Mercurial > public > ostc4
view Discovery/Src/simulation.c @ 370:77cdfbdaca8c MotionDetection
Changed function names from shake to pitch and improved detection function: Shake might be confusing for people reading the code because pitch values are ased for calculation => changed name to pitch to be more transparent
author | ideenmodellierer |
---|---|
date | Tue, 13 Aug 2019 21:13:54 +0200 |
parents | 1203255481e4 |
children | f1257a32f2d4 |
line wrap: on
line source
/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Src/simulation.c /// \brief Contains dive simulation functionality /// \author Heinrichs Weikamp gmbh /// \date 13-Oct-2014 /// /// \details /// The simulation uses "extern SDiveState stateSim" defined in dataCentral.h" /// /// simulation_start(void) sets stateUsed to stateSim and initializes simulation /// simulation_UpdateLifeData should be called at least once per second /// simulation_end() sets stateUsed back to stateReal /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// #include <string.h> #include "simulation.h" #include "decom.h" #include "calc_crush.h" #include "data_exchange.h" #include "data_exchange_main.h" #include "timer.h" #include "check_warning.h" #include "vpm.h" #include "buehlmann.h" #include "logbook_miniLive.h" //Private state variables static float sim_aim_depth_meter; static _Bool sim_heed_decostops = 1; static const float sim_descent_rate_meter_per_min = 20; //Private functions static float sim_get_ambient_pressure(SDiveState * pDiveState); static void sim_reduce_deco_time_one_second(SDiveState* pDiveState); static void simulation_set_aim_depth(int depth_meter); /** ****************************************************************************** * @brief sets heed_decostops_while_ascending ****************************************************************************** * @param heed_decostops_while_ascending : true -> deco_stops are considered while ascending * @return void */ void simulation_set_heed_decostops(_Bool heed_decostops_while_ascending) { sim_heed_decostops = heed_decostops_while_ascending; } /** ****************************************************************************** * @brief start of simulation ****************************************************************************** * @return void */ void simulation_start(int aim_depth) { copyDiveSettingsToSim(); copyVpmRepetetiveDataToSim(); //vpm_init(&stateSimGetPointerWrite()->vpm, stateSimGetPointerWrite()->diveSettings.vpm_conservatism, 0, 0); stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = 0; stateSimGetPointerWrite()->mode = MODE_DIVE; if(aim_depth <= 0) aim_depth = 20; simulation_set_aim_depth(aim_depth); timer_init(); set_stateUsedToSim(); stateSim.lifeData.boolResetAverageDepth = 1; decoLock = DECO_CALC_init_as_is_start_of_dive; stateSim.lifeData.apnea_total_max_depth_meter = 0; } /** ****************************************************************************** * @brief end of simulation ****************************************************************************** * * @return void */ void simulation_exit(void) { timer_Stopwatch_Stop(); set_stateUsedToReal(); } /** ****************************************************************************** * @brief simulates change of Lifedata (saturation, depth change, etc.) within one second ****************************************************************************** * * @param checkOncePerSecond : true -> simulation in real time (function is evaluated only once per second) * and copy of parts of LifeData from SmallCPU with each call from HAL_TIM_PeriodElapsedCallback() * : false -> fast simulation (many simulation cycles per second are possible) * @return void */ void simulation_UpdateLifeData( _Bool checkOncePerSecond) { SDiveState * pDiveState = &stateSim; static int last_second = -1; static _Bool two_second = 0; static float lastPressure_bar = 0; if(checkOncePerSecond) { pDiveState->lifeData.temperature_celsius = stateRealGetPointer()->lifeData.temperature_celsius; pDiveState->lifeData.compass_heading = stateRealGetPointer()->lifeData.compass_heading; pDiveState->lifeData.battery_charge = stateRealGetPointer()->lifeData.battery_charge; int now = current_second(); if( last_second == now) return; last_second = now; if(!two_second) two_second = 1; else { two_second = 0; if(lastPressure_bar >= 0) { //2 seconds * 30 == 1 minute, bar * 10 = meter pDiveState->lifeData.ascent_rate_meter_per_min = (lastPressure_bar - pDiveState->lifeData.pressure_ambient_bar) * 30 * 10; } lastPressure_bar = pDiveState->lifeData.pressure_ambient_bar; } } else if(pDiveState->lifeData.depth_meter <= (float)(decom_get_actual_deco_stop(pDiveState) + 0.001)) sim_reduce_deco_time_one_second(pDiveState); pDiveState->lifeData.ppO2Sensor_bar[0] = stateRealGetPointer()->lifeData.ppO2Sensor_bar[0]; pDiveState->lifeData.ppO2Sensor_bar[1] = stateRealGetPointer()->lifeData.ppO2Sensor_bar[1]; pDiveState->lifeData.ppO2Sensor_bar[2] = stateRealGetPointer()->lifeData.ppO2Sensor_bar[2]; pDiveState->lifeData.sensorVoltage_mV[0] = stateRealGetPointer()->lifeData.sensorVoltage_mV[0]; pDiveState->lifeData.sensorVoltage_mV[1] = stateRealGetPointer()->lifeData.sensorVoltage_mV[1]; pDiveState->lifeData.sensorVoltage_mV[2] = stateRealGetPointer()->lifeData.sensorVoltage_mV[2]; pDiveState->lifeData.dive_time_seconds += 1; pDiveState->lifeData.pressure_ambient_bar = sim_get_ambient_pressure(pDiveState); if(is_ambient_pressure_close_to_surface(&pDiveState->lifeData)) // new hw 170214 { if(!(stateSimGetPointer()->lifeData.counterSecondsShallowDepth)) { if(pDiveState->diveSettings.diveMode != DIVEMODE_Apnea) pDiveState->lifeData.counterSecondsShallowDepth = settingsGetPointer()->timeoutDiveReachedZeroDepth - 15; else { pDiveState->lifeData.apnea_last_dive_time_seconds = pDiveState->lifeData.dive_time_seconds; if(pDiveState->lifeData.apnea_last_dive_time_seconds > pDiveState->lifeData.dive_time_seconds_without_surface_time) pDiveState->lifeData.apnea_last_dive_time_seconds = pDiveState->lifeData.dive_time_seconds_without_surface_time; pDiveState->lifeData.apnea_last_max_depth_meter = pDiveState->lifeData.max_depth_meter; pDiveState->lifeData.counterSecondsShallowDepth = 1; } } } else { pDiveState->lifeData.counterSecondsShallowDepth = 0; } if(!is_ambient_pressure_close_to_surface(&pDiveState->lifeData) && !(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) ) { pDiveState->lifeData.dive_time_seconds_without_surface_time += 1; } pDiveState->lifeData.depth_meter = (pDiveState->lifeData.pressure_ambient_bar - pDiveState->lifeData.pressure_surface_bar) * 10.0f; if(pDiveState->lifeData.max_depth_meter < pDiveState->lifeData.depth_meter) pDiveState->lifeData.max_depth_meter = pDiveState->lifeData.depth_meter; /* apnoe specials */ if(pDiveState->diveSettings.diveMode == DIVEMODE_Apnea) { if(pDiveState->lifeData.max_depth_meter > pDiveState->lifeData.apnea_total_max_depth_meter) pDiveState->lifeData.apnea_total_max_depth_meter = pDiveState->lifeData.max_depth_meter; if(pDiveState->lifeData.counterSecondsShallowDepth) { pDiveState->lifeData.dive_time_seconds = 0; pDiveState->lifeData.max_depth_meter = 0; pDiveState->lifeData.boolResetAverageDepth = 1; } } setAvgDepth(pDiveState); /* Exposure Tissues */ decom_tissues_exposure(1, &pDiveState->lifeData); decom_oxygen_calculate_cns_exposure(1, &pDiveState->lifeData.actualGas, pDiveState->lifeData.pressure_ambient_bar, &pDiveState->lifeData.cns); if(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth += 1; if(stateSimGetPointer()->lifeData.counterSecondsShallowDepth >= settingsGetPointer()->timeoutDiveReachedZeroDepth) simulation_exit(); } vpm_crush(pDiveState); } /** ****************************************************************************** * @brief adds extra time for fast simulation ****************************************************************************** *@param minutes * @return float : new pressure */ static void simulation_add_time(int minutes) { for(int i = 0; i < 60 * minutes; i++) { simulation_UpdateLifeData(0); updateMiniLiveLogbook(0); timer_UpdateSecond(0); } } /** ****************************************************************************** * @brief get aim_depth ****************************************************************************** * @return sim_aim_depth_meter; */ uint16_t simulation_get_aim_depth(void) { return (uint16_t)sim_aim_depth_meter; } /** ****************************************************************************** * @brief get heed decostops ****************************************************************************** * @return true if ascend follows decostops; */ _Bool simulation_get_heed_decostops(void) { return sim_heed_decostops; } /** ****************************************************************************** * @brief sets aim_depth ****************************************************************************** *@param depth_meter * @return float : new pressure */ static void simulation_set_aim_depth(int depth_meter) { sim_aim_depth_meter = depth_meter; } /** ****************************************************************************** * @brief simulates ambient pressure depending on aim depth ****************************************************************************** * @note if aim_depth != actual depth, the depth change within one second * (depending on descent or ascent) rate is calculated * @param SDiveState* pDiveState: * @return float : new ambient pressure */ static float sim_get_ambient_pressure(SDiveState * pDiveState) { //Calc next depth uint8_t actual_deco_stop = decom_get_actual_deco_stop(pDiveState); float depth_meter = pDiveState->lifeData.depth_meter; float surface_pressure_bar = pDiveState->lifeData.pressure_surface_bar; if(depth_meter < sim_aim_depth_meter) { depth_meter = depth_meter + sim_descent_rate_meter_per_min / 60; if(depth_meter > sim_aim_depth_meter) depth_meter = sim_aim_depth_meter; } else if(depth_meter > sim_aim_depth_meter) { depth_meter -= pDiveState->diveSettings.ascentRate_meterperminute / 60; if(depth_meter < sim_aim_depth_meter) depth_meter = sim_aim_depth_meter; if(sim_heed_decostops && depth_meter < actual_deco_stop) { if(actual_deco_stop < (depth_meter + pDiveState->diveSettings.ascentRate_meterperminute / 60)) depth_meter = actual_deco_stop; else depth_meter += pDiveState->diveSettings.ascentRate_meterperminute / 60; } } return surface_pressure_bar + depth_meter / 10; } /** ****************************************************************************** * @brief Reduces deco time of deepest stop by one second ****************************************************************************** * @note called during fast simulation * @param SDiveState* pDiveState: * @return void */ static void sim_reduce_deco_time_one_second(SDiveState* pDiveState) { SDecoinfo* pDecoinfo; if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) pDecoinfo = &pDiveState->decolistBuehlmann; else pDecoinfo = &pDiveState->decolistVPM; //Reduce deco time of deepest stop by one second for(int i = DECOINFO_STRUCT_MAX_STOPS -1 ;i >= 0; i--) { if(pDecoinfo->output_stop_length_seconds[i] > 