view Discovery/Src/demo.c @ 306:2f43419102c8 cleanup-4

bugfix, cleanup: do not clip depth to 0 A real dive with the previous commits shows that testing from the simulator cannot be fully trusted in relation to logic that is close to the depth sensor (that is obviously bypassed using the simulator). So 1) there is 3 second interval between the stopwatch and the divetime, and 2) the depth flips from 1m depth to surface 0m depth, and that is visible in the profile data. Point 2) is definitely caused by the removed code in this commit. It likely is not right to clip the depth value at all. It is fine to base decisions like is done in is_ambient_pressure_close_to_surface on it, but clipping the depth value itself is seems wrong. This has become more prominent with commit eba8d1eb5bef where the clipping depth changed from 40cm of depth to 1m of depth. When comparing profiles from an OSTC Plus, it shows that no depth clipping is present there, so that is one more argument to remove it here. Point 1) The 3 sec interval is likely not a coincidence. It is the time to travel for 1m depth with a default descend speed of 20m/min. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Wed, 22 May 2019 14:39:04 +0200
parents 5f11787b4f42
children
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/**
  ******************************************************************************
	* @copyright	heinrichs weikamp gmbh
  * @file    		demo.c
  * @author  		heinrichs weikamp gmbh
	* @date    		26-Nov-2015
  * @version 		0.1
  * @since	 		26-Nov-2015
  * @brief   		f�r die Messe und die Vitrine
	* @bug
	* @warning
  @verbatim
  ==============================================================================
	

	==============================================================================
  @endverbatim
  ******************************************************************************
  * @attention
  *
  * <h2><center>&copy; COPYRIGHT(c) 2015 heinrichs weikamp</center></h2>
  *
  ******************************************************************************
  */

#include "demo.h"
#include "base.h" // for BUTTON_BACK, ...
#include "data_exchange_main.h" // for time_elapsed_ms()
#include "settings.h"
#include "ostc.h"

#ifndef DEMOMODE

/* Exported functions --------------------------------------------------------*/

uint8_t demoGetCommand(void) { return 0; }
uint8_t demoModeActive(void) { return 0; }
void demoSendCommand(uint8_t action) { return; }


#else

/* Private variables with external access ------------------------------------*/

uint8_t demoModeActiveStatus = 1;
uint32_t systickDemoMode;

uint16_t demoModeActual = 0;

#define BUTTON_BACK (BUTTON_BACK_PIN | 0x80)
#define BUTTON_NEXT (BUTTON_NEXT_PIN | 0x80)
#define BUTTON_ENTER (BUTTON_ENTER_PIN | 0x80)

/* Private typedef -----------------------------------------------------------*/

#define MAXCOMMANDS 200

#ifdef SHOWCCRMODE
const uint8_t commandlist[MAXCOMMANDS][3] = 
{
/* Button, deci-seconds to wait */

	// start for both
	{0, 40},
	// start OC, activate CC
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_ENTER, 0}, // Change to CC
	{BUTTON_ENTER, 0}, // Leave Edit
	{BUTTON_BACK, 0}, 	// Cursor
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_BACK, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	// start CC @ 20, set cursor to Sim  Menu
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_BACK, 50},
	{0, 0},
	// re-loop @ 30
	{0, 3},
	// Logbook
	{BUTTON_BACK, 	0},
	{BUTTON_ENTER, 20},
	{BUTTON_NEXT, 	20},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	// surface screen
	{0, 2},
	// menu
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 30},
	{BUTTON_ENTER, 0},
	// simulator
	{0, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	// the end, repeat from start
	{255, 0}
};
#else // OC Mode Demo
const uint8_t commandlist[MAXCOMMANDS][2] = 
{
/* Button, seconds to wait */

	// start for both
	{0, 50}, // wait IS IMPORTANT
	// start CC, activate OC
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_BACK, 0},	// Leave Cursor Mode
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0}, // OC
	{BUTTON_BACK, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	{0, 0},
	// start OC @ line 20
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0},
	{BUTTON_NEXT, 0}, // OC -> SIM
	{BUTTON_BACK, 0}, // Exit Menu
	{0, 0},
	{0, 0},
	{0, 0},
	// re-loop @ 30
	{0, 10},
	// Logbook
	{BUTTON_BACK, 	4},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	10},
	{BUTTON_ENTER, 20},
	{BUTTON_NEXT, 	20},
	{BUTTON_NEXT, 	20},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	5},
	{BUTTON_BACK, 	0}, // Exit Logbook Mode
	// surface screen
	{0, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},

	// menu
	// activate Configure Deco Gas
	{BUTTON_NEXT, 	0}, // Start Menu
	{BUTTON_NEXT, 	2}, // SIM -> OC
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	// Mix 30 -> 90
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 0},
	// Mix 90 -> 99
	{BUTTON_BACK, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 5},
	// First -> Deco
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 2},
	{BUTTON_ENTER, 10},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	30},
/*
	// OC -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 10},
*/
	// SYS2 Layout
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_BACK, 	2},
	{BUTTON_BACK, 	10},
	// SYS2 -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 10},
	// simulator
	{BUTTON_ENTER, 40}, // Start Simulator
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 90},
	
