view Discovery/Inc/gfx.h @ 306:2f43419102c8 cleanup-4

bugfix, cleanup: do not clip depth to 0 A real dive with the previous commits shows that testing from the simulator cannot be fully trusted in relation to logic that is close to the depth sensor (that is obviously bypassed using the simulator). So 1) there is 3 second interval between the stopwatch and the divetime, and 2) the depth flips from 1m depth to surface 0m depth, and that is visible in the profile data. Point 2) is definitely caused by the removed code in this commit. It likely is not right to clip the depth value at all. It is fine to base decisions like is done in is_ambient_pressure_close_to_surface on it, but clipping the depth value itself is seems wrong. This has become more prominent with commit eba8d1eb5bef where the clipping depth changed from 40cm of depth to 1m of depth. When comparing profiles from an OSTC Plus, it shows that no depth clipping is present there, so that is one more argument to remove it here. Point 1) The 3 sec interval is likely not a coincidence. It is the time to travel for 1m depth with a default descend speed of 20m/min. Signed-off-by: Jan Mulder <jlmulder@xs4all.nl>
author Jan Mulder <jlmulder@xs4all.nl>
date Wed, 22 May 2019 14:39:04 +0200
parents 5f11787b4f42
children
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///////////////////////////////////////////////////////////////////////////////
/// -*- coding: UTF-8 -*-
///
/// \file   Discovery/Inc/gfx.h
/// \brief  Header file for common GFX files
/// \author heinrichs weikamp gmbh
/// \date   07-April-2014
///
/// $Id$
///////////////////////////////////////////////////////////////////////////////
/// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh
///
///     This program is free software: you can redistribute it and/or modify
///     it under the terms of the GNU General Public License as published by
///     the Free Software Foundation, either version 3 of the License, or
///     (at your option) any later version.
///
///     This program is distributed in the hope that it will be useful,
///     but WITHOUT ANY WARRANTY; without even the implied warranty of
///     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
///     GNU General Public License for more details.
///
///     You should have received a copy of the GNU General Public License
///     along with this program.  If not, see <http://www.gnu.org/licenses/>.
//////////////////////////////////////////////////////////////////////////////

/* Define to prevent recursive inclusion -------------------------------------*/
#ifndef GFX_H
#define GFX_H

/* Includes ------------------------------------------------------------------*/

#include <stdint.h>

/* Exported types ------------------------------------------------------------*/

typedef struct {
		 const uint8_t *data;
		 uint16_t width;
		 uint16_t height;
		 } tImage;

typedef struct {
		 long int code;
		 const tImage *image;
		 } tChar;

typedef struct {
		 uint32_t length;
		 const tChar *chars;
		 uint8_t spacesize;
		 uint8_t spacesize2Monospaced;
		 uint8_t height;
		 } tFont;

typedef struct {
		uint32_t x;
		uint32_t y;
} point_t;

typedef struct {
		int16_t x;
		int16_t y;
} int16_Point_t;

typedef union {
		uint32_t i[6];
		point_t p[3];
} bezier_t;

typedef struct {
		const bezier_t* data;
		uint8_t datalen;
} path_t;

#endif // GFX_H