXTI_IRQn); } void GFX_change_LTDC(void) { if(lock_changeLTDC == 1) return; uint32_t pTop = 0; uint32_t pBot = 0; uint32_t heightBot = 0; uint32_t widthBot = 0; uint32_t leftStartBot = 0; uint32_t bottomStartBot = 0; uint8_t change_position = 0; uint8_t change_size = 0; // Top Frame pTop = FrameHandler.pNextTopBuffer[FrameHandler.boolNextTop]; if(FrameHandler.pActualTopBuffer != pTop) { HAL_LTDC_SetAddress(&LtdcHandle, pTop, 1); FrameHandler.pActualTopBuffer = pTop; } // Bottom Frame if(logoStatus != LOGOOFF) { switch(logoStatus) { case LOGOSTART: HAL_LTDC_SetAlpha(&LtdcHandle, 0, 1); HAL_LTDC_SetAlpha(&LtdcHandle, 34, 0); HAL_LTDC_ConfigCLUT(&LtdcHandle, (uint32_t *)indexHWcolor, indexHWcolorSIZE, 0); HAL_LTDC_SetAddress(&LtdcHandle, pLogoFrame, 0); HAL_LTDC_SetWindowSize(&LtdcHandle, 480, 800, 0); HAL_LTDC_SetWindowPosition(&LtdcHandle, 0, 0, 0); logoStatus = 2; break; case LOGOSTOP: HAL_LTDC_SetAlpha(&LtdcHandle, 255, 1); HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 0); pBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].pBuffer; heightBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].height; widthBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].width; leftStartBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].leftStart; bottomStartBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].bottomStart; HAL_LTDC_SetWindowSize(&LtdcHandle, heightBot, widthBot, 0); HAL_LTDC_SetWindowPosition(&LtdcHandle, bottomStartBot, leftStartBot, 0); HAL_LTDC_SetAddress(&LtdcHandle, pBot, 0); HAL_LTDC_SetAlpha(&LtdcHandle, 255, 0); FrameHandler.actualBottom.height = heightBot; FrameHandler.actualBottom.width = widthBot; FrameHandler.actualBottom.leftStart = leftStartBot; FrameHandler.actualBottom.bottomStart = bottomStartBot; FrameHandler.actualBottom.pBuffer = pBot; logoStatus = LOGOOFF; if(backgroundHwStatus == 2) { backgroundHwStatus = LOGOSTART; } break; default: if(logoStatus < 35) { logoStatus++; if(logoStatus <= 15) HAL_LTDC_SetAlpha(&LtdcHandle, 17*logoStatus, 0); } else { logoStatus +=20; HAL_LTDC_SetAlpha(&LtdcHandle, logoStatus-55, 1); HAL_LTDC_SetAlpha(&LtdcHandle, 255+55-logoStatus, 0); } break; } return; } else if (backgroundHwStatus != LOGOOFF) { switch(backgroundHwStatus) { case LOGOSTART: HAL_LTDC_ConfigCLUT(&LtdcHandle, (uint32_t *)indexHWcolor, indexHWcolorSIZE, 0); HAL_LTDC_SetAddress(&LtdcHandle, pBackgroundHwFrame, 0); HAL_LTDC_SetWindowSize(&LtdcHandle, 480, 800, 0); HAL_LTDC_SetWindowPosition(&LtdcHandle, 0, 0, 0); backgroundHwStatus = 2; break; case LOGOSTOP: HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 0); pBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].pBuffer; heightBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].height; widthBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].width; leftStartBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].leftStart; bottomStartBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].bottomStart; HAL_LTDC_SetWindowSize(&LtdcHandle, heightBot, widthBot, 0); HAL_LTDC_SetWindowPosition(&LtdcHandle, bottomStartBot, leftStartBot, 0); HAL_LTDC_SetAddress(&LtdcHandle, pBot, 0); HAL_LTDC_SetAlpha(&LtdcHandle, 255, 0); FrameHandler.actualBottom.height = heightBot; FrameHandler.actualBottom.width = widthBot; FrameHandler.actualBottom.leftStart = leftStartBot; FrameHandler.actualBottom.bottomStart = bottomStartBot; FrameHandler.actualBottom.pBuffer = pBot; backgroundHwStatus = LOGOOFF; break; default: break; } return; } else { pBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].pBuffer; heightBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].height; widthBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].width; leftStartBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].leftStart; bottomStartBot = FrameHandler.nextBottom[FrameHandler.boolNextBottom].bottomStart; if(FrameHandler.actualBottom.pBuffer == pBot) pBot = 0; if((FrameHandler.actualBottom.height != heightBot) || (FrameHandler.actualBottom.width != widthBot)) change_size = 1; if((FrameHandler.actualBottom.leftStart != leftStartBot) || (FrameHandler.actualBottom.bottomStart != bottomStartBot)) change_position = 1; if(pBot || change_size || change_position) { if(heightBot && widthBot) HAL_LTDC_SetWindowSize(&LtdcHandle, heightBot, widthBot, 0); if(change_position || leftStartBot || bottomStartBot) HAL_LTDC_SetWindowPosition(&LtdcHandle, bottomStartBot, leftStartBot, 0); if(pBot) HAL_LTDC_SetAddress(&LtdcHandle, pBot, 0); if(change_size) { FrameHandler.actualBottom.height = heightBot; FrameHandler.actualBottom.width = widthBot; } if(change_position) { FrameHandler.actualBottom.leftStart = leftStartBot; FrameHandler.actualBottom.bottomStart = bottomStartBot; } if(pBot) FrameHandler.actualBottom.pBuffer = pBot; } } } uint8_t GFX_is_colorschemeDiveStandard(void) { return (ColorLUT[CLUT_Font027] == 0x00FFFFFF); } void change_CLUT_entry(uint8_t entryToChange, uint8_t entryUsedForChange) { /* bug fix static uint8_t counter = 0; if(entryToChange == 0x1C) counter++; */ ColorLUT[entryToChange] = ColorLUT[entryUsedForChange]; HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 1); if(logoStatus == LOGOOFF) HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, 0); } void GFX_use_colorscheme(uint8_t colorscheme) { uint8_t ColorSchemeStart; if(colorscheme > 3) colorscheme = 0; ColorSchemeStart = CLUT_Colorscheme0 + (8 * colorscheme); for(int i=1; i<8; i++) { ColorLUT[CLUT_Font027 + i] = ColorLUT[ColorSchemeStart + i]; } change_CLUT_entry(CLUT_Font027, ColorSchemeStart); } void GFX_VGA_transform(uint32_t pSource, uint32_t pDestination) { int h, v; uint32_t offsetSource, offsetSourceStartOfLine; offsetSourceStartOfLine = 480 + 480 - 2; for(v=0;v<480;v++) { offsetSource = offsetSourceStartOfLine; for(h=0;h<640;h++) { *(__IO uint8_t*)pDestination = *(uint8_t*)(pSource + offsetSource); pDestination++; offsetSource += 1; *(__IO uint8_t*)pDestination = *(uint8_t*)(pSource + offsetSource); pDestination++; offsetSource += 480 + 479; } offsetSourceStartOfLine -= 2; } } HAL_StatusTypeDef GFX_SetBackgroundColor(uint32_t LayerIdx, uint8_t red, uint8_t green, uint8_t blue) { uint32_t tmp = 0; uint32_t tmp1 = 0; /* Process locked */ __HAL_LOCK(&LtdcHandle); /* Change LTDC peripheral state */ LtdcHandle.State = HAL_LTDC_STATE_BUSY; /* Check the parameters */ assert_param(IS_LTDC_LAYER(LayerIdx)); /* Copy new layer configuration into handle structure */ LtdcHandle.LayerCfg[LayerIdx].Backcolor.Red = red; LtdcHandle.LayerCfg[LayerIdx].Backcolor.Green = green; LtdcHandle.LayerCfg[LayerIdx].Backcolor.Blue = blue; /* Configure the LTDC Layer */ tmp = ((uint32_t)(green) << 8); tmp1 = ((uint32_t)(red) << 16); __HAL_LTDC_LAYER(&LtdcHandle, LayerIdx)->DCCR &= ~(LTDC_LxDCCR_DCBLUE | LTDC_LxDCCR_DCGREEN | LTDC_LxDCCR_DCRED | LTDC_LxDCCR_DCALPHA); __HAL_LTDC_LAYER(&LtdcHandle, LayerIdx)->DCCR = (blue | tmp | tmp1 | 0xFF); /* Sets the Reload type */ LtdcHandle.Instance->SRCR = LTDC_SRCR_IMR; /* Initialize the LTDC state*/ LtdcHandle.State = HAL_LTDC_STATE_READY; /* Process unlocked */ __HAL_UNLOCK(&LtdcHandle); return HAL_OK; } void GFX_clear_frame_immediately(uint32_t pDestination) { uint32_t i; uint32_t* pfill = (uint32_t*) pDestination; for(i = 200*480; i > 0; i--) { *pfill++ = 0; *pfill++ = 0; } } void GFX_clear_window_immediately(GFX_DrawCfgWindow* hgfx) { uint32_t pDestination, i, j; uint16_t left, width, bottom, height, nextlineStep; pDestination = (uint32_t)hgfx->Image->FBStartAdress; left = hgfx->WindowX0; width = 1 + hgfx->WindowX1 - left; bottom = hgfx->WindowY0; height = 1 + hgfx->WindowY1 - bottom; nextlineStep = hgfx->Image->ImageHeight - height; nextlineStep *= 2; pDestination += 2 * bottom; pDestination += 2 * hgfx->Image->ImageHeight * left; for(j = width; j > 0; j--) { for(i = height; i > 0; i--) { *(__IO uint16_t*)pDestination = 0; pDestination += 2; } pDestination += nextlineStep; } } void GFX_clear_frame_dma2d(uint8_t frameId) { if(frameId >= MAXFRAMES) return; DMA2D_at_work = frameId; if (HAL_DMA2D_Start_IT(&Dma2dHandle, 0x0000000000, frame[frameId].StartAddress, 480, 800) != HAL_OK) GFX_Error_Handler(); } void GFX_fill_buffer(uint32_t pDestination, uint8_t alpha, uint8_t color) { union al88_u { uint8_t al8[2]; uint16_t al88; }; union al88_u colorcombination; uint32_t i; uint32_t* pfill = (uint32_t*) pDestination; uint32_t fillpattern; colorcombination.al8[0] = color; colorcombination.al8[1] = alpha; fillpattern = (colorcombination.al88 << 16) | colorcombination.al88; for(i = 800*480/2; i > 0; i--) { *pfill++ = fillpattern; } } void gfx_flip(point_t *p1, point_t *p2) { point_t temp; temp = *p1; *p1 = *p2; *p2 = temp; } static inline void gfx_brush(uint8_t thickness, GFX_DrawCfgScreen *hgfx, uint16_t x0, uint16_t y0, uint8_t color) { uint16_t* pDestination; uint8_t offset = thickness/2; int16_t stepdir; SSettings* pSettings; pSettings = settingsGetPointer(); if(pSettings->FlipDisplay) { pDestination = (uint16_t*)hgfx->FBStartAdress; pDestination += (hgfx->ImageHeight * (hgfx->ImageWidth - x0 + offset)) + (480 - y0+offset); stepdir = -1; } else { pDestination = (uint16_t*)hgfx->FBStartAdress; pDestination += (x0 - offset)*hgfx->ImageHeight + (y0-offset); stepdir = 1; } for(int x=thickness;x>0;x--) { for(int y=thickness;y>0;y--) { *(__IO uint16_t*)pDestination = 0xFF00 + color; pDestination += stepdir; } pDestination += stepdir * (hgfx->ImageHeight - thickness); } } void GFX_draw_thick_line(uint8_t thickness, GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color) { if(thickness < 2) GFX_draw_line(hgfx, start, stop, color); int x0 = start.x; int y0 = start.y; int x1 = stop.x; int y1 = stop.y; int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1; int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; int err = (dx>dy ? dx : -dy)/2, e2; if(start.x == stop.x) { if(start.y > stop.y) gfx_flip(&start,&stop); for (int j = stop.y - start.y; j > 0; j--) { gfx_brush(thickness,hgfx,start.x,start.y++,color); } } else if(start.y == stop.y) { if(start.x > stop.x) gfx_flip(&start,&stop); for (int j = stop.x - start.x; j > 0; j--) { gfx_brush(thickness,hgfx,start.x++,start.y,color); } } else // diagonal { for(;;) { gfx_brush(thickness,hgfx,x0,y0,color); if (x0==x1 && y0==y1) break; e2 = err; if (e2 >-dx) { err -= dy; x0 += sx; } if (e2 < dy) { err += dx; y0 += sy; } } } } void GFX_draw_line(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color) { uint16_t* pDestination; uint32_t j; int16_t stepdir; SSettings* pSettings; pSettings = settingsGetPointer(); /* horizontal line */ if(start.x == stop.x) { if(start.y > stop.y) gfx_flip(&start,&stop); pDestination = (uint16_t*)hgfx->FBStartAdress; if(pSettings->FlipDisplay) { pDestination += (800 - start.x) * hgfx->ImageHeight; pDestination += (480 - start.y); stepdir = -1; } else { pDestination += start.x * hgfx->ImageHeight; pDestination += start.y; stepdir = 1; } for (j = stop.y - start.y; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF00 + color; pDestination += stepdir; } } else /* vertical line ? */ if(start.y == stop.y) { if(start.x > stop.x) gfx_flip(&start,&stop); pDestination = (uint16_t*)hgfx->FBStartAdress; if(pSettings->FlipDisplay) { pDestination += (800 - start.x) * hgfx->ImageHeight; pDestination += (480 - start.y); stepdir = -1; } else { pDestination += start.x * hgfx->ImageHeight; pDestination += start.y; stepdir = 1; } for (j = stop.x - start.x; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF00 + color; pDestination += stepdir * hgfx->ImageHeight; } } else /* diagonal */ { int x0 = start.x; int y0 = start.y; int x1 = stop.x; int y1 = stop.y; int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1; int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; int err = (dx>dy ? dx : -dy)/2, e2; for(;;) { pDestination = (uint16_t*)hgfx->FBStartAdress; if(pSettings->FlipDisplay) { pDestination += (((800 - x0) * hgfx->ImageHeight) + (480 - y0)); } else { pDestination += ((x0 * hgfx->ImageHeight) + y0); } *(__IO uint16_t*)pDestination = 0xFF00 + color; if (x0==x1 && y0==y1) break; e2 = err; if (e2 >-dx) { err -= dy; x0 += sx; } if (e2 < dy) { err += dx; y0 += sy; } } } } void GFX_draw_image_monochrome(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image, uint8_t color) { uint16_t* pDestination; uint32_t j; point_t start, stop; SSettings* pSettings; pSettings = settingsGetPointer(); start.x = window.left; start.y = (hgfx->ImageHeight - image->height - window.top); stop.y = start.y + image->height; stop.x = start.x + image->width; j = 0; if(pSettings->FlipDisplay) { for(int xx = start.x; xx < stop.x; xx++) { pDestination = (uint16_t*)hgfx->FBStartAdress; pDestination += (hgfx->ImageHeight - start.y) + (stop.x * hgfx->ImageHeight) ; pDestination -= (xx - start.x) * hgfx->ImageHeight; for(int yy = start.y; yy < stop.y; yy++) { *(__IO uint16_t*)pDestination-- = (image->data[j++] << 8) + color; } } } else { for(int xx = start.x; xx < stop.x; xx++) { pDestination = (uint16_t*)hgfx->FBStartAdress; pDestination += xx * hgfx->ImageHeight; pDestination += start.y; for(int yy = start.y; yy < stop.y; yy++) { *(__IO uint16_t*)pDestination++ = (image->data[j++] << 8) + color; } } } } void GFX_draw_image_color(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image) { uint16_t* pDestination; uint32_t j; point_t start, stop; start.x = window.left; start.y = (hgfx->ImageHeight - image->height - window.top); stop.y = start.y + image->height; stop.x = start.x + image->width; j = 0; SSettings* pSettings; pSettings = settingsGetPointer(); if(pSettings->FlipDisplay) { for(int xx = start.x; xx < stop.x; xx++) { pDestination = (uint16_t*)hgfx->FBStartAdress; pDestination += (hgfx->ImageHeight - start.y) + (stop.x * hgfx->ImageHeight); pDestination -= (xx - start.x) * hgfx->ImageHeight; for(int yy = start.y; yy < stop.y; yy++) { *(__IO uint16_t*)pDestination-- = 0xFF << 8 | image->data[j++]; } } } else { for(int xx = start.x; xx < stop.x; xx++) { pDestination = (uint16_t*)hgfx->FBStartAdress; pDestination += xx * hgfx->ImageHeight; pDestination += start.y; for(int yy = start.y; yy < stop.y; yy++) { *(__IO uint16_t*)pDestination++ = 0xFF << 8 | image->data[j++]; } } } } int16_Point_t switchToOctantZeroFrom(uint8_t octant, int16_t x, int16_t y) { int16_Point_t answer; switch(octant) { case 0:// return (x,y); answer.x = x; answer.y = y; break; case 1:// return (y,x); answer.x = y; answer.y = x; break; case 2:// return (y, -x); answer.x = y; answer.y = -x; break; case 3:// return (-x, y); answer.x = -x; answer.y = y; break; case 4:// return (-x, -y); answer.x = -x; answer.y = -y; break; case 5:// return (-y, -x); answer.x = -y; answer.y = -x; break; case 6:// return (-y, x); answer.x = -y; answer.y = x; break; case 7:// return (x, -y); answer.x = x; answer.y = -y; break; } return answer; } /* this is NOT fast nor optimized */ void GFX_draw_pixel(GFX_DrawCfgScreen *hgfx, int16_t x, int16_t y, uint8_t color) { uint16_t* pDestination; SSettings* pSettings; pSettings = settingsGetPointer(); pDestination = (uint16_t*)hgfx->FBStartAdress; if(pSettings->FlipDisplay) { pDestination += (800 - x) * hgfx->ImageHeight; pDestination += (480 - y); } else { pDestination += x * hgfx->ImageHeight; pDestination += y; } *(__IO uint16_t*)pDestination = 0xFF << 8 | color; } /* store the quarter circle for given radius */ void GFX_draw_circle_with_MEMORY(uint8_t use_memory, GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color) { } /* this is NOT fast nor optimized */ void GFX_draw_circle(GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color) { int x, y; int l; int r2, y2; int y2_new; int ty; /* cos pi/4 = 185363 / 2^18 (approx) */ l = (radius * 185363) >> 18; /* hw */ l += 1; /* At x=0, y=radius */ y = radius; r2 = y2 = y * y; ty = (2 * y) - 1; y2_new = r2 + 3; for (x = 0; x <= l; x++) { y2_new -= (2 * x) - 3; if ((y2 - y2_new) >= ty) { y2 -= ty; y -= 1; ty -= 2; } GFX_draw_pixel (hgfx, x + center.x, y + center.y, color); GFX_draw_pixel (hgfx, x + center.x, -y + center.y, color); GFX_draw_pixel (hgfx, -x + center.x, y + center.y, color); GFX_draw_pixel (hgfx, -x + center.x, -y + center.y, color); GFX_draw_pixel (hgfx, y + center.x, x + center.y, color); GFX_draw_pixel (hgfx, y + center.x, -x + center.y, color); GFX_draw_pixel (hgfx, -y + center.x, x + center.y, color); GFX_draw_pixel (hgfx, -y + center.x, -x + center.y, color); } } void GFX_draw_colorline(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color) { uint32_t pDestination; uint32_t j; uint32_t temp; if(start.x == stop.x) { if(stop.y < start.y) { temp = stop.y; stop.y = start.y; start.y = temp; } pDestination = (uint32_t)hgfx->FBStartAdress; pDestination += start.x * hgfx->ImageHeight * 2; pDestination += start.y * 2; for (j = stop.y - start.y; j > 0; j--) { *(__IO uint8_t*)pDestination = color; pDestination += 1; *(__IO uint8_t*)pDestination = 0xFF; pDestination += 1; } } else if(start.y == stop.y) { if(stop.x < start.x) { temp = stop.x; stop.x = start.x; start.x = temp; } pDestination = (uint32_t)hgfx->FBStartAdress; pDestination += start.x * hgfx->ImageHeight * 2; pDestination += start.y * 2; for (j = stop.x - start.x; j > 0; j--) { *(__IO uint8_t*)pDestination = color; pDestination += 1; *(__IO uint8_t*)pDestination = 0xFF; pDestination -= 1; pDestination += hgfx->ImageHeight * 2; } } else // diagonal Bresenham's_line_algorithm { int x0 = start.x; int y0 = start.y; int x1 = stop.x; int y1 = stop.y; int dx = abs(x1-x0), sx = x0<x1 ? 1 : -1; int dy = abs(y1-y0), sy = y0<y1 ? 1 : -1; int err = (dx>dy ? dx : -dy)/2, e2; for(;;) { pDestination = (uint32_t)hgfx->FBStartAdress; pDestination += ((x0 * hgfx->ImageHeight) + y0) * 2; *(__IO uint8_t*)pDestination = color; pDestination += 1; *(__IO uint8_t*)pDestination = 0xFF; if (x0==x1 && y0==y1) break; e2 = err; if (e2 >-dx) { err -= dy; x0 += sx; } if (e2 < dy) { err += dx; y0 += sy; } } } } void GFX_draw_Grid(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, int vlines, float vdeltaline, int hlines, float hdeltalines, uint8_t color) { point_t p1; point_t p2; int winthight = window.bottom - window.top; int winwidth = window.right - window.left; float deltaline = 0; if(vlines > 0) { deltaline = ((float)winwidth) /vlines; p1.y = 479 - window.top; p2.y = 479 - window.bottom; for(int i = 0; i <= vlines; i++) { p1.x = window.left + (int)(i * deltaline + 0.5f); p2.x = p1.x ; //GFX_draw_colorline(hgfx, p1,p2, color ); GFX_draw_line(hgfx, p1,p2, color ); } } if(vdeltaline > 0) { p1.y = 479 - window.top; p2.y = 479 - window.bottom; for(int i = 0; i < winwidth/vdeltaline; i++) { p1.x = window.left + (int)(i * vdeltaline + 0.5f); p2.x = p1.x ; // GFX_draw_colorline(hgfx, p1,p2, color ); GFX_draw_line(hgfx, p1,p2, color ); } } if(hlines > 0) { deltaline = ((float)winthight)/hlines; p1.x = window.left; p2.x = window.right; for(int i = 0; i <= hlines; i++) { p1.y = 479 - window.top - (int)(i * deltaline + 0.5f); p2.y = p1.y; // GFX_draw_colorline(hgfx, p1,p2, color ); GFX_draw_line(hgfx, p1,p2, color ); } } } /* drawVeilUntil ist auff�llen des Bereichs unter der Kurve mit etwas hellerer Farbe * Xdivide ist nichr benutzt, wird weggelassen in dieser Version */ /* void GFX_graph_print(GFX_DrawCfgScreen *hgfx, const SWindowGimpStyle *window, uint16_t drawVeilUntil, uint8_t Xdivide, uint16_t dataMin, uint16_t dataMax, uint16_t *data, uint16_t datalength, uint8_t color, uint8_t *colour_data) { if(window->bottom > 479) return; if(window->top > 479) return; if(window->right > 799) return; if(window->left > 799) return; if(window->bottom < 0) return; if(window->top < 0) return; if(window->right < 0) return; if(window->left < 0) return; if(window->bottom <= window->top) return; if(window->right <= window->left) return; uint16_t windowwidth = (uint16_t)window->right - (uint16_t)window->left; if(dataMax == dataMin) dataMax++; uint8_t invert = 0; if(dataMin > dataMax) { uint16_t dataFlip; dataFlip = dataMin; dataMin = dataMax; dataMax = dataFlip; invert = 1; } else invert = 0; uint16_t dataDelta = 0; dataDelta = dataMax - dataMin; uint8_t colormask = color; uint16_t loopX, loopData; loopX = 0; loopData = 0; while((loopX <= windowwidth) & (loopData < datalength)) { } uint32_t pDestination_zero_veil = 0; uint32_t pDestination = 0; uint32_t pDestinationOld = 0; int windowwidth = -1; int windowheight = -1; int w1 = -1; int w2 = -1; int value = -1; uint8_t colormask = 0; // preparation windowheight = window->bottom - window->top; windowwidth = window->right - window->left; pDestination_zero_veil = hgfx->FBStartAdress + 2 * ( (479 - (drawVeilUntil - 2) ) + ( (window->left) * hgfx->ImageHeight) ); while((w1 <= windowwidth) & (w2 < datalength)) { // before if(colour_data != NULL) { colormask = color + colour_data[w2]; } pDestination = hgfx->FBStartAdress + 2 * ( (479 - (window->top + value) ) + ( (w1 + window->left) * hgfx->ImageHeight) ); // after pDestination_zero_veil += (window->left) * hgfx->ImageHeight; } } */ // =============================================================================== // GFX_graph_print /// @brief Print all those nice curves, especially in logbook und miniLiveLogGraph /// @version 0.0.2 hw 160519 /// /// 151022 hw -bug fix /// - die