	{BUTTON_NEXT, 	5}, // Quit
	{BUTTON_NEXT, 	5},
	{BUTTON_ENTER,  5},
	{BUTTON_ENTER, 50},
	// surface screen
	{0, 10},
	// Logbook
	{BUTTON_BACK, 20},
	{BUTTON_ENTER, 20},
	{BUTTON_NEXT, 	20},
	{BUTTON_NEXT, 	20},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	5},
	{BUTTON_BACK, 	0}, // Exit Logbook Mode
	// surface screen
	{0, 10},
	// activate Configure Deco Gas, go to Gas 2
	{BUTTON_NEXT, 	0}, // Start Menu
	{BUTTON_NEXT, 	2}, // SIM -> OC
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	// Mix Decogas 99 -> EAN30 First
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_BACK, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_NEXT, 	0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 0},
	{BUTTON_ENTER, 2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 5},
	{BUTTON_ENTER, 5},
	{BUTTON_ENTER, 10}, // Now EAN 30 First
	{BUTTON_BACK, 	0}, // Exit Edit Mode
	{BUTTON_BACK, 	30}, // Exit Cursor Mode
/*
	// OC -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	1},
	{BUTTON_ENTER, 10},
*/	
	// SYS2 Layout
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER,  2},
	{BUTTON_BACK, 	2},
	{BUTTON_BACK, 	10},
	// SYS -> SIM
	{BUTTON_NEXT, 	2},
	{BUTTON_ENTER, 10},
	// simulator
	{BUTTON_ENTER, 40}, // Start Simulator
	{BUTTON_ENTER, 5},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 90},
	{BUTTON_NEXT, 	5}, // Menu?
	{BUTTON_NEXT, 	5}, // Quit?
	{BUTTON_ENTER, 10},
	{BUTTON_ENTER, 50},
	// the end, repeat from start
	{255, 0}
};
#endif


/* Exported functions --------------------------------------------------------*/

uint8_t demoModeActive(void)
{
	return demoModeActiveStatus;
}

uint8_t demoGetCommand(void)
{
	if(!demoModeActiveStatus)
		return 0;
	
	uint32_t milliSecondsSinceLast;
	uint32_t systick_now;


	systick_now = HAL_GetTick();
	milliSecondsSinceLast = time_elapsed_ms(systickDemoMode, systick_now);

	#ifdef SHOWCCRMODE
	if((demoModeActual == 1) && (settingsGetPointer()->dive_mode == DIVEMODE_CCR))
		demoModeActual = 20;
	#else
	if((demoModeActual == 1) && (settingsGetPointer()->dive_mode == DIVEMODE_OC))
		demoModeActual = 20;
	#endif
	
	if(demoModeActual > MAXCOMMANDS - 2)
		demoModeActual = 30;
	

	uint32_t actualDelay = ((commandlist[demoModeActual][1]) * 100) + 15;
	
	if(milliSecondsSinceLast < actualDelay)
		return 0;
	
	systickDemoMode = systick_now;
	
	if(commandlist[demoModeActual][0] == 255)
		demoModeActual = 30;
	else
		demoModeActual++;
	
	return commandlist[demoModeActual][0];
}


void demoSendCommand(uint8_t action)
{
	demoModeActiveStatus = 0;
	
}

void demoConfigureSettings(void)
{
	settingsGetPointer()->gas[1].oxygen_percentage = 21;
	settingsGetPointer()->gas[1].helium_percentage = 0;
	settingsGetPointer()->gas[1].depth_meter = 0;
	settingsGetPointer()->gas[1].note.ub.first = 0;
	settingsGetPointer()->gas[1].note.ub.active = 0;
	settingsGetPointer()->gas[1].note.ub.deco = 0;
	settingsGetPointer()->gas[1].note.ub.travel = 0;

	settingsGetPointer()->gas[2].oxygen_percentage = 30;
	settingsGetPointer()->gas[2].helium_percentage = 0;
	settingsGetPointer()->gas[2].depth_meter = 0;
	settingsGetPointer()->gas[2].note.ub.first = 1;
	settingsGetPointer()->gas[2].note.ub.active = 1;
	settingsGetPointer()->gas[2].note.ub.deco = 0;
	settingsGetPointer()->gas[2].note.ub.travel = 0;
	
	settingsGetPointer()->ButtonResponsiveness[0] = 90;
	settingsGetPointer()->ButtonResponsiveness[1] = 90;
	settingsGetPointer()->ButtonResponsiveness[2] = 90;
	settingsGetPointer()->ButtonResponsiveness[3] = 90;
}

/* Includes ------------------------------------------------------------------*/

/* Private function prototypes -----------------------------------------------*/

/* Private variables with external access ------------------------------------*/

/* Exported functions --------------------------------------------------------*/

/* Private functions ---------------------------------------------------------*/


#endif // DEMO


/************************ (C) COPYRIGHT heinrichs weikamp *****END OF FILE****/