view Discovery/Src/timer.c @ 214:51a3aeffc6b3 edit-fix

Bugfix: handle rounding of TTS and future TTS consistently There was a bug with futureTTS with an extended bottom time of 0 minutes (so same TTS and the main schedule) being not in sync with each other. This was simply caused by inconsistent rounding of seconds to minute conversions. And when fixing this, I noticed also inconsistent handling of huge 1000+ minutes TTS values. At some places, the presentation changed to hours notation, and other places not. I doubt that any OSTC4 user ever made a dive that had more than 1000 minutes of deco, but fixed this presentation as well, simply because of consistency. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Thu, 28 Mar 2019 08:26:17 +0100
parents f11f0bf6ef2d
children 90e65971f15d
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Src/timer.c
/// \brief  Contains timer related functionality like stopwatch and security stop
/// \author Peter Ryser & heinrichs weikamp gmbh
/// \date   5. Feb.2015 (maybe)
///
/// \details
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

#include "data_central.h"

static long stopWatchTime_Second = 0;
static _Bool bStopWatch = false;
static float stopWatchAverageDepth_Meter = 0.0f;
static long safetyStopCountDown_Second = 0;

void timer_init(void)
{
  stopWatchTime_Second = 0;
  stopWatchAverageDepth_Meter = 0.0f;
  bStopWatch = true;
  safetyStopCountDown_Second = 0;

}

void timer_UpdateSecond(_Bool checkOncePerSecond)
{
    static int last_second = -1;
    static _Bool bSafetyStop = false;
    static float last_depth_meter = 0;

    if(checkOncePerSecond)
    {
        int now =  current_second();
        if( last_second == now)
            return;
        last_second = now;
    }

    /** Stopwatch **/
    if(bStopWatch && stateUsed->lifeData.depth_meter > 1)
    {
        if((stopWatchTime_Second == 0) && (stateUsed->lifeData.dive_time_seconds >= 1))
        {
            stopWatchTime_Second = stateUsed->lifeData.dive_time_seconds - 1;
            stopWatchAverageDepth_Meter = stateUsed->lifeData.average_depth_meter * (stopWatchTime_Second - 1) / stopWatchTime_Second;
        }
        else
        {
            stopWatchAverageDepth_Meter = (stopWatchAverageDepth_Meter * stopWatchTime_Second + stateUsed->lifeData.depth_meter)/ (stopWatchTime_Second + 1);
            stopWatchTime_Second++;
        }
    }

    /** SafetyStop **/
    float depthToStopSafetyStopCount;
    if(settingsGetPointer()->safetystopDuration && (stateUsed->lifeData.max_depth_meter > 10.0f) && (stateUsed->lifeData.dive_time_seconds > 60))
    {

        //No deco when 10 meters are crossed from below => Activate SecurityStop
        if( last_depth_meter > 10.0f && stateUsed->lifeData.depth_meter <= 10.0f)
        {
            if(stateUsed->diveSettings.deco_type.ub.standard == GF_MODE)
            {
                if(stateUsed->decolistBuehlmann.output_ndl_seconds >  0)
                    bSafetyStop = true;
            }
            else
            {
                if(stateUsed->decolistVPM.output_ndl_seconds >  0)
                    bSafetyStop = true;
            }
        }

        //Countdown starts at 5 meters
        if(bSafetyStop && (stateUsed->lifeData.depth_meter - 0.0001f <= (settingsGetPointer()->safetystopDepth) ))
        {
            if(safetyStopCountDown_Second == 0)
            {
                safetyStopCountDown_Second = (settingsGetPointer()->safetystopDuration) * 60;
            }
            else
                safetyStopCountDown_Second--;
        }

        // after safetystopDuration minutes or below 3 (2) meter safetyStop is disabled
        if(settingsGetPointer()->safetystopDepth == 3)
            depthToStopSafetyStopCount = 1.999f; // instead of 2
        else
            depthToStopSafetyStopCount = 2.999f;// instead of 3

        if((safetyStopCountDown_Second == 1) || (stateUsed->lifeData.depth_meter <= depthToStopSafetyStopCount))
        {
            bSafetyStop = false;
            safetyStopCountDown_Second = 0;
        }
    }
    else
    {
        bSafetyStop = false;
        safetyStopCountDown_Second = 0;
    }
    last_depth_meter = stateUsed->lifeData.depth_meter;
}


void timer_Stopwatch_Restart(void)
{
  stopWatchTime_Second = 1;
  stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter;
  bStopWatch = true;
}

void timer_Stopwatch_Stop(void)
{
   bStopWatch = false;
}

long timer_Stopwatch_GetTime(void)
{
  return stopWatchTime_Second;
}

float timer_Stopwatch_GetAvarageDepth_Meter(void)
{
  return stopWatchAverageDepth_Meter;
}

long timer_Safetystop_GetCountDown(void)
{
  return safetyStopCountDown_Second;
}

uint8_t timer_Safetystop_GetDepthUpperLimit(void)
{
    if(settingsGetPointer()->safetystopDepth == 3)
        return 2;
    else
        return 3;
}