view Discovery/Src/unit.c @ 741:6a35e2e97bfb

Added button lock after wakeup in surface mode: During setup of diveequipment the OSTC4 is sometimes operated unintended (e.g. while equipping the jaket). To avoid this it is now possible to activate a button lock in the button lock sensitivity menu. The OSTC4 will then wakeup as usuall but if the diver wants to oerate the menus he has to press the buttons in a certain order. The button to be pressed is indicated by a blue bar. The button lock is deactivated in dive mode.
author Ideenmodellierer
date Thu, 02 Feb 2023 17:35:54 +0100
parents 269e57ac4e56
children
line wrap: on
line source

///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/unit.c
/// \brief  input to meter/celsius or feet/farenheit
/// \author heinrichs weikamp gmbh
/// \date   24-Feb-2015
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Includes ------------------------------------------------------------------*/
#include "unit.h"
#include "settings.h"

/* Exported variables --------------------------------------------------------*/

/* Private types -------------------------------------------------------------*/
uint8_t  test;

/* Private variables ---------------------------------------------------------*/

/* Private variables with external access via get_xxx() function -------------*/

/* Private function prototypes -----------------------------------------------*/

/* Announced function prototypes -----------------------------------------------*/

/* Exported functions --------------------------------------------------------*/

char unit_depth_char1_T105(void)
{
    if(settingsGetPointer()->nonMetricalSystem)
        return 'f';
    else
        return 'm';
}

char unit_depth_char2_T105(void)
{
    if(settingsGetPointer()->nonMetricalSystem)
        return 't';
    else
        return '\004'; // 004 is nop
}

char unit_depth_char1(void)
{
    if(settingsGetPointer()->nonMetricalSystem)
        return 'f';
    else
        return 'm';
}

char unit_depth_char2(void)
{
    if(settingsGetPointer()->nonMetricalSystem)
        return 't';
    else
        return '\004'; // 004 is nop
}

float unit_depth_float(float input_meter)
{
    if(settingsGetPointer()->nonMetricalSystem == 0)
        return input_meter;
    else
    {
        return 3.2808f * input_meter;
    }
}

uint16_t unit_depth_integer(uint16_t input_meter)
{
    if(settingsGetPointer()->nonMetricalSystem == 0)
        return input_meter;
    else
    {
        return (input_meter * 10) / 3;
    }
}

float unit_temperature_float(float input_celsius)
{
    if(settingsGetPointer()->nonMetricalSystem == 0)
        return input_celsius;
    else
    {
        return input_celsius * (9.0f/5.0f) + 32;
    }
}

int16_t unit_temperature_integer(int16_t input_celsius)
{
    if(settingsGetPointer()->nonMetricalSystem == 0)
        return input_celsius;
    else
    {
        return ((input_celsius * 9 / 5) + 32);
    }
}

uint16_t unit_speed_integer(uint16_t input_meterPerMinute)
{
    if(settingsGetPointer()->nonMetricalSystem == 0)
        return input_meterPerMinute;
    else
    {
        return (input_meterPerMinute * 10) / 3;
    }
}

/* Quelle: https://de.wikipedia.org/wiki/Luftdruck */
/*
const float luftdruckStartMinus300[15] =
{
    1.0530f,
    1.0396f,
    1.0263f,
    1.01325f, // 0 m
    1.0003f,
    0.9876f,
    0.9750f,
    0.9625f,
    0.9503f,
    0.9381f,
    0.9262f,
    0.9144f,
    0.9027f,
    0.8912f, // 1000 m
    0.8358f
};
*/

const int luftdruckStartMinus300[15] =
{
    1053,
    1040,
    1026,
    1013, // 0 m
    1000,
     988,
     975,
     962,
     950,
     938,
     926,
     914,
     903,
     891, // 1000 m
     836
};


int unit_SeaLevelRelation_integer(int input_atmospheric_mbar)
{
    int i = 0;
    int distance1, distance2;
    for(i=0;i<15;i++)
    {
        if(input_atmospheric_mbar >= luftdruckStartMinus300[i])
            break;
    }

    if(i >= 14)
        return 1500;
    else if(i == 0)
        return -300;
    else
    {
        distance1 = input_atmospheric_mbar - luftdruckStartMinus300[i];
        distance2 = luftdruckStartMinus300[i-1] - input_atmospheric_mbar;
        if(distance2 < distance1)
            i -= 1;
        return (i*100) - 300;
    }
}