aktuelle Version macht keine Linien mehr �ber die gesamte Bildschirmh�he. /// - daf�r sind L�cher in der Kurve (z.B. Temperaturgraph Tauchgang Matthias 17.10.15 15:19) /// /// more details about range can be found in show_logbook_logbook_show_log_page2() - temperature graph /// /// @param window: top and bottom is only the range used by the data of the graph, not the entire screen / scale /// @param drawVeilUntil: ist auff�llen des Bereichs unter der Kurve mit etwas hellerer Farbe /// @param Xdivide: wird bisher nichr benutzt. // =============================================================================== void GFX_graph_print(GFX_DrawCfgScreen *hgfx, const SWindowGimpStyle *window, const int16_t drawVeilUntil, uint8_t Xdivide, uint16_t dataMin, uint16_t dataMax, uint16_t *data, uint16_t datalength, uint8_t color, uint8_t *colour_data) { uint16_t* pDestination_tmp; uint16_t* pDestination_start; uint16_t* pDestination_end; uint16_t* pDestination_zero_veil; SSettings* pSettings; uint32_t max = 0; int windowheight = -1; int windowwidth = -1; int i = -1; int w1 = -1; int w2 = -1; uint32_t h_ulong = 0; uint32_t h_ulong_old = 0; _Bool invert = 0; uint16_t dataDelta = 0; uint16_t dataDeltaHalve = 0; uint16_t dataTemp = 0; uint8_t colorDataTemp; uint8_t colormask = 0; pSettings = settingsGetPointer(); pDestination_zero_veil = 0; if(dataMin > dataMax) { uint16_t dataFlip; dataFlip = dataMin; dataMin = dataMax; dataMax = dataFlip; invert = 1; } else invert = 0; colormask = color; pSettings = settingsGetPointer(); if(window->bottom > 479) return; if(window->top > 479) return; if(window->right > 799) return; if(window->left > 799) return; if(window->bottom < 0) return; if(window->top < 0) return; if(window->right < 0) return; if(window->left < 0) return; if(window->bottom <= window->top) return; if(window->right <= window->left) return; windowheight = window->bottom - window->top ; windowwidth = window->right - window->left; w1 = 0; w2 = 0; if(dataMax == dataMin) dataMax++; dataDelta = (unsigned long)(dataMax - dataMin); dataDeltaHalve = dataDelta / 2; while((w1 <= windowwidth) & (w2 < datalength)) { int tmp = (10 * w1 * (long)datalength)/windowwidth; w2 = tmp/10; int rest = tmp - w2*10; if(rest >= 5) w2++; if((datalength - 1) < w2) w2 = datalength-1; if(colour_data != NULL) { colorDataTemp = colour_data[w2]; colormask = color + colorDataTemp; } dataTemp = data[w2]; if(Xdivide > 1) { w2++; for(i=1;i<Xdivide;i++) { if(data[w2]>dataTemp) dataTemp = data[w2]; w2++; } } if(dataTemp > dataMin) dataTemp -= dataMin; else dataTemp = 0; if(invert) { if(dataTemp < dataDelta) dataTemp = dataDelta - dataTemp; else dataTemp = 0; } h_ulong = (unsigned long)dataTemp; h_ulong *= windowheight; h_ulong += dataDeltaHalve; h_ulong /= dataDelta; if(h_ulong > (window->bottom - window->top)) h_ulong = (window->bottom - window->top); if(!pSettings->FlipDisplay) { if(drawVeilUntil > 0) { pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress; pDestination_zero_veil += ((479 - (drawVeilUntil - 2) ) + ((w1 + window->left) * hgfx->ImageHeight) ); } else if(drawVeilUntil < 0 ) { pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress; pDestination_zero_veil += ((479 + (drawVeilUntil)) + ((w1 + window->left) * hgfx->ImageHeight) ); } } else { if(drawVeilUntil > 0) { pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress; pDestination_zero_veil += (((drawVeilUntil) ) + ( (window->right - w1) * hgfx->ImageHeight) ); } else if(drawVeilUntil < 0 ) { pDestination_zero_veil = (uint16_t*)hgfx->FBStartAdress; pDestination_zero_veil += 479 - drawVeilUntil + ( (window->right - w1 -1) * hgfx->ImageHeight); } } if(h_ulong + window->top > max) { max = h_ulong + window->top; } // hw 160519 wof�r ist das? Damit funktioniert Temperatur 25,5�C nicht! // if((dataMax == 255) || (data[w2] != 255)) // { //output_content[pointer] = colormask; //output_mask[pointer] = true; if(w1 > 0) { pDestination_start = (uint16_t*)hgfx->FBStartAdress; if(!pSettings->FlipDisplay) { pDestination_start += (((479 - (window->top)) + ((w1 + window->left) * hgfx->ImageHeight))); } else { pDestination_start += (((window->top) + ((window->right - w1) * hgfx->ImageHeight))); } pDestination_end = pDestination_start; if(!pSettings->FlipDisplay) { if(h_ulong >= h_ulong_old) { pDestination_start -= h_ulong_old; pDestination_end -= h_ulong; } else { pDestination_start -= h_ulong; pDestination_end -= h_ulong_old; } } else { if(h_ulong < h_ulong_old) { pDestination_start += h_ulong_old; pDestination_end += h_ulong; } else { pDestination_start += h_ulong; pDestination_end += h_ulong_old; } } // deco stops if(drawVeilUntil < 0) { if(!pSettings->FlipDisplay) { pDestination_tmp = pDestination_end; while(pDestination_tmp <= pDestination_zero_veil) { *(__IO uint16_t*)pDestination_tmp = (0x80 << 8) | colormask; pDestination_tmp++; } } else { pDestination_tmp = pDestination_zero_veil; while(pDestination_tmp <= pDestination_end) { *(__IO uint16_t*)pDestination_tmp = (0x80 << 8) | colormask; pDestination_tmp++; } } } else { // regular graph with veil underneath if requested // von oben nach unten // von grossen pDestination Werten zu kleinen pDestination Werten { pDestination_tmp = pDestination_start; while(pDestination_tmp >= pDestination_end) { *(__IO uint16_t*)pDestination_tmp = (0xFF << 8) | colormask ; pDestination_tmp--; } } if(!pSettings->FlipDisplay) { while((drawVeilUntil > 0) && (pDestination_tmp >= pDestination_zero_veil)) { *(__IO uint16_t*)pDestination_tmp = (0x20 << 8) | colormask ; pDestination_tmp--; } } else { pDestination_tmp = pDestination_start; while((drawVeilUntil > 0) && (pDestination_tmp <= pDestination_zero_veil)) { *(__IO uint16_t*)pDestination_tmp = (0x20 << 8) | colormask ; pDestination_tmp++; } } } } h_ulong_old = h_ulong; // } w1++; w2++; } } void GFX_draw_header(GFX_DrawCfgScreen *hgfx, uint8_t colorId) { uint32_t pDestination; point_t start, stop, now; uint8_t alpha; /* display coordinate system */ start.y = 400; stop.y = 479; start.x = 0; stop.x = 799; now.y = start.y; now.x = start.x; while (now.x <= stop.x) { now.y = start.y; pDestination = (uint32_t)hgfx->FBStartAdress; pDestination += now.x * hgfx->ImageHeight * 2; pDestination += now.y * 2; now.x += 1; alpha = 27; while(alpha < 246) { alpha += 9; *(__IO uint8_t*)pDestination = colorId; pDestination += 1; *(__IO uint8_t*)pDestination = alpha; pDestination += 1; now.y += 1; } while(now.y <= stop.y) { *(__IO uint8_t*)pDestination = colorId; pDestination += 1; *(__IO uint8_t*)pDestination = 0xFF; pDestination += 1; now.y += 1; } } } void GFX_draw_box2(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color, uint8_t roundCorners) { point_t point2, point4; if(roundCorners) { point2.x = stop.x - start.x; point2.y = stop.y - start.y; GFX_draw_box(hgfx,start,point2,1,color); } else { point2.x = stop.x; point2.y = start.y; point4.x = start.x; point4.y = stop.y; GFX_draw_line(hgfx,start,point2,color); GFX_draw_line(hgfx,point2,stop,color); GFX_draw_line(hgfx,stop,point4,color); GFX_draw_line(hgfx,point4,start,color); } } void GFX_draw_box(GFX_DrawCfgScreen *hgfx, point_t LeftLow, point_t WidthHeight, uint8_t Style, uint8_t color) { uint16_t* pDestination; uint16_t* pStart; uint32_t j; uint32_t lineWidth, lineHeight; int x, y; uint8_t intensity; int stepdir; typedef struct { int x; int y; uint8_t intensity; } corner_t; const corner_t corner[16] = { {3,3,255}, // nur einmal {9,0,242}, {8,0,194}, {7,0,115}, {6,0,36}, {9,1,33}, {8,1,84}, {7,1,161}, {6,1,255}, {5,1,242}, {4,1,36}, {6,2,33}, {5,2,84}, {4,2,255}, {3,2,84}, {4,3,110} }; SSettings* pSettings; pSettings = settingsGetPointer(); lineWidth = WidthHeight.x; lineHeight = WidthHeight.y; pStart = (uint16_t*)hgfx->FBStartAdress; if(!pSettings->FlipDisplay) { pStart += LeftLow.x * hgfx->ImageHeight; pStart += LeftLow.y; stepdir = 1; } else { pStart += (800 - LeftLow.x - 1) * hgfx->ImageHeight; pStart += (480 - LeftLow.y); stepdir = -1; } // Untere Linie pDestination = pStart; if(Style) { pDestination += stepdir * 10 * hgfx->ImageHeight; lineWidth -= 18; } for (j = lineWidth; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF00 + color; pDestination += stepdir * hgfx->ImageHeight; } // Obere Linie pDestination = pStart + stepdir * WidthHeight.y; if(Style) { pDestination += stepdir * 10 * hgfx->ImageHeight; } for (j = lineWidth; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF00 + color; pDestination += stepdir * hgfx->ImageHeight; } // Linke Linie pDestination = pStart; if(Style) { pDestination += stepdir * 10; lineHeight -= 18; } for (j = lineHeight; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF00 + color; pDestination += stepdir; } // Rechte Linie pDestination = pStart + stepdir * WidthHeight.x * hgfx->ImageHeight; if(Style) { pDestination += stepdir * 10; } for (j = lineHeight; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF00 + color; pDestination += stepdir; } // Ecken wenn notwendig == Style if(Style) { // links unten pDestination = pStart; x = corner[0].x; y = corner[0].y; intensity = corner[0].intensity; *(__IO uint16_t*)(pDestination + stepdir * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color; for(j = 15; j > 0; j--) { x = corner[j].x; y = corner[j].y; intensity = corner[j].intensity; *(__IO uint16_t*)(pDestination + stepdir * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color; *(__IO uint16_t*)(pDestination + stepdir * (x + (y * hgfx->ImageHeight))) = (intensity << 8) + color; } // links oben pDestination = pStart + stepdir * WidthHeight.y; x = corner[0].x; y = corner[0].y; intensity = corner[0].intensity; *(__IO uint16_t*)(pDestination + stepdir * (-y + (x * hgfx->ImageHeight))) = (intensity << 8) + color; for(j = 15; j > 0; j--) { x = corner[j].x; y = corner[j].y; intensity = corner[j].intensity; *(__IO uint16_t*)(pDestination + stepdir * (-y + (x * hgfx->ImageHeight))) = (intensity << 8) + color; *(__IO uint16_t*)(pDestination + stepdir * (-x + (y * hgfx->ImageHeight))) = (intensity << 8) + color; } // rechts unten pDestination = pStart + stepdir * WidthHeight.x * hgfx->ImageHeight; x = corner[0].x; y = corner[0].y; intensity = corner[0].intensity; *(__IO uint16_t*)(pDestination + stepdir * (y - (x * hgfx->ImageHeight))) = (intensity << 8) + color; for(j = 15; j > 0; j--) { x = corner[j].x; y = corner[j].y; intensity = corner[j].intensity; *(__IO uint16_t*)(pDestination + stepdir * (y - (x * hgfx->ImageHeight))) = (intensity << 8) + color; *(__IO uint16_t*)(pDestination + stepdir * (x - (y * hgfx->ImageHeight))) = (intensity << 8) + color; } // rechts oben pDestination = pStart + stepdir * WidthHeight.y + stepdir * WidthHeight.x * hgfx->ImageHeight; x = corner[0].x; y = corner[0].y; intensity = corner[0].intensity; *(__IO uint16_t*)(pDestination + stepdir * -1 * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color; for(j = 15; j > 0; j--) { x = corner[j].x; y = corner[j].y; intensity = corner[j].intensity; *(__IO uint16_t*)(pDestination + stepdir * -1 * (y + (x * hgfx->ImageHeight))) = (intensity << 8) + color; *(__IO uint16_t*)(pDestination + stepdir * -1 * (x + (y * hgfx->ImageHeight))) = (intensity << 8) + color; } } } /** ****************************************************************************** * @brief GFX write label. / Write string with defined color * @author heinrichs weikamp gmbh * @version V0.0.1 * @date 07-July-2014 ****************************************************************************** * * @param hgfx: check gfx_engine.h. * @param color: 16bit Alpha+CLUT. * @retval None */ uint32_t GFX_write_label(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint8_t color) { return GFX_write_string_color(Font, hgfx, pText, 0, color); } /** ****************************************************************************** * @brief GFX writeGfx_write_label_varstring. / Write string with all parameters and font color options * @author Peter Ryser * @version V0.0.1 * @date 22-April-2014 ****************************************************************************** * * @param XleftGimpStyle: * @param XrightGimpStyle: * @param YtopGimpStyle: * @param color: * @param tFont: * @param text: text to be printed * @retval None */ void Gfx_write_label_var(GFX_DrawCfgScreen *screenInput, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const uint8_t color, const char *text) { GFX_DrawCfgWindow hgfx; SSettings* pSettings; pSettings = settingsGetPointer(); if(XrightGimpStyle > 799) XrightGimpStyle = 799; if(XleftGimpStyle >= XrightGimpStyle) XleftGimpStyle = 0; if(YtopGimpStyle > 479) YtopGimpStyle = 479; hgfx.Image = screenInput; hgfx.WindowNumberOfTextLines = 1; hgfx.WindowLineSpacing = 0; hgfx.WindowTab = 0; if(!pSettings->FlipDisplay) { hgfx.WindowX0 = XleftGimpStyle; hgfx.WindowX1 = XrightGimpStyle; hgfx.WindowY1 = 479 - YtopGimpStyle; if(hgfx.WindowY1 < Font->height) hgfx.WindowY0 = 0; else hgfx.WindowY0 = hgfx.WindowY1 - Font->height; } else { hgfx.WindowX0 = 800 - XrightGimpStyle; hgfx.WindowX1 = 800 - XleftGimpStyle; hgfx.WindowY0 = YtopGimpStyle; if(hgfx.WindowY0 + Font->height > 480) hgfx.WindowY1 = 480; else hgfx.WindowY1 = hgfx.WindowY0 + Font->height; } GFX_write_label(Font, &hgfx, text, color); } /** ****************************************************************************** * @brief GFX write string. / Write string with all parameters and font options * @author heinrichs weikamp gmbh * @version V0.0.1 * @date 22-April-2014 ****************************************************************************** * * @param hgfx: check gfx_engine.h. * @param color: 32bit ARGB8888. * @retval None */ uint16_t GFX_return_offset(const tFont *Font, char *pText, uint8_t position) { char character; uint16_t digit, i; uint8_t found; uint16_t distance; if(position == 0) return 0; distance = 0; for(digit = 0; digit < position; digit++) { character = pText[digit]; if(character == 0) return 0; found = 0; for(i=0;i<Font->length;i++) { if(Font->chars[i].code == character) { found = 1; break; } } if(found) { distance += (uint16_t)(Font->chars[i].image->width); if(Font == &FontT144) distance += 3; else if(Font == &FontT105) distance += 2; } } return distance; /* FEHLT: if(*pText < ' ') if((*pText) & 0x80) if(((tFont *)settings.font == &FontT105) && settings.dualFont && ((*pText == '.') || (*pText == ':'))) settings.font = (uint32_t)&FontT54; */ } void GFX_clean_line(GFX_DrawCfgWindow* hgfx, uint32_t line_number) { uint16_t height; uint32_t pDestination, i, j; uint16_t left, width, bottom, nextlineStep; bottom = hgfx->WindowY0; if(hgfx->WindowNumberOfTextLines && line_number && (line_number <= hgfx->WindowNumberOfTextLines)) { bottom += hgfx->WindowLineSpacing * (hgfx->WindowNumberOfTextLines - line_number); height = hgfx->WindowLineSpacing; } else { height = 1 + hgfx->WindowY1 - bottom; } pDestination = (uint32_t)hgfx->Image->FBStartAdress; left = hgfx->WindowX0; width = 1 + hgfx->WindowX1 - left; nextlineStep = hgfx->Image->ImageHeight - height; nextlineStep *= 2; pDestination += 2 * bottom; pDestination += 2 * hgfx->Image->ImageHeight * left; for(j = width; j > 0; j--) { for(i = height; i > 0; i--) { *(__IO uint16_t*)pDestination = 0; pDestination += 2; } pDestination += nextlineStep; } } void GFX_clean_area(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, uint16_t YBottomGimpStyle) { uint16_t height; uint32_t pDestination, i, j; int32_t left, width, bottom, nextlineStep; bottom = tMscreen->ImageHeight - YBottomGimpStyle; height = 1 + YBottomGimpStyle - YtopGimpStyle; if(bottom < 0) bottom = 0; if(height > tMscreen->ImageHeight) height = tMscreen->ImageHeight; pDestination = tMscreen->FBStartAdress; left = XleftGimpStyle; width = 1 + XrightGimpStyle - left; if(width < 1) width = 1; if(width > tMscreen->ImageWidth) width = tMscreen->ImageWidth; nextlineStep = tMscreen->ImageHeight - height; nextlineStep *= 2; pDestination += 2 * bottom; pDestination += 2 * tMscreen->ImageHeight * left; for(j = width; j > 0; j--) { for(i = height; i > 0; i--) { *(__IO uint16_t*)pDestination = 0; pDestination += 2; } pDestination += nextlineStep; } } uint32_t GFX_write_string(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number) { return GFX_write_string_color(Font, hgfx, pText, line_number, 0); } uint32_t GFX_write_string_color(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number, uint8_t color) { if(hgfx->Image->FBStartAdress < FBGlobalStart) return 0; GFX_CfgWriteString settings; uint32_t newXdelta; uint8_t minimal = 0; // uint32_t try_again; if(hgfx->WindowNumberOfTextLines && line_number && (line_number <= hgfx->WindowNumberOfTextLines)) { settings.Ydelta = hgfx->WindowLineSpacing * (hgfx->WindowNumberOfTextLines - line_number); } else { settings.Ydelta = 0; } settings.font = (uint32_t)Font; settings.Xdelta = 0; settings.color = color; settings.invert = 0; settings.resize = 0; settings.dualFont = 0; settings.spaceMode = 0; settings.singleSpaceWithSizeOfNextChar = 0; settings.useTinyFont = 0; settings.TinyFontExtraYdelta = 0; settings.TinyFont = (uint32_t)Font; settings.doubleSize = 0; if((*pText) == TXT_MINIMAL) // for customtext and anything with Sonderzeichen minimal = 1; else minimal = 0; if(Font == &FontT144) settings.TinyFont = (uint32_t)&FontT84; else if(Font == &FontT105) settings.TinyFont = (uint32_t)&FontT54; else if(Font == &FontT54) { settings.TinyFont = (uint32_t)&FontT48; settings.TinyFontExtraYdelta = -9; } else if(Font == &FontT48) { settings.TinyFont = (uint32_t)&FontT24; settings.TinyFontExtraYdelta = 6; } else if(Font == &FontT42) { settings.TinyFont = (uint32_t)&FontT24; settings.TinyFontExtraYdelta = 2; } settings.actualFont = (tFont *)settings.font; while ((*pText != 0) && (settings.Xdelta != 0x0000FFFF))// und fehlend: Abfrage window / image size { // try_again = 0; if((*pText == '\177') && !minimal) { if(settings.singleSpaceWithSizeOfNextChar) { settings.singleSpaceWithSizeOfNextChar = 0; pText++; settings.Xdelta += *pText; } else settings.singleSpaceWithSizeOfNextChar = 1; } else if(*pText < ' ') { /* Xdelta -inline- changes */ if((*pText == '\t') && !minimal) settings.Xdelta = hgfx->WindowTab - hgfx->WindowX0; else if(*pText == '\r') // carriage return, no newline settings.Xdelta = 0; else if((*pText == '\001') && !minimal) // center settings.Xdelta = GFX_write__Modify_Xdelta__Centered(&settings, hgfx, pText+1); else if((*pText == '\002') && !minimal) // right settings.Xdelta = GFX_write__Modify_Xdelta__RightAlign(&settings, hgfx, pText+1); else if((*pText == '\003') && !minimal) // doubleSize settings.doubleSize = 1; else /* Xdelta -up/down changes */ if((*pText == '\f') && !minimal) // form feed = top align { if((hgfx->WindowY1 - hgfx->WindowY0) >= ((tFont *)settings.font)->height) { settings.Ydelta = hgfx->WindowY1 - hgfx->WindowY0; settings.Ydelta -= ((tFont *)settings.font)->height; } } else if(*pText == '\n') // newline, no carriage return { if(hgfx->WindowNumberOfTextLines && (line_number < hgfx->WindowNumberOfTextLines)) { line_number++; settings.Ydelta = hgfx->WindowLineSpacing * (hgfx->WindowNumberOfTextLines - line_number); } } else /* Font style changes */ if(*pText == '\a') settings.invert = 1; else if((*pText == '\016') && !minimal) { if(settings.dualFont == 0) settings.dualFont = 1; else settings.actualFont = (tFont *)settings.TinyFont; } else if((*pText == '\017') && !minimal) { settings.dualFont = 0; settings.actualFont = (tFont *)settings.font; } else if((*pText == '\005') && !minimal) { newXdelta = GFX_write_char(hgfx, &settings, 'a', (tFont *)&Awe48); settings.Xdelta = newXdelta; } else if((*pText == '\006') && !minimal) { newXdelta = GFX_write_char(hgfx, &settings, 'b', (tFont *)&Awe48); settings.Xdelta = newXdelta; } else if((*pText >= '\020') && (*pText <= '\032') && !minimal) settings.color = *pText - '\020'; else if((*pText == '\034') && !minimal) settings.spaceMode = 1; else if((*pText == '\035') && !minimal) settings.spaceMode = 0; } else if(((*pText) == TXT_2BYTE) && !minimal) { pText++; settings.Xdelta = GFX_write_substring(&settings, hgfx, (uint8_t)TXT_2BYTE, (int8_t)*pText); } else if(((*pText) & 0x80) && !minimal) settings.Xdelta = GFX_write_substring(&settings, hgfx, (uint8_t)*pText, 0); else if(!settings.invert && (*pText == ' ')) { if(settings.spaceMode == 0) settings.Xdelta += ((tFont *)settings.font)->spacesize; else settings.Xdelta += ((tFont *)settings.font)->spacesize2Monospaced; } else if((settings.spaceMode == 1) && (*pText == ' ')) settings.Xdelta += ((tFont *)settings.font)->spacesize2Monospaced; else { if(((tFont *)settings.font == &FontT144) && ((*pText == '.') || (*pText == ':'))) settings.actualFont = (tFont *)settings.TinyFont; else if(((tFont *)settings.font == &FontT105) && settings.dualFont && ((*pText == '.') || (*pText == ':'))) settings.actualFont = (tFont *)settings.TinyFont; if(settings.actualFont == (tFont *)settings.TinyFont) settings.Ydelta += settings.TinyFontExtraYdelta; newXdelta = GFX_write_char(hgfx, &settings, *(uint8_t *)pText, settings.actualFont); settings.Xdelta = newXdelta; if(settings.actualFont == (tFont *)settings.TinyFont) settings.Ydelta -= settings.TinyFontExtraYdelta; } if(pText != 0) /* for TXT_2BYTE */ pText++; } return settings.Ydelta; } /* Private