0) { pDecoinfo->output_stop_length_seconds[i]--; break; } } } SDecoinfo* simulation_decoplaner(uint16_t depth_meter, uint16_t intervall_time_minutes, uint16_t dive_time_minutes, uint8_t *gasChangeListDepthGas20x2) { uint8_t ptrGasChangeList = 0; // new hw 160704 SDiveState * pDiveState = &stateSim; copyDiveSettingsToSim(); vpm_init(&pDiveState->vpm, pDiveState->diveSettings.vpm_conservatism, 0, 0); //buehlmann_init(); //timer_init(); memset(&pDiveState->events,0, sizeof(SEvents)); pDiveState->diveSettings.internal__pressure_first_stop_ambient_bar_as_upper_limit_for_gf_low_otherwise_zero = 0; //Calc desaturation during intervall (with Air) setActualGasAir(&pDiveState->lifeData); if(intervall_time_minutes > 0) { decom_tissues_exposure(intervall_time_minutes * 60, &pDiveState->lifeData); decom_oxygen_calculate_cns_degrade(&pDiveState->lifeData.cns, intervall_time_minutes * 60); } //Switch to first Gas setActualGasFirst(&pDiveState->lifeData); // new hw 160704 if(gasChangeListDepthGas20x2) { gasChangeListDepthGas20x2[ptrGasChangeList++] = 0; gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->lifeData.actualGas.GasIdInSettings; gasChangeListDepthGas20x2[0] =0; // depth zero } //Going down / descent simulation_set_aim_depth(depth_meter); for(int i = 0; i < 60 * dive_time_minutes; i++) { simulation_UpdateLifeData(0); check_warning2(pDiveState); if(pDiveState->warnings.betterGas) { setActualGas(&pDiveState->lifeData,actualBetterGasId(),pDiveState->lifeData.actualGas.setPoint_cbar); if(gasChangeListDepthGas20x2 && (pDiveState->diveSettings.diveMode == DIVEMODE_OC)) { gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->lifeData.depth_meter; gasChangeListDepthGas20x2[ptrGasChangeList++] = actualBetterGasId(); } } } decom_CreateGasChangeList(&pDiveState->diveSettings, &pDiveState->lifeData); // was there before and needed for buehlmann_calc_deco and vpm_calc // new hw 160704 if(gasChangeListDepthGas20x2 && (pDiveState->diveSettings.diveMode == DIVEMODE_OC)) { // change direction from better gas to deco gas gasChangeListDepthGas20x2[ptrGasChangeList++] = 255; gasChangeListDepthGas20x2[ptrGasChangeList++] = 255; // ascend (deco) gases for(int i=1; i<=5;i++) { if(pDiveState->diveSettings.decogaslist[i].change_during_ascent_depth_meter_otherwise_zero == 0) break; gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->diveSettings.decogaslist[i].change_during_ascent_depth_meter_otherwise_zero; gasChangeListDepthGas20x2[ptrGasChangeList++] = pDiveState->diveSettings.decogaslist[i].GasIdInSettings; } gasChangeListDepthGas20x2[0] = 0; } // deco and ascend calc if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) { /* this does modify the cns now 11.06.2015 */ buehlmann_calc_deco(&pDiveState->lifeData,&pDiveState->diveSettings,&pDiveState->decolistBuehlmann); pDiveState->lifeData.cns += buehlmann_get_gCNS(); return &pDiveState->decolistBuehlmann; } else { /* this does modify the cns now 11.06.2015 */ vpm_calc(&pDiveState->lifeData,&pDiveState->diveSettings,&pDiveState->vpm,&pDiveState->decolistVPM, DECOSTOPS); pDiveState->lifeData.cns += vpm_get_CNS(); return &pDiveState->decolistVPM; } } static float sGChelper_bar(uint16_t depth_meter) { SDiveState * pDiveState = &stateSim; float ambient, surface, density, meter; surface = pDiveState->lifeData.pressure_surface_bar; if(!depth_meter) return surface; density = ((float)( 100 + settingsGetPointer()->salinity)) / 100.0f; meter = depth_meter * (0.09807f * density); ambient = (meter + surface); return ambient; } /** ****************************************************************************** * @brief simulation_helper_change_points ****************************************************************************** * @param * @return void */ void simulation_helper_change_points(SSimDataSummary *outputSummary, uint16_t depth_meter, uint16_t dive_time_minutes, SDecoinfo *decoInfoInput, const uint8_t *gasChangeListDepthGas20x2) { uint8_t ptrDecoInfo = 0; uint16_t actualDepthPoint = 0; uint16_t nextDepthPoint = 0; uint8_t actualConsumGasId = 0; uint8_t nextGasChangeMeter = 0; uint8_t ptrChangeList = 0; float timeThis = 0; float timeSummary = 0; float sim_descent_rate_meter_per_min_local = 10; float sim_ascent_rate_meter_per_min_local = 10; SDiveState * pDiveState = &stateSim; uint8_t depthDecoNext, depthLast, depthSecond, depthInc; if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = pDiveState->diveSettings.ascentRate_meterperminute; } else { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = 10;// fix in vpm_calc_deco(); } outputSummary->descentRateMeterPerMinute = sim_descent_rate_meter_per_min_local; outputSummary->ascentRateMeterPerMinute = sim_ascent_rate_meter_per_min_local; // bottom gas ppO2 if(gasChangeListDepthGas20x2) { nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; while(actualDepthPoint < depth_meter) { if(nextGasChangeMeter && (nextGasChangeMeter < depth_meter) && (gasChangeListDepthGas20x2[ptrChangeList] != 255)) // list has 255,255 for turn from travel to deco { nextDepthPoint = nextGasChangeMeter; } else { nextDepthPoint = depth_meter; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; actualDepthPoint = nextDepthPoint; if(actualDepthPoint != depth_meter) { actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } } } else { actualConsumGasId = pDiveState->lifeData.actualGas.GasIdInSettings; nextGasChangeMeter = 0; } outputSummary->ppO2AtBottom = (sGChelper_bar(depth_meter) - WATER_VAPOUR_PRESSURE) * pDiveState->diveSettings.gas[actualConsumGasId].oxygen_percentage / 100.0f; // going down actualDepthPoint = 0; nextDepthPoint = depth_meter; timeThis = ((float)(nextDepthPoint - actualDepthPoint)) / sim_descent_rate_meter_per_min_local; timeSummary += timeThis; outputSummary->timeToBottom = (uint16_t)timeThis; // bottom time timeThis = ((float)dive_time_minutes) - timeSummary; timeSummary += timeThis; outputSummary->timeAtBottom = (uint16_t)timeSummary; // ascend to first deco stop actualDepthPoint = depth_meter; // that is where we are timeThis = 0; if(!decoInfoInput->output_stop_length_seconds[0]) // NDL dive { depthLast = 0; ptrDecoInfo = 0; depthDecoNext = 0; } else { // prepare deco stop list depthLast = (uint8_t)(stateUsed->diveSettings.last_stop_depth_bar * 10); depthSecond = (uint8_t)(stateUsed->diveSettings.input_second_to_last_stop_depth_bar * 10); depthInc = (uint8_t)(stateUsed->diveSettings.input_next_stop_increment_depth_bar * 10); for(ptrDecoInfo=DECOINFO_STRUCT_MAX_STOPS-1; ptrDecoInfo>0; ptrDecoInfo--) if(decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) break; if(ptrDecoInfo == 0) { depthDecoNext = depthLast; } else depthDecoNext = depthSecond + (( ptrDecoInfo - 1 )* depthInc); } nextDepthPoint = depthDecoNext; if(actualDepthPoint > nextDepthPoint) { // flip signs! It's going up timeThis = ((float)(actualDepthPoint - nextDepthPoint)) / sim_ascent_rate_meter_per_min_local; actualDepthPoint = nextDepthPoint; // that is where we are } timeSummary += timeThis; outputSummary->timeToFirstStop = (uint16_t)timeSummary; outputSummary->depthMeterFirstStop = actualDepthPoint; //ascent nextDepthPoint = 0; timeThis = 0; if(actualDepthPoint > nextDepthPoint) // only if deco { // ascent time timeThis = ((float)(actualDepthPoint - nextDepthPoint)) / sim_ascent_rate_meter_per_min_local; // deco stop time for(ptrDecoInfo=0;ptrDecoInfo < DECOINFO_STRUCT_MAX_STOPS; ptrDecoInfo++) { timeThis += decoInfoInput->output_stop_length_seconds[ptrDecoInfo] / 60; if(!decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) break; } } timeSummary += timeThis; outputSummary->timeToSurface = (uint16_t)timeSummary; } /** ****************************************************************************** * @brief simulation_gas_consumption ****************************************************************************** * @note called by openEdit_PlanResult() in tMenuEditPlanner.c * @note the ascend and descend time is taken from pDiveState->lifeData.ascent_rate_meter_per_min and const float sim_descent_rate_meter_per_min * @param outputConsumptionList list from 1 to 5 for gas 1 to 5 * @param depth_meter for descend * @param dive_time_minutes for descend and bottom time * @param the calculated deco list * @param gasConsumTravelInput: how many l/min for all but deco stops * @param gasConsumDecoInput: how many l/min for deco stops only * @return void */ void simulation_gas_consumption(uint16_t *outputConsumptionList, uint16_t depth_meter, uint16_t dive_time_minutes, SDecoinfo *decoInfoInput, uint8_t gasConsumTravelInput, uint8_t gasConsumDecoInput, const uint8_t *gasChangeListDepthGas20x2) { uint8_t ptrDecoInfo = 0; uint8_t ptrChangeList = 0; uint8_t actualConsumGasId = 0; uint8_t nextGasChangeMeter = 0; uint16_t actualDepthPoint = 0; uint16_t nextDepthPoint = 0; uint16_t inBetweenDepthPoint = 0; float timeThis = 0; float consumThis = 0; float timeSummary = 0; float outputConsumptionTempFloat[6]; float sim_descent_rate_meter_per_min_local = 10; float sim_ascent_rate_meter_per_min_local = 10; SDiveState * pDiveState = &stateSim; uint8_t depthDecoNext = 0; uint8_t depthLast = 0; uint8_t depthSecond = 0; uint8_t depthInc = 0; for(int i = 1; i < 6; i++) outputConsumptionTempFloat[i] = 0; if(gasChangeListDepthGas20x2) { nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } else { actualConsumGasId = pDiveState->lifeData.actualGas.GasIdInSettings; nextGasChangeMeter = 0; } if(pDiveState->diveSettings.deco_type.ub.standard == GF_MODE) { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = pDiveState->diveSettings.ascentRate_meterperminute; } else { sim_descent_rate_meter_per_min_local = sim_descent_rate_meter_per_min; // const float sim_ascent_rate_meter_per_min_local = 10;// fix in vpm_calc_deco(); } // while((nextGasChangeMeter < depth_meter) && (actualDepthPoint < depth_meter)) while(actualDepthPoint < depth_meter) { if(nextGasChangeMeter && (nextGasChangeMeter < depth_meter) && (gasChangeListDepthGas20x2[ptrChangeList] != 255)) // list has 255,255 for turn from travel to deco { nextDepthPoint = nextGasChangeMeter; } else { nextDepthPoint = depth_meter; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; timeThis = ((float)(nextDepthPoint - actualDepthPoint)) / sim_descent_rate_meter_per_min_local; if(actualDepthPoint) // not if on surface { consumThis = ((float)gasConsumTravelInput) * sGChelper_bar(actualDepthPoint) * timeThis; } consumThis += ((float)gasConsumTravelInput) * sGChelper_bar(nextDepthPoint -actualDepthPoint) * timeThis / 2; outputConsumptionTempFloat[actualConsumGasId] += consumThis; timeSummary += timeThis; actualDepthPoint = nextDepthPoint; if(actualDepthPoint != depth_meter) { actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } } // bottom Time timeThis = ((float)dive_time_minutes) - timeSummary; if(timeThis > 0) { consumThis = ((float)gasConsumTravelInput) * sGChelper_bar(depth_meter) * timeThis; outputConsumptionTempFloat[actualConsumGasId] += consumThis; } // ascend with deco stops prepare if(gasChangeListDepthGas20x2) { ptrChangeList++;// gasChangeListDepthGas20x2[ptrChangeList++]; // should