view Discovery/Src/firmwareJumpToApplication.c @ 250:822416168585 bm-2

Buelmann: new implementation for ceiling Since my first functional fix in the ceiling computation in commit ceecabfddb57, I noticed that the computation used a linear search, that became rather computational expensive after that commit. The simple question is: why not a binary search? So, this commit implements the binary search. But there is a long story attached to this. Comparing ceiling results from hwOS and this OSTC4 code were very different. Basically, the original OSTC4 algorithm computed the ceiling using the same GFlow to GFhigh slope, in such a way, that the ceiling was in sync with the presented deco stops, where the hwOS code presents a GFhigh based ceiling. This said, it is more logical when the OSTC4 and hwOS code give similar results. This new recursive algorithm gives very similar results for the ceiling compared to hwOS. To be complete here, the Buelmann ceiling is the depth to which you can ascend, so that the leading tissue reaches GFhigh. This also explains why the deepest deco stop is normally deeper than the ceiling (unless one dives with GF like 80/80). The code implemented here is rather straightforward recursion. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Thu, 11 Apr 2019 17:48:48 +0200
parents 5f11787b4f42
children
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/**
  ******************************************************************************
  * @file    firmwareJumpToApplication.c
  * @author  heinrichs weikamp gmbh
  * @version V0.0.1
  * @date    05-May-2015
  * @version V0.0.1
  * @since   05-May-2015
  * @brief   jump to application in higher flash region
  *
  @verbatim
  ==============================================================================
                        ##### How to use #####
  ==============================================================================

  ==============================================================================
                        ##### From  AN2557 #####
							STM32F10xxx In-Application programming CD00161640.pdf   2010
  ==============================================================================
User program conditions
The user application to be loaded into the Flash memory using IAP should be built with
these configuration settings:
1. Set the program load address at 0x08003000, using your toolchain linker file
2. Relocate the vector table at address 0x08003000, using the
"NVIC_SetVectorTable"function or the VECT_TAB_OFFSET definition inside the
"system_stm32f10x.c"

can be found here system_stm32f4xx.c


	@endverbatim
  ******************************************************************************
  * @attention
  *
  * <h2><center>&copy; COPYRIGHT(c) 2015 heinrichs weikamp</center></h2>
  *
  ******************************************************************************
  */

/* Includes ------------------------------------------------------------------*/
#include "stm32f4xx_hal.h"
#include "stdio.h"
#include "firmwareJumpToApplication.h"

/* Exported variables --------------------------------------------------------*/

/* Private types -------------------------------------------------------------*/
typedef  void (*pFunction)(void);
#define ApplicationAddress    0x08040000

/* Private variables ---------------------------------------------------------*/
pFunction Jump_To_Application;
uint32_t JumpAddress;

/* Private function prototypes -----------------------------------------------*/

/* Exported functions --------------------------------------------------------*/
uint8_t firmware_MainCodeIsProgammed(void)
{
	uint32_t content_start;
	content_start = *(__IO uint32_t*)ApplicationAddress;
	
	if ((content_start & 0x2FFE0000 ) == 0x20000000)
		return 1;
	else
		return 0;
}

void firmware_JumpTo_Application(void)
{
	/* Test if user code is programmed starting from address "ApplicationAddress" */
	if (((*(__IO uint32_t*)ApplicationAddress) & 0x2FFE0000 ) == 0x20000000)
	{ 
		/* Jump to user application */
		JumpAddress = *(__IO uint32_t*) (ApplicationAddress + 4);
		Jump_To_Application = (pFunction) JumpAddress;
		/* Initialize user application's Stack Pointer */
		__set_MSP(*(__IO uint32_t*) ApplicationAddress);
		Jump_To_Application();
	}
  while (1)
  {}
}

/* Private functions ---------------------------------------------------------*/