functions ---------------------------------------------------------*/ /****************************************************************************** Static Function *******************************************************************************/ /** ****************************************************************************** * @brief GFX write substring. / Write string without parameters * @author heinrichs weikamp gmbh * @version V0.0.1 * @date 22-April-2014 ****************************************************************************** * * @param hgfx: check gfx_engine.h. * @param color: 32bit ARGB8888. * @retval None */ static uint32_t GFX_write_substring(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, uint8_t textId, int8_t nextCharFor2Byte) { uint8_t i, j; uint32_t found; uint32_t pText; uint16_t decodeUTF8; uint8_t gfx_selected_language; #ifndef BOOTLOADER_STANDALONE SSettings *pSettings; pSettings = settingsGetPointer(); gfx_selected_language = pSettings->selected_language; if(gfx_selected_language >= LANGUAGE_END) #endif gfx_selected_language = 0; // ----------------------------- if(textId != (uint8_t)TXT_2BYTE) { found = 0; j = 0; for(i=(uint8_t)TXT_Language;i<(uint8_t)TXT_END;i++) { if(text_array[j].code == textId) { found = 1; break; } j++; } if(!found) return cfg->Xdelta; // ----------------------------- pText = (uint32_t)text_array[j].text[gfx_selected_language]; if(!pText) pText = (uint32_t)text_array[j].text[0]; else if(*(char*)pText == 0) pText = (uint32_t)text_array[j].text[0]; } // ----------------------------- else { if(!nextCharFor2Byte) return cfg->Xdelta; found = 0; for(j=0;j<(uint8_t)TXT2BYTE_END-(uint8_t)TXT2BYTE_START;j++) { if((uint8_t)text_array2[j].code == (uint8_t)nextCharFor2Byte) { found = 1; break; } } if(!found) return cfg->Xdelta; // ----------------------------- pText = (uint32_t)text_array2[j].text[gfx_selected_language]; if(!pText) pText = (uint32_t)text_array2[j].text[0]; else if(*(char*)pText == 0) pText = (uint32_t)text_array2[j].text[0]; } // ----------------------------- if(cfg->actualFont == (tFont *)cfg->TinyFont) cfg->Ydelta += cfg->TinyFontExtraYdelta; while (*(char*)pText != 0)// und fehlend: Abfrage window / image size { if(*(char*)pText == '\t') cfg->Xdelta = hgfx->WindowTab - hgfx->WindowX0; else if(*(char*)pText == ' ') cfg->Xdelta += ((tFont *)cfg->actualFont)->spacesize; else if((*(char*)pText) & 0x80) /* Identify a UNICODE character other than standard ASCII using the highest bit */ { decodeUTF8 = ((*(char*)pText) & 0x1F) << 6; /* use 5bits of first byte for upper part of unicode */ pText++; decodeUTF8 |= (*(char*)pText) & 0x3F; /* add lower 6bits as second part of the unicode */ if (decodeUTF8 <= 0xff) /* The following function has a uint8 input parameter ==> no UNICODEs > 0xff supported */ { cfg->Xdelta = GFX_write_char(hgfx, cfg, (uint8_t)decodeUTF8, (tFont *)cfg->actualFont); } } else cfg->Xdelta = GFX_write_char(hgfx, cfg, *(uint8_t *)pText, (tFont *)cfg->actualFont); pText++; } if(cfg->actualFont == (tFont *)cfg->TinyFont) cfg->Ydelta -= cfg->TinyFontExtraYdelta; return cfg->Xdelta; } /** ****************************************************************************** * @brief GFX write char. / Write non-inverted, non-colored with entire 8 bit range * @author heinrichs weikamp gmbh * @version V0.0.1 * @date 22-April-2014 ****************************************************************************** * * @param hgfx: check gfx_engine.h. * @param Ydelta: input * @param character: character * @param *Font: pointer to font to be used for this char * @retval Ydelta: 0x0000FFFF if not successful or char_truncated */ static uint32_t GFX_write_char_doubleSize(GFX_DrawCfgWindow* hgfx, GFX_CfgWriteString* cfg, uint8_t character, tFont *Font) { uint32_t i, j; uint32_t width, height; uint32_t found; uint16_t* pDestination; uint32_t pSource; uint32_t OffsetDestination; uint32_t width_left; uint32_t height_left; uint32_t char_truncated_WidthFlag; uint32_t char_truncated_Height; uint8_t fill; uint32_t widthFont, heightFont; uint32_t nextLine; int32_t stepdir; SSettings* pSettings; pSettings = settingsGetPointer(); if(pSettings->FlipDisplay) { stepdir = -1; /* decrement address while putting pixels */ } else { stepdir = 1; } if(hgfx->Image->ImageWidth <= (hgfx->WindowX0 + cfg->Xdelta)) return 0x0000FFFF; // ----------------------------- found = 0; for(i=0;i<Font->length;i++) { if(Font->chars[i].code == character) { found = 1; break; } } if(!found) return cfg->Xdelta; pSource = ((uint32_t)Font->chars[i].image->data); pDestination = (uint16_t*)(hgfx->Image->FBStartAdress); heightFont = Font->chars[i].image->height; widthFont = Font->chars[i].image->width; height = heightFont*2; width = widthFont*2; if(pSettings->FlipDisplay) { pDestination += (uint32_t)(hgfx->WindowX1 - cfg->Xdelta) * hgfx->Image->ImageHeight; /* set pointer to delta row */ pDestination += (hgfx->WindowY1 - cfg->Ydelta); /* set pointer to delta colum */ } else { pDestination += (uint32_t)(hgfx->WindowX0 + cfg->Xdelta) * hgfx->Image->ImageHeight; /* set pointer to delta row */ pDestination += (hgfx->WindowY0 + cfg->Ydelta); /* set pointer to delta colum */ } OffsetDestination = (hgfx->Image->ImageHeight - height); nextLine = hgfx->Image->ImageHeight; // ----------------------------- char_truncated_WidthFlag = 0; width_left = hgfx->Image->ImageWidth - (hgfx->WindowX0 + cfg->Xdelta); if(width_left < width) { char_truncated_WidthFlag = 1; width = width_left; widthFont = width/2; } // ----------------------------- char_truncated_Height = 0; height_left = hgfx->Image->ImageHeight - (hgfx->WindowY0 + cfg->Ydelta); if(height_left < height) { char_truncated_Height = height - height_left; if((char_truncated_Height & 1) != 0) { height_left -= 1; char_truncated_Height += 1; } height = height_left; heightFont = height/2; } OffsetDestination += char_truncated_Height; // ----------------------------- if(height == 0) return 0x0000FFFF; // ----------------------------- if(cfg->singleSpaceWithSizeOfNextChar) { cfg->singleSpaceWithSizeOfNextChar = 0; if(cfg->invert) fill = 0xFF; else fill = 0; height /= 2; for(i = width; i > 0; i--) { for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = fill << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = fill << 8 | cfg->color; pDestination += stepdir; } pDestination += stepdir * OffsetDestination; } } else if(cfg->invert) { if((heightFont & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */ { heightFont /= 4; for(i = widthFont; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = heightFont; j > 0; j--) { *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; pSource++; } pSource += char_truncated_Height; } else { pSource++; for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = cfg->color << 8 |0xFF; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = cfg->color << 8 |0xFF; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; } } pDestination += (OffsetDestination + nextLine) * stepdir; } } else { heightFont /= 2; for(i = widthFont; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = heightFont; j > 0; j--) { *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = (0xFF - *(uint8_t*)pSource) << 8 | cfg->color; pDestination += stepdir; pSource++; } pSource += char_truncated_Height; } else { pSource++; for (j = heightFont; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; *(__IO uint16_t*)(pDestination + nextLine) = 0xFF << 8 | cfg->color; pDestination += stepdir; } } pDestination += (OffsetDestination + nextLine) * stepdir; } } } /* inverted */ else { if((heightFont & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */ { heightFont /= 4; for(i = widthFont; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = heightFont; j > 0; j--) { *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; pSource++; } pSource += char_truncated_Height; } else { pSource++; pDestination += stepdir * height; } pDestination += stepdir * (OffsetDestination + nextLine); } } else { heightFont /= 2; for(i = widthFont; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = heightFont; j > 0; j--) { *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; pSource++; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = *(uint8_t*)pSource << 8 | cfg->color; *(__IO uint16_t*)(pDestination + (stepdir * nextLine)) = *(uint8_t*)pSource << 8 | cfg->color; pDestination += stepdir; pSource++; } pSource += char_truncated_Height; } else { pSource++; pDestination += stepdir * height; } pDestination += stepdir * (OffsetDestination + nextLine); } } } // ----------------------------- if(Font == &FontT144) width += 6; else if(Font == &FontT105) width += 4; // ----------------------------- if(char_truncated_WidthFlag) return 0x0000FFFF; else return cfg->Xdelta + width; } /** ****************************************************************************** * @brief GFX write char. / Write non-inverted, non-colored with entire 8 bit range * @author heinrichs weikamp gmbh * @version V0.0.1 * @date 22-April-2014 ****************************************************************************** * * @param hgfx: check gfx_engine.h. * @param Ydelta: input * @param character: character * @param *Font: pointer to font to be used for this char * @retval Ydelta: 0x0000FFFF if not successful or char_truncated */ static uint32_t GFX_write_char(GFX_DrawCfgWindow* hgfx, GFX_CfgWriteString* cfg, uint8_t character, tFont *Font) { if(cfg->doubleSize) { return GFX_write_char_doubleSize(hgfx, cfg, character, Font); } uint32_t i, j; uint32_t width, height; uint32_t found; uint16_t* pDestination; uint32_t pSource; uint32_t OffsetDestination; uint32_t width_left; uint32_t height_left; uint32_t char_truncated_WidthFlag; uint32_t char_truncated_Height; uint8_t fill; uint32_t fillpattern; int16_t stepdir; SSettings* pSettings; pSettings = settingsGetPointer(); if(pSettings->FlipDisplay) { stepdir = -1; /* decrement address while putting pixels */ } else { stepdir = 1; } if(hgfx->Image->ImageWidth <= (hgfx->WindowX0 + cfg->Xdelta)) return 0x0000FFFF; // ----------------------------- found = 0; for(i=0;i<Font->length;i++) { if(Font->chars[i].code == character) { found = 1; break; } } if(!found) return cfg->Xdelta; // ----------------------------- /* if(Font == &Font144) cfg->Xdelta += 3; else if(Font == &Font84) cfg->Xdelta += 2; */ // ----------------------------- pSource = ((uint32_t)Font->chars[i].image->data); pDestination = (uint16_t*)(hgfx->Image->FBStartAdress); height = Font->chars[i].image->height; width = Font->chars[i].image->width; OffsetDestination = hgfx->Image->ImageHeight - height; /* Xyyyyy y= height */ /* Xyyyyy x= width */ /* Xyyyyy */ if(pSettings->FlipDisplay) { pDestination += (hgfx->WindowX1 - cfg->Xdelta) * hgfx->Image->ImageHeight; /* set pointer to delta row */ pDestination += (hgfx->WindowY1 - cfg->Ydelta); /* set pointer to delta colum */ } else { pDestination += (hgfx->WindowX0 + cfg->Xdelta) * hgfx->Image->ImageHeight; /* set pointer to delta row */ pDestination += (hgfx->WindowY0 + cfg->Ydelta); /* set pointer to delta colum */ } // ----------------------------- char_truncated_WidthFlag = 0; width_left = hgfx->Image->ImageWidth - (hgfx->WindowX0 + cfg->Xdelta); if(width_left < width) { char_truncated_WidthFlag = 1; width = width_left; } // ----------------------------- char_truncated_Height = 0; height_left = hgfx->Image->ImageHeight - (hgfx->WindowY0 + cfg->Ydelta); if(height_left < height) { char_truncated_Height = height - height_left; if((char_truncated_Height & 1) != 0) { height_left -= 1; char_truncated_Height += 1; } height = height_left; } OffsetDestination += char_truncated_Height; // ----------------------------- if(height == 0) return 0x0000FFFF; // ----------------------------- if(cfg->singleSpaceWithSizeOfNextChar) { cfg->singleSpaceWithSizeOfNextChar = 0; if(cfg->invert) fill = 0xFF; else fill = 0; height /= 2; for(i = width; i > 0; i--) { for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = fill << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = fill << 8 | cfg->color; pDestination += stepdir; } pDestination += stepdir * OffsetDestination; } } else if(cfg->invert) { if((height & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */ { height /= 4; for(i = width; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color; pDestination += stepdir; } pSource += char_truncated_Height; } else /* empty line => fast fill */ { pSource++; fillpattern = (( 0xFF << 8 | cfg->color) << 16) | ( 0xFF << 8 | cfg->color); if(pSettings->FlipDisplay) pDestination--; /* address fill from high to low */ for (j = height; j > 0; j--) { *(__IO uint32_t*)pDestination = fillpattern; pDestination += stepdir; pDestination += stepdir; *(__IO uint32_t*)pDestination = fillpattern; pDestination += stepdir; pDestination += stepdir; } if(pSettings->FlipDisplay) pDestination++; } pDestination += stepdir * OffsetDestination; } } else { height /= 2; for(i = width; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = (0xFF - *(uint8_t*)pSource++) << 8 | cfg->color; pDestination += stepdir; } pSource += char_truncated_Height; } else { pSource++; for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = 0xFF << 8 | cfg->color; pDestination += stepdir; } } pDestination += stepdir * OffsetDestination; } } } else /* not inverted */ { if((height & 3) == 0) /* unroll for perfomance, by 4 if possible, by 2 (16bit) otherwise */ { height /= 4; for(i = width; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = ( *(uint8_t*)pSource++ << 8) | (cfg->color); pDestination += stepdir; *(__IO uint16_t*)pDestination = ( *(uint8_t*)pSource++ << 8) | (cfg->color); pDestination += stepdir; *(__IO uint16_t*)pDestination = ( *(uint8_t*)pSource++ << 8) | (cfg->color); pDestination += stepdir; *(__IO uint16_t*)pDestination = ( *(uint8_t*)pSource++ << 8) | (cfg->color); pDestination += stepdir; } pSource += char_truncated_Height; } else /* clear line */ { pSource++; fillpattern = (cfg->color << 16) | cfg->color; if(pSettings->FlipDisplay) pDestination--; /* address fill from high to low */ for (j = height; j > 0; j--) { *(__IO uint32_t*)pDestination = fillpattern; pDestination += stepdir; pDestination += stepdir; *(__IO uint32_t*)pDestination = fillpattern; pDestination += stepdir; pDestination += stepdir; } if(pSettings->FlipDisplay) pDestination++; } pDestination += stepdir * OffsetDestination; } } else { height /= 2; for(i = width; i > 0; i--) { if(*(uint8_t*)pSource != 0x01) { for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = ( *(uint8_t*)pSource++ << 8) | (cfg->color); pDestination += stepdir; *(__IO uint16_t*)pDestination = ( *(uint8_t*)pSource++ << 8) | (cfg->color); pDestination += stepdir; } pSource += char_truncated_Height; } else /* clear line */ { pSource++; for (j = height; j > 0; j--) { *(__IO uint16_t*)pDestination = cfg->color; pDestination += stepdir; *(__IO uint16_t*)pDestination = cfg->color; pDestination += stepdir; } } pDestination += stepdir * OffsetDestination; } } } // ----------------------------- if(Font == &FontT144) width += 3; else if(Font == &FontT105) width += 2; /* else if(Font == &Font144) width += 3; else if(Font == &Font84) width += 1; */ // ----------------------------- if(char_truncated_WidthFlag) return 0x0000FFFF; else return cfg->Xdelta + width; } /** ****************************************************************************** * @brief GFX write Modify helper for center and right align. * @author heinrichs weikamp gmbh * @version V0.0.1 * @date 17-March-2015 ****************************************************************************** * * @param *cText: output * @param *pTextInput: input * @param gfx_selected_language: gfx_selected_language * @retval counter and *cText content */ int8_t GFX_write__Modify_helper(char *cText, const char *pTextInput, uint8_t gfx_selected_language) { uint32_t pText, backup; uint8_t textId; int8_t counter; uint32_t found; uint32_t j; pText = (uint32_t)pTextInput; counter = 0; while((counter < 100) && (*(char*)pText != 0) && (*(char*)pText != '\r')) { if((*(char*)pText) == TXT_2BYTE) { backup = pText; found = 0; j = 0; textId = (int8_t)*(char*)(pText + 1); if(textId != 0) { for(j=0;j<(uint8_t)TXT2BYTE_END-(uint8_t)TXT2BYTE_START;j++) { if((uint8_t)text_array2[j].code == (uint8_t)textId) { found = 1; break; } } if(found) { pText = (uint32_t)text_array2[j].text[gfx_selected_language]; if(!pText) pText = (uint32_t)text_array2[j].text[0]; else if(*(char*)pText == 0) pText = (uint32_t)text_array2[j].text[0]; while((counter < 100) && (*(char*)pText != 0)) cText[counter++] = *(char*)pText++; } pText = backup + 2; } else pText = 0; } if((*(char*)pText) & 0x80) { backup = pText; found = 0; j = 0; textId = (uint8_t)*(char*)pText; for(uint8_t ii=(uint8_t)TXT_Language;ii<(uint8_t)TXT_END;ii++) { if(text_array[j].code == textId) { found = 1; break; } j++; } if(found) { pText = (uint32_t)text_array[j].text[gfx_selected_language]; if(!pText) pText = (uint32_t)text_array[j].text[0]; else if(*(char*)pText == 0) pText = (uint32_t)text_array[j].text[0]; while((counter < 100) && (*(char*)pText != 0)) cText[counter++] = *(char*)pText++; } pText = backup + 1; } else { cText[counter++] = *(char*)pText++; } } cText[counter] = 0; return counter; } /** ****************************************************************************** * @brief GFX write Modify Ydelta for align. / calc Ydelta for start * @author heinrichs weikamp gmbh * @version V0.0.1 * @date 22-April-2014 ****************************************************************************** * * @param *hgfx: check gfx_engine.h. * @param *cfg: Ydelta, Font * @param *pText: character * @retval Ydelta: 0 if text has to start left ( and probably does not fit) */ uint32_t GFX_write__Modify_Xdelta__Centered(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pTextInput) { char cText[101]; uint32_t result; uint32_t Xsum; uint32_t i, j; uint8_t gfx_selected_language; uint32_t pText; uint16_t decodeUTF8; #ifndef BOOTLOADER_STANDALONE SSettings *pSettings; pSettings = settingsGetPointer(); gfx_selected_language = pSettings->selected_language; if(gfx_selected_language >= LANGUAGE_END) #endif gfx_selected_language = 0; // ----------------------------- GFX_write__Modify_helper(cText,pTextInput,gfx_selected_language); pText = (uint32_t)&cText[0]; Xsum = 0; j = 0; while (*(char*)pText != 0)// und fehlend: Abfrage window / image size { if((*(char*)pText) & 0x80) /* Identify a UNICODE character other than standard ASCII using the highest bit */ { decodeUTF8 = ((*(char*)pText) & 0x1F) << 6; /* use 5bits of first byte for upper part of unicode */ pText++; decodeUTF8 |= (*(char*)pText) & 0x3F; /* add lower 6bits as second part of the unicode */ } else { decodeUTF8 = *(char*)pText; /* place ASCII char */ } for(i=0;i<((tFont *)cfg->font)->length;i++) { if(((tFont *)cfg->font)->chars[i].code == decodeUTF8) { Xsum += ((tFont *)cfg->font)->chars[i].image->width; break; } } pText++; j++; if(((tFont *)cfg->font == &FontT144) && (*(char*)pText != 0)) Xsum += 3; else if(((tFont *)cfg->font == &FontT105) && (*(char*)pText != 0)) Xsum += 2; } pText -= j; if(cfg->doubleSize) Xsum *= 2; result = hgfx->WindowX1 - hgfx->WindowX0; if(Xsum < result) { result -= Xsum; result /= 2; } else result = 0; return result; } uint32_t GFX_write__Modify_Xdelta__RightAlign(GFX_CfgWriteString* cfg, GFX_DrawCfgWindow* hgfx, const char *pTextInput) { char cText[101]; uint32_t result; uint32_t Xsum; uint32_t i, j; tFont *font; uint8_t gfx_selected_language; uint32_t pText; uint8_t setToTinyFont = 0; uint16_t decodeUTF8; #ifndef BOOTLOADER_STANDALONE SSettings *pSettings; pSettings = settingsGetPointer(); gfx_selected_language = pSettings->selected_language; if(gfx_selected_language >= LANGUAGE_END) #endif gfx_selected_language = 0; // ----------------------------- GFX_write__Modify_helper(cText,pTextInput,gfx_selected_language); pText = (uint32_t)&cText[0]; // ----------------------------- setToTinyFont = 0; font = (tFont *)cfg->font; Xsum = 0; j = 0; while (*(char*)pText != 0)// und fehlend: Abfrage window / image size { if((font == &FontT144) && (*(char*)pText == '.')) { font = (tFont *)&FontT84; } else if((font == &FontT105) && (*(char*)pText == '\16')) // two times to start tiny font { if(!setToTinyFont) setToTinyFont = 1; else font = (tFont *)&FontT54; } else if((font == &FontT105) && cfg->dualFont && ((*(char*)pText == '.') || (*(char*)pText == ':'))) { font = (tFont *)&FontT54; } if(*(char*)pText == ' ') { Xsum += font->spacesize; } else { if((*(char*)pText) & 0x80) /* Identify a UNICODE character other than standard ASCII using the highest bit */ { decodeUTF8 = ((*(char*)pText) & 0x1F) << 6; /* use 5bits of first byte for upper part of unicode */ pText++; decodeUTF8 |= (*(char*)pText) & 0x3F; /* add lower 6bits as second part of the unicode */ } else { decodeUTF8 = *(char*)pText; } for(i=0;i<font->length;i++) { if(font->chars[i].code == decodeUTF8) { Xsum += font->chars[i].image->width; break; } } } pText++; j++; if((font == &FontT144) && (*(char*)pText != 0)) Xsum += 3; else if((font == &FontT105) && (*(char*)pText != 0)) Xsum += 2; } pText -= j; if(cfg->doubleSize) Xsum *= 2; result = hgfx->WindowX1 - hgfx->WindowX0 - 1; if(Xsum < result) result -= Xsum; else result = 0; return result; } void GFX_LTDC_Init(void) { /* HSYNC=10 (9+1) HBP=10 (19-10+1) ActiveW=480 (499-10-10+1) HFP=8 (507-480-10-10+1) VSYNC=2 (1+1) VBP=2 (3-2+1) ActiveH=800 (803-2-2+1) VFP=2 (805-800-2-2+1) */ /* Timing configuration */ /* Horizontal synchronization width = Hsync - 1 */ LtdcHandle.Init.HorizontalSync = 9; /* Vertical synchronization height = Vsync - 1 */ LtdcHandle.Init.VerticalSync = 1; /* Accumulated horizontal back porch = Hsync + HBP - 1 */ LtdcHandle.Init.AccumulatedHBP = 19; /* Accumulated vertical back porch = Vsync + VBP - 1 */ LtdcHandle.Init.AccumulatedVBP = 3; /* Accumulated active width = Hsync + HBP + Active Width - 1 */ LtdcHandle.Init.AccumulatedActiveW = 499;//500;//499; /* Accumulated active height = Vsync + VBP + Active Heigh - 1 */ LtdcHandle.Init.AccumulatedActiveH = 803; /* Total width = Hsync + HBP + Active Width + HFP - 1 */ LtdcHandle.Init.TotalWidth = 507;//508;//507; /* Total height = Vsync + VBP + Active Heigh + VFP - 1 */ LtdcHandle.Init.TotalHeigh = 805; /* Configure R,G,B component values for LCD background color */ LtdcHandle.Init.Backcolor.Red= 0; LtdcHandle.Init.Backcolor.Blue= 0; LtdcHandle.Init.Backcolor.Green= 0; /* LCD clock configuration */ /* PLLSAI_VCO Input = HSE_VALUE/PLL_M = 1 Mhz */ /* PLLSAI_VCO Output = PLLSAI_VCO Input * PLLSAIN = 192 Mhz */ /* PLLLCDCLK = PLLSAI_VCO Output/PLLSAIR = 192/4 = 48 Mhz */ /* LTDC clock frequency = PLLLCDCLK / LTDC_PLLSAI_DIVR_8 = 48/4 = 6Mhz */ /* done in main.c SystemClockConfig PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC; PeriphClkInitStruct.PLLSAI.PLLSAIN = 192; PeriphClkInitStruct.PLLSAI.PLLSAIR = 4; PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_8; HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct); */ /* Polarity */ LtdcHandle.Init.HSPolarity = LTDC_HSPOLARITY_AL; LtdcHandle.Init.VSPolarity = LTDC_VSPOLARITY_AL; LtdcHandle.Init.DEPolarity = LTDC_DEPOLARITY_AL; LtdcHandle.Init.PCPolarity = LTDC_PCPOLARITY_IIPC;//LTDC_PCPOLARITY_IPC; LtdcHandle.Instance = LTDC; /* Configure the LTDC */ if(HAL_LTDC_Init(&LtdcHandle) != HAL_OK) // auch init der GPIO Pins { /* Initialization Error */ GFX_Error_Handler(); } } void GFX_VGA_LTDC_Init_test(void) { LtdcHandle.Init.HorizontalSync = 48; /* Vertical synchronization height = Vsync - 1 */ LtdcHandle.Init.VerticalSync = 3; /* Accumulated horizontal back porch = Hsync + HBP - 1 */ LtdcHandle.Init.AccumulatedHBP = 48 + 40 - 1; /* Accumulated vertical back porch = Vsync + VBP - 1 */ LtdcHandle.Init.AccumulatedVBP = 3 + 29 - 1; /* Accumulated active width = Hsync + HBP + Active Width - 1 */ LtdcHandle.Init.AccumulatedActiveW = 800 + 48 + 40 - 1;//499;//500;//499; /* Accumulated active height = Vsync + VBP + Active Heigh - 1 */ LtdcHandle.Init.AccumulatedActiveH = 480 + 3 + 29 - 1; /* Total width = Hsync + HBP + Active Width + HFP - 1 */ LtdcHandle.Init.TotalWidth = 800 + 48 + 40 - 1 + 40;//508;//507; /* Total height = Vsync + VBP + Active Heigh + VFP - 1 */ LtdcHandle.Init.TotalHeigh = 480 + 3 + 29 - 1 + 13; /* Configure R,G,B component values for LCD background color */ LtdcHandle.Init.Backcolor.Red= 0; LtdcHandle.Init.Backcolor.Blue= 0; LtdcHandle.Init.Backcolor.Green= 0; /* LCD clock configuration */ /* PLLSAI_VCO Input = HSE_VALUE/PLL_M = 1 Mhz */ /* PLLSAI_VCO Output = PLLSAI_VCO Input * PLLSAIN = 192 Mhz */ /* PLLLCDCLK = PLLSAI_VCO Output/PLLSAIR = 192/4 = 48 Mhz */ /* LTDC clock frequency = PLLLCDCLK / LTDC_PLLSAI_DIVR_8 = 48/4 = 6Mhz */ /* done in main.c SystemClockConfig PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC; PeriphClkInitStruct.PLLSAI.PLLSAIN = 192; PeriphClkInitStruct.PLLSAI.PLLSAIR = 4; PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_8; HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct); */ /* Polarity */ LtdcHandle.Init.HSPolarity = LTDC_HSPOLARITY_AL; LtdcHandle.Init.VSPolarity = LTDC_VSPOLARITY_AL; LtdcHandle.Init.DEPolarity = LTDC_DEPOLARITY_AL; LtdcHandle.Init.PCPolarity = LTDC_PCPOLARITY_IPC;//LTDC_PCPOLARITY_IPC; LtdcHandle.Instance = LTDC; /* Configure the LTDC */ if(HAL_LTDC_Init(&LtdcHandle) != HAL_OK) // auch init der GPIO Pins { /* Initialization Error */ GFX_Error_Handler(); } } void GFX_VGA_LTDC_Init_org(void) { LtdcHandle.Init.HorizontalSync = 96; /* Vertical synchronization height = Vsync - 1 */ LtdcHandle.Init.VerticalSync = 2; /* Accumulated horizontal back porch = Hsync + HBP - 1 */ LtdcHandle.Init.AccumulatedHBP = 96 + 48; /* Accumulated vertical back porch = Vsync + VBP - 1 */ LtdcHandle.Init.AccumulatedVBP = 2 + 35; /* Accumulated active width = Hsync + HBP + Active Width - 1 */ LtdcHandle.Init.AccumulatedActiveW = 96 + 48 + 800;//499;//500;//499; /* Accumulated active height = Vsync + VBP + Active Heigh - 1 */ LtdcHandle.Init.AccumulatedActiveH = 2 + 35 + 480; /* Total width = Hsync + HBP + Active Width + HFP - 1 */ LtdcHandle.Init.TotalWidth = 96 + 48 + 800 + 12;//508;//507; /* Total height = Vsync + VBP + Active Heigh + VFP - 1 */ LtdcHandle.Init.TotalHeigh = 2 + 35 + 480 + 12; /* Configure R,G,B component values for LCD background color */ LtdcHandle.Init.Backcolor.Red= 0; LtdcHandle.Init.Backcolor.Blue= 0; LtdcHandle.Init.Backcolor.Green= 0; /* LCD clock configuration */ /* PLLSAI_VCO Input = HSE_VALUE/PLL_M = 1 Mhz */ /* PLLSAI_VCO Output = PLLSAI_VCO Input * PLLSAIN = 192 Mhz */ /* PLLLCDCLK = PLLSAI_VCO Output/PLLSAIR = 192/4 = 48 Mhz */ /* LTDC clock frequency = PLLLCDCLK / LTDC_PLLSAI_DIVR_8 = 48/4 = 6Mhz */ /* done in main.c SystemClockConfig PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC; PeriphClkInitStruct.PLLSAI.PLLSAIN = 192; PeriphClkInitStruct.PLLSAI.PLLSAIR = 4; PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_8; HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct); */ /* Polarity */ LtdcHandle.Init.HSPolarity = LTDC_HSPOLARITY_AL; LtdcHandle.Init.VSPolarity = LTDC_VSPOLARITY_AH; LtdcHandle.Init.DEPolarity = LTDC_DEPOLARITY_AL; LtdcHandle.Init.PCPolarity = LTDC_PCPOLARITY_IPC;//LTDC_PCPOLARITY_IPC; LtdcHandle.Instance = LTDC; /* Configure the LTDC */ if(HAL_LTDC_Init(&LtdcHandle) != HAL_OK) // auch init der GPIO Pins { /* Initialization Error */ GFX_Error_Handler(); } } void GFX_VGA_LTDC_Init(void) //void GFX_VGA_LTDC_Init_640x480(void) { LtdcHandle.Init.HorizontalSync = 96; /* Vertical synchronization height = Vsync - 1 */ LtdcHandle.Init.VerticalSync = 2; /* Accumulated horizontal back porch = Hsync + HBP - 1 */ LtdcHandle.Init.AccumulatedHBP = 96 + 48; /* Accumulated vertical back porch = Vsync + VBP - 1 */ LtdcHandle.Init.AccumulatedVBP = 2 + 35; /* Accumulated active width = Hsync + HBP + Active Width - 1 */ LtdcHandle.Init.AccumulatedActiveW = 96 + 48 + 640;//499;//500;//499; /* Accumulated active height = Vsync + VBP + Active Heigh - 1 */ LtdcHandle.Init.AccumulatedActiveH = 2 + 35 + 480; /* Total width = Hsync + HBP + Active Width + HFP - 1 */ LtdcHandle.Init.TotalWidth = 96 + 48 + 640 + 12;//508;//507; /* Total height = Vsync + VBP + Active Heigh + VFP - 1 */ LtdcHandle.Init.TotalHeigh = 2 + 35 + 480 + 12; /* Configure R,G,B component values for LCD background color */ LtdcHandle.Init.Backcolor.Red= 0; LtdcHandle.Init.Backcolor.Blue= 0; LtdcHandle.Init.Backcolor.Green= 0; /* LCD clock configuration */ /* PLLSAI_VCO Input = HSE_VALUE/PLL_M = 1 Mhz */ /* PLLSAI_VCO Output = PLLSAI_VCO Input * PLLSAIN = 192 Mhz */ /* PLLLCDCLK = PLLSAI_VCO Output/PLLSAIR = 192/4 = 48 Mhz */ /* LTDC clock frequency = PLLLCDCLK / LTDC_PLLSAI_DIVR_8 = 48/4 = 6Mhz */ /* done in main.c SystemClockConfig PeriphClkInitStruct.PeriphClockSelection = RCC_PERIPHCLK_LTDC; PeriphClkInitStruct.PLLSAI.PLLSAIN = 192; PeriphClkInitStruct.PLLSAI.PLLSAIR = 4; PeriphClkInitStruct.PLLSAIDivR = RCC_PLLSAIDIVR_8; HAL_RCCEx_PeriphCLKConfig(&PeriphClkInitStruct); */ /* Polarity */ LtdcHandle.Init.HSPolarity = LTDC_HSPOLARITY_AL; LtdcHandle.Init.VSPolarity = LTDC_VSPOLARITY_AH; LtdcHandle.Init.DEPolarity = LTDC_DEPOLARITY_AL; LtdcHandle.Init.PCPolarity = LTDC_PCPOLARITY_IPC;//LTDC_PCPOLARITY_IPC; LtdcHandle.Instance = LTDC; /* Configure the LTDC */ if(HAL_LTDC_Init(&LtdcHandle) != HAL_OK) // auch init der GPIO Pins { /* Initialization Error */ GFX_Error_Handler(); } } void GFX_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address) { LTDC_LayerCfgTypeDef Layercfg; /* Layer Init */ Layercfg.WindowX0 = 0; Layercfg.WindowX1 = 480; Layercfg.WindowY0 = 0; Layercfg.WindowY1 = 800; Layercfg.PixelFormat = LTDC_PIXEL_FORMAT_AL88;//LTDC_PIXEL_FORMAT_ARGB8888; Layercfg.FBStartAdress = FB_Address; Layercfg.Alpha = 255; Layercfg.Alpha0 = 0; Layercfg.Backcolor.Blue = 0; Layercfg.Backcolor.Green = 0; Layercfg.Backcolor.Red = 0; Layercfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA; Layercfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA; Layercfg.ImageWidth = 480; Layercfg.ImageHeight = 800; HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, LayerIndex); HAL_LTDC_ConfigLayer(&LtdcHandle, &Layercfg, LayerIndex); HAL_LTDC_EnableCLUT(&LtdcHandle, LayerIndex); } void GFX_VGA_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address) { LTDC_LayerCfgTypeDef Layercfg; /* Layer Init */ Layercfg.WindowX0 = 0; Layercfg.WindowX1 = 640; Layercfg.WindowY0 = 0; Layercfg.WindowY1 = 480; Layercfg.PixelFormat = LTDC_PIXEL_FORMAT_AL88;//LTDC_PIXEL_FORMAT_ARGB8888; Layercfg.FBStartAdress = FB_Address; Layercfg.Alpha = 255; Layercfg.Alpha0 = 0; Layercfg.Backcolor.Blue = 0; Layercfg.Backcolor.Green = 0; Layercfg.Backcolor.Red = 0; Layercfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA; Layercfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA; Layercfg.ImageWidth = 640; Layercfg.ImageHeight = 480; HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, LayerIndex); HAL_LTDC_ConfigLayer(&LtdcHandle, &Layercfg, LayerIndex); HAL_LTDC_EnableCLUT(&LtdcHandle, LayerIndex); } void GFX_LTDC_LayerTESTInit(uint16_t LayerIndex, uint32_t FB_Address) { LTDC_LayerCfgTypeDef Layercfg; /* Layer Init */ Layercfg.WindowX0 = 0; Layercfg.WindowX1 = 390; Layercfg.WindowY0 = 0; Layercfg.WindowY1 = 800; Layercfg.PixelFormat = LTDC_PIXEL_FORMAT_AL88;//LTDC_PIXEL_FORMAT_ARGB8888; Layercfg.FBStartAdress = FB_Address; Layercfg.Alpha = 255; Layercfg.Alpha0 = 255; Layercfg.Backcolor.Blue = 0; Layercfg.Backcolor.Green = 0; Layercfg.Backcolor.Red = 200; Layercfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA; Layercfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA; Layercfg.ImageWidth = 480; Layercfg.ImageHeight = 