be the 255 nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } else { nextGasChangeMeter = 0; } if(!decoInfoInput->output_stop_length_seconds[0]) // NDL dive { depthLast = 0; ptrDecoInfo = 0; } else { // prepare deco stop list depthLast = (uint8_t)(stateUsed->diveSettings.last_stop_depth_bar * 10); depthSecond = (uint8_t)(stateUsed->diveSettings.input_second_to_last_stop_depth_bar * 10); depthInc = (uint8_t)(stateUsed->diveSettings.input_next_stop_increment_depth_bar * 10); for(ptrDecoInfo=DECOINFO_STRUCT_MAX_STOPS-1; ptrDecoInfo>0; ptrDecoInfo--) if(decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) break; } actualDepthPoint = depth_meter; // that is where we are // ascend with deco stops while(actualDepthPoint) { if(ptrDecoInfo == 0) { depthDecoNext = depthLast; } else depthDecoNext = depthSecond + (( ptrDecoInfo - 1 )* depthInc); if(nextGasChangeMeter && (nextGasChangeMeter > depthDecoNext)) { nextDepthPoint = nextGasChangeMeter; } else { nextDepthPoint = depthDecoNext; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; if(actualDepthPoint > nextDepthPoint) { // flip signs! It's going up timeThis = ((float)(actualDepthPoint - nextDepthPoint)) / sim_ascent_rate_meter_per_min_local; inBetweenDepthPoint = nextDepthPoint + ((actualDepthPoint - nextDepthPoint)/2); consumThis = ((float)gasConsumDecoInput) * sGChelper_bar(inBetweenDepthPoint) * timeThis; /* if(nextDepthPoint) { consumThis = ((float)gasConsumDecoInput) * sGChelper_bar(nextDepthPoint) * timeThis; } else { consumThis = 0; } consumThis += ((float)gasConsumDecoInput) * sGChelper_bar(actualDepthPoint - nextDepthPoint) * timeThis / 2; */ outputConsumptionTempFloat[actualConsumGasId] += consumThis; } if(nextGasChangeMeter && (nextDepthPoint == nextGasChangeMeter)) { actualConsumGasId = gasChangeListDepthGas20x2[ptrChangeList++]; nextGasChangeMeter = gasChangeListDepthGas20x2[ptrChangeList++]; } if(actualConsumGasId > 5) // safety first actualConsumGasId = 0; if(nextDepthPoint && (nextDepthPoint == depthDecoNext)) { if(decoInfoInput->output_stop_length_seconds[ptrDecoInfo]) { timeThis = ((float)(decoInfoInput->output_stop_length_seconds[ptrDecoInfo])) / 60.0f; consumThis = ((float)gasConsumDecoInput) * sGChelper_bar(nextDepthPoint) * timeThis; outputConsumptionTempFloat[actualConsumGasId] += consumThis; } if(ptrDecoInfo != 0) { ptrDecoInfo--; } else { depthLast = 0; } } actualDepthPoint = nextDepthPoint; } // copy and return for(int i = 1; i < 6; i++) outputConsumptionList[i] = (uint16_t)(outputConsumptionTempFloat[i]); } /** ****************************************************************************** * @brief Simulator control during simulated dive ****************************************************************************** * @note called by user via tHomeDiveMenuControl() * @param void * @return void */ void Sim_Descend (void) { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = 0; if(simulation_get_aim_depth() < 200) simulation_set_aim_depth(simulation_get_aim_depth() + 1); } void Sim_Ascend (void) { if(simulation_get_aim_depth() > 0) simulation_set_aim_depth(simulation_get_aim_depth() - 1); } void Sim_Divetime (void) { simulation_add_time(5); } void Sim_Quit (void) { if(stateSimGetPointer()->lifeData.counterSecondsShallowDepth) { simulation_exit(); return; } if(simulation_get_aim_depth() > 0) { simulation_set_aim_depth(0); } else { stateSimGetPointerWrite()->lifeData.depth_meter = 0; if(stateSimGetPointer()->diveSettings.diveMode == DIVEMODE_Apnea) { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = 1; } else { stateSimGetPointerWrite()->lifeData.counterSecondsShallowDepth = settingsGetPointer()->timeoutDiveReachedZeroDepth - 15; } } }