Mercurial > public > ostc4
view Discovery/Src/tMenuCustom.c @ 633:68d95049f11a
Added menu structure to allow ppo2 modification in simulator mode:
For development purpose (to be enabled by compile switch) the posibillity to modify ppo2 values using the T3_Sensor view quick menu access has been added.
author | Ideenmodellierer |
---|---|
date | Tue, 23 Feb 2021 21:58:18 +0100 |
parents | b9d4baa4f6fa |
children | 4a6bffaa38b3 |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Src/tMenuCustom.c /// \brief Menu Custom - Provide access to custom view options /// \author heinrichs weikamp gmbh /// \date 25-Aug-2020 /// /// \details /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2020 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// /* Includes ------------------------------------------------------------------*/ #include <stdio.h> #include <string.h> #include "tMenu.h" #include "tHome.h" #include "tStructure.h" #include "tMenuCustom.h" #include "text_multilanguage.h" #include "data_central.h" #include "motion.h" #include "gfx_fonts.h" #include "tInfo.h" #include "motion.h" /* Exported functions --------------------------------------------------------*/ uint32_t tMCustom_refresh(uint8_t line, char *text, uint16_t *tab, char *subtext) { uint8_t textPointer; textPointer = 0; *tab = 550; *subtext = 0; if((line == 0) || (line == 1)) { text[textPointer++] = TXT_2BYTE; text[textPointer++] = TXT2BYTE_Customviews; } text[textPointer++] = '\n'; text[textPointer++] = '\r'; text[textPointer] = 0; if((line == 0) || (line == 2)) { text[textPointer++] = TXT_2BYTE; text[textPointer++] = TXT2BYTE_ExtraDisplay; text[textPointer++] = ' '; text[textPointer++] = ' '; text[textPointer++] = TXT_2BYTE; switch(settingsGetPointer()->extraDisplay) { /* BigFont */ case EXTRADISPLAY_BIGFONT: text[textPointer++] = TXT2BYTE_ExtraBigFont; break; /* DecoGame */ case EXTRADISPLAY_DECOGAME: text[textPointer++] = TXT2BYTE_ExtraDecoGame; break; /* none */ case EXTRADISPLAY_none: text[textPointer++] = TXT2BYTE_ExtraNone; break; default: snprintf(&text[textPointer++],4,"%u",settingsGetPointer()->extraDisplay); break; } } strcpy(&text[textPointer],"\n\r"); textPointer += 2; if((line == 0) || (line == 3)) { text[textPointer++] = TXT_2BYTE; text[textPointer++] = TXT2BYTE_SelectCustomviews; } strcpy(&text[textPointer],"\n\r"); textPointer += 2; if((line == 0) || (line == 4)) { text[textPointer++] = TXT_2BYTE; text[textPointer++] = TXT2BYTE_SelectBigFont; } strcpy(&text[textPointer],"\n\r"); textPointer += 2; #ifdef ENABLE_MOTION_CONTROL if((line == 0) || (line == 5)) { /* MotionCtrl */ text[textPointer++] = TXT_2BYTE; text[textPointer++] = TXT2BYTE_MotionCtrl; } strcpy(&text[textPointer],"\n\r"); textPointer += 2; #endif return StMCustom; }