view Discovery/Inc/gfx.h @ 910:7bd347bdaa81 Evo_2_23

Devbugfix Sample time resolution for longer dives: If a dive is longer than the provided replay buffer then the sample data is compressed. This compression was not considered in the previous version. As result the dive was replayed with double speed because a single sample were interpretated as 2 seconds instead of e.g. 4 seconds for a compressed sample. The comprassion rate is now considered in the simulator replay function
author Ideenmodellierer
date Tue, 15 Oct 2024 19:12:05 +0200
parents 5f11787b4f42
children
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/gfx.h
/// \brief  Header file for common GFX files
/// \author heinrichs weikamp gmbh
/// \date   07-April-2014
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef GFX_H
#define GFX_H

/* Includes ------------------------------------------------------------------*/

#include <stdint.h>

/* Exported types ------------------------------------------------------------*/

typedef struct {
		 const uint8_t *data;
		 uint16_t width;
		 uint16_t height;
		 } tImage;

typedef struct {
		 long int code;
		 const tImage *image;
		 } tChar;

typedef struct {
		 uint32_t length;
		 const tChar *chars;
		 uint8_t spacesize;
		 uint8_t spacesize2Monospaced;
		 uint8_t height;
		 } tFont;

typedef struct {
		uint32_t x;
		uint32_t y;
} point_t;

typedef struct {
		int16_t x;
		int16_t y;
} int16_Point_t;

typedef union {
		uint32_t i[6];
		point_t p[3];
} bezier_t;

typedef struct {
		const bezier_t* data;
		uint8_t datalen;
} path_t;

#endif // GFX_H