Mercurial > public > ostc4
view Discovery/Inc/gfx_engine.h @ 934:406d498786e7 Evo_2_23
Position visualization:
Splitted view into two steps. In the first step only the number of available satellietes and 4 states are shown. If a fix (valid position) is available then the display shows the coordinates. This avoids misunderstandings because if there was once a position information then it will be provided even no valid fix is available.
author | Ideenmodellierer |
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date | Sun, 08 Dec 2024 21:56:48 +0100 |
parents | bc6c90e20d9e |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/gfx_engine.h /// \brief DATA INPUT POSITION structure definition /// \author heinrichs weikamp gmbh /// \date 07-April-2014 /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// /* Define to prevent recursive inclusion -------------------------------------*/ #ifndef GFX_ENGINE_H #define GFX_ENGINE_H /* Includes ------------------------------------------------------------------*/ #include "stm32f4xx_hal.h" #include "gfx.h" /* Exported types ------------------------------------------------------------*/ /** * @brief DATA INPUT POSITION structure definition */ typedef struct { uint32_t FBStartAdress; /*!< Configures the color frame buffer address */ uint16_t ImageWidth; /*!< Configures the color frame buffer line length. This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0x1FFF. */ uint16_t ImageHeight; /*!< Specifies the number of line in frame buffer. This parameter must be a number between Min_Data = 0x000 and Max_Data = 0x7FF. */ uint8_t LayerIndex; } GFX_DrawCfgScreen; typedef struct { uint16_t WindowX0; /*!< Configures the Window vertical Start Position. This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */ uint16_t WindowX1; /*!< Configures the Window vertical Stop Position. This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */ uint16_t WindowY0; /*!< Configures the Window Horizontal Start Position. This parameter must be a number between Min_Data = 0x000 and Max_Data = 0xFFF. */ uint16_t WindowY1; /*!< Configures the Window Horizontal Stop Position. This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ uint16_t WindowTab; /*!< Configures the Window Horizontal Absolute Tab Position. This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ uint16_t WindowNumberOfTextLines; /*!< Configures the Number of Text Lines. This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ uint16_t WindowLineSpacing; /*!< Configures the Number of Text Lines. This parameter must be a number between Min_Data = 0x0000 and Max_Data = 0xFFFF. */ GFX_DrawCfgScreen *Image; } GFX_DrawCfgWindow; typedef struct { int left; int right; int top; int bottom; } SWindowGimpStyle; /* Exported variables --------------------------------------------------------*/ /** * \001 center * \002 right * \003 doubleSize * \004 NOP * \005 checkbox checked * \006 checkbox unchecked * \007 invert \a * \010 use color \b * \011 tab \t * \012 line feed \n * \014 top align \f * \015 carriage return \r * \016 O:o O.o style * \017 back to O font * \020 color 0 * ... * \027 color 8 * \026 color 11 * \033 UNUSED \c ESC * \034 monospaced space large size mode * \035 standard space size mode * \040 space == begin of text * ... * \x7F = \177 del = space with size of next char * \x7F\x7F = \177\177 del del = space with size of next byte * \x80 begin of TXT_Substring with Language support */ /* Exported functions --------------------------------------------------------*/ void GFX_init(uint32_t * pDestinationOut); void GFX_init1_no_DMA(uint32_t * pDestinationOut, uint8_t blockFrames); void GFX_helper_font_memory_list(const tFont *Font); void GFX_start_VSYNC_IRQ(void); void GFX_change_LTDC(void); void GFX_SetFrameTop(uint32_t pDestination); void GFX_SetFrameBottom(uint32_t pDestination, uint32_t x0, uint32_t y0, uint32_t width, uint32_t height); void GFX_SetFramesTopBottom(uint32_t pTop, uint32_t pBottom, uint32_t heightBottom); void GFX_SetWindowLayer0(uint32_t pDestination, int16_t XleftGimpStyle, int16_t XrightGimpStyle, int16_t YtopGimpStyle, int16_t YbottomGimpStyle); void change_CLUT_entry(uint8_t entryToChange, uint8_t entryUsedForChange); uint16_t GFX_return_offset(const tFont *Font, char *pText, uint8_t