Mercurial > public > ostc4
view Discovery/Inc/gfx.h @ 627:189f945ae4ba
Improve in / out of focus transitions:
Added a function which detects if the yaw value changed significant while in focus state. This event is typically pointing to a arm movment => diver is no longer focussing at the OSTC.
Improve custom view mapping:
Added a direction indicator to the focus distance value (now +/- values instead of absolut values before). With this modification custom view sectors may have the double size and are threrfore easier to be controlled.
author | Ideenmodellierer |
---|---|
date | Fri, 12 Feb 2021 21:43:27 +0100 |
parents | 5f11787b4f42 |
children |
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/////////////////////////////////////////////////////////////////////////////// /// -*- coding: UTF-8 -*- /// /// \file Discovery/Inc/gfx.h /// \brief Header file for common GFX files /// \author heinrichs weikamp gmbh /// \date 07-April-2014 /// /// $Id$ /////////////////////////////////////////////////////////////////////////////// /// \par Copyright (c) 2014-2018 Heinrichs Weikamp gmbh /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU General Public License as published by /// the Free Software Foundation, either version 3 of the License, or /// (at your option) any later version. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU General Public License for more details. /// /// You should have received a copy of the GNU General Public License /// along with this program. If not, see <http://www.gnu.org/licenses/>. ////////////////////////////////////////////////////////////////////////////// /* Define to prevent recursive inclusion -------------------------------------*/ #ifndef GFX_H #define GFX_H /* Includes ------------------------------------------------------------------*/ #include <stdint.h> /* Exported types ------------------------------------------------------------*/ typedef struct { const uint8_t *data; uint16_t width; uint16_t height; } tImage; typedef struct { long int code; const tImage *image; } tChar; typedef struct { uint32_t length; const tChar *chars; uint8_t spacesize; uint8_t spacesize2Monospaced; uint8_t height; } tFont; typedef struct { uint32_t x; uint32_t y; } point_t; typedef struct { int16_t x; int16_t y; } int16_Point_t; typedef union { uint32_t i[6]; point_t p[3]; } bezier_t; typedef struct { const bezier_t* data; uint8_t datalen; } path_t; #endif // GFX_H