view Discovery/Inc/gfx.h @ 345:4093ac18b25c FlightMode_Improvment

Added function to evaluate the state of the surface pressure history memory Activation of the computer during or short after landing caused a switch into divemode which could then not be left. To solve this the history memory is evaluated for significant pressure changes as the would not be expected in "normal" condition. In case of such a event (unstable) the pressure limit to enter dive mode is set to an absolute value (instead of relativ in normal mode)
author ideenmodellierer
date Thu, 03 Oct 2019 21:26:46 +0200
parents 5f11787b4f42
children
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/gfx.h
/// \brief  Header file for common GFX files
/// \author heinrichs weikamp gmbh
/// \date   07-April-2014
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef GFX_H
#define GFX_H

/* Includes ------------------------------------------------------------------*/

#include <stdint.h>

/* Exported types ------------------------------------------------------------*/

typedef struct {
		 const uint8_t *data;
		 uint16_t width;
		 uint16_t height;
		 } tImage;

typedef struct {
		 long int code;
		 const tImage *image;
		 } tChar;

typedef struct {
		 uint32_t length;
		 const tChar *chars;
		 uint8_t spacesize;
		 uint8_t spacesize2Monospaced;
		 uint8_t height;
		 } tFont;

typedef struct {
		uint32_t x;
		uint32_t y;
} point_t;

typedef struct {
		int16_t x;
		int16_t y;
} int16_Point_t;

typedef union {
		uint32_t i[6];
		point_t p[3];
} bezier_t;

typedef struct {
		const bezier_t* data;
		uint8_t datalen;
} path_t;

#endif // GFX_H