position); void GFX_VGA_transform(uint32_t pSource, uint32_t pDestination); HAL_StatusTypeDef GFX_SetBackgroundColor(uint32_t LayerIdx, uint8_t red, uint8_t green, uint8_t blue); void GFX_LTDC_LayerTESTInit(uint16_t LayerIndex, uint32_t FB_Address); void GFX_fill_buffer(uint32_t pDestination, uint8_t alpha, uint8_t color); void GFX_clear_window_immediately(GFX_DrawCfgWindow* hgfx); //void GFX_draw_circle_with_MEMORY(uint8_t use_memory, GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color); void GFX_draw_circle(GFX_DrawCfgScreen *hgfx, point_t center, uint8_t radius, int8_t color); void GFX_draw_colorline(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color); void GFX_draw_thick_line(uint8_t thickness, GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color); void GFX_draw_line(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color); void GFX_draw_box2(GFX_DrawCfgScreen *hgfx, point_t start, point_t stop, uint8_t color, uint8_t roundCorners); void GFX_draw_box(GFX_DrawCfgScreen *hgfx, point_t LeftLow, point_t WidthHeight, uint8_t Style, uint8_t color); void GFX_draw_header(GFX_DrawCfgScreen *hgfx, uint8_t colorId); void GFX_clean_line(GFX_DrawCfgWindow* hgfx, uint32_t line_number); void GFX_clean_area(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, uint16_t YBottomGimpStyle); uint32_t GFX_write_string(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number); uint32_t GFX_write_string_color(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint32_t line_number, uint8_t color); uint32_t GFX_write_label(const tFont *Font, GFX_DrawCfgWindow* hgfx, const char *pText, uint8_t color); void Gfx_write_label_var(GFX_DrawCfgScreen *screenInput, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const uint8_t color, const char *text); void GFX_LTDC_Init(void); void GFX_VGA_LTDC_Init(void); void GFX_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address); void GFX_VGA_LTDC_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address); void GFX_LTDC_LayerMenuBackgroundInit(uint32_t FB_Address); //void GFX_ResetLayer(uint32_t LayerIdx); //void GFX_fill_full_image_ARGB8888_alternating_lines(GFX_DrawCfgWindow* hgfx, uint32_t color1, uint32_t color2); //void GFX_fill_window_ARGB8888(GFX_DrawCfgWindow* hgfx, uint32_t color); //void GFX_copy_full_image_ARGB8888_to_RGB888(GFX_DrawCfgWindow* hgfx, uint32_t FBdestination); void GFX_graph_print(GFX_DrawCfgScreen *hgfx, const SWindowGimpStyle *window, int16_t drawVeilUntil, uint8_t Xdivide, uint16_t dataMin, uint16_t dataMax, uint16_t *data, uint16_t datalength, uint8_t color, uint8_t *colour_data); void GFX_draw_Grid(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, int vlines, float vdeltaline, int hlines, float hdeltalines, uint8_t color); uint32_t getFrame(uint8_t callerId); uint32_t getFrameByNumber(uint8_t ZeroToMaxFrames); uint8_t releaseFrame(uint8_t callerId, uint32_t frameStartAddress); void GFX_forceReleaseFramesWithId(uint8_t callerId); void releaseAllFramesExcept(uint8_t callerId, uint32_t frameStartAddress); uint8_t housekeepingFrame(void); uint16_t blockedFramesCount(void); uint8_t getFrameCount(uint8_t frameId); void write_content_simple(GFX_DrawCfgScreen *tMscreen, uint16_t XleftGimpStyle, uint16_t XrightGimpStyle, uint16_t YtopGimpStyle, const tFont *Font, const char *text, uint8_t color); void gfx_write_topline_simple(GFX_DrawCfgScreen *tMscreen, const char *text, uint8_t color); void gfx_write_page_number(GFX_DrawCfgScreen *tMscreen, uint8_t page, uint8_t total, uint8_t color); void GFX_draw_image_monochrome(GFX_DrawCfgScreen *hgfx, SWindowGimpStyle window, const tImage *image, uint8_t color); void GFX_build_logo_frame(void); void GFX_build_hw_background_frame(void); void GFX_logoAutoOff(void); uint8_t GFX_logoStatus(void); void GFX_hwBackgroundOn(void); void GFX_hwBackgroundOff(void); uint8_t gfx_number_to_string(uint8_t max_digits, _Bool fill, char *pText, uint32_t number); uint8_t GFX_is_colorschemeDiveStandard(void); void GFX_use_colorscheme(uint8_t colorscheme); void GFX_screenshot(void); tFont* GFX_Check_Extra_Font(uint8_t character, tFont *Font); uint32_t GFX_Character_Width(uint8_t character, tFont *Font); void Gfx_colorsscheme_mod(char *text, uint8_t alternativeColor); #endif // GFX_ENGINE_H