Mercurial > public > ostc4
view Discovery/Src/timer.c @ 549:469e93f8633e
Only execute motion detection functions if features is enabled:
Added compile switch around function and, in case the switch is on, an additional check if the features is activated by the settings.
Added function to add an additional level of brightness to the backlight:
The new interface allows to increase the brightness of the display on top of the normal setting. This may be used to indicate focus state to the user if motion detection is enabled
author | Ideenmodellierer |
---|---|
date | Sun, 08 Nov 2020 18:36:02 +0100 |
parents | 2c49561c8062 |
children | aa6006975e76 |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Src/timer.c /// \brief Contains timer related functionality like stopwatch and security stop /// \author Peter Ryser & heinrichs weikamp gmbh /// \date 5. Feb.2015 (maybe) /// /// \details /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// #include "data_central.h" static _Bool bStopWatch = false; static float stopWatchAverageDepth_Meter = 0.0f; static long safetyStopCountDown_Second = 0; static long stopWatchOffset = 0; void timer_init(void) { stopWatchAverageDepth_Meter = 0.0f; bStopWatch = true; safetyStopCountDown_Second = 0; stopWatchOffset = 0; } void timer_UpdateSecond(_Bool checkOncePerSecond) { static int last_second = -1; static _Bool bSafetyStop = false; static float last_depth_meter = 0; static uint8_t safetyStopResetCnt = 0; static uint16_t safetyStopRestartCnt = 0; long stopWatchTime_Second = 0; if(checkOncePerSecond) { int now = current_second(); if( last_second == now) return; last_second = now; } /** Stopwatch **/ stopWatchTime_Second = stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset; if(bStopWatch && !is_ambient_pressure_close_to_surface(&stateUsedWrite->lifeData)) { if(stopWatchTime_Second == 0) stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter; else stopWatchAverageDepth_Meter = (stopWatchAverageDepth_Meter * stopWatchTime_Second + stateUsed->lifeData.depth_meter)/ (stopWatchTime_Second + 1); } /** SafetyStop **/ float depthToStopSafetyStopCount; if(settingsGetPointer()->safetystopDuration && (stateUsed->lifeData.max_depth_meter > 10.0f) && (stateUsed->lifeData.dive_time_seconds > 60)) { //No deco when 10 meters are crossed from below => Activate SecurityStop if( last_depth_meter > 10.0f && stateUsed->lifeData.depth_meter <= 10.0f) { if(stateUsed->diveSettings.deco_type.ub.standard == GF_MODE) { if(stateUsed->decolistBuehlmann.output_ndl_seconds > 0) bSafetyStop = true; } else { if(stateUsed->decolistVPM.output_ndl_seconds > 0) bSafetyStop = true; } } /* Has the diver left safety stop depth (descend)? => need to restart safety stop timer? */ if(safetyStopCountDown_Second != 0) { if(stateUsed->lifeData.depth_meter >= (settingsGetPointer()->safetystopDepth + 2.0)) { safetyStopRestartCnt = safetyStopCountDown_Second; safetyStopCountDown_Second = 0; safetyStopResetCnt = 60; /* restart safety stop from scratch if depth is left for more than one minute */ } } else if(safetyStopResetCnt) { safetyStopResetCnt--; if(safetyStopResetCnt == 0) { safetyStopRestartCnt = 0; } } //Countdown starts at 5 meters if(bSafetyStop && (stateUsed->lifeData.depth_meter - 0.0001f <= (settingsGetPointer()->safetystopDepth) )) { if(safetyStopCountDown_Second == 0) { if(safetyStopRestartCnt) /* just a short interrupt of the safetystop => continue using old count */ { safetyStopCountDown_Second = safetyStopRestartCnt; safetyStopRestartCnt = 0; } else /* setup safety stop duration */ { safetyStopCountDown_Second = (settingsGetPointer()->safetystopDuration) * 60; } } else { safetyStopCountDown_Second--; } } // after safetystopDuration minutes or below 3 (2) meter safetyStop is disabled if(settingsGetPointer()->safetystopDepth == 3) depthToStopSafetyStopCount = 1.999f; // instead of 2 else depthToStopSafetyStopCount = 2.999f;// instead of 3 if((safetyStopCountDown_Second == 1) || (stateUsed->lifeData.depth_meter <= depthToStopSafetyStopCount)) { bSafetyStop = false; safetyStopCountDown_Second = 0; } } else { bSafetyStop = false; safetyStopCountDown_Second = 0; } last_depth_meter = stateUsed->lifeData.depth_meter; } void timer_Stopwatch_Restart(void) { stopWatchAverageDepth_Meter = stateUsed->lifeData.depth_meter; bStopWatch = true; stopWatchOffset = stateUsed->lifeData.dive_time_seconds_without_surface_time; } void timer_Stopwatch_Stop(void) { bStopWatch = false; } long timer_Stopwatch_GetTime(void) { return stateUsed->lifeData.dive_time_seconds_without_surface_time - stopWatchOffset; } float timer_Stopwatch_GetAvarageDepth_Meter(void) { return stopWatchAverageDepth_Meter; } long timer_Safetystop_GetCountDown(void) { return safetyStopCountDown_Second; } uint8_t timer_Safetystop_GetDepthUpperLimit(void) { if(settingsGetPointer()->safetystopDepth == 3) return 2; else return 3; }