800; HAL_LTDC_ConfigCLUT(&LtdcHandle, ColorLUT, CLUT_END, LayerIndex); HAL_LTDC_ConfigLayer(&LtdcHandle, &Layercfg, LayerIndex); HAL_LTDC_EnableCLUT(&LtdcHandle, LayerIndex); } uint32_t GFX_doubleBufferOne(void) { return SDRAM_DOUBLE_BUFFER_ONE; } uint32_t GFX_doubleBufferTwo(void) { return SDRAM_DOUBLE_BUFFER_TWO; } /* void doubleBufferClear(uint32_t pDestination) { for(uint32_t i = 2*200*480; i > 0; i--) { *(__IO uint16_t*)pDestination = 0; pDestination += 2; *(__IO uint16_t*)pDestination = 0; pDestination += 2; *(__IO uint16_t*)pDestination = 0; pDestination += 2; *(__IO uint16_t*)pDestination = 0; pDestination += 2; } } void GFX_doubleBufferClearOne(void) { doubleBufferClear(SDRAM_DOUBLE_BUFFER_ONE); } void GFX_doubleBufferClearTwo(void) { doubleBufferClear(SDRAM_DOUBLE_BUFFER_TWO); } */ uint32_t getFrameByNumber(uint8_t ZeroToMaxFrames) { if(ZeroToMaxFrames >= MAXFRAMES) return 0; else return frame[ZeroToMaxFrames].StartAddress; } uint32_t getFrame(uint8_t callerId) { uint8_t i; i = 0; while((i < MAXFRAMES) && (frame[i].status != CLEAR)) i++; if((i < MAXFRAMES) && (frame[i].status == CLEAR)) { frame[i].status = BLOCKED; frame[i].caller = callerId; return frame[i].StartAddress; } i = 0; while((i < MAXFRAMES) && (frame[i].status != RELEASED)) i++; if((i < MAXFRAMES) && (frame[i].status == RELEASED)) { GFX_clear_frame_immediately(frame[i].StartAddress); frame[i].status = BLOCKED; return frame[i].StartAddress; } return 0; } void GFX_forceReleaseFramesWithId(uint8_t callerId) { for(int i=0; i<MAXFRAMES; i++) if((frame[i].caller == callerId) && (frame[i].status == BLOCKED)) frame[i].status = RELEASED; } void releaseAllFramesExcept(uint8_t callerId, uint32_t frameStartAddress) { for(int i=0; i<MAXFRAMES; i++) if((frame[i].caller == callerId) && (frame[i].status == BLOCKED) && (frame[i].StartAddress != frameStartAddress)) frame[i].status = RELEASED; } uint8_t releaseFrame(uint8_t callerId, uint32_t frameStartAddress) { static uint8_t countErrorCalls = 0; if(frameStartAddress < FBGlobalStart) return 2; uint8_t i; i = 0; while((i < MAXFRAMES) && (frame[i].StartAddress != frameStartAddress)) i++; if((i < MAXFRAMES) && (frame[i].StartAddress == frameStartAddress)) { if(frame[i].caller == callerId) { frame[i].status = RELEASED; return 1; } else countErrorCalls++; } return 0; } uint16_t blockedFramesCount(void) { uint16_t count = MAXFRAMES; for(int i = 0;i<MAXFRAMES;i++) if(frame[i].status == BLOCKED) count--; return count; } uint8_t getFrameCount(uint8_t frameId) { if(frameId < (MAXFRAMECOUNTER - 3)) return frameCounter[frameId]; else return frameCounter[MAXFRAMECOUNTER - 2]; } void housekeepingFrame(void) { static uint8_t countLogClear = 0; if(DMA2D_at_work != 255) return; /* new for debug hw 151202 */ for(int i=1;i<MAXFRAMECOUNTER;i++) { frameCounter[i] = 0; } for(int i=1;i<MAXFRAMES;i++) { if(frame[i].status == BLOCKED) { if(frame[i].caller < (MAXFRAMECOUNTER - 2)) frameCounter[frame[i].caller]++; else frameCounter[MAXFRAMECOUNTER-3]++; } else if(frame[i].status == RELEASED) frameCounter[MAXFRAMECOUNTER-2]++; else frameCounter[MAXFRAMECOUNTER-1]++; } uint8_t i; i = 0; while((i < MAXFRAMES) && ((frame[i].status != RELEASED) || (frame[i].StartAddress == GFX_get_pActualFrameTop()) || (frame[i].StartAddress == GFX_get_pActualFrameBottom()))) i++; if((i < MAXFRAMES) && (frame[i].status == RELEASED)) { if(frame[i].caller == 15) countLogClear++; GFX_clear_frame_dma2d(i); } } static void GFX_Dma2d_TransferComplete(DMA2D_HandleTypeDef* Dma2dHandle) { if(DMA2D_at_work < MAXFRAMES) frame[DMA2D_at_work].status = CLEAR; DMA2D_at_work = 255; } static void GFX_Dma2d_TransferError(DMA2D_HandleTypeDef* Dma2dHandle) { } static void GFX_Error_Handler(void) { /* Turn LED3 on */ // BSP_LED_On(LED3); while(1) { } } void write_content_simple(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const char *text, uint8_t color) { GFX_DrawCfgWindow hgfx; SSettings* pSettings; pSettings = settingsGetPointer(); if(!pSettings->FlipDisplay) { if(XrightGimpStyle > 799) XrightGimpStyle = 799; if(XleftGimpStyle >= XrightGimpStyle) XleftGimpStyle = 0; if(YtopGimpStyle > 479) YtopGimpStyle = 479; } hgfx.Image = tMscreen; hgfx.WindowNumberOfTextLines = 1; hgfx.WindowLineSpacing = 0; hgfx.WindowTab = 0; if(!pSettings->FlipDisplay) { hgfx.WindowX0 = XleftGimpStyle; hgfx.WindowX1 = XrightGimpStyle; hgfx.WindowY1 = 479 - YtopGimpStyle; if(hgfx.WindowY1 < Font->height) hgfx.WindowY0 = 0; else hgfx.WindowY0 = hgfx.WindowY1 - Font->height; } else { hgfx.WindowX0 = 800 - XrightGimpStyle; hgfx.WindowX1 = 800 - XleftGimpStyle; hgfx.WindowY0 = YtopGimpStyle; if(hgfx.WindowY0 + Font->height >= 479) hgfx.WindowY1 = 479; else hgfx.WindowY1 = hgfx.WindowY0 + Font->height; } GFX_write_string_color(Font, &hgfx, text, 0, color); } void gfx_write_topline_simple(GFX_DrawCfgScreen *tMscreen, const char *text, uint8_t color) { GFX_DrawCfgWindow hgfx; const tFont *Font = &FontT48; hgfx.Image = tMscreen; hgfx.WindowNumberOfTextLines = 1; hgfx.WindowLineSpacing = 0; SSettings* pSettings; pSettings = settingsGetPointer(); hgfx.WindowTab = 0; hgfx.WindowX0 = 20; hgfx.WindowX1 = 779; if(!pSettings->FlipDisplay) { hgfx.WindowY1 = 479; hgfx.WindowY0 = hgfx.WindowY1 - Font->height; } else { hgfx.WindowY0 = 0; hgfx.WindowY1 = Font->height; } GFX_write_label(Font, &hgfx, text, color); } void gfx_write_page_number(GFX_DrawCfgScreen *tMscreen, uint8_t page, uint8_t total, uint8_t color) { GFX_DrawCfgWindow hgfx; const tFont *Font = &FontT48; char text[7]; uint8_t i, secondDigitPage, secondDigitTotal; SSettings* pSettings; pSettings = settingsGetPointer(); hgfx.Image = tMscreen; hgfx.WindowNumberOfTextLines = 1; hgfx.WindowLineSpacing = 0; hgfx.WindowTab = 0; if(!pSettings->FlipDisplay) { hgfx.WindowX1 = 779; hgfx.WindowX0 = hgfx.WindowX1 - (25*5); hgfx.WindowY1 = 479; hgfx.WindowY0 = hgfx.WindowY1 - Font->height; } else { hgfx.WindowX1 = 25*5; hgfx.WindowX0 = 0; hgfx.WindowY1 = Font->height;; hgfx.WindowY0 = 0; } if(page > 99) page = 99; if(total > 99) total = 99; i = 0; text[i++] = '\002'; secondDigitPage = page / 10; page -= secondDigitPage * 10; secondDigitTotal = total / 10; total -= secondDigitTotal * 10; if(secondDigitPage) text[i++] = '0' + secondDigitPage; text[i++] = '0' + page; text[i++] = '/'; if(secondDigitTotal) text[i++] = '0' + secondDigitTotal; text[i++] = '0' + total; text[i] = 0; GFX_clear_window_immediately(&hgfx); GFX_write_label(Font, &hgfx, text, color); } uint8_t gfx_number_to_string(uint8_t max_digits, _Bool fill, char *pText, uint32_t input) { uint8_t digits[10]; uint32_t number, divider; int first; uint8_t out; number = input; first = 0; divider = 1000000000; for(int i=9;i>=0;i--) { digits[i] = (uint8_t)(number / divider); number -= digits[i] * divider; divider /= 10; if((first == 0) && (digits[i] != 0)) first = i; } if((first + 1) > max_digits) { for(int i = 0; i<max_digits; i++) pText[i] = '9'; out = max_digits; } else if(fill) { int i = 0; for(int k = max_digits; k>0; k--) pText[i++] = digits[k -1] + '0'; out = max_digits; } else { int i = 0; for(int k = first; k>=0; k--) pText[i++] = digits[k] + '0'; out = i; } return out; } /* output is * 0-> * | * v * * input is * * -> * A * | * 0 */ void GFX_screenshot(void) { uint32_t pSource = GFX_get_pActualFrameTop(); uint32_t pSourceBottom =GFX_get_pActualFrameBottom(); uint32_t pBottomNew = getFrame(99); uint32_t pDestination = GFX_doubleBufferOne(); uint32_t sourceNow; uint32_t bot_leftStart = FrameHandler.actualBottom.leftStart; // x0 z.B. 0 uint32_t bot_bottomStart = FrameHandler.actualBottom.bottomStart; // y0 z.B. 25 uint32_t bot_width = FrameHandler.actualBottom.width; // 800 uint32_t bot_height = FrameHandler.actualBottom.height; // 390 struct split { uint8_t blue; uint8_t green; uint8_t red; uint8_t alpha; }; union inout_u { uint32_t in; struct split out; }; union inout_u value; /* test uint32_t pSourceTemp = pSource + (2*479); for (int j = 0xFFFF; j > 0x00FF; j -= 0x0100) { *(__IO uint16_t*)pSourceTemp = j; pSourceTemp += 480*2; } */ // Top Layer const unsigned width = 800, height = 480; const uint32_t heightX2 = height*2; for(unsigned y = 0; y < height; y++) { sourceNow = pSource + 2 * ((height - 1) - y); for(unsigned x = 0; x < width; x++) { // sourceNow += 2 * height * x + 2 * (height - 1 - y); value.in = ColorLUT[*(__IO uint8_t*)(sourceNow)]; value.out.alpha = *(__IO uint8_t*)(sourceNow + 1); *(__IO uint8_t*)(pDestination++) = value.out.red; *(__IO uint8_t*)(pDestination++) = value.out.green; *(__IO uint8_t*)(pDestination++) = value.out.blue; *(__IO uint8_t*)(pDestination++) = value.out.alpha; sourceNow += heightX2; } } // Bottom Layer // build newBottom pSource = pSourceBottom; for(unsigned x = bot_leftStart; x < bot_leftStart+bot_width; x++) { for(unsigned y = bot_bottomStart; y < bot_bottomStart+bot_height; y++) { pDestination = pBottomNew + (2 * y); pDestination += heightX2 * x; *(__IO uint16_t*)(pDestination) = *(__IO uint16_t*)(pSource); pSource += 2; } } // output Bottom Layer pSource = pBottomNew; pDestination = GFX_doubleBufferTwo(); for(unsigned y = 0; y < height; y++) { sourceNow = pSource + 2 * ((height - 1) - y); for(unsigned x = 0; x < width; x++) { // sourceNow = pSource + 2 * height * x + 2 * (height - 1 - y); value.in = ColorLUT[*(__IO uint8_t*)(sourceNow)]; value.out.alpha = *(__IO uint8_t*)(sourceNow + 1); *(__IO uint8_t*)(pDestination++) = value.out.red; *(__IO uint8_t*)(pDestination++) = value.out.green; *(__IO uint8_t*)(pDestination++) = value.out.blue; *(__IO uint8_t*)(pDestination++) = value.out.alpha; sourceNow += heightX2; } } releaseFrame(99,pBottomNew); /* // das kommt dazu! unsigned yEnd = 480 - FrameHandler.actualBottom.bottomStart; unsigned yStart = yEnd - FrameHandler.actualBottom.height; if(yStart > 0) { for(unsigned y = 0; y < yStart; y++) for(unsigned x = 0; x < width; x++) { *(__IO uint8_t*)(pDestination++) = 0; *(__IO uint8_t*)(pDestination++) = 0; *(__IO uint8_t*)(pDestination++) = 0; *(__IO uint8_t*)(pDestination++) = 0; } } for(unsigned y = yStart; y < yEnd; y++) for(unsigned x = 0; x < width; x++) { sourceNow = pSource + 2 * height * x + 2 * (height - 1 - y); value.in = ColorLUT[*(__IO uint8_t*)(sourceNow)]; value.out.alpha = *(__IO uint8_t*)(sourceNow + 1); *(__IO uint8_t*)(pDestination++) = value.out.red; *(__IO uint8_t*)(pDestination++) = value.out.green; *(__IO uint8_t*)(pDestination++) = value.out.blue; *(__IO uint8_t*)(pDestination++) = value.out.alpha; } if(yEnd < 480) { for(unsigned y = yEnd; y < 480; y++) for(unsigned x = 0; x < width; x++) { *(__IO uint8_t*)(pDestination++) = 0; *(__IO uint8_t*)(pDestination++) = 0; *(__IO uint8_t*)(pDestination++) = 0; *(__IO uint8_t*)(pDestination++) = 0; } } */ }